LO27/LibGui/pixel.c

39 lines
820 B
C

/*
* @Author: klmp200
* @Date: 2016-12-27 19:59:21
* @Last Modified by: klmp200
* @Last Modified time: 2016-12-28 21:36:39
*/
#include <stdio.h>
#include <stdlib.h>
#include <SDL2/SDL.h>
#include <pixel.h>
#include <matrix.h>
#include <cellElement.h>
void SetPixel(SDL_Renderer *renderer, int x, int y, bool value){
if (value){
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
} else {
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
}
SDL_RenderDrawPoint(renderer, x, y);
}
void DisplayMatrixSDL(SCREEN *screen, Matrix m){
int i;
int j;
SDL_SetRenderDrawColor(screen->renderer, 0, 0, 0, 0);
SDL_RenderClear(screen->renderer);
for (i=0;i<m.rowCount;i++){
for (j=0;j<m.colCount;j++){
SetPixel(screen->renderer, i, j, GetCellValue(m, j, i));
}
}
SDL_RenderPresent(screen->renderer);
}