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Fix some leaks for SDL
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@ -2,7 +2,7 @@
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* @Author: klmp200
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* @Author: klmp200
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* @Date: 2016-12-27 19:59:21
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* @Date: 2016-12-27 19:59:21
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* @Last Modified by: klmp200
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* @Last Modified by: klmp200
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* @Last Modified time: 2016-12-28 23:57:29
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* @Last Modified time: 2016-12-29 00:03:19
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*/
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*/
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#include <stdio.h>
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#include <stdio.h>
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@ -64,6 +64,7 @@ int NewWindowFromMatrix(Matrix m){
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screen.HEIGHT = m.rowCount;
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screen.HEIGHT = m.rowCount;
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if (SDL_Init(SDL_INIT_VIDEO) < 0){
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if (SDL_Init(SDL_INIT_VIDEO) < 0){
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SDL_Quit();
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return 1;
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return 1;
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}
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}
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@ -83,5 +84,7 @@ int NewWindowFromMatrix(Matrix m){
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SDL_DestroyRenderer(screen.renderer);
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SDL_DestroyRenderer(screen.renderer);
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SDL_DestroyWindow(screen.window);
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SDL_DestroyWindow(screen.window);
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SDL_Quit();
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return 0;
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return 0;
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}
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}
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