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Et voilà, c'est propre comme ça :D
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@ -144,7 +144,7 @@ int get_inside_elevator_Building(THIS(Building), int current_floor, ElevatorPass
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if (this->elevators[i]->can_get_inside(this->elevators[i], current_floor)){
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/* pour faire taire le compilateur le temps que je revienne sur cette fonction */
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if (elevator_passenger.type == VISITOR)
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this->elevators[i]->add_passenger(this->elevators[i], elevator_passenger.passenger.visitor->get_id(elevator_passenger.passenger.visitor));
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this->elevators[i]->add_passenger(this->elevators[i], elevator_passenger);
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/* Il faut faire des trucs ici */
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pthread_mutex_unlock(this->mutex_func_get_inside_elevator);
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return i;
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@ -28,11 +28,11 @@ void _free__Elevator(THIS(Elevator)){
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free(this);
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}
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void add_passenger_Elevator(THIS(Elevator), int passenger_id){
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void add_passenger_Elevator(THIS(Elevator), ElevatorPassenger passenger){
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pthread_mutex_lock(&this->mutex_passenger);
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this->passengers->insert_tail(this->passengers, ((void *)&passenger_id), sizeof(int));
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this->passengers->insert_tail(this->passengers, ((void *)&passenger), sizeof(ElevatorPassenger));
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printf("Le passager avec l'id %d est entre dans l'ascenseur %s\nIl y a maintenant %d passagers dans l'ascenseur %s\n",
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passenger_id, this->name, this->passengers->get_size(this->passengers), this->name);
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passenger.passenger.visitor->get_id(passenger.passenger.visitor), this->name, this->passengers->get_size(this->passengers), this->name);
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if (this->passengers->get_size(this->passengers) >= MAX_ELEVATOR_CAPACITY)
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this->set_state(this, SLEEPING);
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pthread_mutex_unlock(&this->mutex_passenger);
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@ -31,7 +31,7 @@ typedef struct o_Elevator {
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SYNCHRONIZE PUBLIC void (*repair)(_THIS(Elevator));
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SYNCHRONIZE PUBLIC int (*get_number_of_passengers)(_THIS(Elevator));
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SYNCHRONIZE PUBLIC void (*add_passenger)(_THIS(Elevator), int passenger_id);
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SYNCHRONIZE PUBLIC void (*add_passenger)(_THIS(Elevator), ElevatorPassenger passenger);
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SYNCHRONIZE PUBLIC ELEVATOR_STATE (*get_state)(_THIS(Elevator));
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SYNCHRONIZE PUBLIC int (*get_floor)(_THIS(Elevator));
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SYNCHRONIZE PUBLIC int (*can_get_inside)(_THIS(Elevator), int floor);
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