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* @Author: klmp200
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* @Author: klmp200
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* @Date: 2016-12-27 19:59:21
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* @Date: 2016-12-27 19:59:21
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* @Last Modified by: klmp200
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* @Last Modified by: klmp200
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* @Last Modified time: 2016-12-28 21:36:39
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* @Last Modified time: 2016-12-28 23:26:39
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*/
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*/
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#include <stdio.h>
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#include <stdio.h>
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#include <SDL2/SDL.h>
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#include <SDL2/SDL.h>
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#include <pixel.h>
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#include <pixel.h>
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#include <matrix.h>
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#include <matrix.h>
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#include <cellElement.h>
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#include <CellElement.h>
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void SetPixel(SDL_Renderer *renderer, int x, int y, bool value){
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void SetPixel(SDL_Renderer *renderer, int x, int y, bool value){
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#define PIXEL_H_INCLUDED
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#define PIXEL_H_INCLUDED
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#include <SDL2/SDL.h>
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#include <SDL2/SDL.h>
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#include <cellElement.h>
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#include <CellElement.h>
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#include <matrix.h>
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#include <matrix.h>
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typedef struct {
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typedef struct {
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