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LO27/LibMatrix/matrix.h

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/*
* This is a cellular automaton library
*
* Copyright (C) 2016-2017 Antoine BARTUCCIO, Jean POREE DE RIDDER
*
* Licensed under the MIT License,(the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* hhttps://opensource.org/licenses/MIT
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#ifndef MTRXGAUD_H
#define MTRXGAUD_H
#include <CellElement.h>
#include <list.h>
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/**
* Abstract type that describe a boolean matrix
*
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* @param colCount is the number of columns of the matrix
* @param rowIndex is the number of rows of the matrix
*
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* @param rows is pointer on the first row that contains a true value
* @param cols is pointer on the first col that contains a true value
*
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* @see createMatrix to allocate one
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* @see freeMatrix to free one
*/
typedef struct Matrix {
int colCount;
int rowCount;
List *cols;
List *rows;
}Matrix;
/**
* Abstract type for a matrix of booleans
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*
* @param rows number of rows of the matrix
* @param cols numbers of columns of the matrix
* @param data the matrix
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*
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* @see createBooleanMatrix to create one
*/
typedef struct {
int rows;
int cols;
bool **data;
} BooleanMatrix;
/**
* Function creating an empty boolean matrix
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*
* @param cols number of cols
* @param rows number of rows
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*
* @return booleanmatrix a new matrix
*/
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BooleanMatrix createBooleanMatrix(int cols, int rows);
/**
* Randomize a BooleanMatrix
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*
* @param matrix a BooleanMatrix
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*
* @return booleanmatrix the processed matrix
*/
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BooleanMatrix randomizeBooleanMatrix(BooleanMatrix matrix);
/**
* Free a BooleanMatrix
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*
* @param matrix a BooleanMatrix
*/
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void freeBooleanMatrix(BooleanMatrix matrix);
/**
* Create a Matrix from its array-based representation
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*
* @param bmatrix BooleanMatrix
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*
* @return m Matrix
*/
Matrix newMatrix(BooleanMatrix bmatrix);
/*---applyRules---
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* A function that allows you to apply some rules n times on the matrix and returns it
*
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* @param matrix is a matrix on whitch you would apply the rules
* @param Rules is an integer describing the rules
* @param N is the number of time the rules will be applied
*
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* @return Matrix
*/
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Matrix applyRules(Matrix matrix,int Rules, int N);
/**
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* Create a void Matrix
*
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* @return a matrix
*
*/
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Matrix createMatrix();
/**
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* Find and return the cell in the given matrix
*
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* @param matrix the Matrix where we search
* @param ColPos an int indicating the column of the cell
* @param RowPos an int indicating the row of the cell
*
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* @return a cellElement
*
*/
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cellElement * findMatrixElem(Matrix matrix, int ColPos, int RowPos);
/**
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* Create the cell in the given matrix
*
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* @param matrix the Matrix
* @param ColPos an int indicating the column of the cell
* @param RowPos an int indicating the row of the cell
*
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* @return a bool (error code)
*
*/
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bool createMatrixElem(Matrix matrix, int ColPos, int RowPos);
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/**
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* Delete the cell in the given matrix
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*
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* @param matrix the Matrix
* @param ColPos an int indicating the column of the cell
* @param RowPos an int indicating the row of the cell
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*
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* @return an error code (int)
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*
*/
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int deleteMatrixElem(Matrix matrix, int ColPos, int RowPos);
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/**
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* Delete or create the cell in the given matrix to fit the value
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*
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* @param matrix the Matrix
* @param ColPos an int indicating the column of the cell
* @param RowPos an int indicating the row of the cell
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*
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* @return an error code (bool)
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*
*/
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bool setCellValue(Matrix matrix, int ColPos, int RowPos, bool value);
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/**
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* Checks out the value of the cell in the given matrix
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*
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* @param matrix the Matrix
* @param ColPos an int indicating the column of the cell
* @param RowPos an int indicating the row of the cell
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*
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* @return the value (bool)
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*
*/
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bool getCellValue(Matrix matrix, int ColPos, int RowPos);
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/**
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* Set the number of columns and rows of the matrix and returns it
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*
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* @param matrix the Matrix
* @param nbCols an int indicating the number of columns
* @param nbRows an int indicating the number of rows
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*
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* @return the matrix
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*
*/
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Matrix setMatrixDim(Matrix matrix,int nbCols,int nbRows);
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/**
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* Basically print the Matrix in the standard output
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*
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* @param matrix the Matrix
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*
*/
void printMatrix(Matrix matrix);
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/**
* Allows you to free a Matrix
*
* @param matrix is the Matrix you want to free
*
* @return Matrix non allocated
*/
Matrix freeMatrix(Matrix matrix);
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/**
* Given an input matrix with M rows and N columns, computes a matrix with
* M rows and N-1 columns were each element corresponds to the operator boolean operation
* between two successive horizontal elements in the input matrix
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*
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* @param m a Matrix
* @param operator a function
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*
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* @return Matrix the copmuted matrix
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*/
Matrix colSequenceOnMatrix(Matrix m, bool (operator)(bool, bool));
/**
* Given an input matrix with M rows and N columns, computes a matrix with
* M-1 rows and N columns were each element corresponds to the operator boolean operation
* between two succesive vertical elements in the input matrix
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*
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* @param m a Matrix
* @param operator a function
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*
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* @return Matrix the copmuted matrix
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*/
Matrix rowSequenceOnMatrix(Matrix m, bool (operator)(bool, bool));
/**
* Given an input matrix with M rows and N columns, computes a matrix with
* M rows and N-1 columns were each element corresponds to the AND boolean operation
* between two successive horizontal elements in the input matrix
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*
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* @param m a Matrix
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*
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* @return Matrix the copmuted matrix
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*/
Matrix andColSequenceOnMatrix(Matrix m);
/**
* Given an input matrix with M rows and N columns, computes a matrix with
* M rows and N-1 columns were each element corresponds to the OR boolean operation
* between two successive horizontal elements in the input matrix
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*
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* @param m a Matrix
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*
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* @return Matrix the copmuted matrix
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*/
Matrix orColSequenceOnMatrix(Matrix m);
/**
* Given an input matrix with M rows and N columns, computes a matrix with
* M-1 rows and N columns were each element corresponds to the AND boolean operation
* between two succesive vertical elements in the input matrix
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*
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* @param m a Matrix
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*
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* @return Matrix the copmuted matrix
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*/
Matrix andRowSequenceOnMatrix(Matrix m);
/**
* Given an input matrix with M rows and N columns, computes a matrix with
* M-1 rows and N columns were each element corresponds to the OR boolean operation
* between two succesive vertical elements in the input matrix
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*
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* @param m a Matrix
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*
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* @return Matrix the copmuted matrix
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*/
Matrix orRowSequenceOnMatrix(Matrix m);
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/**
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* Apply a given set of rules
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*
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* @param m a matrix
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* @param n the number of rules
* @param rules an array of rules
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*
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* @return Matrix a new modified matrix
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*/
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Matrix matrixFromRules(Matrix m, int n, int rules[]);
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/**
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* Apply XOR to a given number of bools
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*
* @param n the number of bools
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* @param bools an array of bool
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*
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* @return bool the processed bool
*/
bool MXOR(int n, bool bools[]);
/**
* Get a cell with first rule
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*
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* @param m a matrix
* @param ColPos collumn pos of the current cell
* @param RowPos row pos of the current cell
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*
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* @return bool the value of the cell got by the rule
*/
bool firstRule(Matrix m, int ColPos, int RowPos);
/**
* Get a cell with right rule
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*
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* @param m a matrix
* @param ColPos collumn pos of the current cell
* @param RowPos row pos of the current cell
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*
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* @return bool the value of the cell got by the rule
*/
bool rightRule(Matrix m, int ColPos, int RowPos);
/**
* Get a cell with left rule
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*
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* @param m a matrix
* @param ColPos collumn pos of the current cell
* @param RowPos row pos of the current cell
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*
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* @return bool the value of the cell got by the rule
*/
bool leftRule(Matrix m, int ColPos, int RowPos);
/**
* Get a cell with top rule
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*
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* @param m a matrix
* @param ColPos collumn pos of the current cell
* @param RowPos row pos of the current cell
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*
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* @return bool the value of the cell got by the rule
*/
bool topRule(Matrix m, int ColPos, int RowPos);
/**
* Get a cell with bottom rule
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*
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* @param m a matrix
* @param ColPos collumn pos of the current cell
* @param RowPos row pos of the current cell
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*
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* @return bool the value of the cell got by the rule
*/
bool bottomRule(Matrix m, int ColPos, int RowPos);
/**
* Get a cell with top_left rule
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*
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* @param m a matrix
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* @param ColPos collumn pos of the current cell
* @param RowPos row pos of the current cell
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*
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* @return bool the value of the cell got by the rule
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*/
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bool topLeftRule(Matrix m, int ColPos, int RowPos);
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/**
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* Get a cell with top_right rule
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*
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* @param m a matrix
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* @param ColPos collumn pos of the current cell
* @param RowPos row pos of the current cell
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*
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* @return bool the value of the cell got by the rule
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*/
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bool topRightRule(Matrix m, int ColPos, int RowPos);
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/**
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* Get a cell with bottom_left rule
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*
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* @param m a matrix
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* @param ColPos collumn pos of the current cell
* @param RowPos row pos of the current cell
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*
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* @return bool the value of the cell got by the rule
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*/
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bool bottomLeftRule(Matrix m, int ColPos, int RowPos);
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/**
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* Get a cell with bottom_right rule
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*
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* @param m a matrix
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* @param ColPos collumn pos of the current cell
* @param RowPos row pos of the current cell
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*
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* @return bool the value of the cell got by the rule
*/
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bool bottomRightRule(Matrix m, int ColPos, int RowPos);
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/**
* Get a list of bool from a given set of rules
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*
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* @param m a Matrix
* @param ColPos colon position of the point
* @param RowPos colon position of the point
* @param n number of rules
* @param rules[] an array of rules
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*
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* @return bool[] an array of bool
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*/
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bool * getFromRules(Matrix m, int ColPos, int RowPos, int n, int rules[]);
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/**
* Allows you to use boolean operators between two matrices
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*
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* @param matrix1 the first matrix you want to operate on
* @param matrix2 the second matrix you want to operate on
* @param operator the function operator you want to use
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*
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* @return Matrix
*/
Matrix opMatrix(Matrix matrix1,Matrix matrix2,bool (operator)(bool, bool));
/**
* Allows you to add two Matrices
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*
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* @param matrix1 the first matrix you want to add
* @param matrix2 the second matrix you want to add
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*
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* @return Matrix the sum
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*/
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Matrix sumMatrix(Matrix matrix1,Matrix matrix2);
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/**
* Allows you to multiply two Matrices (with the AND operator)
*
* @param matrix1 the first matrix you want to multiply
* @param matrix2 the second matrix you want to multiply
*
* @return Matrix the product
*/
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Matrix mulMatrix(Matrix matrix1,Matrix matrix2);
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/**
* Check out if the matrix is Empty
*
* @param matrix the matrix you want to check
*
* @return bool (true/false)
*/
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bool isMatrixEmpty(Matrix matrix);
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/**
* Check out if the matrix is square
*
* @param matrix the matrix you want to check
*
* @return bool (true/false)
*/
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bool isMatrixSquare(Matrix matrix);
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/**
* Check out if the Matrices are equals
*
* @param m1 Matrices
* @param m2 Matrices
*
* @return bool (true/false)
*/
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bool equalsMatrix(Matrix m1, Matrix m2);
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/**
* Check out if the column is empty
*
* @param matrix the Matrix where the column is in
* @param the number of the column
*
* @return bool (true/false)
*/
bool isColumnEmpty(Matrix matrix,int nb);
/**
* Check out if the row is empty
*
* @param matrix the Matrix where the row is in
* @param the number of the row
*
* @return bool (true/false)
*/
bool isRowEmpty(Matrix matrix,int nb);
#endif
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