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	MVC pattern
This application follows a MVC (Model-View-Controller) pattern for the GUI communication.
Sierpinski's fractals demo
This demo is about Sierpinski's fractals. Those are 3 triangles inside a triangle.
To create this demo, only one agent was required. The idea is to create a main agent and then create 3 other agents in the inner context of the main agent. Then the main agent becomes an event broadcaster and so on and so forth for each fractals newly created.
agent Fractal {
	...
	on Initialize {
		if (occurrence.parameters.size >= 2){
			// If initialized with arguments
			screenSurface = occurrence.parameters.get(0) as Square
			positions = occurrence.parameters.get(1) as Positions
			if (occurrence.parameters.size.equals(3)){
				// If initialized by the GUI
				var ctrl = occurrence.parameters.get(2) as FXMLViewerController
				guiSpace =  defaultContext.createSpace(
					OpenEventSpaceSpecification, UUID.randomUUID)
				ctrl.setGUISpace(guiSpace)
				guiSpace.register(asEventListener)
			}
		} else {
			// If initialized without argument
			screenSurface = new Square
			positions = new Positions
		}
		screenWidth = screenSurface.width
		this.generatePoints
	}
	...
}
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