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	Fix some leaks for SDL
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		| @@ -2,7 +2,7 @@ | ||||
| * @Author: klmp200 | ||||
| * @Date:   2016-12-27 19:59:21 | ||||
| * @Last Modified by:   klmp200 | ||||
| * @Last Modified time: 2016-12-28 23:57:29 | ||||
| * @Last Modified time: 2016-12-29 00:03:19 | ||||
| */ | ||||
|  | ||||
| #include <stdio.h> | ||||
| @@ -64,6 +64,7 @@ int NewWindowFromMatrix(Matrix m){ | ||||
| 	screen.HEIGHT = m.rowCount; | ||||
|  | ||||
| 	if (SDL_Init(SDL_INIT_VIDEO) < 0){ | ||||
| 		SDL_Quit(); | ||||
| 		return 1; | ||||
| 	} | ||||
|  | ||||
| @@ -83,5 +84,7 @@ int NewWindowFromMatrix(Matrix m){ | ||||
| 	SDL_DestroyRenderer(screen.renderer); | ||||
| 	SDL_DestroyWindow(screen.window); | ||||
|  | ||||
| 	SDL_Quit(); | ||||
|  | ||||
| 	return 0; | ||||
| } | ||||
|   | ||||
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