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Documentation
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@ -10,6 +10,9 @@ import javafx.scene.Parent
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import javafx.scene.Scene
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import javafx.scene.Scene
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import javafx.stage.Stage
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import javafx.stage.Stage
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/*
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* Sierpinski fractal demo
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*/
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class FractalesFXApplications extends Application {
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class FractalesFXApplications extends Application {
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private var loader : FXMLLoader
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private var loader : FXMLLoader
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@ -21,6 +21,11 @@ import io.sarl.core.Logging
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import io.sarl.util.OpenEventSpace
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import io.sarl.util.OpenEventSpace
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import io.sarl.demos.sierpinski.events.Exit
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import io.sarl.demos.sierpinski.events.Exit
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/*
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* Fractal agent
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* Can communicate with the GUI if not contained in an other agent
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* Contains other Fractal agent in its inner context
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*/
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agent Fractal {
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agent Fractal {
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uses InnerContextAccess, Lifecycle, DefaultContextInteractions, Behaviors
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uses InnerContextAccess, Lifecycle, DefaultContextInteractions, Behaviors
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uses Logging
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uses Logging
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@ -31,10 +36,14 @@ agent Fractal {
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var positions: Positions
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var positions: Positions
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var guiSpace: OpenEventSpace
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var guiSpace: OpenEventSpace
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/*
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* Initialization step
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*/
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on Initialize {
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on Initialize {
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if (occurrence.parameters.size >= 2){
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if (occurrence.parameters.size >= 2){
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screenSurface = occurrence.parameters.get(0) as Square
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screenSurface = occurrence.parameters.get(0) as Square
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positions = occurrence.parameters.get(1) as Positions
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positions = occurrence.parameters.get(1) as Positions
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// Detect if created by the GUI or not
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if (occurrence.parameters.size.equals(3)){
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if (occurrence.parameters.size.equals(3)){
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var ctrl = occurrence.parameters.get(2) as FXMLViewerController
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var ctrl = occurrence.parameters.get(2) as FXMLViewerController
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guiSpace = defaultContext.createSpace(OpenEventSpaceSpecification, UUID.randomUUID)
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guiSpace = defaultContext.createSpace(OpenEventSpaceSpecification, UUID.randomUUID)
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@ -49,6 +58,9 @@ agent Fractal {
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this.generatePoints
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this.generatePoints
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}
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}
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/*
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* Generate triangle points
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*/
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def generatePoints(){
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def generatePoints(){
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triangle = new Triangle(
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triangle = new Triangle(
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screenSurface.bottomLeft,
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screenSurface.bottomLeft,
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@ -59,6 +71,9 @@ agent Fractal {
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info("Parent : " + parentID)
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info("Parent : " + parentID)
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}
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}
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/*
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* Multiply itself and create child Fractal
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*/
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def multiplication(){
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def multiplication(){
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var screen1 = new Square(
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var screen1 = new Square(
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triangle.bottomLeft,
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triangle.bottomLeft,
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@ -78,50 +93,83 @@ agent Fractal {
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spawnInContext(Fractal, innerContext, screen3, positions)
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spawnInContext(Fractal, innerContext, screen3, positions)
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}
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}
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/*
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* Create and emit Multiply signal
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*/
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def emitMultiply(){
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def emitMultiply(){
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var m = new Multiply
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var m = new Multiply
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m.source = innerContext.defaultSpace.getAddress(ID)
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m.source = innerContext.defaultSpace.getAddress(ID)
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innerContext.defaultSpace.emit(m)
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innerContext.defaultSpace.emit(m)
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}
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}
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/*
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* Create and emit Exit signal
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*/
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def emitExit(){
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def emitExit(){
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var e = new Exit
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var e = new Exit
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e.source = innerContext.defaultSpace.getAddress(ID);
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e.source = innerContext.defaultSpace.getAddress(ID);
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innerContext.defaultSpace.emit(e)
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innerContext.defaultSpace.emit(e)
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}
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}
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/*
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* Multiply itself if signal comes from the GUI and have no member agent
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*/
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on Multiply[guiSpace !== null && occurrence.source.spaceId == guiSpace.spaceID && !hasMemberAgent]{
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on Multiply[guiSpace !== null && occurrence.source.spaceId == guiSpace.spaceID && !hasMemberAgent]{
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this.multiplication
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this.multiplication
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}
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}
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/*
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* Transmit GUI emit signal if connected to GUI and have member agent
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*/
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on Multiply [guiSpace !== null && occurrence.source.spaceId == guiSpace.spaceID && hasMemberAgent] {
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on Multiply [guiSpace !== null && occurrence.source.spaceId == guiSpace.spaceID && hasMemberAgent] {
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this.emitMultiply
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this.emitMultiply
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}
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}
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/*
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* Multiply itself if not connected to GUI and have no member agent
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*/
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on Multiply[occurrence.isInDefaultSpace && !hasMemberAgent] {
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on Multiply[occurrence.isInDefaultSpace && !hasMemberAgent] {
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this.multiplication
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this.multiplication
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}
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}
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/*
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* Emit multiply signal in inner context if not connected to GUI and have member agents
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*/
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on Multiply[occurrence.isInDefaultSpace && hasMemberAgent] {
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on Multiply[occurrence.isInDefaultSpace && hasMemberAgent] {
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this.emitMultiply
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this.emitMultiply
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}
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}
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/*
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* Kill itself if have no member agent and is connected to the GUI
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*/
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on Exit[guiSpace !== null && occurrence.source.spaceId == guiSpace.spaceID && !hasMemberAgent]{
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on Exit[guiSpace !== null && occurrence.source.spaceId == guiSpace.spaceID && !hasMemberAgent]{
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killMe;
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killMe;
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}
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}
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/*
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* Transmit a new Exit signal if have member agent and is connected to the GUI
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*/
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on Exit[guiSpace !== null && occurrence.source.spaceId == guiSpace.spaceID && hasMemberAgent]{
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on Exit[guiSpace !== null && occurrence.source.spaceId == guiSpace.spaceID && hasMemberAgent]{
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this.emitExit
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this.emitExit
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}
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}
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/*
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* Kill itself if have no member agent and is not connected to the GUI
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*/
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on Exit[occurrence.isInDefaultSpace && !hasMemberAgent]{
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on Exit[occurrence.isInDefaultSpace && !hasMemberAgent]{
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killMe
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killMe
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}
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}
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/*
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* Emit a new Exit signal in inner context if have member agent and is not connected to the GUI
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*/
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on Exit[occurrence.isInDefaultSpace && hasMemberAgent]{
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on Exit[occurrence.isInDefaultSpace && hasMemberAgent]{
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this.emitExit
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this.emitExit
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}
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}
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/*
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* Kill itself when all member agent are killed
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*/
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on MemberLeft[!hasMemberAgent]{
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on MemberLeft[!hasMemberAgent]{
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killMe
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killMe
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}
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}
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@ -1,4 +1,11 @@
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package io.sarl.demos.sierpinski.events
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package io.sarl.demos.sierpinski.events
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/*
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* Multiply signal to make Fractal agent multiply
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*/
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event Multiply
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event Multiply
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/*
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* Make Fractal agent kill itself and its content
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*/
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event Exit
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event Exit
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@ -20,8 +20,14 @@ import io.sarl.demos.sierpinski.objects.Vector2D
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import io.sarl.lang.core.Address
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import io.sarl.lang.core.Address
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import io.sarl.demos.sierpinski.events.Exit
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import io.sarl.demos.sierpinski.events.Exit
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/*
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* Controller of the GUI
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*/
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class FXMLViewerController implements EventListener {
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class FXMLViewerController implements EventListener {
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/*
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* Inner class used to launch janus kernel and first Fractal agent
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*/
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static class Launcher {
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static class Launcher {
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static def main(screen: Square, controller: FXMLViewerController){
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static def main(screen: Square, controller: FXMLViewerController){
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Boot::offline = true
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Boot::offline = true
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@ -40,6 +46,9 @@ class FXMLViewerController implements EventListener {
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@FXML private var drawZone: Canvas
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@FXML private var drawZone: Canvas
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@FXML private var multiplyButton: Button
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@FXML private var multiplyButton: Button
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/*
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* Exit janus kernel by sending kill signal to agents
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*/
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@FXML public def exitApplication(){
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@FXML public def exitApplication(){
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if (setuped){
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if (setuped){
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var e = new Exit()
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var e = new Exit()
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}
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}
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}
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}
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/*
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* Emit a multiply signal
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*/
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@FXML protected def actionMultiply() {
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@FXML protected def actionMultiply() {
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if (!setuped){
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if (!setuped){
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Launcher.main(
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Launcher.main(
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@ -62,10 +74,16 @@ class FXMLViewerController implements EventListener {
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this.ispace.emit(m)
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this.ispace.emit(m)
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}
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}
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/*
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* Get position object
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*/
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public def getPositions(){
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public def getPositions(){
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return this.positions
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return this.positions
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}
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}
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/*
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* Draw fractals on canvas
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*/
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private def draw(){
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private def draw(){
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var gc: GraphicsContext = drawZone.graphicsContext2D
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var gc: GraphicsContext = drawZone.graphicsContext2D
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var wait: PauseTransition = new PauseTransition(Duration.seconds(0.03))
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var wait: PauseTransition = new PauseTransition(Duration.seconds(0.03))
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wait.play
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wait.play
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}
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}
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/*
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* Allow to first agent to register gui on a space
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*/
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public def setGUISpace(ispace: OpenEventSpace){
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public def setGUISpace(ispace: OpenEventSpace){
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this.ispace = ispace
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this.ispace = ispace
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this.ispace.register(this)
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this.ispace.register(this)
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}
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}
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/*
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* Get object ID on the space
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*/
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@Override
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@Override
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public def getID(): UUID {
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public def getID(): UUID {
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return this.id
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return this.id
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}
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}
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/*
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* Needed for EventListner implementation
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*/
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@Override
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@Override
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public def receiveEvent(ievent: Event){
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public def receiveEvent(ievent: Event){
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@ -4,6 +4,10 @@ import java.util.List
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import java.util.ArrayList
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import java.util.ArrayList
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import java.util.Collections
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import java.util.Collections
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/*
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* Object referencing every Fractal position
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* Used by the GUI for printing in canvas
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*/
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public class Positions {
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public class Positions {
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private var frac: List<Triangle>
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private var frac: List<Triangle>
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@ -1,5 +1,8 @@
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package io.sarl.demos.sierpinski.objects
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package io.sarl.demos.sierpinski.objects
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/*
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* Square object used to simulate a screen to print Triangle on
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*/
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public class Square {
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public class Square {
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private var bottomLeft : Vector2D
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private var bottomLeft : Vector2D
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private var topLeft : Vector2D
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private var topLeft : Vector2D
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@ -1,5 +1,8 @@
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package io.sarl.demos.sierpinski.objects
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package io.sarl.demos.sierpinski.objects
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/*
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* Triangle object created by Fractal
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*/
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class Triangle {
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class Triangle {
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private var bottomLeft: Vector2D
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private var bottomLeft: Vector2D
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private var bottomRight: Vector2D
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private var bottomRight: Vector2D
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@ -1,5 +1,9 @@
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package io.sarl.demos.sierpinski.objects
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package io.sarl.demos.sierpinski.objects
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/*
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* Simple 2D vector
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* Contains x and y position
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*/
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public class Vector2D {
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public class Vector2D {
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private var y: Double
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private var y: Double
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private var x: Double
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private var x: Double
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