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Documentation
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@ -9,6 +9,9 @@ import io.sarl.lang.annotation.SarlSpecification;
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import io.sarl.lang.annotation.SyntheticMember;
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import io.sarl.lang.annotation.SyntheticMember;
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import org.eclipse.xtext.xbase.lib.Exceptions;
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import org.eclipse.xtext.xbase.lib.Exceptions;
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/**
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* Launch janus Kernel and main sarl agent
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*/
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@SarlSpecification("0.5")
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@SarlSpecification("0.5")
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@SarlElementType(8)
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@SarlElementType(8)
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@SuppressWarnings("all")
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@SuppressWarnings("all")
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@ -6,6 +6,9 @@ import io.sarl.demos.fireworks.gui.FXMLViewerController
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import static io.janusproject.Boot.*
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import static io.janusproject.Boot.*
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/*
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* Launch janus Kernel and main sarl agent
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*/
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class Firework {
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class Firework {
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static def main(controller : FXMLViewerController) {
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static def main(controller : FXMLViewerController) {
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Boot::offline = true
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Boot::offline = true
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@ -10,6 +10,9 @@ import javafx.scene.Parent
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import javafx.scene.Scene
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import javafx.scene.Scene
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import javafx.stage.Stage
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import javafx.stage.Stage
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/*
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* Fireworks demo application
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*/
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class FireworksFXApplication extends Application {
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class FireworksFXApplication extends Application {
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private var loader : FXMLLoader
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private var loader : FXMLLoader
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@ -7,6 +7,9 @@ import java.util.UUID
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import java.util.Vector
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import java.util.Vector
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import javafx.scene.paint.Color
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import javafx.scene.paint.Color
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/*
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* Data structure used to represent a rocket position
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*/
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class RocketsPos {
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class RocketsPos {
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public val ROCKETREFRESHDELAY = 100
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public val ROCKETREFRESHDELAY = 100
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@ -39,6 +42,9 @@ class RocketsPos {
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}
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}
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}
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}
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/*
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* Data structure used to represent a fire position
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*/
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class FirePos {
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class FirePos {
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public val FIREREFRESHDELAY = 100
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public val FIREREFRESHDELAY = 100
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var positions : List<Vector<Double>>
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var positions : List<Vector<Double>>
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@ -61,6 +67,10 @@ class FirePos {
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}
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}
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}
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}
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/*
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* Data structure referencing every position of every fire and rocket existing
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* This object is read by the GUI for display
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*/
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class Positions {
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class Positions {
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var rockets = new HashMap<UUID, RocketsPos>()
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var rockets = new HashMap<UUID, RocketsPos>()
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var fire = new HashMap<UUID, FirePos>()
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var fire = new HashMap<UUID, FirePos>()
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@ -19,6 +19,9 @@ import java.util.List
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import java.util.UUID
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import java.util.UUID
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import java.util.Vector
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import java.util.Vector
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/*
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* Fire agent moving with a nice trajectory
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*/
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agent Fire {
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agent Fire {
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uses Lifecycle, Logging, Behaviors, DefaultContextInteractions, Schedules
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uses Lifecycle, Logging, Behaviors, DefaultContextInteractions, Schedules
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@ -38,8 +41,10 @@ agent Fire {
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var move : AgentTask
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var move : AgentTask
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var parentAgent : UUID
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var parentAgent : UUID
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var gravity: Double
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var gravity: Double
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var mass : Double
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/*
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* Freeze itself
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*/
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on Freeze {
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on Freeze {
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this.frozen = occurrence.value
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this.frozen = occurrence.value
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if (frozen)
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if (frozen)
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@ -48,6 +53,9 @@ agent Fire {
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wake(new UpdateFirePosition)
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wake(new UpdateFirePosition)
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}
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}
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/*
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* Initialization step
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*/
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on Initialize {
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on Initialize {
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x = new ArrayList()
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x = new ArrayList()
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y = new ArrayList()
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y = new ArrayList()
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@ -68,9 +76,11 @@ agent Fire {
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vx = xf * 20.0
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vx = xf * 20.0
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vy = yf * 30.0
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vy = yf * 30.0
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mass = 10.0
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}
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}
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/*
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* Trigger fixed delay for waking UpdateFirePosition
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*/
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on FireReady {
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on FireReady {
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move = atFixedDelay(Configuration.FireLifeCycleSchedulingRate) [
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move = atFixedDelay(Configuration.FireLifeCycleSchedulingRate) [
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try {
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try {
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@ -81,11 +91,14 @@ agent Fire {
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]
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]
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}
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}
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/*
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* Update position every time it's triggered by itself
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*/
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on UpdateFirePosition [isFromMe(occurrence) && !frozen && !destroyed] {
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on UpdateFirePosition [isFromMe(occurrence) && !frozen && !destroyed] {
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var newx : Double
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var newx : Double
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var newy : Double
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var newy : Double
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vy = vy - gravity * mass * Configuration.FireLifeCycleSchedulingRate / 100.0
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vy = vy - gravity * Configuration.FireLifeCycleSchedulingRate / 10.0
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newx = x.last + vx * Configuration.FireLifeCycleSchedulingRate / 1000.0
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newx = x.last + vx * Configuration.FireLifeCycleSchedulingRate / 1000.0
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newy = y.last + vy * Configuration.FireLifeCycleSchedulingRate / 1000.0
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newy = y.last + vy * Configuration.FireLifeCycleSchedulingRate / 1000.0
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@ -121,12 +134,18 @@ agent Fire {
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}
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}
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}
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}
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/*
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* Clean every task
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*/
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def cleanBeforeExit() {
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def cleanBeforeExit() {
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move.cancel(true)
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move.cancel(true)
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exited = true
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exited = true
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destroyed = true
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destroyed = true
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}
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}
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/*
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* Kill itself when Exit signal invoked from parent
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*/
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on Exit [!exited && isFrom(getParentID)] {
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on Exit [!exited && isFrom(getParentID)] {
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frozen = true
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frozen = true
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this.cleanBeforeExit
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this.cleanBeforeExit
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@ -18,6 +18,9 @@ import io.sarl.util.OpenEventSpaceSpecification
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import java.util.Random
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import java.util.Random
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import java.util.UUID
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import java.util.UUID
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/*
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* The main agent able to communicate with the GUI
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*/
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agent LaunchingArea {
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agent LaunchingArea {
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uses DefaultContextInteractions, Lifecycle, Behaviors, Logging, InnerContextAccess
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uses DefaultContextInteractions, Lifecycle, Behaviors, Logging, InnerContextAccess
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@ -28,6 +31,9 @@ agent LaunchingArea {
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var maxWidth = 10.0
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var maxWidth = 10.0
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var exited = false
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var exited = false
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/*
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* Configure according to GUI settings
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*/
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on SetupSettings {
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on SetupSettings {
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this.rocketsQuantity = occurrence.rocketsQuantity
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this.rocketsQuantity = occurrence.rocketsQuantity
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this.fireQuantity = occurrence.fireQuatity
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this.fireQuantity = occurrence.fireQuatity
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@ -35,15 +41,24 @@ agent LaunchingArea {
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this.maxWidth = occurrence.maxWidth
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this.maxWidth = occurrence.maxWidth
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}
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}
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/*
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* Kill itself on Exit signal after all inner agent are killed
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*/
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on Exit [!hasMemberAgent] {
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on Exit [!hasMemberAgent] {
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killMe
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killMe
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}
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}
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/*
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* Transmit Exit signal to all inner agent
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*/
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on Exit [hasMemberAgent && !exited] {
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on Exit [hasMemberAgent && !exited] {
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exited = true
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exited = true
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innerContext.defaultSpace.emit(new Exit)
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innerContext.defaultSpace.emit(new Exit)
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}
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}
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/*
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* Initialization step without GUI
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*/
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on Initialize [occurrence.parameters.empty] {
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on Initialize [occurrence.parameters.empty] {
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rocketsQuantity = 20
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rocketsQuantity = 20
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fireQuantity = 30
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fireQuantity = 30
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@ -53,6 +68,9 @@ agent LaunchingArea {
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}
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}
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/*
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* Initialization step with GUI
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*/
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on Initialize [!occurrence.parameters.empty] {
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on Initialize [!occurrence.parameters.empty] {
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var ctrl = occurrence.parameters.get(0) as FXMLViewerController
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var ctrl = occurrence.parameters.get(0) as FXMLViewerController
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var ispace = defaultContext.createSpace(OpenEventSpaceSpecification, UUID.randomUUID)
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var ispace = defaultContext.createSpace(OpenEventSpaceSpecification, UUID.randomUUID)
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@ -65,6 +83,9 @@ agent LaunchingArea {
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}
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}
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/*
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* Create and configure every RocketLauncher
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*/
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on CreateArea {
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on CreateArea {
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var x : Double
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var x : Double
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var i = 0
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var i = 0
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@ -76,10 +97,16 @@ agent LaunchingArea {
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}
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}
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}
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}
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/*
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* Transmit Freeze signal
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*/
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on Freeze [!isFromMe(occurrence)] {
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on Freeze [!isFromMe(occurrence)] {
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innerContext.defaultSpace.emit(occurrence)
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innerContext.defaultSpace.emit(occurrence)
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}
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}
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/*
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* Start all RocketLauncher when everything is ready
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*/
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on MemberJoined [occurrence.inInnerDefaultSpace && memberAgentCount == rocketsQuantity] {
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on MemberJoined [occurrence.inInnerDefaultSpace && memberAgentCount == rocketsQuantity] {
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info("Area is Ready: All rockets are here")
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info("Area is Ready: All rockets are here")
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innerContext.defaultSpace.emit(new Launch)
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innerContext.defaultSpace.emit(new Launch)
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@ -21,6 +21,9 @@ import java.util.Random
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import java.util.UUID
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import java.util.UUID
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import java.util.Vector
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import java.util.Vector
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/*
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* A Rocket that contains fire particles
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*/
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agent Rocket {
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agent Rocket {
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uses Lifecycle, Logging, Schedules, Behaviors, DefaultContextInteractions, InnerContextAccess
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uses Lifecycle, Logging, Schedules, Behaviors, DefaultContextInteractions, InnerContextAccess
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@ -39,11 +42,17 @@ agent Rocket {
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var id : UUID
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var id : UUID
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var move : AgentTask
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var move : AgentTask
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/*
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* Kill itself after an Exit signal
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*/
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on Exit [!hasMemberAgent] {
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on Exit [!hasMemberAgent] {
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emit(new Exit)
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emit(new Exit)
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killMe
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killMe
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}
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}
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/*
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* Transmit an Exit signal to inner context
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*/
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on Exit [hasMemberAgent && !exited] {
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on Exit [hasMemberAgent && !exited] {
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exploded = true
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exploded = true
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frozen = true
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frozen = true
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@ -53,6 +62,9 @@ agent Rocket {
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innerContext.defaultSpace.emit(new Exit)
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innerContext.defaultSpace.emit(new Exit)
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}
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}
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/*
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* Freeze itself
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*/
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on Freeze {
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on Freeze {
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this.frozen = occurrence.value
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this.frozen = occurrence.value
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if (frozen)
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if (frozen)
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@ -61,6 +73,9 @@ agent Rocket {
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wake(new UpdateRocketPosition)
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wake(new UpdateRocketPosition)
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}
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}
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/*
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* Initialization step
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*/
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on Initialize {
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on Initialize {
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info("New rocket launched")
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info("New rocket launched")
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var rnd = new Random()
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var rnd = new Random()
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@ -78,6 +93,7 @@ agent Rocket {
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lifetime = rnd.nextInt(5) * 300 + 300
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lifetime = rnd.nextInt(5) * 300 + 300
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id = UUID.randomUUID
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id = UUID.randomUUID
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// Create a background task to update its own position
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move = atFixedDelay(Configuration.RocketLifeCycleSchedulingRate) [
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move = atFixedDelay(Configuration.RocketLifeCycleSchedulingRate) [
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try {
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try {
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wake(new UpdateRocketPosition);
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wake(new UpdateRocketPosition);
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@ -87,6 +103,9 @@ agent Rocket {
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]
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]
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}
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}
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/*
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* Update its position at every UpdateRocketPosition event from itself
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*/
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on UpdateRocketPosition [isFromMe(occurrence) && !frozen && !exploded] {
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on UpdateRocketPosition [isFromMe(occurrence) && !frozen && !exploded] {
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var vect = new Vector(2)
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var vect = new Vector(2)
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x = x + speedx
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x = x + speedx
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@ -105,6 +124,9 @@ agent Rocket {
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}
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}
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}
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}
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/*
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* Explode and generate fire
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*/
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on Explode {
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on Explode {
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for (var i = 0; i < fireQuantity; i++) {
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for (var i = 0; i < fireQuantity; i++) {
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spawnInContext(Fire, innerContext, x, y, grid, id, gravity)
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spawnInContext(Fire, innerContext, x, y, grid, id, gravity)
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@ -112,6 +134,9 @@ agent Rocket {
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// emit(new Launch)
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// emit(new Launch)
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}
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}
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/*
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* Kill itself when all its inner agents are killed
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*/
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on MemberLeft [!isFromMe(occurrence) && !frozen && !hasMemberAgent] {
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on MemberLeft [!isFromMe(occurrence) && !frozen && !hasMemberAgent] {
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exited = true
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exited = true
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grid.removeRocketPosition(id)
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grid.removeRocketPosition(id)
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@ -119,6 +144,9 @@ agent Rocket {
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killMe
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killMe
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}
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}
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/*
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* Emit a FireReady signal when all fire are created
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*/
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on MemberJoined [!isFromMe(occurrence) && hasMemberAgent && memberAgentCount == fireQuantity] {
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on MemberJoined [!isFromMe(occurrence) && hasMemberAgent && memberAgentCount == fireQuantity] {
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innerContext.defaultSpace.emit(new FireReady)
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innerContext.defaultSpace.emit(new FireReady)
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}
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}
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@ -13,6 +13,9 @@ import io.sarl.demos.fireworks.events.Freeze
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import io.sarl.demos.fireworks.events.Launch
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import io.sarl.demos.fireworks.events.Launch
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import io.sarl.demos.fireworks.events.RocketReady
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import io.sarl.demos.fireworks.events.RocketReady
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/*
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* A rocket launcher that own a rocket in it's inner context
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*/
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agent RocketLauncher {
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agent RocketLauncher {
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uses Logging, Behaviors, DefaultContextInteractions, InnerContextAccess, Lifecycle
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uses Logging, Behaviors, DefaultContextInteractions, InnerContextAccess, Lifecycle
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@ -24,16 +27,25 @@ agent RocketLauncher {
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var grid : Positions
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var grid : Positions
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var exited = false
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var exited = false
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/*
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* Kill itself after an Exit signal
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*/
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on Exit [!hasMemberAgent] {
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on Exit [!hasMemberAgent] {
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emit(new Exit)
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emit(new Exit)
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killMe
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killMe
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}
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}
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/*
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* Transmit an Exit signal to inner context
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*/
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on Exit [hasMemberAgent && !exited] {
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on Exit [hasMemberAgent && !exited] {
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exited = true
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exited = true
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innerContext.defaultSpace.emit(new Exit)
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innerContext.defaultSpace.emit(new Exit)
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}
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}
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/*
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* Initialization step invoked with parameters
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*/
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on Initialize [!occurrence.parameters.empty] {
|
on Initialize [!occurrence.parameters.empty] {
|
||||||
x = occurrence.parameters.get(0) as Double
|
x = occurrence.parameters.get(0) as Double
|
||||||
y = occurrence.parameters.get(1) as Double
|
y = occurrence.parameters.get(1) as Double
|
||||||
@ -44,6 +56,9 @@ agent RocketLauncher {
|
|||||||
info("New rocket launcher created")
|
info("New rocket launcher created")
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Initialization step by default
|
||||||
|
*/
|
||||||
on Initialize [occurrence.parameters.empty] {
|
on Initialize [occurrence.parameters.empty] {
|
||||||
x = 0.0
|
x = 0.0
|
||||||
y = 0.0
|
y = 0.0
|
||||||
@ -55,16 +70,25 @@ agent RocketLauncher {
|
|||||||
emit(new RocketReady)
|
emit(new RocketReady)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Launch a new rocket after a Launch signal
|
||||||
|
*/
|
||||||
on Launch {
|
on Launch {
|
||||||
var vx = Math.random() * 2.0
|
var vx = Math.random() * 2.0
|
||||||
var vy = Math.random() * 5.5 + 2.0
|
var vy = Math.random() * 5.5 + 2.0
|
||||||
spawnInContext(Rocket, getInnerContext, x, y, vx, vy, gravity, fireQuantity, grid)
|
spawnInContext(Rocket, getInnerContext, x, y, vx, vy, gravity, fireQuantity, grid)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Transmit a Freeze signal
|
||||||
|
*/
|
||||||
on Freeze [!isFromMe(occurrence)] {
|
on Freeze [!isFromMe(occurrence)] {
|
||||||
innerContext.defaultSpace.emit(occurrence)
|
innerContext.defaultSpace.emit(occurrence)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Launch a new rocket when the previous is destroyed
|
||||||
|
*/
|
||||||
on MemberLeft [!isFromMe(occurrence) && !exited] {
|
on MemberLeft [!isFromMe(occurrence) && !exited] {
|
||||||
wake(new Launch)
|
wake(new Launch)
|
||||||
}
|
}
|
||||||
|
@ -1,27 +1,63 @@
|
|||||||
package io.sarl.demos.fireworks.events
|
package io.sarl.demos.fireworks.events
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Trigger the launching area for starting the demo
|
||||||
|
*/
|
||||||
event Launch
|
event Launch
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Setup the Area
|
||||||
|
*/
|
||||||
event CreateArea
|
event CreateArea
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Make a rocket explode
|
||||||
|
*/
|
||||||
event Explode
|
event Explode
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Ask a rocket to kill itself
|
||||||
|
*/
|
||||||
event KillRocket
|
event KillRocket
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Ask a fire to kill itself
|
||||||
|
*/
|
||||||
event KillFire
|
event KillFire
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Say that a rocket is ready
|
||||||
|
*/
|
||||||
event RocketReady
|
event RocketReady
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Trigger a rocket to update it's position
|
||||||
|
*/
|
||||||
event UpdateRocketPosition
|
event UpdateRocketPosition
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Trigger a fire to update it's position
|
||||||
|
*/
|
||||||
event UpdateFirePosition
|
event UpdateFirePosition
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Say that a fire is ready
|
||||||
|
*/
|
||||||
event FireReady
|
event FireReady
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Makes a fire spray everywhere
|
||||||
|
*/
|
||||||
event SprayFire
|
event SprayFire
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Triggered when the app need to be exited
|
||||||
|
*/
|
||||||
event Exit
|
event Exit
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Carry all setup informations, send by the GUI
|
||||||
|
*/
|
||||||
event SetupSettings {
|
event SetupSettings {
|
||||||
var rocketsQuantity : Integer
|
var rocketsQuantity : Integer
|
||||||
var fireQuatity : Integer
|
var fireQuatity : Integer
|
||||||
@ -36,6 +72,9 @@ event SetupSettings {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Freeze signal send by the GUI
|
||||||
|
*/
|
||||||
event Freeze {
|
event Freeze {
|
||||||
var value : boolean
|
var value : boolean
|
||||||
|
|
||||||
|
@ -50,28 +50,46 @@ class FXMLViewerController implements EventListener {
|
|||||||
@FXML
|
@FXML
|
||||||
private var stop_button : Button;
|
private var stop_button : Button;
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Emit a kill signal wen the app is exited
|
||||||
|
*/
|
||||||
public def cleanExit() {
|
public def cleanExit() {
|
||||||
if (this.ispace !== null)
|
if (this.ispace !== null)
|
||||||
this.ispace.emit(new Exit());
|
this.ispace.emit(new Exit());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Method invoked by the sarl agent to register the object on a space
|
||||||
|
*/
|
||||||
public def setGUISpace(ispace : OpenEventSpace) {
|
public def setGUISpace(ispace : OpenEventSpace) {
|
||||||
this.ispace = ispace;
|
this.ispace = ispace;
|
||||||
this.ispace.register(this);
|
this.ispace.register(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Get gravity
|
||||||
|
*/
|
||||||
public def getGravity() : double {
|
public def getGravity() : double {
|
||||||
return gravity_input.getValue();
|
return gravity_input.getValue();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Get Rocket Quantity
|
||||||
|
*/
|
||||||
public def getRocketQuantity() : int {
|
public def getRocketQuantity() : int {
|
||||||
return rocket_quantity_input.getValue() as int;
|
return rocket_quantity_input.getValue() as int;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Get Fire Quantity
|
||||||
|
*/
|
||||||
public def getFireQuantity() : int {
|
public def getFireQuantity() : int {
|
||||||
return fire_quantity_input.getValue() as int;
|
return fire_quantity_input.getValue() as int;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Draw every positions on main canvas
|
||||||
|
*/
|
||||||
public def listenAndDraw(grid : Positions) {
|
public def listenAndDraw(grid : Positions) {
|
||||||
var gc : GraphicsContext = draw_zone.getGraphicsContext2D();
|
var gc : GraphicsContext = draw_zone.getGraphicsContext2D();
|
||||||
var wait : PauseTransition = new PauseTransition(Duration.seconds(0.03));
|
var wait : PauseTransition = new PauseTransition(Duration.seconds(0.03));
|
||||||
@ -100,12 +118,18 @@ class FXMLViewerController implements EventListener {
|
|||||||
wait.play();
|
wait.play();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Catch exit event
|
||||||
|
*/
|
||||||
@FXML
|
@FXML
|
||||||
public def exitApplication(ievent : ActionEvent) {
|
public def exitApplication(ievent : ActionEvent) {
|
||||||
ispace.emit(new Exit());
|
ispace.emit(new Exit());
|
||||||
Platform.exit();
|
Platform.exit();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Create main sarl agent and do setup
|
||||||
|
*/
|
||||||
@FXML protected def actionSetup() {
|
@FXML protected def actionSetup() {
|
||||||
var ievent : SetupSettings = new SetupSettings(this.getRocketQuantity(), this.getFireQuantity(),
|
var ievent : SetupSettings = new SetupSettings(this.getRocketQuantity(), this.getFireQuantity(),
|
||||||
this.getGravity(), this.draw_zone.getWidth());
|
this.getGravity(), this.draw_zone.getWidth());
|
||||||
@ -122,6 +146,9 @@ class FXMLViewerController implements EventListener {
|
|||||||
this.ispace.emit(ievent);
|
this.ispace.emit(ievent);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Launch fireworks
|
||||||
|
*/
|
||||||
@FXML
|
@FXML
|
||||||
protected def actionLaunch() {
|
protected def actionLaunch() {
|
||||||
launch_button.setDisable(true);
|
launch_button.setDisable(true);
|
||||||
@ -135,6 +162,9 @@ class FXMLViewerController implements EventListener {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Stop fireworks
|
||||||
|
*/
|
||||||
@FXML
|
@FXML
|
||||||
protected def actionStop() {
|
protected def actionStop() {
|
||||||
stop_button.setDisable(true);
|
stop_button.setDisable(true);
|
||||||
@ -143,6 +173,9 @@ class FXMLViewerController implements EventListener {
|
|||||||
this.ispace.emit(new Freeze(true));
|
this.ispace.emit(new Freeze(true));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Add a listener on gravity
|
||||||
|
*/
|
||||||
@FXML
|
@FXML
|
||||||
protected def actionGravityDisplay() {
|
protected def actionGravityDisplay() {
|
||||||
gravity_input.valueProperty().addListener [
|
gravity_input.valueProperty().addListener [
|
||||||
@ -150,6 +183,9 @@ class FXMLViewerController implements EventListener {
|
|||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Add a listener on rocket quantity
|
||||||
|
*/
|
||||||
@FXML
|
@FXML
|
||||||
protected def actionRocketQuantityDisplay() {
|
protected def actionRocketQuantityDisplay() {
|
||||||
rocket_quantity_input.valueProperty().addListener [
|
rocket_quantity_input.valueProperty().addListener [
|
||||||
@ -157,6 +193,9 @@ class FXMLViewerController implements EventListener {
|
|||||||
];
|
];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Add a listener on fire quantity
|
||||||
|
*/
|
||||||
@FXML
|
@FXML
|
||||||
protected def actionFireQuantityDisplay() {
|
protected def actionFireQuantityDisplay() {
|
||||||
fire_quantity_input.valueProperty().addListener [
|
fire_quantity_input.valueProperty().addListener [
|
||||||
@ -164,18 +203,18 @@ class FXMLViewerController implements EventListener {
|
|||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Get ID of the object on the space
|
||||||
|
*/
|
||||||
@Override
|
@Override
|
||||||
public def getID() : UUID {
|
public def getID() : UUID {
|
||||||
return this.id;
|
return this.id;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Needed for implementing EventListener
|
||||||
|
*/
|
||||||
@Override
|
@Override
|
||||||
public def receiveEvent(ievent : Event) {
|
public def receiveEvent(ievent : Event) {
|
||||||
/*
|
|
||||||
* if (event instanceof TestEvent){
|
|
||||||
* System.out.println("Guy recieved an event " + ((TestEvent) event).message);
|
|
||||||
* this.space.emit(new TestEventHack());
|
|
||||||
* }
|
|
||||||
*/
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user