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https://gitlab.com/klmp200/LO27.git
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ajouté print et corrigé plein de fautes, reste une fuite mémoire : on peut créer deux fois la meme case
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@ -127,6 +127,9 @@ void recursivePrint(cellElement * tree){
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}
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void FreeCellElement(cellElement* element) {
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printf("---FreeCellElement---\n");
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if (element != NULL){
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free(element);
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}
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@ -30,9 +30,10 @@ Matrix CreateMatrix(){
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return matrix;
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}
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void SetMatrixDim(Matrix matrix,int nbCols,int nbRows){
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Matrix SetMatrixDim(Matrix matrix,int nbCols,int nbRows){
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matrix.colCount = nbCols;
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matrix.rowCount = nbRows;
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return matrix;
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}
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bool CreateMatrixElem(Matrix matrix, int ColPos, int RowPos){
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@ -42,7 +43,7 @@ bool CreateMatrixElem(Matrix matrix, int ColPos, int RowPos){
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cellElement * elem = NULL;
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cellElement * tmp = NULL;
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if (matrix.colCount < ColPos || matrix.rowCount < RowPos){
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if (matrix.colCount <= ColPos || matrix.rowCount <= RowPos ){
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return ERROR;
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}
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elem = CreateCellElem();
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@ -61,10 +62,10 @@ bool CreateMatrixElem(Matrix matrix, int ColPos, int RowPos){
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while (tmp->nextCol != NULL && tmp->nextCol->colIndex < ColPos){
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tmp=tmp->nextCol;
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}
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if (tmp->nextCol->colIndex > ColPos){
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if (tmp->nextCol == NULL || tmp->nextCol->colIndex > ColPos){
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elem->nextCol = tmp->nextCol;
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tmp->nextCol = elem;
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}else if (tmp->colIndex == ColPos){
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}else {
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error ++;
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}
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}
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@ -87,10 +88,10 @@ bool CreateMatrixElem(Matrix matrix, int ColPos, int RowPos){
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while (tmp->nextRow != NULL && tmp->nextRow->rowIndex < RowPos){
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tmp=tmp->nextRow;
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}
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if (tmp->nextRow->rowIndex > RowPos){
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if (tmp->nextRow == NULL || tmp->nextRow->rowIndex > RowPos){
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elem->nextRow = tmp->nextRow;
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tmp->nextRow = elem;
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}else if (tmp->rowIndex == RowPos){
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}else {
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error ++;
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}
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}
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@ -120,7 +121,7 @@ cellElement * FindMatrixElem(Matrix matrix, int ColPos, int RowPos){
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}
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elem = Row->data;
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while (elem->colIndex != ColPos && elem != NULL){
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while (elem != NULL && elem->colIndex != ColPos){
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elem = elem->nextCol;
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}
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@ -198,7 +199,7 @@ int SupprMatrixElem(Matrix matrix, int ColPos, int RowPos){
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}
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bool GetCellValue(Matrix matrix, int ColPos, int RowPos){
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if (matrix.colCount < ColPos || matrix.rowCount < RowPos){
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if (matrix.colCount <= ColPos || matrix.rowCount <= RowPos){
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return ERROR;
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}
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@ -218,8 +219,31 @@ bool SetCellValue(Matrix matrix, int ColPos, int RowPos,bool value){
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return false;
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}
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}
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}
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/* todos:
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*print matrice
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*/
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void BasicPrintMatrix(Matrix matrix){
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/* Non optimisé : debug fx */
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int i = 0;
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int j = 0;
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printf("\n---PRINT MATRIX---\n");
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for (i=0;i<matrix.colCount;i++){
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printf("| ");
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for (j=0;j<matrix.rowCount;j++){
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if (GetCellValue(matrix,i,j) == true){
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printf("1 ");
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}else if (GetCellValue(matrix,i,j) == false){
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printf("0 ");
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}else{
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printf("X "); /* error out of bounds, should never happend*/
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}
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}
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printf("|\n");
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}
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printf("---END OF MATRIX---\n\n");
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}
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@ -75,7 +75,9 @@ bool SetCellValue(Matrix matrix, int ColPos, int RowPos, bool value);
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bool GetCellValue(Matrix matrix, int ColPos, int RowPos);
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void SetMatrixDim(Matrix matrix,int nbCols,int nbRows);
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Matrix SetMatrixDim(Matrix matrix,int nbCols,int nbRows);
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void BasicPrintMatrix(Matrix matrix);
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#endif
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36
main.c
36
main.c
@ -12,38 +12,20 @@
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int main(int argc, char **argv){
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Matrix matrix = CreateMatrix();
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int Rule = 170;
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int Rule = 256;
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int N = 1;
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applyRules(matrix,Rule,N);
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/*
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Matrix matrix;
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cellElement * tree = NULL;
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List * cols = NULL;
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List * rows = NULL;
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matrix = SetMatrixDim(matrix,1,2);
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cols = CreateList();
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rows = CreateList();
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BasicPrintMatrix(matrix);
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SetCellValue(matrix,0,0,true);
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SetCellValue(matrix,0,0,true);
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BasicPrintMatrix(matrix);
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tree = CreateCellElem();
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SetPositionIndex(tree,1,1);
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AddNextRow(tree);
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SetPositionIndex(tree->nextRow,1,2);
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AddNextCol(tree);
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SetPositionIndex(tree->nextCol,1,3);
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SetNextRow(tree->nextCol,tree->nextRow);
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recursivePrint(tree);
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removeNextRow(tree);
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removeNextCol(tree);
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recursivePrint(tree);
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*/
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SetCellValue(matrix,0,0,false);
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SetCellValue(matrix,0,0,false);
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BasicPrintMatrix(matrix);
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return 0;
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}
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