mirror of
https://github.com/klmp200/sarl-fireworks.git
synced 2024-11-22 06:43:20 +00:00
reformatting all classes
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9890daffc8
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@ -7,7 +7,7 @@ import io.sarl.demos.fireworks.gui.FXMLViewerController
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import static io.janusproject.Boot.*
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class Firework {
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static def main(controller: FXMLViewerController) {
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static def main(controller : FXMLViewerController) {
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Boot::offline = true
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Boot::startJanus(typeof(LaunchingArea), controller)
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}
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@ -14,7 +14,7 @@ class FireworksFXApplication extends Application {
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private var loader : FXMLLoader
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@Override
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public def start(stage: Stage) throws Exception {
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public def start(stage : Stage) throws Exception {
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var location : URL = getClass().getResource("FireworksFXApplication.fxml");
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loader = new FXMLLoader();
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loader.setLocation(location);
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@ -26,7 +26,7 @@ class FireworksFXApplication extends Application {
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stage.show();
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}
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public static def main(args: String[]) {
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public static def main(args : String[]) {
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launch(args);
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}
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@ -10,52 +10,52 @@ import javafx.scene.paint.Color
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class RocketsPos {
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public val ROCKETREFRESHDELAY = 100
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var position = new Vector<Double>()
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var color: Color
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var color : Color
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var hidden = false
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public def getPosition(){
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public def getPosition() {
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return position
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}
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public def setPosition(position: Vector<Double>){
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public def setPosition(position : Vector<Double>) {
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this.position = position
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}
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public def getColor(){
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public def getColor() {
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return color
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}
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public def setColor(color: Color){
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public def setColor(color : Color) {
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this.color = color
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}
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public def setHidden(hidden: boolean){
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public def setHidden(hidden : boolean) {
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this.hidden = hidden
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}
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public def getHidden(){
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public def getHidden() {
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return this.hidden
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}
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}
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class FirePos {
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public val FIREREFRESHDELAY = 100
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var positions: List<Vector<Double>>
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var color: Color
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var positions : List<Vector<Double>>
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var color : Color
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public def getPositions(){
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public def getPositions() {
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return positions
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}
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public def setPositions(positions: List<Vector<Double>>){
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public def setPositions(positions : List<Vector<Double>>) {
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this.positions = positions
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}
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public def getColor(){
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public def getColor() {
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return color
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}
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public def setColor(color: Color){
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public def setColor(color : Color) {
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this.color = color
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}
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}
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@ -64,7 +64,6 @@ class Positions {
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var rockets = new HashMap<UUID, RocketsPos>()
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var fire = new HashMap<UUID, FirePos>()
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public def getRockets() : Map<UUID, RocketsPos> {
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return rockets.unmodifiableView
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}
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@ -73,10 +72,10 @@ class Positions {
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return fire.unmodifiableView
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}
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public def setRocketPosition(id: UUID, position: Vector<Double>){
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public def setRocketPosition(id : UUID, position : Vector<Double>) {
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var pos = new RocketsPos()
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pos.setPosition(position)
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if (rockets.containsKey(id)){
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if (rockets.containsKey(id)) {
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pos.setColor(rockets.get(id).getColor)
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rockets.replace(id, pos)
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} else {
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@ -85,18 +84,18 @@ class Positions {
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}
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}
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public def removeRocketPosition(id: UUID){
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public def removeRocketPosition(id : UUID) {
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rockets.remove(id)
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}
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public def hideHocketPosition(id: UUID){
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public def hideHocketPosition(id : UUID) {
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rockets.get(id).setHidden(true)
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}
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public def setFirePosition(id: UUID, rocketID: UUID, positions: List<Vector<Double>>){
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public def setFirePosition(id : UUID, rocketID : UUID, positions : List<Vector<Double>>) {
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var pos = new FirePos()
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pos.setPositions(positions)
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if (fire.containsKey(id)){
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if (fire.containsKey(id)) {
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pos.setColor(fire.get(id).getColor)
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fire.replace(id, pos)
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} else {
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@ -108,9 +107,8 @@ class Positions {
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}
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}
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public def removeFirePosition(id: UUID){
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public def removeFirePosition(id : UUID) {
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fire.remove(id)
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}
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}
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@ -21,19 +21,19 @@ import java.util.Vector
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agent Fire {
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uses Lifecycle, Logging, Behaviors, DefaultContextInteractions, Schedules
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var x: List<Double>
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var y: List<Double>
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var x : List<Double>
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var y : List<Double>
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var lifetime = 300
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var frozen = false
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var destroyed = false
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var exited = false
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var grid: Positions
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var xf: Double
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var yf: Double
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var grid : Positions
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var xf : Double
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var yf : Double
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var id = UUID.randomUUID
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var parentID: UUID
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var move: AgentTask
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var parentAgent: UUID
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var parentID : UUID
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var move : AgentTask
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var parentAgent : UUID
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on Freeze {
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this.frozen = occurrence.value
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@ -46,7 +46,7 @@ agent Fire {
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on Initialize {
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x = new ArrayList()
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y = new ArrayList()
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if (occurrence.parameters.size.equals(4)){
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if (occurrence.parameters.size.equals(4)) {
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x.add(occurrence.parameters.get(0) as Double)
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y.add(occurrence.parameters.get(1) as Double)
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grid = occurrence.parameters.get(2) as Positions
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@ -59,46 +59,53 @@ agent Fire {
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xf = Math.random() * 10.0 - Math.random() * 5
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yf = Math.random() * 10.0 + 1.0
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}
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on FireReady {
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move = atFixedDelay(30)[try{
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wake(new UpdateFirePosition);}
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catch(e: Exception) {e.printStackTrace}]
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move = atFixedDelay(30) [
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try {
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wake(new UpdateFirePosition);
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} catch (e : Exception) {
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e.printStackTrace
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}
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]
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}
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on UpdateFirePosition [isFromMe(occurrence) && !frozen && !destroyed]{
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on UpdateFirePosition [isFromMe(occurrence) && !frozen && !destroyed] {
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var newx = x.last + xf
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var newy = y.last + yf
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x.add(newx)
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y.add(newy)
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if (grid !== null){
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if (grid !== null) {
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var list = new ArrayList<Vector<Double>>
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x.forEach[pos | {
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x.forEach [pos |
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{
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var nvect = new Vector(2)
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nvect.add(pos)
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list.add(nvect)
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}]
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y.forEach[pos, i | {
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}
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]
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y.forEach [pos, i |
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{
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var nvect = list.get(i)
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nvect.add(pos)
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list.set(i, nvect)
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}]
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}
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]
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grid.setFirePosition(id, parentID, list)
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}
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lifetime = lifetime - 10
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if (lifetime <= 0){
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if (lifetime <= 0) {
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grid.removeFirePosition(id)
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this.cleanBeforeExit
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in(1000)[killMe]
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}
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}
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def cleanBeforeExit(){
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def cleanBeforeExit() {
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cancel(move, true)
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exited = true
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destroyed = true
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@ -21,10 +21,10 @@ import java.util.UUID
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agent LaunchingArea {
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uses DefaultContextInteractions, Lifecycle, Behaviors, Logging, InnerContextAccess
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var rocketsQuantity: Integer
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var fireQuantity: Integer
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var gravity: Double
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var grid: Positions = new Positions
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var rocketsQuantity : Integer
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var fireQuantity : Integer
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var gravity : Double
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var grid : Positions = new Positions
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var maxWidth = 10.0
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var exited = false
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@ -35,7 +35,7 @@ agent LaunchingArea {
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this.maxWidth = occurrence.maxWidth
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}
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on Exit [!hasMemberAgent]{
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on Exit [!hasMemberAgent] {
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killMe
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}
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@ -44,7 +44,7 @@ agent LaunchingArea {
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innerContext.defaultSpace.emit(new Exit)
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}
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on Initialize [ occurrence.parameters.empty ] {
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on Initialize [occurrence.parameters.empty] {
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rocketsQuantity = 20
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fireQuantity = 30
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gravity = 0.5
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@ -53,7 +53,7 @@ agent LaunchingArea {
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}
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on Initialize [ !occurrence.parameters.empty ]{
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on Initialize [!occurrence.parameters.empty] {
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var ctrl = occurrence.parameters.get(0) as FXMLViewerController
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var ^space = defaultContext.createSpace(OpenEventSpaceSpecification, UUID.randomUUID)
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ctrl.setGUISpace(^space)
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@ -66,21 +66,21 @@ agent LaunchingArea {
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}
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on CreateArea {
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var x: Double
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var i=0
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var x : Double
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var i = 0
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var rnd = new Random()
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while (i<rocketsQuantity){
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while (i < rocketsQuantity) {
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x = rnd.nextDouble() * maxWidth
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spawnInContext(RocketLauncher, getInnerContext, x, 0.0, fireQuantity, gravity, grid)
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i++;
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}
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}
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on Freeze[!isFromMe(occurrence)] {
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on Freeze [!isFromMe(occurrence)] {
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innerContext.defaultSpace.emit(occurrence)
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}
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on MemberJoined [ occurrence.inInnerDefaultSpace && memberAgentCount == rocketsQuantity]{
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on MemberJoined [occurrence.inInnerDefaultSpace && memberAgentCount == rocketsQuantity] {
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info("Area Ready")
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innerContext.defaultSpace.emit(new Launch)
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}
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@ -23,6 +23,7 @@ import java.util.Vector
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agent Rocket {
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uses Lifecycle, Logging, Schedules, Behaviors, DefaultContextInteractions, InnerContextAccess
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var x : Double
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var y : Double
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var gravity : Double
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@ -33,16 +34,16 @@ agent Rocket {
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var frozen = false
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var exploded = false
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var exited = false
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var grid: Positions
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var id: UUID
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var move: AgentTask
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var grid : Positions
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var id : UUID
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var move : AgentTask
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on Exit [!hasMemberAgent]{
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on Exit [!hasMemberAgent] {
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emit(new Exit)
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killMe
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}
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on Exit [hasMemberAgent && !exited]{
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on Exit [hasMemberAgent && !exited] {
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exploded = true
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frozen = true
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exited = true
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@ -62,7 +63,7 @@ agent Rocket {
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on Initialize {
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info("New rocket launched")
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var rnd = new Random()
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if (occurrence.parameters.size.equals(7)){
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if (occurrence.parameters.size.equals(7)) {
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x = occurrence.parameters.get(0) as Double
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y = occurrence.parameters.get(1) as Double
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speedx = occurrence.parameters.get(2) as Double
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@ -76,9 +77,13 @@ agent Rocket {
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lifetime = rnd.nextInt(5) * 300 + 300
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id = UUID.randomUUID
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move = atFixedDelay(30)[try{
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wake(new UpdateRocketPosition);}
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catch(e: Exception) {e.printStackTrace}]
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move = atFixedDelay(30) [
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try {
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wake(new UpdateRocketPosition);
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} catch (e : Exception) {
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e.printStackTrace
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}
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]
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}
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on UpdateRocketPosition [isFromMe(occurrence) && !frozen && !exploded] {
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@ -89,9 +94,9 @@ agent Rocket {
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vect.add(x)
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vect.add(y)
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lifetime = lifetime - 10
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if (grid!==null)
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if (grid !== null)
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grid.setRocketPosition(id, vect)
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if (lifetime <= 0){
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if (lifetime <= 0) {
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exploded = true
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cancel(move, true)
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grid.hideHocketPosition(id)
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@ -100,20 +105,20 @@ agent Rocket {
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}
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on Explode {
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for (var i=0; i < fireQuantity; i++){
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for (var i = 0; i < fireQuantity; i++) {
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spawnInContext(Fire, innerContext, x, y, grid, id)
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}
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// emit(new Launch)
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// emit(new Launch)
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}
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on MemberLeft [!isFromMe(occurrence) && !frozen && !hasMemberAgent] {
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exited = true
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grid.removeRocketPosition(id)
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// emit(new Launch)
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// emit(new Launch)
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killMe
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}
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on MemberJoined [!isFromMe(occurrence) && hasMemberAgent && memberAgentCount == fireQuantity]{
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on MemberJoined [!isFromMe(occurrence) && hasMemberAgent && memberAgentCount == fireQuantity] {
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innerContext.defaultSpace.emit(new FireReady)
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}
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@ -17,11 +17,11 @@ agent RocketLauncher {
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uses Logging, Behaviors, DefaultContextInteractions, InnerContextAccess, Lifecycle
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var x: Double
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var y: Double
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var x : Double
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var y : Double
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var fireQuantity : Integer
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var gravity : Double
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var grid: Positions
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var grid : Positions
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var exited = false
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on Exit [!hasMemberAgent] {
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@ -44,7 +44,7 @@ agent RocketLauncher {
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info("New rocket launcher created")
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}
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on Initialize [occurrence.parameters.empty]{
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on Initialize [occurrence.parameters.empty] {
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x = 0.0
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y = 0.0
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fireQuantity = 30
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@ -61,11 +61,11 @@ agent RocketLauncher {
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spawnInContext(Rocket, getInnerContext, x, y, vx, vy, gravity, fireQuantity, grid)
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}
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on Freeze[!isFromMe(occurrence)] {
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on Freeze [!isFromMe(occurrence)] {
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innerContext.defaultSpace.emit(occurrence)
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}
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on MemberLeft [!isFromMe(occurrence) && !exited]{
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on MemberLeft [!isFromMe(occurrence) && !exited] {
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wake(new Launch)
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}
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@ -36,7 +36,6 @@ event SetupSettings {
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}
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}
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event Freeze {
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var value : boolean
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@ -44,6 +43,3 @@ event Freeze {
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this.value = value
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}
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}
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@ -23,29 +23,26 @@ import javafx.util.Duration
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class FXMLViewerController implements EventListener {
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private var ispace : OpenEventSpace;
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private val id : UUID = UUID.randomUUID();
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private var ispace : OpenEventSpace;
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private var launched : boolean = false;
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private var areaCreated : boolean = false;
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@FXML
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private var draw_zone : Canvas;
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@FXML
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private var gravity_display : Label;
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@FXML
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private var rocket_quantity_display : Label;
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@FXML
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private var fire_quantity_display : Label;
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@FXML
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private var gravity_input : ScrollBar;
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@FXML
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private var rocket_quantity_input : ScrollBar;
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@FXML
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private var fire_quantity_input : ScrollBar;
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@FXML
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private var setup_button : Button;
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@FXML
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