Add gravity and reduce fire size

This commit is contained in:
Antoine Bartuccio 2017-06-13 13:21:57 +02:00
parent 8cece71f8f
commit 66e070e163
3 changed files with 21 additions and 6 deletions

View File

@ -31,10 +31,14 @@ agent Fire {
var grid : Positions
var xf : Double
var yf : Double
var vx : Double
var vy : Double
var id = UUID.randomUUID
var parentID : UUID
var move : AgentTask
var parentAgent : UUID
var gravity: Double
var mass : Double
on Freeze {
this.frozen = occurrence.value
@ -47,11 +51,12 @@ agent Fire {
on Initialize {
x = new ArrayList()
y = new ArrayList()
if (occurrence.parameters.size.equals(4)) {
if (occurrence.parameters.size.equals(5)) {
x.add(occurrence.parameters.get(0) as Double)
y.add(occurrence.parameters.get(1) as Double)
grid = occurrence.parameters.get(2) as Positions
parentID = occurrence.parameters.get(3) as UUID
gravity = occurrence.parameters.get(4) as Double
} else {
info("Error in fire Initialize : bad parameter number")
}
@ -59,7 +64,11 @@ agent Fire {
xf = Math.random() * 10.0 - Math.random() * 5
yf = Math.random() * 10.0 + 1.0
vx = xf * 20.0
vy = yf * 30.0
mass = 10.0
}
on FireReady {
@ -73,8 +82,14 @@ agent Fire {
}
on UpdateFirePosition [isFromMe(occurrence) && !frozen && !destroyed] {
var newx = x.last + xf
var newy = y.last + yf
var newx : Double
var newy : Double
vy = vy - gravity * mass * Configuration.FireLifeCycleSchedulingRate / 100.0
newx = x.last + vx * Configuration.FireLifeCycleSchedulingRate / 1000.0
newy = y.last + vy * Configuration.FireLifeCycleSchedulingRate / 1000.0
x.add(newx)
y.add(newy)

View File

@ -107,7 +107,7 @@ agent Rocket {
on Explode {
for (var i = 0; i < fireQuantity; i++) {
spawnInContext(Fire, innerContext, x, y, grid, id)
spawnInContext(Fire, innerContext, x, y, grid, id, gravity)
}
// emit(new Launch)
}

View File

@ -90,7 +90,7 @@ class FXMLViewerController implements EventListener {
gc.setFill(fire.getColor());
fire.getPositions().forEach(pos |
{
gc.fillOval(pos.get(0), pos.get(1), 5, 5);
gc.fillOval(pos.get(0), pos.get(1), 3, 3);
});
});
} catch (exception : Exception) {