LO27/LibGui/pixel.c

91 lines
1.8 KiB
C

/*
* @Author: klmp200
* @Date: 2016-12-27 19:59:21
* @Last Modified by: klmp200
* @Last Modified time: 2016-12-29 00:03:19
*/
#include <stdio.h>
#include <stdlib.h>
#include <SDL2/SDL.h>
#include <pixel.h>
#include <matrix.h>
#include <CellElement.h>
void SetPixel(SDL_Renderer *renderer, int x, int y, bool value){
if (value){
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
} else {
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
}
SDL_RenderDrawPoint(renderer, x, y);
}
void DisplayMatrixSDL(SCREEN *screen, Matrix m){
int i;
int j;
SDL_SetRenderDrawColor(screen->renderer, 0, 0, 0, 0);
SDL_RenderClear(screen->renderer);
for (i=0;i<m.rowCount;i++){
for (j=0;j<m.colCount;j++){
SetPixel(screen->renderer, i, j, GetCellValue(m, j, i));
}
}
SDL_RenderPresent(screen->renderer);
}
void WaitUntilEnter(SCREEN * screen){
int keypress = 0;
while (!keypress){
while(SDL_PollEvent(&screen->event)){
switch (screen->event.type){
case SDL_QUIT:
keypress = 1;
break;
case SDL_KEYDOWN:
switch(screen->event.key.keysym.sym){
case SDLK_RETURN:
keypress = 1;
break;
}
}
}
}
}
int NewWindowFromMatrix(Matrix m){
SCREEN screen;
screen.WIDTH = m.colCount;
screen.HEIGHT = m.rowCount;
if (SDL_Init(SDL_INIT_VIDEO) < 0){
SDL_Quit();
return 1;
}
SDL_CreateWindowAndRenderer(screen.WIDTH, screen.HEIGHT,
SDL_WINDOW_RESIZABLE | SDL_WINDOW_INPUT_FOCUS | SDL_WINDOW_SHOWN,
&(screen.window), &(screen.renderer));
if (screen.window == NULL || screen.renderer == NULL){
SDL_Quit();
return 1;
}
DisplayMatrixSDL(&screen, m);
WaitUntilEnter(&screen);
SDL_DestroyRenderer(screen.renderer);
SDL_DestroyWindow(screen.window);
SDL_Quit();
return 0;
}