mirror of
https://gitlab.com/klmp200/LO27.git
synced 2024-12-22 17:31:08 +00:00
Merge branch 'sli' into 'master'
Encapsulation de la SDL See merge request !18
This commit is contained in:
commit
3df77c90ae
@ -2,7 +2,7 @@
|
||||
* @Author: klmp200
|
||||
* @Date: 2016-12-27 19:59:21
|
||||
* @Last Modified by: klmp200
|
||||
* @Last Modified time: 2016-12-28 23:26:39
|
||||
* @Last Modified time: 2016-12-28 23:57:29
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
@ -36,3 +36,52 @@ void DisplayMatrixSDL(SCREEN *screen, Matrix m){
|
||||
}
|
||||
SDL_RenderPresent(screen->renderer);
|
||||
}
|
||||
|
||||
void WaitUntilEnter(SCREEN * screen){
|
||||
int keypress = 0;
|
||||
|
||||
while (!keypress){
|
||||
while(SDL_PollEvent(&screen->event)){
|
||||
switch (screen->event.type){
|
||||
case SDL_QUIT:
|
||||
keypress = 1;
|
||||
break;
|
||||
case SDL_KEYDOWN:
|
||||
switch(screen->event.key.keysym.sym){
|
||||
case SDLK_RETURN:
|
||||
keypress = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int NewWindowFromMatrix(Matrix m){
|
||||
SCREEN screen;
|
||||
|
||||
screen.WIDTH = m.colCount;
|
||||
screen.HEIGHT = m.rowCount;
|
||||
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0){
|
||||
return 1;
|
||||
}
|
||||
|
||||
SDL_CreateWindowAndRenderer(screen.WIDTH, screen.HEIGHT,
|
||||
SDL_WINDOW_RESIZABLE | SDL_WINDOW_INPUT_FOCUS | SDL_WINDOW_SHOWN,
|
||||
&(screen.window), &(screen.renderer));
|
||||
|
||||
if (screen.window == NULL || screen.renderer == NULL){
|
||||
SDL_Quit();
|
||||
return 1;
|
||||
}
|
||||
|
||||
DisplayMatrixSDL(&screen, m);
|
||||
|
||||
WaitUntilEnter(&screen);
|
||||
|
||||
SDL_DestroyRenderer(screen.renderer);
|
||||
SDL_DestroyWindow(screen.window);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -31,4 +31,18 @@ void SetPixel(SDL_Renderer *renderer, int x, int y, bool value);
|
||||
*/
|
||||
void DisplayMatrixSDL(SCREEN *screen, Matrix m);
|
||||
|
||||
/**
|
||||
* Wait until the user press the enter key
|
||||
* @param screen the screen where the renderer is
|
||||
* @return
|
||||
*/
|
||||
void WaitUntilEnter(SCREEN * screen);
|
||||
|
||||
/**
|
||||
* Print a matrix in a new SDL window
|
||||
* @param Matrix the matrix to display
|
||||
* @return int error code
|
||||
*/
|
||||
int NewWindowFromMatrix(Matrix m);
|
||||
|
||||
#endif
|
||||
|
32
matrixmain.c
32
matrixmain.c
@ -17,42 +17,12 @@ int main(){
|
||||
int rules[] = {2, 32, 8, 128};
|
||||
Matrix m2;
|
||||
BooleanMatrix bmatrix = CreateBooleanMatrix(300, 300);
|
||||
int keypress = 0;
|
||||
|
||||
SCREEN screen;
|
||||
screen.WIDTH = 300;
|
||||
screen.HEIGHT = 300;
|
||||
|
||||
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0){
|
||||
return 1;
|
||||
}
|
||||
|
||||
SDL_CreateWindowAndRenderer(screen.WIDTH, screen.HEIGHT,
|
||||
SDL_WINDOW_RESIZABLE | SDL_WINDOW_MAXIMIZED | SDL_WINDOW_SHOWN,
|
||||
&(screen.window), &(screen.renderer));
|
||||
if (screen.window == NULL || screen.renderer == NULL){
|
||||
SDL_Quit();
|
||||
return 1;
|
||||
}
|
||||
|
||||
bmatrix = RandomizeBooleanMatrix(bmatrix);
|
||||
m1 = newMatrix(bmatrix);
|
||||
FreeBooleanMatrix(bmatrix);
|
||||
|
||||
while (!keypress){
|
||||
DisplayMatrixSDL(&screen, m1);
|
||||
while(SDL_PollEvent(&screen.event)){
|
||||
switch (screen.event.type){
|
||||
case SDL_QUIT:
|
||||
keypress = 1;
|
||||
break;
|
||||
case SDL_KEYDOWN:
|
||||
keypress = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
NewWindowFromMatrix(m1);
|
||||
|
||||
m2 = matrixFromRules(m1, 4, rules);
|
||||
freeMatrix(m1);
|
||||
|
Loading…
Reference in New Issue
Block a user