From 564d95f701024efeacc3e3d7b63bbc3d61fa2c50 Mon Sep 17 00:00:00 2001 From: imperosol Date: Sun, 13 Oct 2024 10:37:48 +0200 Subject: [PATCH 01/33] fix: InvoiceQuerySet.annotate_total() (but for real this time) --- core/tests/test_user.py | 3 ++- eboutic/models.py | 5 ++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/core/tests/test_user.py b/core/tests/test_user.py index c767f3f4..0fdf43c9 100644 --- a/core/tests/test_user.py +++ b/core/tests/test_user.py @@ -158,10 +158,11 @@ def test_user_invoice_with_multiple_items(): item_recipe = Recipe(InvoiceItem, invoice=foreign_key(Recipe(Invoice, user=user))) item_recipe.make(_quantity=3, quantity=1, product_unit_price=5) item_recipe.make(_quantity=1, quantity=1, product_unit_price=5) + item_recipe.make(_quantity=2, quantity=1, product_unit_price=iter([5, 8])) res = list( Invoice.objects.filter(user=user) .annotate_total() .order_by("-total") .values_list("total", flat=True) ) - assert res == [15, 5] + assert res == [15, 13, 5] diff --git a/eboutic/models.py b/eboutic/models.py index 468562ad..7ec9deef 100644 --- a/eboutic/models.py +++ b/eboutic/models.py @@ -173,9 +173,8 @@ class InvoiceQueryset(models.QuerySet): return self.annotate( total=Subquery( InvoiceItem.objects.filter(invoice_id=OuterRef("pk")) - .annotate(item_amount=F("product_unit_price") * F("quantity")) - .values("item_amount") - .annotate(total=Sum("item_amount")) + .values("invoice_id") + .annotate(total=Sum(F("product_unit_price") * F("quantity"))) .values("total") ) ) From a5d8c96bab03d87b59f88de71cfc99a6dcf2e394 Mon Sep 17 00:00:00 2001 From: Sli Date: Sun, 13 Oct 2024 00:28:21 +0200 Subject: [PATCH 02/33] Remove select2 from vendored * Make core/utils/select2.ts * Convert viewer-index.js to typescript --- core/static/vendored/select2/select2.min.css | 1 - core/static/vendored/select2/select2.min.js | 2 - core/static/webpack/utils/globals.ts | 6 + .../utils/select2.ts} | 109 +++--- core/templates/core/base.jinja | 3 - package-lock.json | 41 ++- package.json | 6 +- sas/static/webpack/sas/viewer-index.js | 302 ---------------- sas/static/webpack/sas/viewer-index.ts | 324 ++++++++++++++++++ sas/templates/sas/picture.jinja | 3 +- sith/settings.py | 1 - tsconfig.json | 1 + 12 files changed, 442 insertions(+), 357 deletions(-) delete mode 100644 core/static/vendored/select2/select2.min.css delete mode 100644 core/static/vendored/select2/select2.min.js create mode 100644 core/static/webpack/utils/globals.ts rename core/static/{core/js/sith-select2.js => webpack/utils/select2.ts} (74%) delete mode 100644 sas/static/webpack/sas/viewer-index.js create mode 100644 sas/static/webpack/sas/viewer-index.ts diff --git a/core/static/vendored/select2/select2.min.css b/core/static/vendored/select2/select2.min.css deleted file mode 100644 index f00f1547..00000000 --- a/core/static/vendored/select2/select2.min.css +++ /dev/null @@ -1 +0,0 @@ -.select2-container{box-sizing:border-box;display:inline-block;margin:0;position:relative;vertical-align:middle}.select2-container .select2-selection--single{box-sizing:border-box;cursor:pointer;display:block;height:28px;user-select:none;-webkit-user-select:none}.select2-container .select2-selection--single .select2-selection__rendered{display:block;padding-left:8px;padding-right:20px;overflow:hidden;text-overflow:ellipsis;white-space:nowrap}.select2-container .select2-selection--single .select2-selection__clear{background-color:transparent;border:none;font-size:1em}.select2-container[dir="rtl"] .select2-selection--single .select2-selection__rendered{padding-right:8px;padding-left:20px}.select2-container .select2-selection--multiple{box-sizing:border-box;cursor:pointer;display:block;min-height:32px;user-select:none;-webkit-user-select:none}.select2-container .select2-selection--multiple .select2-selection__rendered{display:inline;list-style:none;padding:0}.select2-container 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.select2-selection--single .select2-selection__clear{float:left}.select2-container--default[dir="rtl"] .select2-selection--single .select2-selection__arrow{left:1px;right:auto}.select2-container--default.select2-container--disabled .select2-selection--single{background-color:#eee;cursor:default}.select2-container--default.select2-container--disabled .select2-selection--single .select2-selection__clear{display:none}.select2-container--default.select2-container--open .select2-selection--single .select2-selection__arrow b{border-color:transparent transparent #888 transparent;border-width:0 4px 5px 4px}.select2-container--default .select2-selection--multiple{background-color:white;border:1px solid #aaa;border-radius:4px;cursor:text;padding-bottom:5px;padding-right:5px;position:relative}.select2-container--default .select2-selection--multiple.select2-selection--clearable{padding-right:25px}.select2-container--default .select2-selection--multiple 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n=this,s=e.id+"-results";this.container=e,this.$selection.on("focus",function(e){n.trigger("focus",e)}),this.$selection.on("blur",function(e){n._handleBlur(e)}),this.$selection.on("keydown",function(e){n.trigger("keypress",e),e.which===i.SPACE&&e.preventDefault()}),e.on("results:focus",function(e){n.$selection.attr("aria-activedescendant",e.data._resultId)}),e.on("selection:update",function(e){n.update(e.data)}),e.on("open",function(){n.$selection.attr("aria-expanded","true"),n.$selection.attr("aria-owns",s),n._attachCloseHandler(e)}),e.on("close",function(){n.$selection.attr("aria-expanded","false"),n.$selection.removeAttr("aria-activedescendant"),n.$selection.removeAttr("aria-owns"),n.$selection.trigger("focus"),n._detachCloseHandler(e)}),e.on("enable",function(){n.$selection.attr("tabindex",n._tabindex),n.$selection.attr("aria-disabled","false")}),e.on("disable",function(){n.$selection.attr("tabindex","-1"),n.$selection.attr("aria-disabled","true")})},r.prototype._handleBlur=function(e){var 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t;this._keyUpPrevented||(t=this.$search.val(),this.trigger("query",{term:t})),this._keyUpPrevented=!1},e.prototype.showSearch=function(e,t){return!0},e}),u.define("select2/dropdown/hidePlaceholder",[],function(){function e(e,t,n,s){this.placeholder=this.normalizePlaceholder(n.get("placeholder")),e.call(this,t,n,s)}return e.prototype.append=function(e,t){t.results=this.removePlaceholder(t.results),e.call(this,t)},e.prototype.normalizePlaceholder=function(e,t){return t="string"==typeof t?{id:"",text:t}:t},e.prototype.removePlaceholder=function(e,t){for(var n=t.slice(0),s=t.length-1;0<=s;s--){var i=t[s];this.placeholder.id===i.id&&n.splice(s,1)}return n},e}),u.define("select2/dropdown/infiniteScroll",["jquery"],function(n){function e(e,t,n,s){this.lastParams={},e.call(this,t,n,s),this.$loadingMore=this.createLoadingMore(),this.loading=!1}return 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t.append(e),this.$dropdownContainer=t},e.prototype._hideDropdown=function(e){this.$dropdownContainer.detach()},e.prototype._bindContainerResultHandlers=function(e,t){var n;this._containerResultsHandlersBound||(n=this,t.on("results:all",function(){n._positionDropdown(),n._resizeDropdown()}),t.on("results:append",function(){n._positionDropdown(),n._resizeDropdown()}),t.on("results:message",function(){n._positionDropdown(),n._resizeDropdown()}),t.on("select",function(){n._positionDropdown(),n._resizeDropdown()}),t.on("unselect",function(){n._positionDropdown(),n._resizeDropdown()}),this._containerResultsHandlersBound=!0)},e.prototype._attachPositioningHandler=function(e,t){var n=this,s="scroll.select2."+t.id,i="resize.select2."+t.id,r="orientationchange.select2."+t.id,t=this.$container.parents().filter(o.hasScroll);t.each(function(){o.StoreData(this,"select2-scroll-position",{x:u(this).scrollLeft(),y:u(this).scrollTop()})}),t.on(s,function(e){var t=o.GetData(this,"select2-scroll-position");u(this).scrollTop(t.y)}),u(window).on(s+" "+i+" "+r,function(e){n._positionDropdown(),n._resizeDropdown()})},e.prototype._detachPositioningHandler=function(e,t){var n="scroll.select2."+t.id,s="resize.select2."+t.id,t="orientationchange.select2."+t.id;this.$container.parents().filter(o.hasScroll).off(n),u(window).off(n+" "+s+" "+t)},e.prototype._positionDropdown=function(){var e=u(window),t=this.$dropdown[0].classList.contains("select2-dropdown--above"),n=this.$dropdown[0].classList.contains("select2-dropdown--below"),s=null,i=this.$container.offset();i.bottom=i.top+this.$container.outerHeight(!1);var r={height:this.$container.outerHeight(!1)};r.top=i.top,r.bottom=i.top+r.height;var o=this.$dropdown.outerHeight(!1),a=e.scrollTop(),l=e.scrollTop()+e.height(),c=ai.bottom+o,a={left:i.left,top:r.bottom},l=this.$dropdownParent;"static"===l.css("position")&&(l=l.offsetParent());i={top:0,left:0};(u.contains(document.body,l[0])||l[0].isConnected)&&(i=l.offset()),a.top-=i.top,a.left-=i.left,t||n||(s="below"),e||!c||t?!c&&e&&t&&(s="below"):s="above",("above"==s||t&&"below"!==s)&&(a.top=r.top-i.top-o),null!=s&&(this.$dropdown[0].classList.remove("select2-dropdown--below"),this.$dropdown[0].classList.remove("select2-dropdown--above"),this.$dropdown[0].classList.add("select2-dropdown--"+s),this.$container[0].classList.remove("select2-container--below"),this.$container[0].classList.remove("select2-container--above"),this.$container[0].classList.add("select2-container--"+s)),this.$dropdownContainer.css(a)},e.prototype._resizeDropdown=function(){var e={width:this.$container.outerWidth(!1)+"px"};this.options.get("dropdownAutoWidth")&&(e.minWidth=e.width,e.position="relative",e.width="auto"),this.$dropdown.css(e)},e.prototype._showDropdown=function(e){this.$dropdownContainer.appendTo(this.$dropdownParent),this._positionDropdown(),this._resizeDropdown()},e}),u.define("select2/dropdown/minimumResultsForSearch",[],function(){function e(e,t,n,s){this.minimumResultsForSearch=n.get("minimumResultsForSearch"),this.minimumResultsForSearch<0&&(this.minimumResultsForSearch=1/0),e.call(this,t,n,s)}return e.prototype.showSearch=function(e,t){return!(function e(t){for(var n=0,s=0;s');return e.attr("dir",this.options.get("dir")),this.$container=e,this.$container[0].classList.add("select2-container--"+this.options.get("theme")),r.StoreData(e[0],"element",this.$element),e},o}),u.define("jquery-mousewheel",["jquery"],function(e){return e}),u.define("jquery.select2",["jquery","jquery-mousewheel","./select2/core","./select2/defaults","./select2/utils"],function(i,e,r,t,o){var a;return null==i.fn.select2&&(a=["open","close","destroy"],i.fn.select2=function(t){if("object"==typeof(t=t||{}))return this.each(function(){var e=i.extend(!0,{},t);new r(i(this),e)}),this;if("string"!=typeof t)throw new Error("Invalid arguments for Select2: "+t);var n,s=Array.prototype.slice.call(arguments,1);return this.each(function(){var e=o.GetData(this,"select2");null==e&&window.console&&console.error&&console.error("The select2('"+t+"') method was called on an element that is not using Select2."),n=e[t].apply(e,s)}),-1 string; +} diff --git a/core/static/core/js/sith-select2.js b/core/static/webpack/utils/select2.ts similarity index 74% rename from core/static/core/js/sith-select2.js rename to core/static/webpack/utils/select2.ts index 4754325f..92c067f1 100644 --- a/core/static/core/js/sith-select2.js +++ b/core/static/webpack/utils/select2.ts @@ -136,52 +136,69 @@ * */ -/** - * @typedef Select2Object - * @property {number} id - * @property {string} text - */ +import "select2"; +import type { + AjaxOptions, + DataFormat, + GroupedDataFormat, + LoadingData, + Options, + PlainObject, +} from "select2"; +import "select2/dist/css/select2.css"; -/** - * @typedef Select2Options - * @property {Element} element - * @property {Object} dataSource - * the data source, built with `localDataSource` or `remoteDataSource` - * @property {number[]} excluded A list of ids to exclude from search - * @property {undefined | function(Object): string} pictureGetter - * A callback to get the picture field from the API response - * @property {Object | undefined} overrides - * Any other select2 parameter to apply on the config - */ +export interface Select2Object { + id: number; + text: string; +} + +// biome-ignore lint/suspicious/noExplicitAny: You have to do it at some point +export type RemoteResult = any; +export type AjaxResponse = AjaxOptions; + +interface DataSource { + ajax?: AjaxResponse | undefined; + data?: RemoteResult | DataFormat[] | GroupedDataFormat[] | undefined; +} + +interface Select2Options { + element: Element; + /** the data source, built with `localDataSource` or `remoteDataSource` */ + dataSource: DataSource; + excluded?: number[]; + /** A callback to get the picture field from the API response */ + pictureGetter?: (element: LoadingData | DataFormat | GroupedDataFormat) => string; + /** Any other select2 parameter to apply on the config */ + overrides?: Options; +} /** * @param {Select2Options} options */ -// biome-ignore lint/correctness/noUnusedVariables: used in other scripts -function sithSelect2(options) { - const elem = $(options.element); +export function sithSelect2(options: Select2Options) { + const elem: PlainObject = $(options.element); return elem.select2({ theme: elem[0].multiple ? "classic" : "default", minimumInputLength: 2, templateResult: selectItemBuilder(options.pictureGetter), ...options.dataSource, - ...(options.overrides || {}), + ...(options.overrides ?? {}), }); } -/** - * @typedef LocalSourceOptions - * @property {undefined | function(): number[]} excluded - * A callback to the ids to exclude from the search - */ +interface LocalSourceOptions { + excluded: () => number[]; +} /** * Build a data source for a Select2 from a local array * @param {Select2Object[]} source The array containing the data * @param {RemoteSourceOptions} options */ -// biome-ignore lint/correctness/noUnusedVariables: used in other scripts -function localDataSource(source, options) { +export function localDataSource( + source: Select2Object[], + options: LocalSourceOptions, +): DataSource { if (options.excluded) { const ids = options.excluded(); return { data: source.filter((i) => !ids.includes(i.id)) }; @@ -189,15 +206,14 @@ function localDataSource(source, options) { return { data: source }; } -/** - * @typedef RemoteSourceOptions - * @property {undefined | function(): number[]} excluded - * A callback to the ids to exclude from the search - * @property {undefined | function(): Select2Object} resultConverter - * A converter for a value coming from the remote api - * @property {undefined | Object} overrides - * Any other select2 parameter to apply on the config - */ +interface RemoteSourceOptions { + /** A callback to the ids to exclude from the search */ + excluded?: () => number[]; + /** A converter for a value coming from the remote api */ + resultConverter?: ((obj: RemoteResult) => DataFormat | GroupedDataFormat) | undefined; + /** Any other select2 parameter to apply on the config */ + overrides?: AjaxOptions; +} /** * Build a data source for a Select2 from a remote url @@ -205,10 +221,14 @@ function localDataSource(source, options) { * @param {RemoteSourceOptions} options */ -// biome-ignore lint/correctness/noUnusedVariables: used in other scripts -function remoteDataSource(source, options) { - jQuery.ajaxSettings.traditional = true; - const params = { +export function remoteDataSource( + source: string, + options: RemoteSourceOptions, +): DataSource { + $.ajaxSetup({ + traditional: true, + }); + const params: AjaxOptions = { url: source, dataType: "json", cache: true, @@ -217,7 +237,7 @@ function remoteDataSource(source, options) { return { search: params.term, exclude: [ - ...(this.val() || []).map((i) => Number.parseInt(i)), + ...(this.val() || []).map((i: string) => Number.parseInt(i)), ...(options.excluded ? options.excluded() : []), ], }; @@ -234,8 +254,7 @@ function remoteDataSource(source, options) { return { ajax: params }; } -// biome-ignore lint/correctness/noUnusedVariables: used in other scripts -function itemFormatter(user) { +export function itemFormatter(user: { loading: boolean; text: string }) { if (user.loading) { return user.text; } @@ -246,8 +265,8 @@ function itemFormatter(user) { * @param {null | function(Object):string} pictureGetter * @return {function(string): jQuery|HTMLElement} */ -function selectItemBuilder(pictureGetter) { - return (item) => { +export function selectItemBuilder(pictureGetter?: (item: RemoteResult) => string) { + return (item: RemoteResult) => { const picture = typeof pictureGetter === "function" ? pictureGetter(item) : null; const imgHtml = picture ? ` - {% block jquery_css %} {# Thile file is quite heavy (around 250kb), so declaring it in a block allows easy removal #} @@ -26,8 +25,6 @@ - - diff --git a/package-lock.json b/package-lock.json index a7127ed2..f91a3ceb 100644 --- a/package-lock.json +++ b/package-lock.json @@ -21,13 +21,17 @@ "jquery": "^3.7.1", "jquery-ui": "^1.14.0", "jquery.shorten": "^1.0.0", - "native-file-system-adapter": "^3.0.1" + "native-file-system-adapter": "^3.0.1", + "select2": "^4.1.0-rc.0" }, "devDependencies": { "@babel/core": "^7.25.2", "@babel/preset-env": "^7.25.4", "@biomejs/biome": "1.9.3", "@hey-api/openapi-ts": "^0.53.8", + "@types/alpinejs": "^3.13.10", + "@types/jquery": "^3.5.31", + "@types/select2": "^4.0.63", "babel-loader": "^9.2.1", "css-loader": "^7.1.2", "css-minimizer-webpack-plugin": "^7.0.0", @@ -2184,6 +2188,12 @@ "node": ">=10.13.0" } }, + "node_modules/@types/alpinejs": { + "version": "3.13.10", + "resolved": "https://registry.npmjs.org/@types/alpinejs/-/alpinejs-3.13.10.tgz", + "integrity": "sha512-ah53tF6mWuuwerpDE7EHwbZErNDJQlsLISPqJhYj2RZ9nuTYbRknSkqebUd3igkhLIZKkPa7IiXjSn9qsU9O2w==", + "dev": true + }, "node_modules/@types/codemirror": { "version": "5.60.15", "resolved": "https://registry.npmjs.org/@types/codemirror/-/codemirror-5.60.15.tgz", @@ -2221,6 +2231,15 @@ "@types/istanbul-lib-report": "*" } }, + "node_modules/@types/jquery": { + "version": "3.5.31", + "resolved": "https://registry.npmjs.org/@types/jquery/-/jquery-3.5.31.tgz", + "integrity": "sha512-rf/iB+cPJ/YZfMwr+FVuQbm7IaWC4y3FVYfVDxRGqmUCFjjPII0HWaP0vTPJGp6m4o13AXySCcMbWfrWtBFAKw==", + "dev": true, + "dependencies": { + "@types/sizzle": "*" + } + }, "node_modules/@types/json-schema": { "version": "7.0.15", "resolved": "https://registry.npmjs.org/@types/json-schema/-/json-schema-7.0.15.tgz", @@ -2241,6 +2260,21 @@ "undici-types": "~6.19.2" } }, + "node_modules/@types/select2": { + "version": "4.0.63", + "resolved": "https://registry.npmjs.org/@types/select2/-/select2-4.0.63.tgz", + "integrity": "sha512-/DXUfPSj3iVTGlRYRYPCFKKSogAGP/j+Z0fIMXbBiBtmmZj0WH7vnfNuckafq9C43KnqPPQW2TI/Rj/vTSGnQQ==", + "dev": true, + "dependencies": { + "@types/jquery": "*" + } + }, + "node_modules/@types/sizzle": { + "version": "2.3.8", + "resolved": "https://registry.npmjs.org/@types/sizzle/-/sizzle-2.3.8.tgz", + "integrity": "sha512-0vWLNK2D5MT9dg0iOo8GlKguPAU02QjmZitPEsXRuJXU/OGIOt9vT9Fc26wtYuavLxtO45v9PGleoL9Z0k1LHg==", + "dev": true + }, "node_modules/@types/tern": { "version": "0.23.9", "resolved": "https://registry.npmjs.org/@types/tern/-/tern-0.23.9.tgz", @@ -5655,6 +5689,11 @@ "url": "https://opencollective.com/webpack" } }, + "node_modules/select2": { + "version": "4.1.0-rc.0", + "resolved": "https://registry.npmjs.org/select2/-/select2-4.1.0-rc.0.tgz", + "integrity": "sha512-Hr9TdhyHCZUtwznEH2CBf7967mEM0idtJ5nMtjvk3Up5tPukOLXbHUNmh10oRfeNIhj+3GD3niu+g6sVK+gK0A==" + }, "node_modules/semver": { "version": "7.6.3", "resolved": "https://registry.npmjs.org/semver/-/semver-7.6.3.tgz", diff --git a/package.json b/package.json index 9701aa51..4e99f2ce 100644 --- a/package.json +++ b/package.json @@ -23,6 +23,9 @@ "@babel/preset-env": "^7.25.4", "@biomejs/biome": "1.9.3", "@hey-api/openapi-ts": "^0.53.8", + "@types/alpinejs": "^3.13.10", + "@types/jquery": "^3.5.31", + "@types/select2": "^4.0.63", "babel-loader": "^9.2.1", "css-loader": "^7.1.2", "css-minimizer-webpack-plugin": "^7.0.0", @@ -48,6 +51,7 @@ "jquery": "^3.7.1", "jquery-ui": "^1.14.0", "jquery.shorten": "^1.0.0", - "native-file-system-adapter": "^3.0.1" + "native-file-system-adapter": "^3.0.1", + "select2": "^4.1.0-rc.0" } } diff --git a/sas/static/webpack/sas/viewer-index.js b/sas/static/webpack/sas/viewer-index.js deleted file mode 100644 index 35f393e0..00000000 --- a/sas/static/webpack/sas/viewer-index.js +++ /dev/null @@ -1,302 +0,0 @@ -import { paginated } from "#core:utils/api"; -import { - picturesDeletePicture, - picturesFetchIdentifications, - picturesFetchPictures, - picturesIdentifyUsers, - picturesModeratePicture, - usersidentifiedDeleteRelation, -} from "#openapi"; - -/** - * @typedef PictureIdentification - * @property {number} id The actual id of the identification - * @property {UserProfile} user The identified user - */ - -/** - * A container for a picture with the users identified on it - * able to prefetch its data. - */ -class PictureWithIdentifications { - identifications = null; - imageLoading = false; - identificationsLoading = false; - - /** - * @param {Picture} picture - */ - constructor(picture) { - Object.assign(this, picture); - } - - /** - * @param {Picture} picture - */ - static fromPicture(picture) { - return new PictureWithIdentifications(picture); - } - - /** - * If not already done, fetch the users identified on this picture and - * populate the identifications field - * @param {?Object=} options - * @return {Promise} - */ - async loadIdentifications(options) { - if (this.identificationsLoading) { - return; // The users are already being fetched. - } - if (!!this.identifications && !options?.forceReload) { - // The users are already fetched - // and the user does not want to force the reload - return; - } - this.identificationsLoading = true; - this.identifications = ( - await picturesFetchIdentifications({ - // biome-ignore lint/style/useNamingConvention: api is in snake_case - path: { picture_id: this.id }, - }) - ).data; - this.identificationsLoading = false; - } - - /** - * Preload the photo and the identifications - * @return {Promise} - */ - async preload() { - const img = new Image(); - img.src = this.compressed_url; - if (!img.complete) { - this.imageLoading = true; - img.addEventListener("load", () => { - this.imageLoading = false; - }); - } - await this.loadIdentifications(); - } -} - -/** - * @typedef ViewerConfig - * @property {number} userId Id of the user to get the pictures from - * @property {number} albumId Id of the album to displlay - * @property {number} firstPictureId id of the first picture to load on the page - * @property {bool} userIsSasAdmin if the user is sas admin - **/ - -/** - * Load user picture page with a nice download bar - * @param {ViewerConfig} config - **/ -window.loadViewer = (config) => { - document.addEventListener("alpine:init", () => { - Alpine.data("picture_viewer", () => ({ - /** - * All the pictures that can be displayed on this picture viewer - * @type PictureWithIdentifications[] - **/ - pictures: [], - /** - * The currently displayed picture - * Default dummy data are pre-loaded to avoid javascript error - * when loading the page at the beginning - * @type PictureWithIdentifications - **/ - currentPicture: { - // biome-ignore lint/style/useNamingConvention: api is in snake_case - is_moderated: true, - id: null, - name: "", - // biome-ignore lint/style/useNamingConvention: api is in snake_case - display_name: "", - // biome-ignore lint/style/useNamingConvention: api is in snake_case - compressed_url: "", - // biome-ignore lint/style/useNamingConvention: api is in snake_case - profile_url: "", - // biome-ignore lint/style/useNamingConvention: api is in snake_case - full_size_url: "", - owner: "", - date: new Date(), - identifications: [], - }, - /** - * The picture which will be displayed next if the user press the "next" button - * @type ?PictureWithIdentifications - **/ - nextPicture: null, - /** - * The picture which will be displayed next if the user press the "previous" button - * @type ?PictureWithIdentifications - **/ - previousPicture: null, - /** - * The select2 component used to identify users - **/ - selector: undefined, - /** - * true if the page is in a loading state, else false - **/ - /** - * Error message when a moderation operation fails - * @type string - **/ - moderationError: "", - /** - * Method of pushing new url to the browser history - * Used by popstate event and always reset to it's default value when used - * @type History - **/ - pushstate: History.PUSH, - - async init() { - this.pictures = ( - await paginated(picturesFetchPictures, { - // biome-ignore lint/style/useNamingConvention: api is in snake_case - query: { album_id: config.albumId }, - }) - ).map(PictureWithIdentifications.fromPicture); - // biome-ignore lint/correctness/noUndeclaredVariables: Imported from sith-select2.js - this.selector = sithSelect2({ - element: $(this.$refs.search), - // biome-ignore lint/correctness/noUndeclaredVariables: Imported from sith-select2.js - dataSource: remoteDataSource("/api/user/search", { - excluded: () => [ - ...(this.currentPicture.identifications || []).map((i) => i.user.id), - ], - resultConverter: (obj) => new Object({ ...obj, text: obj.display_name }), - }), - pictureGetter: (user) => user.profile_pict, - }); - this.currentPicture = this.pictures.find((i) => i.id === config.firstPictureId); - this.$watch("currentPicture", (current, previous) => { - if (current === previous) { - /* Avoid recursive updates */ - return; - } - this.updatePicture(); - }); - window.addEventListener("popstate", async (event) => { - if (!event.state || event.state.sasPictureId === undefined) { - return; - } - this.pushstate = History.REPLACE; - this.currentPicture = this.pictures.find( - (i) => i.id === Number.parseInt(event.state.sasPictureId), - ); - }); - this.pushstate = History.REPLACE; /* Avoid first url push */ - await this.updatePicture(); - }, - - /** - * Update the page. - * Called when the `currentPicture` property changes. - * - * The url is modified without reloading the page, - * and the previous picture, the next picture and - * the list of identified users are updated. - */ - async updatePicture() { - const updateArgs = [ - { sasPictureId: this.currentPicture.id }, - "", - `/sas/picture/${this.currentPicture.id}/`, - ]; - if (this.pushstate === History.REPLACE) { - window.history.replaceState(...updateArgs); - this.pushstate = History.PUSH; - } else { - window.history.pushState(...updateArgs); - } - - this.moderationError = ""; - const index = this.pictures.indexOf(this.currentPicture); - this.previousPicture = this.pictures[index - 1] || null; - this.nextPicture = this.pictures[index + 1] || null; - await this.currentPicture.loadIdentifications(); - this.$refs.mainPicture?.addEventListener("load", () => { - // once the current picture is loaded, - // start preloading the next and previous pictures - this.nextPicture?.preload(); - this.previousPicture?.preload(); - }); - }, - - async moderatePicture() { - const res = await picturesModeratePicture({ - // biome-ignore lint/style/useNamingConvention: api is in snake_case - path: { picture_id: this.currentPicture.id }, - }); - if (res.error) { - this.moderationError = `${gettext("Couldn't moderate picture")} : ${res.statusText}`; - return; - } - this.currentPicture.is_moderated = true; - this.currentPicture.askedForRemoval = false; - }, - - async deletePicture() { - const res = await picturesDeletePicture({ - // biome-ignore lint/style/useNamingConvention: api is in snake_case - path: { picture_id: this.currentPicture.id }, - }); - if (res.error) { - this.moderationError = `${gettext("Couldn't delete picture")} : ${res.statusText}`; - return; - } - this.pictures.splice(this.pictures.indexOf(this.currentPicture), 1); - if (this.pictures.length === 0) { - // The deleted picture was the only one in the list. - // As the album is now empty, go back to the parent page - document.location.href = config.albumUrl; - } - this.currentPicture = this.nextPicture || this.previousPicture; - }, - - /** - * Send the identification request and update the list of identified users. - */ - async submitIdentification() { - await picturesIdentifyUsers({ - path: { - // biome-ignore lint/style/useNamingConvention: api is in snake_case - picture_id: this.currentPicture.id, - }, - body: this.selector.val().map((i) => Number.parseInt(i)), - }); - // refresh the identified users list - await this.currentPicture.loadIdentifications({ forceReload: true }); - this.selector.empty().trigger("change"); - }, - - /** - * Check if an identification can be removed by the currently logged user - * @param {PictureIdentification} identification - * @return {boolean} - */ - canBeRemoved(identification) { - return config.userIsSasAdmin || identification.user.id === config.userId; - }, - - /** - * Untag a user from the current picture - * @param {PictureIdentification} identification - */ - async removeIdentification(identification) { - const res = await usersidentifiedDeleteRelation({ - // biome-ignore lint/style/useNamingConvention: api is in snake_case - path: { relation_id: identification.id }, - }); - if (!res.error && Array.isArray(this.currentPicture.identifications)) { - this.currentPicture.identifications = - this.currentPicture.identifications.filter( - (i) => i.id !== identification.id, - ); - } - }, - })); - }); -}; diff --git a/sas/static/webpack/sas/viewer-index.ts b/sas/static/webpack/sas/viewer-index.ts new file mode 100644 index 00000000..80e09b74 --- /dev/null +++ b/sas/static/webpack/sas/viewer-index.ts @@ -0,0 +1,324 @@ +import { makeUrl, paginated } from "#core:utils/api"; +import { History } from "#core:utils/history"; +import { + type AjaxResponse, + type RemoteResult, + remoteDataSource, + sithSelect2, +} from "#core:utils/select2"; +import { + type IdentifiedUserSchema, + type PictureSchema, + type PicturesFetchIdentificationsResponse, + type PicturesFetchPicturesData, + type UserProfileSchema, + picturesDeletePicture, + picturesFetchIdentifications, + picturesFetchPictures, + picturesIdentifyUsers, + picturesModeratePicture, + userSearchUsers, + usersidentifiedDeleteRelation, +} from "#openapi"; + +/** + * A container for a picture with the users identified on it + * able to prefetch its data. + */ +class PictureWithIdentifications { + identifications: PicturesFetchIdentificationsResponse | null = null; + imageLoading = false; + identificationsLoading = false; + id: number; + // biome-ignore lint/style/useNamingConvention: api is in snake_case + compressed_url: string; + + constructor(picture: PictureSchema) { + Object.assign(this, picture); + } + + static fromPicture(picture: PictureSchema) { + return new PictureWithIdentifications(picture); + } + + /** + * If not already done, fetch the users identified on this picture and + * populate the identifications field + */ + async loadIdentifications(options?: { forceReload: boolean }) { + if (this.identificationsLoading) { + return; // The users are already being fetched. + } + if (!!this.identifications && !options?.forceReload) { + // The users are already fetched + // and the user does not want to force the reload + return; + } + this.identificationsLoading = true; + this.identifications = ( + await picturesFetchIdentifications({ + // biome-ignore lint/style/useNamingConvention: api is in snake_case + path: { picture_id: this.id }, + }) + ).data; + this.identificationsLoading = false; + } + + /** + * Preload the photo and the identifications + * @return {Promise} + */ + async preload() { + const img = new Image(); + img.src = this.compressed_url; + if (!img.complete) { + this.imageLoading = true; + img.addEventListener("load", () => { + this.imageLoading = false; + }); + } + await this.loadIdentifications(); + } +} + +interface ViewerConfig { + /** Id of the user to get the pictures from */ + userId: number; + /** Url of the current album */ + albumUrl: string; + /** Id of the album to displlay */ + albumId: number; + /** id of the first picture to load on the page */ + firstPictureId: number; + /** if the user is sas admin */ + userIsSasAdmin: number; +} + +/** + * Load user picture page with a nice download bar + **/ +(window as unknown as { loadViewer: (config: ViewerConfig) => undefined }).loadViewer = + (config: ViewerConfig) => { + document.addEventListener("alpine:init", () => { + Alpine.data("picture_viewer", () => ({ + /** + * All the pictures that can be displayed on this picture viewer + * @type PictureWithIdentifications[] + **/ + pictures: [], + /** + * The currently displayed picture + * Default dummy data are pre-loaded to avoid javascript error + * when loading the page at the beginning + * @type PictureWithIdentifications + **/ + currentPicture: { + // biome-ignore lint/style/useNamingConvention: api is in snake_case + is_moderated: true, + id: null, + name: "", + // biome-ignore lint/style/useNamingConvention: api is in snake_case + display_name: "", + // biome-ignore lint/style/useNamingConvention: api is in snake_case + compressed_url: "", + // biome-ignore lint/style/useNamingConvention: api is in snake_case + profile_url: "", + // biome-ignore lint/style/useNamingConvention: api is in snake_case + full_size_url: "", + owner: "", + date: new Date(), + identifications: [], + }, + /** + * The picture which will be displayed next if the user press the "next" button + * @type ?PictureWithIdentifications + **/ + nextPicture: null, + /** + * The picture which will be displayed next if the user press the "previous" button + * @type ?PictureWithIdentifications + **/ + previousPicture: null, + /** + * The select2 component used to identify users + **/ + selector: undefined, + /** + * true if the page is in a loading state, else false + **/ + /** + * Error message when a moderation operation fails + * @type string + **/ + moderationError: "", + /** + * Method of pushing new url to the browser history + * Used by popstate event and always reset to it's default value when used + * @type History + **/ + pushstate: History.Push, + + async init() { + this.pictures = ( + await paginated(picturesFetchPictures, { + // biome-ignore lint/style/useNamingConvention: api is in snake_case + query: { album_id: config.albumId }, + } as PicturesFetchPicturesData) + ).map(PictureWithIdentifications.fromPicture); + this.selector = sithSelect2({ + element: $(this.$refs.search) as unknown as HTMLElement, + dataSource: remoteDataSource(await makeUrl(userSearchUsers), { + excluded: () => [ + ...(this.currentPicture.identifications || []).map( + (i: IdentifiedUserSchema) => i.user.id, + ), + ], + resultConverter: (obj: AjaxResponse) => { + return { ...obj, text: (obj as UserProfileSchema).display_name }; + }, + }), + pictureGetter: (user: RemoteResult) => user.profile_pict, + }); + this.currentPicture = this.pictures.find( + (i: PictureSchema) => i.id === config.firstPictureId, + ); + this.$watch( + "currentPicture", + (current: PictureSchema, previous: PictureSchema) => { + if (current === previous) { + /* Avoid recursive updates */ + return; + } + this.updatePicture(); + }, + ); + window.addEventListener("popstate", async (event) => { + if (!event.state || event.state.sasPictureId === undefined) { + return; + } + this.pushstate = History.Replace; + this.currentPicture = this.pictures.find( + (i: PictureSchema) => i.id === Number.parseInt(event.state.sasPictureId), + ); + }); + this.pushstate = History.Replace; /* Avoid first url push */ + await this.updatePicture(); + }, + + /** + * Update the page. + * Called when the `currentPicture` property changes. + * + * The url is modified without reloading the page, + * and the previous picture, the next picture and + * the list of identified users are updated. + */ + async updatePicture() { + const updateArgs = { + data: { sasPictureId: this.currentPicture.id }, + unused: "", + url: `/sas/picture/${this.currentPicture.id}/`, + }; + if (this.pushstate === History.Replace) { + window.history.replaceState( + updateArgs.data, + updateArgs.unused, + updateArgs.url, + ); + this.pushstate = History.Push; + } else { + window.history.pushState( + updateArgs.data, + updateArgs.unused, + updateArgs.url, + ); + } + + this.moderationError = ""; + const index = this.pictures.indexOf(this.currentPicture); + this.previousPicture = this.pictures[index - 1] || null; + this.nextPicture = this.pictures[index + 1] || null; + await this.currentPicture.loadIdentifications(); + this.$refs.mainPicture?.addEventListener("load", () => { + // once the current picture is loaded, + // start preloading the next and previous pictures + this.nextPicture?.preload(); + this.previousPicture?.preload(); + }); + }, + + async moderatePicture() { + const res = await picturesModeratePicture({ + // biome-ignore lint/style/useNamingConvention: api is in snake_case + path: { picture_id: this.currentPicture.id }, + }); + if (res.error) { + this.moderationError = `${gettext("Couldn't moderate picture")} : ${(res.error as { detail: string }).detail}`; + return; + } + this.currentPicture.is_moderated = true; + this.currentPicture.askedForRemoval = false; + }, + + async deletePicture() { + const res = await picturesDeletePicture({ + // biome-ignore lint/style/useNamingConvention: api is in snake_case + path: { picture_id: this.currentPicture.id }, + }); + if (res.error) { + this.moderationError = `${gettext("Couldn't delete picture")} : ${(res.error as { detail: string }).detail}`; + return; + } + this.pictures.splice(this.pictures.indexOf(this.currentPicture), 1); + if (this.pictures.length === 0) { + // The deleted picture was the only one in the list. + // As the album is now empty, go back to the parent page + document.location.href = config.albumUrl; + } + this.currentPicture = this.nextPicture || this.previousPicture; + }, + + /** + * Send the identification request and update the list of identified users. + */ + async submitIdentification() { + await picturesIdentifyUsers({ + path: { + // biome-ignore lint/style/useNamingConvention: api is in snake_case + picture_id: this.currentPicture.id, + }, + body: this.selector.val().map((i: string) => Number.parseInt(i)), + }); + // refresh the identified users list + await this.currentPicture.loadIdentifications({ forceReload: true }); + this.selector.empty().trigger("change"); + }, + + /** + * Check if an identification can be removed by the currently logged user + * @param {PictureIdentification} identification + * @return {boolean} + */ + canBeRemoved(identification: IdentifiedUserSchema) { + return config.userIsSasAdmin || identification.user.id === config.userId; + }, + + /** + * Untag a user from the current picture + * @param {PictureIdentification} identification + */ + async removeIdentification(identification: IdentifiedUserSchema) { + const res = await usersidentifiedDeleteRelation({ + // biome-ignore lint/style/useNamingConvention: api is in snake_case + path: { relation_id: identification.id }, + }); + if (!res.error && Array.isArray(this.currentPicture.identifications)) { + this.currentPicture.identifications = + this.currentPicture.identifications.filter( + (i: IdentifiedUserSchema) => i.id !== identification.id, + ); + } + }, + })); + }); + }; diff --git a/sas/templates/sas/picture.jinja b/sas/templates/sas/picture.jinja index 046064eb..e1d675ba 100644 --- a/sas/templates/sas/picture.jinja +++ b/sas/templates/sas/picture.jinja @@ -2,10 +2,11 @@ {%- block additional_css -%} + {%- endblock -%} {%- block additional_js -%} - + {%- endblock -%} {% block title %} diff --git a/sith/settings.py b/sith/settings.py index 9b484559..73412a47 100644 --- a/sith/settings.py +++ b/sith/settings.py @@ -755,5 +755,4 @@ SITH_FRONT_DEP_VERSIONS = { "https://github.com/vasturiano/three-spritetext": "1.6.5", "https://github.com/vasturiano/3d-force-graph/": "1.70.19", "https://github.com/vasturiano/d3-force-3d": "3.0.3", - "https://github.com/select2/select2/": "4.0.13", } diff --git a/tsconfig.json b/tsconfig.json index 6c70fc04..9ac04682 100644 --- a/tsconfig.json +++ b/tsconfig.json @@ -7,6 +7,7 @@ "target": "es5", "allowJs": true, "moduleResolution": "node", + "types": ["jquery", "alpinejs"], "paths": { "#openapi": ["./staticfiles/generated/openapi/index.ts"], "#core:*": ["./core/static/webpack/*"], From 3b1d06a71d5c1f0d166e8a192a4acf8ab658da4c Mon Sep 17 00:00:00 2001 From: Sli Date: Sun, 13 Oct 2024 00:26:43 +0200 Subject: [PATCH 03/33] Update select2 documentation --- core/static/webpack/utils/select2.ts | 31 ++++++++++++++-------------- 1 file changed, 15 insertions(+), 16 deletions(-) diff --git a/core/static/webpack/utils/select2.ts b/core/static/webpack/utils/select2.ts index 92c067f1..a18e82bb 100644 --- a/core/static/webpack/utils/select2.ts +++ b/core/static/webpack/utils/select2.ts @@ -42,11 +42,13 @@ * which takes a callback that must return a `Select2Object`. * * ```js + * import { makeUrl } from "#core:utils/api"; + * import {userSearchUsers } from "#openapi" * document.addEventListener("DOMContentLoaded", () => sithSelect2({ * element: document.getElementById("select2-input"), - * dataSource: remoteDataSource("/api/user/search", { + * dataSource: remoteDataSource(await makeUrl(userSearchUsers), { * excluded: () => [1, 2], // exclude users 1 and 2 from the search - * resultConverter: (user) => Object({id: user.id, text: user.firstName}) + * resultConverter: (user: AjaxResponse) => {id: user.id, text: (user.firstName as UserType)} * }) * })); * ``` @@ -60,10 +62,12 @@ * Select2 documentation. * * ```js + * import { makeUrl } from "#core:utils/api"; + * import {userSearchUsers } from "#openapi" * document.addEventListener("DOMContentLoaded", () => sithSelect2({ * element: document.getElementById("select2-input"), - * dataSource: remoteDataSource("/api/user/search", { - * resultConverter: (user) => Object({id: user.id, text: user.firstName}), + * dataSource: remoteDataSource(await makeUrl(userSearchUsers), { + * resultConverter: (user: AjaxResponse) => {id: user.id, text: (user.firstName as UserType)} * overrides: { * delay: 500 * } @@ -88,10 +92,12 @@ * In this case, fill the `pictureGetter` option : * * ```js + * import { makeUrl } from "#core:utils/api"; + * import {userSearchUsers } from "#openapi" * document.addEventListener("DOMContentLoaded", () => sithSelect2({ * element: document.getElementById("select2-input"), - * dataSource: remoteDataSource("/api/user/search", { - * resultConverter: (user) => Object({id: user.id, text: user.firstName}) + * dataSource: remoteDataSource(await makeUrl(userSearchUsers), { + * resultConverter: (user: AjaxResponse) => {id: user.id, text: (user.firstName as UserType)} * }) * pictureGetter: (user) => user.profilePict, * })); @@ -173,7 +179,7 @@ interface Select2Options { } /** - * @param {Select2Options} options + * Create a new select2 with sith presets */ export function sithSelect2(options: Select2Options) { const elem: PlainObject = $(options.element); @@ -192,11 +198,9 @@ interface LocalSourceOptions { /** * Build a data source for a Select2 from a local array - * @param {Select2Object[]} source The array containing the data - * @param {RemoteSourceOptions} options */ export function localDataSource( - source: Select2Object[], + source: Select2Object[] /** Array containing the data */, options: LocalSourceOptions, ): DataSource { if (options.excluded) { @@ -217,12 +221,9 @@ interface RemoteSourceOptions { /** * Build a data source for a Select2 from a remote url - * @param {string} source The url of the endpoint - * @param {RemoteSourceOptions} options */ - export function remoteDataSource( - source: string, + source: string /** url of the endpoint */, options: RemoteSourceOptions, ): DataSource { $.ajaxSetup({ @@ -262,8 +263,6 @@ export function itemFormatter(user: { loading: boolean; text: string }) { /** * Build a function to display the results - * @param {null | function(Object):string} pictureGetter - * @return {function(string): jQuery|HTMLElement} */ export function selectItemBuilder(pictureGetter?: (item: RemoteResult) => string) { return (item: RemoteResult) => { From b6e1c3bc88470fa818c5f0df556f65946b4ba9fc Mon Sep 17 00:00:00 2001 From: Sli Date: Sun, 13 Oct 2024 01:53:23 +0200 Subject: [PATCH 04/33] Add helper function to export ts functions to html --- core/static/webpack/utils/globals.ts | 14 + sas/static/webpack/sas/viewer-index.ts | 426 ++++++++++++------------- 2 files changed, 225 insertions(+), 215 deletions(-) diff --git a/core/static/webpack/utils/globals.ts b/core/static/webpack/utils/globals.ts index 62fd4496..905f9740 100644 --- a/core/static/webpack/utils/globals.ts +++ b/core/static/webpack/utils/globals.ts @@ -4,3 +4,17 @@ declare global { const Alpine: AlpineType; const gettext: (text: string) => string; } + +/** + * Helper function to export typescript functions to regular html and jinja files + * Without it, you either have to use the any keyword and suppress warnings or do a + * very painful type conversion workaround which is only here to please the linter + * + * This is only useful if you're using typescript, this is equivalent to doing + * window.yourFunction = yourFunction + **/ +// biome-ignore lint/suspicious/noExplicitAny: Avoid strange tricks to export functions +export function exportToHtml(name: string, func: any) { + // biome-ignore lint/suspicious/noExplicitAny: Avoid strange tricks to export functions + (window as any)[name] = func; +} diff --git a/sas/static/webpack/sas/viewer-index.ts b/sas/static/webpack/sas/viewer-index.ts index 80e09b74..f1b7b76a 100644 --- a/sas/static/webpack/sas/viewer-index.ts +++ b/sas/static/webpack/sas/viewer-index.ts @@ -1,4 +1,5 @@ import { makeUrl, paginated } from "#core:utils/api"; +import { exportToHtml } from "#core:utils/globals"; import { History } from "#core:utils/history"; import { type AjaxResponse, @@ -97,228 +98,223 @@ interface ViewerConfig { /** * Load user picture page with a nice download bar **/ -(window as unknown as { loadViewer: (config: ViewerConfig) => undefined }).loadViewer = - (config: ViewerConfig) => { - document.addEventListener("alpine:init", () => { - Alpine.data("picture_viewer", () => ({ - /** - * All the pictures that can be displayed on this picture viewer - * @type PictureWithIdentifications[] - **/ - pictures: [], - /** - * The currently displayed picture - * Default dummy data are pre-loaded to avoid javascript error - * when loading the page at the beginning - * @type PictureWithIdentifications - **/ - currentPicture: { - // biome-ignore lint/style/useNamingConvention: api is in snake_case - is_moderated: true, - id: null, - name: "", - // biome-ignore lint/style/useNamingConvention: api is in snake_case - display_name: "", - // biome-ignore lint/style/useNamingConvention: api is in snake_case - compressed_url: "", - // biome-ignore lint/style/useNamingConvention: api is in snake_case - profile_url: "", - // biome-ignore lint/style/useNamingConvention: api is in snake_case - full_size_url: "", - owner: "", - date: new Date(), - identifications: [], - }, - /** - * The picture which will be displayed next if the user press the "next" button - * @type ?PictureWithIdentifications - **/ - nextPicture: null, - /** - * The picture which will be displayed next if the user press the "previous" button - * @type ?PictureWithIdentifications - **/ - previousPicture: null, - /** - * The select2 component used to identify users - **/ - selector: undefined, - /** - * true if the page is in a loading state, else false - **/ - /** - * Error message when a moderation operation fails - * @type string - **/ - moderationError: "", - /** - * Method of pushing new url to the browser history - * Used by popstate event and always reset to it's default value when used - * @type History - **/ - pushstate: History.Push, +exportToHtml("loadViewer", (config: ViewerConfig) => { + document.addEventListener("alpine:init", () => { + Alpine.data("picture_viewer", () => ({ + /** + * All the pictures that can be displayed on this picture viewer + * @type PictureWithIdentifications[] + **/ + pictures: [], + /** + * The currently displayed picture + * Default dummy data are pre-loaded to avoid javascript error + * when loading the page at the beginning + * @type PictureWithIdentifications + **/ + currentPicture: { + // biome-ignore lint/style/useNamingConvention: api is in snake_case + is_moderated: true, + id: null, + name: "", + // biome-ignore lint/style/useNamingConvention: api is in snake_case + display_name: "", + // biome-ignore lint/style/useNamingConvention: api is in snake_case + compressed_url: "", + // biome-ignore lint/style/useNamingConvention: api is in snake_case + profile_url: "", + // biome-ignore lint/style/useNamingConvention: api is in snake_case + full_size_url: "", + owner: "", + date: new Date(), + identifications: [], + }, + /** + * The picture which will be displayed next if the user press the "next" button + * @type ?PictureWithIdentifications + **/ + nextPicture: null, + /** + * The picture which will be displayed next if the user press the "previous" button + * @type ?PictureWithIdentifications + **/ + previousPicture: null, + /** + * The select2 component used to identify users + **/ + selector: undefined, + /** + * true if the page is in a loading state, else false + **/ + /** + * Error message when a moderation operation fails + * @type string + **/ + moderationError: "", + /** + * Method of pushing new url to the browser history + * Used by popstate event and always reset to it's default value when used + * @type History + **/ + pushstate: History.Push, - async init() { - this.pictures = ( - await paginated(picturesFetchPictures, { - // biome-ignore lint/style/useNamingConvention: api is in snake_case - query: { album_id: config.albumId }, - } as PicturesFetchPicturesData) - ).map(PictureWithIdentifications.fromPicture); - this.selector = sithSelect2({ - element: $(this.$refs.search) as unknown as HTMLElement, - dataSource: remoteDataSource(await makeUrl(userSearchUsers), { - excluded: () => [ - ...(this.currentPicture.identifications || []).map( - (i: IdentifiedUserSchema) => i.user.id, - ), - ], - resultConverter: (obj: AjaxResponse) => { - return { ...obj, text: (obj as UserProfileSchema).display_name }; - }, - }), - pictureGetter: (user: RemoteResult) => user.profile_pict, - }); - this.currentPicture = this.pictures.find( - (i: PictureSchema) => i.id === config.firstPictureId, - ); - this.$watch( - "currentPicture", - (current: PictureSchema, previous: PictureSchema) => { - if (current === previous) { - /* Avoid recursive updates */ - return; - } - this.updatePicture(); + async init() { + this.pictures = ( + await paginated(picturesFetchPictures, { + // biome-ignore lint/style/useNamingConvention: api is in snake_case + query: { album_id: config.albumId }, + } as PicturesFetchPicturesData) + ).map(PictureWithIdentifications.fromPicture); + this.selector = sithSelect2({ + element: $(this.$refs.search) as unknown as HTMLElement, + dataSource: remoteDataSource(await makeUrl(userSearchUsers), { + excluded: () => [ + ...(this.currentPicture.identifications || []).map( + (i: IdentifiedUserSchema) => i.user.id, + ), + ], + resultConverter: (obj: AjaxResponse) => { + return { ...obj, text: (obj as UserProfileSchema).display_name }; }, - ); - window.addEventListener("popstate", async (event) => { - if (!event.state || event.state.sasPictureId === undefined) { + }), + pictureGetter: (user: RemoteResult) => user.profile_pict, + }); + this.currentPicture = this.pictures.find( + (i: PictureSchema) => i.id === config.firstPictureId, + ); + this.$watch( + "currentPicture", + (current: PictureSchema, previous: PictureSchema) => { + if (current === previous) { + /* Avoid recursive updates */ return; } - this.pushstate = History.Replace; - this.currentPicture = this.pictures.find( - (i: PictureSchema) => i.id === Number.parseInt(event.state.sasPictureId), - ); - }); - this.pushstate = History.Replace; /* Avoid first url push */ - await this.updatePicture(); - }, - - /** - * Update the page. - * Called when the `currentPicture` property changes. - * - * The url is modified without reloading the page, - * and the previous picture, the next picture and - * the list of identified users are updated. - */ - async updatePicture() { - const updateArgs = { - data: { sasPictureId: this.currentPicture.id }, - unused: "", - url: `/sas/picture/${this.currentPicture.id}/`, - }; - if (this.pushstate === History.Replace) { - window.history.replaceState( - updateArgs.data, - updateArgs.unused, - updateArgs.url, - ); - this.pushstate = History.Push; - } else { - window.history.pushState( - updateArgs.data, - updateArgs.unused, - updateArgs.url, - ); - } - - this.moderationError = ""; - const index = this.pictures.indexOf(this.currentPicture); - this.previousPicture = this.pictures[index - 1] || null; - this.nextPicture = this.pictures[index + 1] || null; - await this.currentPicture.loadIdentifications(); - this.$refs.mainPicture?.addEventListener("load", () => { - // once the current picture is loaded, - // start preloading the next and previous pictures - this.nextPicture?.preload(); - this.previousPicture?.preload(); - }); - }, - - async moderatePicture() { - const res = await picturesModeratePicture({ - // biome-ignore lint/style/useNamingConvention: api is in snake_case - path: { picture_id: this.currentPicture.id }, - }); - if (res.error) { - this.moderationError = `${gettext("Couldn't moderate picture")} : ${(res.error as { detail: string }).detail}`; + this.updatePicture(); + }, + ); + window.addEventListener("popstate", async (event) => { + if (!event.state || event.state.sasPictureId === undefined) { return; } - this.currentPicture.is_moderated = true; - this.currentPicture.askedForRemoval = false; - }, + this.pushstate = History.Replace; + this.currentPicture = this.pictures.find( + (i: PictureSchema) => i.id === Number.parseInt(event.state.sasPictureId), + ); + }); + this.pushstate = History.Replace; /* Avoid first url push */ + await this.updatePicture(); + }, - async deletePicture() { - const res = await picturesDeletePicture({ + /** + * Update the page. + * Called when the `currentPicture` property changes. + * + * The url is modified without reloading the page, + * and the previous picture, the next picture and + * the list of identified users are updated. + */ + async updatePicture() { + const updateArgs = { + data: { sasPictureId: this.currentPicture.id }, + unused: "", + url: `/sas/picture/${this.currentPicture.id}/`, + }; + if (this.pushstate === History.Replace) { + window.history.replaceState( + updateArgs.data, + updateArgs.unused, + updateArgs.url, + ); + this.pushstate = History.Push; + } else { + window.history.pushState(updateArgs.data, updateArgs.unused, updateArgs.url); + } + + this.moderationError = ""; + const index = this.pictures.indexOf(this.currentPicture); + this.previousPicture = this.pictures[index - 1] || null; + this.nextPicture = this.pictures[index + 1] || null; + await this.currentPicture.loadIdentifications(); + this.$refs.mainPicture?.addEventListener("load", () => { + // once the current picture is loaded, + // start preloading the next and previous pictures + this.nextPicture?.preload(); + this.previousPicture?.preload(); + }); + }, + + async moderatePicture() { + const res = await picturesModeratePicture({ + // biome-ignore lint/style/useNamingConvention: api is in snake_case + path: { picture_id: this.currentPicture.id }, + }); + if (res.error) { + this.moderationError = `${gettext("Couldn't moderate picture")} : ${(res.error as { detail: string }).detail}`; + return; + } + this.currentPicture.is_moderated = true; + this.currentPicture.askedForRemoval = false; + }, + + async deletePicture() { + const res = await picturesDeletePicture({ + // biome-ignore lint/style/useNamingConvention: api is in snake_case + path: { picture_id: this.currentPicture.id }, + }); + if (res.error) { + this.moderationError = `${gettext("Couldn't delete picture")} : ${(res.error as { detail: string }).detail}`; + return; + } + this.pictures.splice(this.pictures.indexOf(this.currentPicture), 1); + if (this.pictures.length === 0) { + // The deleted picture was the only one in the list. + // As the album is now empty, go back to the parent page + document.location.href = config.albumUrl; + } + this.currentPicture = this.nextPicture || this.previousPicture; + }, + + /** + * Send the identification request and update the list of identified users. + */ + async submitIdentification() { + await picturesIdentifyUsers({ + path: { // biome-ignore lint/style/useNamingConvention: api is in snake_case - path: { picture_id: this.currentPicture.id }, - }); - if (res.error) { - this.moderationError = `${gettext("Couldn't delete picture")} : ${(res.error as { detail: string }).detail}`; - return; - } - this.pictures.splice(this.pictures.indexOf(this.currentPicture), 1); - if (this.pictures.length === 0) { - // The deleted picture was the only one in the list. - // As the album is now empty, go back to the parent page - document.location.href = config.albumUrl; - } - this.currentPicture = this.nextPicture || this.previousPicture; - }, + picture_id: this.currentPicture.id, + }, + body: this.selector.val().map((i: string) => Number.parseInt(i)), + }); + // refresh the identified users list + await this.currentPicture.loadIdentifications({ forceReload: true }); + this.selector.empty().trigger("change"); + }, - /** - * Send the identification request and update the list of identified users. - */ - async submitIdentification() { - await picturesIdentifyUsers({ - path: { - // biome-ignore lint/style/useNamingConvention: api is in snake_case - picture_id: this.currentPicture.id, - }, - body: this.selector.val().map((i: string) => Number.parseInt(i)), - }); - // refresh the identified users list - await this.currentPicture.loadIdentifications({ forceReload: true }); - this.selector.empty().trigger("change"); - }, + /** + * Check if an identification can be removed by the currently logged user + * @param {PictureIdentification} identification + * @return {boolean} + */ + canBeRemoved(identification: IdentifiedUserSchema) { + return config.userIsSasAdmin || identification.user.id === config.userId; + }, - /** - * Check if an identification can be removed by the currently logged user - * @param {PictureIdentification} identification - * @return {boolean} - */ - canBeRemoved(identification: IdentifiedUserSchema) { - return config.userIsSasAdmin || identification.user.id === config.userId; - }, - - /** - * Untag a user from the current picture - * @param {PictureIdentification} identification - */ - async removeIdentification(identification: IdentifiedUserSchema) { - const res = await usersidentifiedDeleteRelation({ - // biome-ignore lint/style/useNamingConvention: api is in snake_case - path: { relation_id: identification.id }, - }); - if (!res.error && Array.isArray(this.currentPicture.identifications)) { - this.currentPicture.identifications = - this.currentPicture.identifications.filter( - (i: IdentifiedUserSchema) => i.id !== identification.id, - ); - } - }, - })); - }); - }; + /** + * Untag a user from the current picture + * @param {PictureIdentification} identification + */ + async removeIdentification(identification: IdentifiedUserSchema) { + const res = await usersidentifiedDeleteRelation({ + // biome-ignore lint/style/useNamingConvention: api is in snake_case + path: { relation_id: identification.id }, + }); + if (!res.error && Array.isArray(this.currentPicture.identifications)) { + this.currentPicture.identifications = + this.currentPicture.identifications.filter( + (i: IdentifiedUserSchema) => i.id !== identification.id, + ); + } + }, + })); + }); +}); From 00cf619c68bec79ca659c1078af20cc97fd0861f Mon Sep 17 00:00:00 2001 From: Sli Date: Sun, 13 Oct 2024 02:04:45 +0200 Subject: [PATCH 05/33] Remove hand crafted urls on viewer-index.ts --- sas/schemas.py | 6 ++++++ sas/static/webpack/sas/viewer-index.ts | 2 +- 2 files changed, 7 insertions(+), 1 deletion(-) diff --git a/sas/schemas.py b/sas/schemas.py index b039f6c3..90bbfc90 100644 --- a/sas/schemas.py +++ b/sas/schemas.py @@ -1,5 +1,6 @@ from datetime import datetime +from django.urls import reverse from ninja import FilterSchema, ModelSchema, Schema from pydantic import Field, NonNegativeInt @@ -20,11 +21,16 @@ class PictureSchema(ModelSchema): fields = ["id", "name", "date", "size", "is_moderated", "asked_for_removal"] owner: UserProfileSchema + sas_url: str full_size_url: str compressed_url: str thumb_url: str album: str + @staticmethod + def resolve_sas_url(obj: Picture) -> str: + return reverse("sas:picture", kwargs={"picture_id": obj.id}) + @staticmethod def resolve_full_size_url(obj: Picture) -> str: return obj.get_download_url() diff --git a/sas/static/webpack/sas/viewer-index.ts b/sas/static/webpack/sas/viewer-index.ts index f1b7b76a..a40e2470 100644 --- a/sas/static/webpack/sas/viewer-index.ts +++ b/sas/static/webpack/sas/viewer-index.ts @@ -217,7 +217,7 @@ exportToHtml("loadViewer", (config: ViewerConfig) => { const updateArgs = { data: { sasPictureId: this.currentPicture.id }, unused: "", - url: `/sas/picture/${this.currentPicture.id}/`, + url: this.currentPicture.sas_url, }; if (this.pushstate === History.Replace) { window.history.replaceState( From 092ace8432ab728e13bbd42b123179b3e51c4751 Mon Sep 17 00:00:00 2001 From: Sli Date: Sun, 13 Oct 2024 02:55:15 +0200 Subject: [PATCH 06/33] Add commands to easily analyze webpack outputs --- package-lock.json | 161 ++++++++++++++++++++++++++++++++++++++ package.json | 3 + webpack.analyze.config.js | 8 ++ 3 files changed, 172 insertions(+) create mode 100644 webpack.analyze.config.js diff --git a/package-lock.json b/package-lock.json index f91a3ceb..ac2d0e41 100644 --- a/package-lock.json +++ b/package-lock.json @@ -42,6 +42,7 @@ "ts-loader": "^9.5.1", "typescript": "^5.6.3", "webpack": "^5.94.0", + "webpack-bundle-analyzer": "^4.10.2", "webpack-cli": "^5.1.4" } }, @@ -2173,6 +2174,12 @@ "node": ">=14" } }, + "node_modules/@polka/url": { + "version": "1.0.0-next.28", + "resolved": "https://registry.npmjs.org/@polka/url/-/url-1.0.0-next.28.tgz", + "integrity": "sha512-8LduaNlMZGwdZ6qWrKlfa+2M4gahzFkprZiAt2TF8uS0qQgBizKXpXURqvTJ4WtmupWxaLqjRb2UCTe72mu+Aw==", + "dev": true + }, "node_modules/@sinclair/typebox": { "version": "0.27.8", "resolved": "https://registry.npmjs.org/@sinclair/typebox/-/typebox-0.27.8.tgz", @@ -2544,6 +2551,18 @@ "acorn": "^8" } }, + "node_modules/acorn-walk": { + "version": "8.3.4", + "resolved": "https://registry.npmjs.org/acorn-walk/-/acorn-walk-8.3.4.tgz", + "integrity": "sha512-ueEepnujpqee2o5aIYnvHU6C0A42MNdsIDeqy5BydrkuC5R1ZuUFnm27EeFJGoEHJQgn3uleRvmTXaJgfXbt4g==", + "dev": true, + "dependencies": { + "acorn": "^8.11.0" + }, + "engines": { + "node": ">=0.4.0" + } + }, "node_modules/ajv": { "version": "6.12.6", "resolved": "https://registry.npmjs.org/ajv/-/ajv-6.12.6.tgz", @@ -3453,6 +3472,12 @@ "cytoscape": "^3.2.0" } }, + "node_modules/debounce": { + "version": "1.2.1", + "resolved": "https://registry.npmjs.org/debounce/-/debounce-1.2.1.tgz", + "integrity": "sha512-XRRe6Glud4rd/ZGQfiV1ruXSfbvfJedlV9Y6zOlP+2K04vBYiJEte6stfFkCP03aMnY5tsipamumUjL14fofug==", + "dev": true + }, "node_modules/debug": { "version": "4.3.7", "resolved": "https://registry.npmjs.org/debug/-/debug-4.3.7.tgz", @@ -3549,6 +3574,12 @@ "url": "https://dotenvx.com" } }, + "node_modules/duplexer": { + "version": "0.1.2", + "resolved": "https://registry.npmjs.org/duplexer/-/duplexer-0.1.2.tgz", + "integrity": "sha512-jtD6YG370ZCIi/9GTaJKQxWTZD045+4R4hTk/x1UyoqadyJ9x9CgSi1RlVDQF8U2sxLLSnFkCaMihqljHIWgMg==", + "dev": true + }, "node_modules/eastasianwidth": { "version": "0.2.0", "resolved": "https://registry.npmjs.org/eastasianwidth/-/eastasianwidth-0.2.0.tgz", @@ -4060,6 +4091,21 @@ "integrity": "sha512-RbJ5/jmFcNNCcDV5o9eTnBLJ/HszWV0P73bc+Ff4nS/rJj+YaS6IGyiOL0VoBYX+l1Wrl3k63h/KrH+nhJ0XvQ==", "dev": true }, + "node_modules/gzip-size": { + "version": "6.0.0", + "resolved": "https://registry.npmjs.org/gzip-size/-/gzip-size-6.0.0.tgz", + "integrity": "sha512-ax7ZYomf6jqPTQ4+XCpUGyXKHk5WweS+e05MBO4/y3WJ5RkmPXNKvX+bx1behVILVwr6JSQvZAku021CHPXG3Q==", + "dev": true, + "dependencies": { + "duplexer": "^0.1.2" + }, + "engines": { + "node": ">=10" + }, + "funding": { + "url": "https://github.com/sponsors/sindresorhus" + } + }, "node_modules/handlebars": { "version": "4.7.8", "resolved": "https://registry.npmjs.org/handlebars/-/handlebars-4.7.8.tgz", @@ -4102,6 +4148,12 @@ "node": ">= 0.4" } }, + "node_modules/html-escaper": { + "version": "2.0.2", + "resolved": "https://registry.npmjs.org/html-escaper/-/html-escaper-2.0.2.tgz", + "integrity": "sha512-H2iMtd0I4Mt5eYiapRdIDjp+XzelXQ0tFE4JS7YFwFevXXMmOp9myNrUvCg0D6ws8iqkRPBfKHgbwig1SmlLfg==", + "dev": true + }, "node_modules/human-signals": { "version": "5.0.0", "resolved": "https://registry.npmjs.org/human-signals/-/human-signals-5.0.0.tgz", @@ -4663,6 +4715,15 @@ "ufo": "^1.5.4" } }, + "node_modules/mrmime": { + "version": "2.0.0", + "resolved": "https://registry.npmjs.org/mrmime/-/mrmime-2.0.0.tgz", + "integrity": "sha512-eu38+hdgojoyq63s+yTpN4XMBdt5l8HhMhc4VKLO9KM5caLIBvUm4thi7fFaxyTmCKeNnXZ5pAlBwCUnhA09uw==", + "dev": true, + "engines": { + "node": ">=10" + } + }, "node_modules/ms": { "version": "2.1.3", "resolved": "https://registry.npmjs.org/ms/-/ms-2.1.3.tgz", @@ -4825,6 +4886,15 @@ "url": "https://github.com/sponsors/sindresorhus" } }, + "node_modules/opener": { + "version": "1.5.2", + "resolved": "https://registry.npmjs.org/opener/-/opener-1.5.2.tgz", + "integrity": "sha512-ur5UIdyw5Y7yEj9wLzhqXiy6GZ3Mwx0yGI+5sMn2r0N0v3cKJvUmFH5yPP+WXh9e0xfyzyJX95D8l088DNFj7A==", + "dev": true, + "bin": { + "opener": "bin/opener-bin.js" + } + }, "node_modules/p-limit": { "version": "2.3.0", "resolved": "https://registry.npmjs.org/p-limit/-/p-limit-2.3.0.tgz", @@ -5757,6 +5827,20 @@ "url": "https://github.com/sponsors/isaacs" } }, + "node_modules/sirv": { + "version": "2.0.4", + "resolved": "https://registry.npmjs.org/sirv/-/sirv-2.0.4.tgz", + "integrity": "sha512-94Bdh3cC2PKrbgSOUqTiGPWVZeSiXfKOVZNJniWoqrWrRkB1CJzBU3NEbiTsPcYy1lDsANA/THzS+9WBiy5nfQ==", + "dev": true, + "dependencies": { + "@polka/url": "^1.0.0-next.24", + "mrmime": "^2.0.0", + "totalist": "^3.0.0" + }, + "engines": { + "node": ">= 10" + } + }, "node_modules/source-map": { "version": "0.6.1", "resolved": "https://registry.npmjs.org/source-map/-/source-map-0.6.1.tgz", @@ -6096,6 +6180,15 @@ "node": ">=8.0" } }, + "node_modules/totalist": { + "version": "3.0.1", + "resolved": "https://registry.npmjs.org/totalist/-/totalist-3.0.1.tgz", + "integrity": "sha512-sf4i37nQ2LBx4m3wB74y+ubopq6W/dIzXg0FDGjsYnZHVa1Da8FH853wlL2gtUhg+xJXjfk3kUZS3BRoQeoQBQ==", + "dev": true, + "engines": { + "node": ">=6" + } + }, "node_modules/ts-loader": { "version": "9.5.1", "resolved": "https://registry.npmjs.org/ts-loader/-/ts-loader-9.5.1.tgz", @@ -6321,6 +6414,53 @@ } } }, + "node_modules/webpack-bundle-analyzer": { + "version": "4.10.2", + "resolved": "https://registry.npmjs.org/webpack-bundle-analyzer/-/webpack-bundle-analyzer-4.10.2.tgz", + "integrity": "sha512-vJptkMm9pk5si4Bv922ZbKLV8UTT4zib4FPgXMhgzUny0bfDDkLXAVQs3ly3fS4/TN9ROFtb0NFrm04UXFE/Vw==", + "dev": true, + "dependencies": { + "@discoveryjs/json-ext": "0.5.7", + "acorn": "^8.0.4", + "acorn-walk": "^8.0.0", + "commander": "^7.2.0", + "debounce": "^1.2.1", + "escape-string-regexp": "^4.0.0", + "gzip-size": "^6.0.0", + "html-escaper": "^2.0.2", + "opener": "^1.5.2", + "picocolors": "^1.0.0", + "sirv": "^2.0.3", + "ws": "^7.3.1" + }, + "bin": { + "webpack-bundle-analyzer": "lib/bin/analyzer.js" + }, + "engines": { + "node": ">= 10.13.0" + } + }, + "node_modules/webpack-bundle-analyzer/node_modules/commander": { + "version": "7.2.0", + "resolved": "https://registry.npmjs.org/commander/-/commander-7.2.0.tgz", + "integrity": "sha512-QrWXB+ZQSVPmIWIhtEO9H+gwHaMGYiF5ChvoJ+K9ZGHG/sVsa6yiesAD1GC/x46sET00Xlwo1u49RVVVzvcSkw==", + "dev": true, + "engines": { + "node": ">= 10" + } + }, + "node_modules/webpack-bundle-analyzer/node_modules/escape-string-regexp": { + "version": "4.0.0", + "resolved": "https://registry.npmjs.org/escape-string-regexp/-/escape-string-regexp-4.0.0.tgz", + "integrity": "sha512-TtpcNJ3XAzx3Gq8sWRzJaVajRs0uVxA2YAkdb1jm2YkPz4G6egUFAyA3n5vtEIZefPk5Wa4UXbKuS5fKkJWdgA==", + "dev": true, + "engines": { + "node": ">=10" + }, + "funding": { + "url": "https://github.com/sponsors/sindresorhus" + } + }, "node_modules/webpack-cli": { "version": "5.1.4", "resolved": "https://registry.npmjs.org/webpack-cli/-/webpack-cli-5.1.4.tgz", @@ -6508,6 +6648,27 @@ "node": ">=8" } }, + "node_modules/ws": { + "version": "7.5.10", + "resolved": "https://registry.npmjs.org/ws/-/ws-7.5.10.tgz", + "integrity": "sha512-+dbF1tHwZpXcbOJdVOkzLDxZP1ailvSxM6ZweXTegylPny803bFhA+vqBYw4s31NSAk4S2Qz+AKXK9a4wkdjcQ==", + "dev": true, + "engines": { + "node": ">=8.3.0" + }, + "peerDependencies": { + "bufferutil": "^4.0.1", + "utf-8-validate": "^5.0.2" + }, + "peerDependenciesMeta": { + "bufferutil": { + "optional": true + }, + "utf-8-validate": { + "optional": true + } + } + }, "node_modules/yallist": { "version": "3.1.1", "resolved": "https://registry.npmjs.org/yallist/-/yallist-3.1.1.tgz", diff --git a/package.json b/package.json index 4e99f2ce..68ece814 100644 --- a/package.json +++ b/package.json @@ -7,6 +7,8 @@ "compile": "webpack --mode production", "compile-dev": "webpack --mode development", "serve": "webpack --mode development --watch", + "analyse-dev": "webpack --config webpack.analyze.config.js --mode development", + "analyse-prod": "webpack --config webpack.analyze.config.js --mode production", "check": "biome check --write" }, "keywords": [], @@ -36,6 +38,7 @@ "ts-loader": "^9.5.1", "typescript": "^5.6.3", "webpack": "^5.94.0", + "webpack-bundle-analyzer": "^4.10.2", "webpack-cli": "^5.1.4" }, "dependencies": { diff --git a/webpack.analyze.config.js b/webpack.analyze.config.js new file mode 100644 index 00000000..6e96de9d --- /dev/null +++ b/webpack.analyze.config.js @@ -0,0 +1,8 @@ +// biome-ignore lint/correctness/noUndeclaredDependencies: webpack works with commonjs +const BundleAnalyzerPlugin = require("webpack-bundle-analyzer").BundleAnalyzerPlugin; +const config = require("./webpack.config.js"); + +module.exports = { + ...config, + plugins: [...config.plugins, new BundleAnalyzerPlugin()], +}; From 40c623b202413676cb50d6767700e4a39e70b9fc Mon Sep 17 00:00:00 2001 From: Sli Date: Sun, 13 Oct 2024 03:00:20 +0200 Subject: [PATCH 07/33] Optimize select2 import --- core/static/webpack/jquery-index.js | 3 +++ core/static/webpack/utils/select2.ts | 1 - 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/core/static/webpack/jquery-index.js b/core/static/webpack/jquery-index.js index 569d26e8..7c5159fe 100644 --- a/core/static/webpack/jquery-index.js +++ b/core/static/webpack/jquery-index.js @@ -13,6 +13,9 @@ require("jquery-ui/ui/widgets/tabs.js"); require("jquery-ui/themes/base/all.css"); +// We ship select2 here, otherwise it will duplicate jquery everywhere we load it +import "select2"; + /** * Simple wrapper to solve shorten not being able on legacy pages * @param {string} selector to be passed to jQuery diff --git a/core/static/webpack/utils/select2.ts b/core/static/webpack/utils/select2.ts index a18e82bb..44058ac3 100644 --- a/core/static/webpack/utils/select2.ts +++ b/core/static/webpack/utils/select2.ts @@ -142,7 +142,6 @@ * */ -import "select2"; import type { AjaxOptions, DataFormat, From e4845b580bf11f38b3b7a5f5c76e77a1128eaf53 Mon Sep 17 00:00:00 2001 From: imperosol Date: Sun, 13 Oct 2024 11:46:03 +0200 Subject: [PATCH 08/33] fix: invoices month grouping --- core/views/user.py | 14 +++++++++++--- 1 file changed, 11 insertions(+), 3 deletions(-) diff --git a/core/views/user.py b/core/views/user.py index 286a3a92..027a7edc 100644 --- a/core/views/user.py +++ b/core/views/user.py @@ -21,9 +21,11 @@ # Place - Suite 330, Boston, MA 02111-1307, USA. # # +import itertools # This file contains all the views that concern the user model from datetime import date, timedelta +from operator import itemgetter from smtplib import SMTPException from django.conf import settings @@ -665,9 +667,15 @@ class UserAccountView(UserAccountBase): kwargs["refilling_month"] = self.expense_by_month( Refilling.objects.filter(customer=self.object.customer) ) - kwargs["invoices_month"] = self.expense_by_month( - Invoice.objects.filter(user=self.object) - ) + kwargs["invoices_month"] = [ + # the django ORM removes the `group by` clause in this query, + # so a little of post-processing is needed + {"grouped_date": key, "total": sum(i["total"] for i in group)} + for key, group in itertools.groupby( + self.expense_by_month(Invoice.objects.filter(user=self.object)), + key=itemgetter("grouped_date"), + ) + ] kwargs["etickets"] = self.object.customer.buyings.exclude(product__eticket=None) return kwargs From 15ae24f0bd31593fef7cb0eec707d06639eec8a0 Mon Sep 17 00:00:00 2001 From: imperosol Date: Sun, 13 Oct 2024 12:32:50 +0200 Subject: [PATCH 09/33] optimize: product list views --- counter/templates/counter/product_list.jinja | 24 +++++-------- counter/urls.py | 32 ++++------------- counter/views.py | 38 ++++++++++++++------ 3 files changed, 43 insertions(+), 51 deletions(-) diff --git a/counter/templates/counter/product_list.jinja b/counter/templates/counter/product_list.jinja index da815c09..959d6797 100644 --- a/counter/templates/counter/product_list.jinja +++ b/counter/templates/counter/product_list.jinja @@ -8,25 +8,17 @@ {% if current_tab == "products" %}

      {% trans %}New product{% endtrans %}

      {% endif %} - {% if product_list %} -

      {% trans %}Product list{% endtrans %}

      - {% for t in ProductType.objects.all().order_by('name') %} -

      {{ t }}

      -
        - {% for p in product_list.filter(product_type=t).all().order_by('name') %} -
      • {{ p }} ({{ p.code }})
      • - {% endfor %} -
      - {% endfor %} -

      {% trans %}Uncategorized{% endtrans %}

      +

      {% trans %}Product list{% endtrans %}

      + {%- for product_type, products in object_list -%} +

      {{ product_type or _("Uncategorized") }}

      - {% else %} + {%- else -%} {% trans %}There is no products in this website.{% endtrans %} - {% endif %} + {%- endfor -%} {% endblock %} diff --git a/counter/urls.py b/counter/urls.py index bf8eba2c..4dd12517 100644 --- a/counter/urls.py +++ b/counter/urls.py @@ -19,11 +19,7 @@ from counter.views import * urlpatterns = [ path("/", CounterMain.as_view(), name="details"), - path( - "/click//", - CounterClick.as_view(), - name="click", - ), + path("/click//", CounterClick.as_view(), name="click"), path( "/last_ops/", CounterLastOperationsView.as_view(), @@ -34,19 +30,11 @@ urlpatterns = [ CounterCashSummaryView.as_view(), name="cash_summary", ), - path( - "/activity/", - CounterActivityView.as_view(), - name="activity", - ), + path("/activity/", CounterActivityView.as_view(), name="activity"), path("/stats/", CounterStatView.as_view(), name="stats"), path("/login/", counter_login, name="login"), path("/logout/", counter_logout, name="logout"), - path( - "eticket//pdf/", - EticketPDFView.as_view(), - name="eticket_pdf", - ), + path("eticket//pdf/", EticketPDFView.as_view(), name="eticket_pdf"), path( "customer//card/add/", StudentCardFormView.as_view(), @@ -59,17 +47,11 @@ urlpatterns = [ ), path("admin//", CounterEditView.as_view(), name="admin"), path( - "admin//prop/", - CounterEditPropView.as_view(), - name="prop_admin", + "admin//prop/", CounterEditPropView.as_view(), name="prop_admin" ), path("admin/", CounterListView.as_view(), name="admin_list"), path("admin/new/", CounterCreateView.as_view(), name="new"), - path( - "admin/delete//", - CounterDeleteView.as_view(), - name="delete", - ), + path("admin/delete//", CounterDeleteView.as_view(), name="delete"), path("admin/invoices_call/", InvoiceCallView.as_view(), name="invoices_call"), path( "admin/cash_summary/list/", @@ -81,10 +63,10 @@ urlpatterns = [ CashSummaryEditView.as_view(), name="cash_summary_edit", ), - path("admin/product/list/", ProductListView.as_view(), name="product_list"), + path("admin/product/list/", ActiveProductListView.as_view(), name="product_list"), path( "admin/product/list_archived/", - ProductArchivedListView.as_view(), + ArchivedProductListView.as_view(), name="product_list_archived", ), path("admin/product/create/", ProductCreateView.as_view(), name="new_product"), diff --git a/counter/views.py b/counter/views.py index e5a64bf1..56546818 100644 --- a/counter/views.py +++ b/counter/views.py @@ -12,10 +12,12 @@ # OR WITHIN THE LOCAL FILE "LICENSE" # # +import itertools import re from datetime import datetime, timedelta from datetime import timezone as tz from http import HTTPStatus +from operator import attrgetter from typing import TYPE_CHECKING from urllib.parse import parse_qs @@ -804,25 +806,41 @@ class ProductTypeEditView(CounterAdminTabsMixin, CounterAdminMixin, UpdateView): current_tab = "products" -class ProductArchivedListView(CounterAdminTabsMixin, CounterAdminMixin, ListView): +class ProductListView(CounterAdminTabsMixin, CounterAdminMixin, ListView): + model = Product + queryset = Product.objects.annotate(type_name=F("product_type__name")) + template_name = "counter/product_list.jinja" + ordering = [ + F("product_type__priority").desc(nulls_last=True), + "product_type", + "name", + ] + + def get_context_data(self, **kwargs): + res = super().get_context_data(**kwargs) + res["object_list"] = itertools.groupby( + res["object_list"], key=attrgetter("type_name") + ) + return res + + +class ArchivedProductListView(ProductListView): """A list view for the admins.""" - model = Product - template_name = "counter/product_list.jinja" - queryset = Product.objects.filter(archived=True) - ordering = ["name"] current_tab = "archive" + def get_queryset(self): + return super().get_queryset().filter(archived=True) -class ProductListView(CounterAdminTabsMixin, CounterAdminMixin, ListView): + +class ActiveProductListView(ProductListView): """A list view for the admins.""" - model = Product - template_name = "counter/product_list.jinja" - queryset = Product.objects.filter(archived=False) - ordering = ["name"] current_tab = "products" + def get_queryset(self): + return super().get_queryset().filter(archived=False) + class ProductCreateView(CounterAdminTabsMixin, CounterAdminMixin, CreateView): """A create view for the admins.""" From 1720307c2168d4db5d7b1a696cdac0740472d167 Mon Sep 17 00:00:00 2001 From: Sli Date: Sat, 12 Oct 2024 21:01:04 +0200 Subject: [PATCH 10/33] Add biome for typescript in vscode config --- docs/tutorial/devtools.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/docs/tutorial/devtools.md b/docs/tutorial/devtools.md index b5f98098..cf8abf5b 100644 --- a/docs/tutorial/devtools.md +++ b/docs/tutorial/devtools.md @@ -190,6 +190,10 @@ que sont VsCode et Sublime Text. "[javascript]": { "editor.formatOnSave": true, "editor.defaultFormatter": "biomejs.biome" + }, + "[typescript]": { + "editor.formatOnSave": true, + "editor.defaultFormatter": "biomejs.biome" } } ``` From 361a06e5b3d0c0820894e1471f46fb3a44ee8e29 Mon Sep 17 00:00:00 2001 From: Sli Date: Sun, 13 Oct 2024 16:47:33 +0200 Subject: [PATCH 11/33] Migrate sentry to webpack --- core/static/vendored/sentry/bundle.min.js | 1 - core/static/webpack/sentry-popup-index.ts | 24 +++++ core/templates/core/500.jinja | 34 +++---- package-lock.json | 103 ++++++++++++++++++++++ package.json | 1 + sith/settings.py | 1 - sith/urls.py | 1 + 7 files changed, 146 insertions(+), 19 deletions(-) delete mode 100644 core/static/vendored/sentry/bundle.min.js create mode 100644 core/static/webpack/sentry-popup-index.ts diff --git a/core/static/vendored/sentry/bundle.min.js b/core/static/vendored/sentry/bundle.min.js deleted file mode 100644 index f44b712b..00000000 --- a/core/static/vendored/sentry/bundle.min.js +++ /dev/null @@ -1 +0,0 @@ -!function(n,e,r,t,i,o,a,c,s){for(var u=s,f=0;f-1){u&&"no"===document.scripts[f].getAttribute("data-lazy")&&(u=!1);break}var p=[];function l(n){return"e"in n}function d(n){return"p"in n}function _(n){return"f"in n}var v=[];function y(n){u&&(l(n)||d(n)||_(n)&&n.f.indexOf("capture")>-1||_(n)&&n.f.indexOf("showReportDialog")>-1)&&m(),v.push(n)}function g(){y({e:[].slice.call(arguments)})}function h(n){y({p:n})}function E(){try{n.SENTRY_SDK_SOURCE="loader";var e=n[i],o=e.init;e.init=function(i){n.removeEventListener(r,g),n.removeEventListener(t,h);var a=c;for(var s in i)Object.prototype.hasOwnProperty.call(i,s)&&(a[s]=i[s]);!function(n,e){var r=n.integrations||[];if(!Array.isArray(r))return;var t=r.map((function(n){return n.name}));n.tracesSampleRate&&-1===t.indexOf("BrowserTracing")&&(e.browserTracingIntegration?r.push(e.browserTracingIntegration({enableInp:!0})):e.BrowserTracing&&r.push(new e.BrowserTracing));(n.replaysSessionSampleRate||n.replaysOnErrorSampleRate)&&-1===t.indexOf("Replay")&&(e.replayIntegration?r.push(e.replayIntegration()):e.Replay&&r.push(new e.Replay));n.integrations=r}(a,e),o(a)},setTimeout((function(){return function(e){try{"function"==typeof n.sentryOnLoad&&(n.sentryOnLoad(),n.sentryOnLoad=void 0);for(var r=0;r { + Sentry.init({ + dsn: options.dsn, + }); + Sentry.showReportDialog({ + eventId: options.eventId, + ...(options.user ?? {}), + }); +}); diff --git a/core/templates/core/500.jinja b/core/templates/core/500.jinja index e5a4fe07..c743cca0 100644 --- a/core/templates/core/500.jinja +++ b/core/templates/core/500.jinja @@ -1,26 +1,26 @@ {% extends "core/base.jinja" %} -{% block head %} - {{ super() }} - -{% endblock head %} +{% block additional_js %} + {% if settings.SENTRY_DSN %} + + {% endif %} +{% endblock additional_js %} {% block content %}

      {% trans %}500, Server Error{% endtrans %}

      {% if settings.SENTRY_DSN %} {% endif %} {% endblock content %} diff --git a/package-lock.json b/package-lock.json index ac2d0e41..b4154374 100644 --- a/package-lock.json +++ b/package-lock.json @@ -11,6 +11,7 @@ "dependencies": { "@fortawesome/fontawesome-free": "^6.6.0", "@hey-api/client-fetch": "^0.4.0", + "@sentry/browser": "^8.34.0", "@zip.js/zip.js": "^2.7.52", "alpinejs": "^3.14.1", "cytoscape": "^3.30.2", @@ -2180,6 +2181,108 @@ "integrity": "sha512-8LduaNlMZGwdZ6qWrKlfa+2M4gahzFkprZiAt2TF8uS0qQgBizKXpXURqvTJ4WtmupWxaLqjRb2UCTe72mu+Aw==", "dev": true }, + "node_modules/@sentry-internal/browser-utils": { + "version": "8.34.0", + "resolved": "https://registry.npmjs.org/@sentry-internal/browser-utils/-/browser-utils-8.34.0.tgz", + "integrity": "sha512-4AcYOzPzD1tL5eSRQ/GpKv5enquZf4dMVUez99/Bh3va8qiJrNP55AcM7UzZ7WZLTqKygIYruJTU5Zu2SpEAPQ==", + "dependencies": { + "@sentry/core": "8.34.0", + "@sentry/types": "8.34.0", + "@sentry/utils": "8.34.0" + }, + "engines": { + "node": ">=14.18" + } + }, + "node_modules/@sentry-internal/feedback": { + "version": "8.34.0", + "resolved": "https://registry.npmjs.org/@sentry-internal/feedback/-/feedback-8.34.0.tgz", + "integrity": "sha512-aYSM2KPUs0FLPxxbJCFSwCYG70VMzlT04xepD1Y/tTlPPOja/02tSv2tyOdZbv8Uw7xslZs3/8Lhj74oYcTBxw==", + "dependencies": { + "@sentry/core": "8.34.0", + "@sentry/types": "8.34.0", + "@sentry/utils": "8.34.0" + }, + "engines": { + "node": ">=14.18" + } + }, + "node_modules/@sentry-internal/replay": { + "version": "8.34.0", + "resolved": "https://registry.npmjs.org/@sentry-internal/replay/-/replay-8.34.0.tgz", + "integrity": "sha512-EoMh9NYljNewZK1quY23YILgtNdGgrkzJ9TPsj6jXUG0LZ0Q7N7eFWd0xOEDBvFxrmI3cSXF1i4d1sBb+eyKRw==", + "dependencies": { + "@sentry-internal/browser-utils": "8.34.0", + "@sentry/core": "8.34.0", + "@sentry/types": "8.34.0", + "@sentry/utils": "8.34.0" + }, + "engines": { + "node": ">=14.18" + } + }, + "node_modules/@sentry-internal/replay-canvas": { + "version": "8.34.0", + "resolved": "https://registry.npmjs.org/@sentry-internal/replay-canvas/-/replay-canvas-8.34.0.tgz", + "integrity": "sha512-x8KhZcCDpbKHqFOykYXiamX6x0LRxv6N1OJHoH+XCrMtiDBZr4Yo30d/MaS6rjmKGMtSRij30v+Uq+YWIgxUrg==", + "dependencies": { + "@sentry-internal/replay": "8.34.0", + "@sentry/core": "8.34.0", + "@sentry/types": "8.34.0", + "@sentry/utils": "8.34.0" + }, + "engines": { + "node": ">=14.18" + } + }, + "node_modules/@sentry/browser": { + "version": "8.34.0", + "resolved": "https://registry.npmjs.org/@sentry/browser/-/browser-8.34.0.tgz", + "integrity": "sha512-3HHG2NXxzHq1lVmDy2uRjYjGNf9NsJsTPlOC70vbQdOb+S49EdH/XMPy+J3ruIoyv6Cu0LwvA6bMOM6rHZOgNQ==", + "dependencies": { + "@sentry-internal/browser-utils": "8.34.0", + "@sentry-internal/feedback": "8.34.0", + "@sentry-internal/replay": "8.34.0", + "@sentry-internal/replay-canvas": "8.34.0", + "@sentry/core": "8.34.0", + "@sentry/types": "8.34.0", + "@sentry/utils": "8.34.0" + }, + "engines": { + "node": ">=14.18" + } + }, + "node_modules/@sentry/core": { + "version": "8.34.0", + "resolved": "https://registry.npmjs.org/@sentry/core/-/core-8.34.0.tgz", + "integrity": "sha512-adrXCTK/zsg5pJ67lgtZqdqHvyx6etMjQW3P82NgWdj83c8fb+zH+K79Z47pD4zQjX0ou2Ws5nwwi4wJbz4bfA==", + "dependencies": { + "@sentry/types": "8.34.0", + "@sentry/utils": "8.34.0" + }, + "engines": { + "node": ">=14.18" + } + }, + "node_modules/@sentry/types": { + "version": "8.34.0", + "resolved": "https://registry.npmjs.org/@sentry/types/-/types-8.34.0.tgz", + "integrity": "sha512-zLRc60CzohGCo6zNsNeQ9JF3SiEeRE4aDCP9fDDdIVCOKovS+mn1rtSip0qd0Vp2fidOu0+2yY0ALCz1A3PJSQ==", + "engines": { + "node": ">=14.18" + } + }, + "node_modules/@sentry/utils": { + "version": "8.34.0", + "resolved": "https://registry.npmjs.org/@sentry/utils/-/utils-8.34.0.tgz", + "integrity": "sha512-W1KoRlFUjprlh3t86DZPFxLfM6mzjRzshVfMY7vRlJFymBelJsnJ3A1lPeBZM9nCraOSiw6GtOWu6k5BAkiGIg==", + "dependencies": { + "@sentry/types": "8.34.0" + }, + "engines": { + "node": ">=14.18" + } + }, "node_modules/@sinclair/typebox": { "version": "0.27.8", "resolved": "https://registry.npmjs.org/@sinclair/typebox/-/typebox-0.27.8.tgz", diff --git a/package.json b/package.json index 68ece814..55f081e6 100644 --- a/package.json +++ b/package.json @@ -44,6 +44,7 @@ "dependencies": { "@fortawesome/fontawesome-free": "^6.6.0", "@hey-api/client-fetch": "^0.4.0", + "@sentry/browser": "^8.34.0", "@zip.js/zip.js": "^2.7.52", "alpinejs": "^3.14.1", "cytoscape": "^3.30.2", diff --git a/sith/settings.py b/sith/settings.py index 73412a47..1a74a018 100644 --- a/sith/settings.py +++ b/sith/settings.py @@ -750,7 +750,6 @@ if SENTRY_DSN: SITH_FRONT_DEP_VERSIONS = { "https://github.com/chartjs/Chart.js/": "2.6.0", - "https://github.com/getsentry/sentry-javascript/": "8.26.0", "https://github.com/mrdoob/three.js/": "r148", "https://github.com/vasturiano/three-spritetext": "1.6.5", "https://github.com/vasturiano/3d-force-graph/": "1.70.19", diff --git a/sith/urls.py b/sith/urls.py index 2befa281..5729db7d 100644 --- a/sith/urls.py +++ b/sith/urls.py @@ -71,6 +71,7 @@ if settings.DEBUG: urlpatterns += [path("__debug__/", include(debug_toolbar.urls))] +if settings.SENTRY_ENV == "development": """Sentry debug endpoint This function always crash and allows us to test From 9609a7615ba0c60e59c92a8578d44840126253de Mon Sep 17 00:00:00 2001 From: Sli Date: Sun, 13 Oct 2024 15:52:54 +0200 Subject: [PATCH 12/33] Don't apply js minification to webpack generated files --- staticfiles/processors.py | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/staticfiles/processors.py b/staticfiles/processors.py index dd5b73c1..abe4b580 100644 --- a/staticfiles/processors.py +++ b/staticfiles/processors.py @@ -66,7 +66,10 @@ class JS: @staticmethod def minify(): to_exec = [ - p for p in settings.STATIC_ROOT.rglob("*.js") if ".min" not in p.suffixes + p + for p in settings.STATIC_ROOT.rglob("*.js") + if ".min" not in p.suffixes + and (settings.STATIC_ROOT / "webpack") not in p.parents ] for path in to_exec: p = path.resolve() From cdf9519a9f50418245f01f21c8c7a593430c76cf Mon Sep 17 00:00:00 2001 From: Sli Date: Sun, 13 Oct 2024 18:13:10 +0200 Subject: [PATCH 13/33] Port galaxy to webpack --- galaxy/static/galaxy/js/3d-force-graph.min.js | 5 - galaxy/static/galaxy/js/d3-force-3d.min.js | 2 - .../static/galaxy/js/three-spritetext.min.js | 2 - galaxy/static/galaxy/js/three.min.js | 6 - galaxy/static/webpack/galaxy/galaxy-index.js | 138 ++++++++ galaxy/templates/galaxy/user.jinja | 112 +----- galaxy/tests.py | 2 +- package-lock.json | 322 +++++++++++++++++- package.json | 6 +- sith/settings.py | 4 - 10 files changed, 474 insertions(+), 125 deletions(-) delete mode 100644 galaxy/static/galaxy/js/3d-force-graph.min.js delete mode 100644 galaxy/static/galaxy/js/d3-force-3d.min.js delete mode 100644 galaxy/static/galaxy/js/three-spritetext.min.js delete mode 100644 galaxy/static/galaxy/js/three.min.js create mode 100644 galaxy/static/webpack/galaxy/galaxy-index.js diff --git a/galaxy/static/galaxy/js/3d-force-graph.min.js b/galaxy/static/galaxy/js/3d-force-graph.min.js deleted file mode 100644 index fef0d61b..00000000 --- a/galaxy/static/galaxy/js/3d-force-graph.min.js +++ /dev/null @@ -1,5 +0,0 @@ -// Version 1.70.19 3d-force-graph - https://github.com/vasturiano/3d-force-graph -!function(t,e){"object"==typeof exports&&"undefined"!=typeof module?module.exports=e():"function"==typeof define&&define.amd?define(e):(t="undefined"!=typeof globalThis?globalThis:t||self).ForceGraph3D=e()}(this,(function(){"use strict";function t(t,e){var n=Object.keys(t);if(Object.getOwnPropertySymbols){var i=Object.getOwnPropertySymbols(t);e&&(i=i.filter((function(e){return Object.getOwnPropertyDescriptor(t,e).enumerable}))),n.push.apply(n,i)}return n}function e(e){for(var i=1;it.length)&&(e=t.length);for(var n=0,i=new 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this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(t){return this.x*t.x+this.y*t.y}cross(t){return this.x*t.y-this.y*t.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y;return e*e+n*n}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this}equals(t){return t.x===this.x&&t.y===this.y}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this}rotateAround(t,e){const n=Math.cos(e),i=Math.sin(e),r=this.x-t.x,a=this.y-t.y;return this.x=r*n-a*i+t.x,this.y=r*i+a*n+t.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class Q{constructor(){Q.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1]}set(t,e,n,i,r,a,o,s,l){const c=this.elements;return c[0]=t,c[1]=i,c[2]=o,c[3]=e,c[4]=r,c[5]=s,c[6]=n,c[7]=a,c[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],this}extractBasis(t,e,n){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,a=n[0],o=n[3],s=n[6],l=n[1],c=n[4],u=n[7],h=n[2],d=n[5],p=n[8],f=i[0],m=i[3],g=i[6],v=i[1],_=i[4],y=i[7],x=i[2],b=i[5],w=i[8];return r[0]=a*f+o*v+s*x,r[3]=a*m+o*_+s*b,r[6]=a*g+o*y+s*w,r[1]=l*f+c*v+u*x,r[4]=l*m+c*_+u*b,r[7]=l*g+c*y+u*w,r[2]=h*f+d*v+p*x,r[5]=h*m+d*_+p*b,r[8]=h*g+d*y+p*w,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],a=t[4],o=t[5],s=t[6],l=t[7],c=t[8];return e*a*c-e*o*l-n*r*c+n*o*s+i*r*l-i*a*s}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],a=t[4],o=t[5],s=t[6],l=t[7],c=t[8],u=c*a-o*l,h=o*s-c*r,d=l*r-a*s,p=e*u+n*h+i*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const f=1/p;return t[0]=u*f,t[1]=(i*l-c*n)*f,t[2]=(o*n-i*a)*f,t[3]=h*f,t[4]=(c*e-i*s)*f,t[5]=(i*r-o*e)*f,t[6]=d*f,t[7]=(n*s-l*e)*f,t[8]=(a*e-n*r)*f,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).invert().transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,n,i,r,a,o){const s=Math.cos(r),l=Math.sin(r);return this.set(n*s,n*l,-n*(s*a+l*o)+a+t,-i*l,i*s,-i*(-l*a+s*o)+o+e,0,0,1),this}scale(t,e){return this.premultiply(tt.makeScale(t,e)),this}rotate(t){return this.premultiply(tt.makeRotation(-t)),this}translate(t,e){return this.premultiply(tt.makeTranslation(t,e)),this}makeTranslation(t,e){return this.set(1,0,t,0,1,e,0,0,1),this}makeRotation(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,n,e,0,0,0,1),this}makeScale(t,e){return this.set(t,0,0,0,e,0,0,0,1),this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<9;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<9;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t}clone(){return(new this.constructor).fromArray(this.elements)}}const tt=new Q;function et(t){for(let e=t.length-1;e>=0;--e)if(t[e]>=65535)return!0;return!1}function nt(t){return document.createElementNS("http://www.w3.org/1999/xhtml",t)}function it(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function rt(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}const at={[N]:{[z]:it},[z]:{[N]:rt}},ot={legacyMode:!0,get workingColorSpace(){return z},set workingColorSpace(t){console.warn("THREE.ColorManagement: .workingColorSpace is readonly.")},convert:function(t,e,n){if(this.legacyMode||e===n||!e||!n)return t;if(at[e]&&void 0!==at[e][n]){const i=at[e][n];return t.r=i(t.r),t.g=i(t.g),t.b=i(t.b),t}throw new Error("Unsupported color space conversion.")},fromWorkingColorSpace:function(t,e){return this.convert(t,this.workingColorSpace,e)},toWorkingColorSpace:function(t,e){return this.convert(t,e,this.workingColorSpace)}},st={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},lt={r:0,g:0,b:0},ct={h:0,s:0,l:0},ut={h:0,s:0,l:0};function ht(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+6*(e-t)*n:n<.5?e:n<2/3?t+6*(e-t)*(2/3-n):t}function dt(t,e){return e.r=t.r,e.g=t.g,e.b=t.b,e}class pt{constructor(t,e,n){return this.isColor=!0,this.r=1,this.g=1,this.b=1,void 0===e&&void 0===n?this.set(t):this.setRGB(t,e,n)}set(t){return t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t),this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t,e=N){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,ot.toWorkingColorSpace(this,e),this}setRGB(t,e,n,i=ot.workingColorSpace){return this.r=t,this.g=e,this.b=n,ot.toWorkingColorSpace(this,i),this}setHSL(t,e,n,i=ot.workingColorSpace){if(t=function(t,e){return(t%e+e)%e}(t,1),e=q(e,0,1),n=q(n,0,1),0===e)this.r=this.g=this.b=n;else{const i=n<=.5?n*(1+e):n+e-n*e,r=2*n-i;this.r=ht(r,i,t+1/3),this.g=ht(r,i,t),this.b=ht(r,i,t-1/3)}return ot.toWorkingColorSpace(this,i),this}setStyle(t,e=N){function n(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}let i;if(i=/^((?:rgb|hsl)a?)\(([^\)]*)\)/.exec(t)){let t;const r=i[1],a=i[2];switch(r){case"rgb":case"rgba":if(t=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return this.r=Math.min(255,parseInt(t[1],10))/255,this.g=Math.min(255,parseInt(t[2],10))/255,this.b=Math.min(255,parseInt(t[3],10))/255,ot.toWorkingColorSpace(this,e),n(t[4]),this;if(t=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return this.r=Math.min(100,parseInt(t[1],10))/100,this.g=Math.min(100,parseInt(t[2],10))/100,this.b=Math.min(100,parseInt(t[3],10))/100,ot.toWorkingColorSpace(this,e),n(t[4]),this;break;case"hsl":case"hsla":if(t=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a)){const i=parseFloat(t[1])/360,r=parseFloat(t[2])/100,a=parseFloat(t[3])/100;return n(t[4]),this.setHSL(i,r,a,e)}}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(t)){const t=i[1],n=t.length;if(3===n)return this.r=parseInt(t.charAt(0)+t.charAt(0),16)/255,this.g=parseInt(t.charAt(1)+t.charAt(1),16)/255,this.b=parseInt(t.charAt(2)+t.charAt(2),16)/255,ot.toWorkingColorSpace(this,e),this;if(6===n)return this.r=parseInt(t.charAt(0)+t.charAt(1),16)/255,this.g=parseInt(t.charAt(2)+t.charAt(3),16)/255,this.b=parseInt(t.charAt(4)+t.charAt(5),16)/255,ot.toWorkingColorSpace(this,e),this}return t&&t.length>0?this.setColorName(t,e):this}setColorName(t,e=N){const n=st[t.toLowerCase()];return void 0!==n?this.setHex(n,e):console.warn("THREE.Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=it(t.r),this.g=it(t.g),this.b=it(t.b),this}copyLinearToSRGB(t){return this.r=rt(t.r),this.g=rt(t.g),this.b=rt(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(t=N){return ot.fromWorkingColorSpace(dt(this,lt),t),q(255*lt.r,0,255)<<16^q(255*lt.g,0,255)<<8^q(255*lt.b,0,255)<<0}getHexString(t=N){return("000000"+this.getHex(t).toString(16)).slice(-6)}getHSL(t,e=ot.workingColorSpace){ot.fromWorkingColorSpace(dt(this,lt),e);const n=lt.r,i=lt.g,r=lt.b,a=Math.max(n,i,r),o=Math.min(n,i,r);let s,l;const c=(o+a)/2;if(o===a)s=0,l=0;else{const t=a-o;switch(l=c<=.5?t/(a+o):t/(2-a-o),a){case n:s=(i-r)/t+(i2048||e.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",t),e.toDataURL("image/jpeg",.6)):e.toDataURL("image/png")}static sRGBToLinear(t){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const e=nt("canvas");e.width=t.width,e.height=t.height;const n=e.getContext("2d");n.drawImage(t,0,0,t.width,t.height);const i=n.getImageData(0,0,t.width,t.height),r=i.data;for(let t=0;t0&&(n.userData=this.userData),e||(t.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(300!==this.mapping)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case m:t.x=t.x-Math.floor(t.x);break;case g:t.x=t.x<0?0:1;break;case v:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case m:t.y=t.y-Math.floor(t.y);break;case g:t.y=t.y<0?0:1;break;case v:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&(this.version++,this.source.needsUpdate=!0)}}yt.DEFAULT_IMAGE=null,yt.DEFAULT_MAPPING=300,yt.DEFAULT_ANISOTROPY=1;class xt{constructor(t=0,e=0,n=0,i=1){xt.prototype.isVector4=!0,this.x=t,this.y=e,this.z=n,this.w=i}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=this.w,a=t.elements;return this.x=a[0]*e+a[4]*n+a[8]*i+a[12]*r,this.y=a[1]*e+a[5]*n+a[9]*i+a[13]*r,this.z=a[2]*e+a[6]*n+a[10]*i+a[14]*r,this.w=a[3]*e+a[7]*n+a[11]*i+a[15]*r,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,n,i,r;const a=.01,o=.1,s=t.elements,l=s[0],c=s[4],u=s[8],h=s[1],d=s[5],p=s[9],f=s[2],m=s[6],g=s[10];if(Math.abs(c-h)s&&t>v?tv?s=0?1:-1,i=1-e*e;if(i>Number.EPSILON){const r=Math.sqrt(i),a=Math.atan2(r,e*n);t=Math.sin(t*a)/r,o=Math.sin(o*a)/r}const r=o*n;if(s=s*t+h*r,l=l*t+d*r,c=c*t+p*r,u=u*t+f*r,t===1-o){const t=1/Math.sqrt(s*s+l*l+c*c+u*u);s*=t,l*=t,c*=t,u*=t}}t[e]=s,t[e+1]=l,t[e+2]=c,t[e+3]=u}static multiplyQuaternionsFlat(t,e,n,i,r,a){const o=n[i],s=n[i+1],l=n[i+2],c=n[i+3],u=r[a],h=r[a+1],d=r[a+2],p=r[a+3];return t[e]=o*p+c*u+s*d-l*h,t[e+1]=s*p+c*h+l*u-o*d,t[e+2]=l*p+c*d+o*h-s*u,t[e+3]=c*p-o*u-s*h-l*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e){const n=t._x,i=t._y,r=t._z,a=t._order,o=Math.cos,s=Math.sin,l=o(n/2),c=o(i/2),u=o(r/2),h=s(n/2),d=s(i/2),p=s(r/2);switch(a){case"XYZ":this._x=h*c*u+l*d*p,this._y=l*d*u-h*c*p,this._z=l*c*p+h*d*u,this._w=l*c*u-h*d*p;break;case"YXZ":this._x=h*c*u+l*d*p,this._y=l*d*u-h*c*p,this._z=l*c*p-h*d*u,this._w=l*c*u+h*d*p;break;case"ZXY":this._x=h*c*u-l*d*p,this._y=l*d*u+h*c*p,this._z=l*c*p+h*d*u,this._w=l*c*u-h*d*p;break;case"ZYX":this._x=h*c*u-l*d*p,this._y=l*d*u+h*c*p,this._z=l*c*p-h*d*u,this._w=l*c*u+h*d*p;break;case"YZX":this._x=h*c*u+l*d*p,this._y=l*d*u+h*c*p,this._z=l*c*p-h*d*u,this._w=l*c*u-h*d*p;break;case"XZY":this._x=h*c*u-l*d*p,this._y=l*d*u-h*c*p,this._z=l*c*p+h*d*u,this._w=l*c*u+h*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+a)}return!1!==e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const n=e/2,i=Math.sin(n);return this._x=t.x*i,this._y=t.y*i,this._z=t.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,n=e[0],i=e[4],r=e[8],a=e[1],o=e[5],s=e[9],l=e[2],c=e[6],u=e[10],h=n+o+u;if(h>0){const t=.5/Math.sqrt(h+1);this._w=.25/t,this._x=(c-s)*t,this._y=(r-l)*t,this._z=(a-i)*t}else if(n>o&&n>u){const t=2*Math.sqrt(1+n-o-u);this._w=(c-s)/t,this._x=.25*t,this._y=(i+a)/t,this._z=(r+l)/t}else if(o>u){const t=2*Math.sqrt(1+o-n-u);this._w=(r-l)/t,this._x=(i+a)/t,this._y=.25*t,this._z=(s+c)/t}else{const t=2*Math.sqrt(1+u-n-o);this._w=(a-i)/t,this._x=(r+l)/t,this._y=(s+c)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let n=t.dot(e)+1;return nMath.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(q(this.dot(t),-1,1)))}rotateTowards(t,e){const n=this.angleTo(t);if(0===n)return this;const i=Math.min(1,e/n);return this.slerp(t,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t){return this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const n=t._x,i=t._y,r=t._z,a=t._w,o=e._x,s=e._y,l=e._z,c=e._w;return this._x=n*c+a*o+i*l-r*s,this._y=i*c+a*s+r*o-n*l,this._z=r*c+a*l+n*s-i*o,this._w=a*c-n*o-i*s-r*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const n=this._x,i=this._y,r=this._z,a=this._w;let o=a*t._w+n*t._x+i*t._y+r*t._z;if(o<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,o=-o):this.copy(t),o>=1)return this._w=a,this._x=n,this._y=i,this._z=r,this;const s=1-o*o;if(s<=Number.EPSILON){const t=1-e;return this._w=t*a+e*this._w,this._x=t*n+e*this._x,this._y=t*i+e*this._y,this._z=t*r+e*this._z,this.normalize(),this._onChangeCallback(),this}const l=Math.sqrt(s),c=Math.atan2(l,o),u=Math.sin((1-e)*c)/l,h=Math.sin(e*c)/l;return this._w=a*u+this._w*h,this._x=n*u+this._x*h,this._y=i*u+this._y*h,this._z=r*u+this._z*h,this._onChangeCallback(),this}slerpQuaternions(t,e,n){return this.copy(t).slerp(e,n)}random(){const t=Math.random(),e=Math.sqrt(1-t),n=Math.sqrt(t),i=2*Math.PI*Math.random(),r=2*Math.PI*Math.random();return this.set(e*Math.cos(i),n*Math.sin(r),n*Math.cos(r),e*Math.sin(i))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Et{constructor(t=0,e=0,n=0){Et.prototype.isVector3=!0,this.x=t,this.y=e,this.z=n}set(t,e,n){return void 0===n&&(n=this.z),this.x=t,this.y=e,this.z=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return this.applyQuaternion(At.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(At.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[3]*n+r[6]*i,this.y=r[1]*e+r[4]*n+r[7]*i,this.z=r[2]*e+r[5]*n+r[8]*i,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=t.elements,a=1/(r[3]*e+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*e+r[4]*n+r[8]*i+r[12])*a,this.y=(r[1]*e+r[5]*n+r[9]*i+r[13])*a,this.z=(r[2]*e+r[6]*n+r[10]*i+r[14])*a,this}applyQuaternion(t){const e=this.x,n=this.y,i=this.z,r=t.x,a=t.y,o=t.z,s=t.w,l=s*e+a*i-o*n,c=s*n+o*e-r*i,u=s*i+r*n-a*e,h=-r*e-a*n-o*i;return this.x=l*s+h*-r+c*-o-u*-a,this.y=c*s+h*-a+u*-r-l*-o,this.z=u*s+h*-o+l*-a-c*-r,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[4]*n+r[8]*i,this.y=r[1]*e+r[5]*n+r[9]*i,this.z=r[2]*e+r[6]*n+r[10]*i,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this}cross(t){return this.crossVectors(this,t)}crossVectors(t,e){const n=t.x,i=t.y,r=t.z,a=e.x,o=e.y,s=e.z;return this.x=i*s-r*o,this.y=r*a-n*s,this.z=n*o-i*a,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const n=t.dot(this)/e;return this.copy(t).multiplyScalar(n)}projectOnPlane(t){return Tt.copy(this).projectOnVector(t),this.sub(Tt)}reflect(t){return this.sub(Tt.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(q(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y,i=this.z-t.z;return e*e+n*n+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,n){const i=Math.sin(e)*t;return this.x=i*Math.sin(n),this.y=Math.cos(e)*t,this.z=i*Math.cos(n),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),i=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=i,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const t=2*(Math.random()-.5),e=Math.random()*Math.PI*2,n=Math.sqrt(1-t**2);return this.x=n*Math.cos(e),this.y=n*Math.sin(e),this.z=t,this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const Tt=new Et,At=new St;class Ct{constructor(t=new Et(1/0,1/0,1/0),e=new Et(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){let e=1/0,n=1/0,i=1/0,r=-1/0,a=-1/0,o=-1/0;for(let s=0,l=t.length;sr&&(r=l),c>a&&(a=c),u>o&&(o=u)}return this.min.set(e,n,i),this.max.set(r,a,o),this}setFromBufferAttribute(t){let e=1/0,n=1/0,i=1/0,r=-1/0,a=-1/0,o=-1/0;for(let s=0,l=t.count;sr&&(r=l),c>a&&(a=c),u>o&&(o=u)}return this.min.set(e,n,i),this.max.set(r,a,o),this}setFromPoints(t){this.makeEmpty();for(let e=0,n=t.length;ethis.max.x||t.ythis.max.y||t.zthis.max.z)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return!(t.max.xthis.max.x||t.max.ythis.max.y||t.max.zthis.max.z)}intersectsSphere(t){return this.clampPoint(t.center,Pt),Pt.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(Ut),Ft.subVectors(this.max,Ut),Dt.subVectors(t.a,Ut),Ot.subVectors(t.b,Ut),It.subVectors(t.c,Ut),kt.subVectors(Ot,Dt),Nt.subVectors(It,Ot),zt.subVectors(Dt,It);let e=[0,-kt.z,kt.y,0,-Nt.z,Nt.y,0,-zt.z,zt.y,kt.z,0,-kt.x,Nt.z,0,-Nt.x,zt.z,0,-zt.x,-kt.y,kt.x,0,-Nt.y,Nt.x,0,-zt.y,zt.x,0];return!!Gt(e,Dt,Ot,It,Ft)&&(e=[1,0,0,0,1,0,0,0,1],!!Gt(e,Dt,Ot,It,Ft)&&(Bt.crossVectors(kt,Nt),e=[Bt.x,Bt.y,Bt.z],Gt(e,Dt,Ot,It,Ft)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return Pt.copy(t).clamp(this.min,this.max).sub(t).length()}getBoundingSphere(t){return this.getCenter(t.center),t.radius=.5*this.getSize(Pt).length(),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(Lt[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),Lt[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),Lt[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),Lt[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),Lt[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),Lt[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),Lt[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),Lt[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(Lt)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}const Lt=[new Et,new Et,new Et,new Et,new Et,new Et,new Et,new Et],Pt=new Et,Rt=new Ct,Dt=new Et,Ot=new Et,It=new Et,kt=new Et,Nt=new Et,zt=new Et,Ut=new Et,Ft=new Et,Bt=new Et,jt=new Et;function Gt(t,e,n,i,r){for(let a=0,o=t.length-3;a<=o;a+=3){jt.fromArray(t,a);const o=r.x*Math.abs(jt.x)+r.y*Math.abs(jt.y)+r.z*Math.abs(jt.z),s=e.dot(jt),l=n.dot(jt),c=i.dot(jt);if(Math.max(-Math.max(s,l,c),Math.min(s,l,c))>o)return!1}return!0}const Ht=new Ct,Vt=new Et,Wt=new Et;class qt{constructor(t=new Et,e=-1){this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const n=this.center;void 0!==e?n.copy(e):Ht.setFromPoints(t).getCenter(n);let i=0;for(let e=0,r=t.length;ethis.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){if(this.isEmpty())return this.center.copy(t),this.radius=0,this;Vt.subVectors(t,this.center);const e=Vt.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),n=.5*(t-this.radius);this.center.addScaledVector(Vt,n/t),this.radius+=n}return this}union(t){return t.isEmpty()?this:this.isEmpty()?(this.copy(t),this):(!0===this.center.equals(t.center)?this.radius=Math.max(this.radius,t.radius):(Wt.subVectors(t.center,this.center).setLength(t.radius),this.expandByPoint(Vt.copy(t.center).add(Wt)),this.expandByPoint(Vt.copy(t.center).sub(Wt))),this)}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const Xt=new Et,Yt=new Et,$t=new Et,Zt=new Et,Jt=new Et,Kt=new Et,Qt=new Et;class te{constructor(t=new Et,e=new Et(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.direction).multiplyScalar(t).add(this.origin)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,Xt)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.direction).multiplyScalar(n).add(this.origin)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=Xt.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(Xt.copy(this.direction).multiplyScalar(e).add(this.origin),Xt.distanceToSquared(t))}distanceSqToSegment(t,e,n,i){Yt.copy(t).add(e).multiplyScalar(.5),$t.copy(e).sub(t).normalize(),Zt.copy(this.origin).sub(Yt);const r=.5*t.distanceTo(e),a=-this.direction.dot($t),o=Zt.dot(this.direction),s=-Zt.dot($t),l=Zt.lengthSq(),c=Math.abs(1-a*a);let u,h,d,p;if(c>0)if(u=a*s-o,h=a*o-s,p=r*c,u>=0)if(h>=-p)if(h<=p){const t=1/c;u*=t,h*=t,d=u*(u+a*h+2*o)+h*(a*u+h+2*s)+l}else h=r,u=Math.max(0,-(a*h+o)),d=-u*u+h*(h+2*s)+l;else h=-r,u=Math.max(0,-(a*h+o)),d=-u*u+h*(h+2*s)+l;else h<=-p?(u=Math.max(0,-(-a*r+o)),h=u>0?-r:Math.min(Math.max(-r,-s),r),d=-u*u+h*(h+2*s)+l):h<=p?(u=0,h=Math.min(Math.max(-r,-s),r),d=h*(h+2*s)+l):(u=Math.max(0,-(a*r+o)),h=u>0?r:Math.min(Math.max(-r,-s),r),d=-u*u+h*(h+2*s)+l);else h=a>0?-r:r,u=Math.max(0,-(a*h+o)),d=-u*u+h*(h+2*s)+l;return n&&n.copy(this.direction).multiplyScalar(u).add(this.origin),i&&i.copy($t).multiplyScalar(h).add(Yt),d}intersectSphere(t,e){Xt.subVectors(t.center,this.origin);const n=Xt.dot(this.direction),i=Xt.dot(Xt)-n*n,r=t.radius*t.radius;if(i>r)return null;const a=Math.sqrt(r-i),o=n-a,s=n+a;return o<0&&s<0?null:o<0?this.at(s,e):this.at(o,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null}intersectPlane(t,e){const n=this.distanceToPlane(t);return null===n?null:this.at(n,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let n,i,r,a,o,s;const l=1/this.direction.x,c=1/this.direction.y,u=1/this.direction.z,h=this.origin;return l>=0?(n=(t.min.x-h.x)*l,i=(t.max.x-h.x)*l):(n=(t.max.x-h.x)*l,i=(t.min.x-h.x)*l),c>=0?(r=(t.min.y-h.y)*c,a=(t.max.y-h.y)*c):(r=(t.max.y-h.y)*c,a=(t.min.y-h.y)*c),n>a||r>i?null:((r>n||isNaN(n))&&(n=r),(a=0?(o=(t.min.z-h.z)*u,s=(t.max.z-h.z)*u):(o=(t.max.z-h.z)*u,s=(t.min.z-h.z)*u),n>s||o>i?null:((o>n||n!=n)&&(n=o),(s=0?n:i,e)))}intersectsBox(t){return null!==this.intersectBox(t,Xt)}intersectTriangle(t,e,n,i,r){Jt.subVectors(e,t),Kt.subVectors(n,t),Qt.crossVectors(Jt,Kt);let a,o=this.direction.dot(Qt);if(o>0){if(i)return null;a=1}else{if(!(o<0))return null;a=-1,o=-o}Zt.subVectors(this.origin,t);const s=a*this.direction.dot(Kt.crossVectors(Zt,Kt));if(s<0)return null;const l=a*this.direction.dot(Jt.cross(Zt));if(l<0)return null;if(s+l>o)return null;const c=-a*Zt.dot(Qt);return c<0?null:this.at(c/o,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class ee{constructor(){ee.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}set(t,e,n,i,r,a,o,s,l,c,u,h,d,p,f,m){const g=this.elements;return g[0]=t,g[4]=e,g[8]=n,g[12]=i,g[1]=r,g[5]=a,g[9]=o,g[13]=s,g[2]=l,g[6]=c,g[10]=u,g[14]=h,g[3]=d,g[7]=p,g[11]=f,g[15]=m,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new ee).fromArray(this.elements)}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this}copyPosition(t){const e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,n=t.elements,i=1/ne.setFromMatrixColumn(t,0).length(),r=1/ne.setFromMatrixColumn(t,1).length(),a=1/ne.setFromMatrixColumn(t,2).length();return e[0]=n[0]*i,e[1]=n[1]*i,e[2]=n[2]*i,e[3]=0,e[4]=n[4]*r,e[5]=n[5]*r,e[6]=n[6]*r,e[7]=0,e[8]=n[8]*a,e[9]=n[9]*a,e[10]=n[10]*a,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){const e=this.elements,n=t.x,i=t.y,r=t.z,a=Math.cos(n),o=Math.sin(n),s=Math.cos(i),l=Math.sin(i),c=Math.cos(r),u=Math.sin(r);if("XYZ"===t.order){const t=a*c,n=a*u,i=o*c,r=o*u;e[0]=s*c,e[4]=-s*u,e[8]=l,e[1]=n+i*l,e[5]=t-r*l,e[9]=-o*s,e[2]=r-t*l,e[6]=i+n*l,e[10]=a*s}else if("YXZ"===t.order){const t=s*c,n=s*u,i=l*c,r=l*u;e[0]=t+r*o,e[4]=i*o-n,e[8]=a*l,e[1]=a*u,e[5]=a*c,e[9]=-o,e[2]=n*o-i,e[6]=r+t*o,e[10]=a*s}else if("ZXY"===t.order){const t=s*c,n=s*u,i=l*c,r=l*u;e[0]=t-r*o,e[4]=-a*u,e[8]=i+n*o,e[1]=n+i*o,e[5]=a*c,e[9]=r-t*o,e[2]=-a*l,e[6]=o,e[10]=a*s}else if("ZYX"===t.order){const t=a*c,n=a*u,i=o*c,r=o*u;e[0]=s*c,e[4]=i*l-n,e[8]=t*l+r,e[1]=s*u,e[5]=r*l+t,e[9]=n*l-i,e[2]=-l,e[6]=o*s,e[10]=a*s}else if("YZX"===t.order){const t=a*s,n=a*l,i=o*s,r=o*l;e[0]=s*c,e[4]=r-t*u,e[8]=i*u+n,e[1]=u,e[5]=a*c,e[9]=-o*c,e[2]=-l*c,e[6]=n*u+i,e[10]=t-r*u}else if("XZY"===t.order){const t=a*s,n=a*l,i=o*s,r=o*l;e[0]=s*c,e[4]=-u,e[8]=l*c,e[1]=t*u+r,e[5]=a*c,e[9]=n*u-i,e[2]=i*u-n,e[6]=o*c,e[10]=r*u+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(re,t,ae)}lookAt(t,e,n){const i=this.elements;return le.subVectors(t,e),0===le.lengthSq()&&(le.z=1),le.normalize(),oe.crossVectors(n,le),0===oe.lengthSq()&&(1===Math.abs(n.z)?le.x+=1e-4:le.z+=1e-4,le.normalize(),oe.crossVectors(n,le)),oe.normalize(),se.crossVectors(le,oe),i[0]=oe.x,i[4]=se.x,i[8]=le.x,i[1]=oe.y,i[5]=se.y,i[9]=le.y,i[2]=oe.z,i[6]=se.z,i[10]=le.z,this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,a=n[0],o=n[4],s=n[8],l=n[12],c=n[1],u=n[5],h=n[9],d=n[13],p=n[2],f=n[6],m=n[10],g=n[14],v=n[3],_=n[7],y=n[11],x=n[15],b=i[0],w=i[4],M=i[8],S=i[12],E=i[1],T=i[5],A=i[9],C=i[13],L=i[2],P=i[6],R=i[10],D=i[14],O=i[3],I=i[7],k=i[11],N=i[15];return r[0]=a*b+o*E+s*L+l*O,r[4]=a*w+o*T+s*P+l*I,r[8]=a*M+o*A+s*R+l*k,r[12]=a*S+o*C+s*D+l*N,r[1]=c*b+u*E+h*L+d*O,r[5]=c*w+u*T+h*P+d*I,r[9]=c*M+u*A+h*R+d*k,r[13]=c*S+u*C+h*D+d*N,r[2]=p*b+f*E+m*L+g*O,r[6]=p*w+f*T+m*P+g*I,r[10]=p*M+f*A+m*R+g*k,r[14]=p*S+f*C+m*D+g*N,r[3]=v*b+_*E+y*L+x*O,r[7]=v*w+_*T+y*P+x*I,r[11]=v*M+_*A+y*R+x*k,r[15]=v*S+_*C+y*D+x*N,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[4],i=t[8],r=t[12],a=t[1],o=t[5],s=t[9],l=t[13],c=t[2],u=t[6],h=t[10],d=t[14];return t[3]*(+r*s*u-i*l*u-r*o*h+n*l*h+i*o*d-n*s*d)+t[7]*(+e*s*d-e*l*h+r*a*h-i*a*d+i*l*c-r*s*c)+t[11]*(+e*l*u-e*o*d-r*a*u+n*a*d+r*o*c-n*l*c)+t[15]*(-i*o*c-e*s*u+e*o*h+i*a*u-n*a*h+n*s*c)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,n){const i=this.elements;return t.isVector3?(i[12]=t.x,i[13]=t.y,i[14]=t.z):(i[12]=t,i[13]=e,i[14]=n),this}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],a=t[4],o=t[5],s=t[6],l=t[7],c=t[8],u=t[9],h=t[10],d=t[11],p=t[12],f=t[13],m=t[14],g=t[15],v=u*m*l-f*h*l+f*s*d-o*m*d-u*s*g+o*h*g,_=p*h*l-c*m*l-p*s*d+a*m*d+c*s*g-a*h*g,y=c*f*l-p*u*l+p*o*d-a*f*d-c*o*g+a*u*g,x=p*u*s-c*f*s-p*o*h+a*f*h+c*o*m-a*u*m,b=e*v+n*_+i*y+r*x;if(0===b)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const w=1/b;return t[0]=v*w,t[1]=(f*h*r-u*m*r-f*i*d+n*m*d+u*i*g-n*h*g)*w,t[2]=(o*m*r-f*s*r+f*i*l-n*m*l-o*i*g+n*s*g)*w,t[3]=(u*s*r-o*h*r-u*i*l+n*h*l+o*i*d-n*s*d)*w,t[4]=_*w,t[5]=(c*m*r-p*h*r+p*i*d-e*m*d-c*i*g+e*h*g)*w,t[6]=(p*s*r-a*m*r-p*i*l+e*m*l+a*i*g-e*s*g)*w,t[7]=(a*h*r-c*s*r+c*i*l-e*h*l-a*i*d+e*s*d)*w,t[8]=y*w,t[9]=(p*u*r-c*f*r-p*n*d+e*f*d+c*n*g-e*u*g)*w,t[10]=(a*f*r-p*o*r+p*n*l-e*f*l-a*n*g+e*o*g)*w,t[11]=(c*o*r-a*u*r-c*n*l+e*u*l+a*n*d-e*o*d)*w,t[12]=x*w,t[13]=(c*f*i-p*u*i+p*n*h-e*f*h-c*n*m+e*u*m)*w,t[14]=(p*o*i-a*f*i-p*n*s+e*f*s+a*n*m-e*o*m)*w,t[15]=(a*u*i-c*o*i+c*n*s-e*u*s-a*n*h+e*o*h)*w,this}scale(t){const e=this.elements,n=t.x,i=t.y,r=t.z;return e[0]*=n,e[4]*=i,e[8]*=r,e[1]*=n,e[5]*=i,e[9]*=r,e[2]*=n,e[6]*=i,e[10]*=r,e[3]*=n,e[7]*=i,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],i=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,i))}makeTranslation(t,e,n){return this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const n=Math.cos(e),i=Math.sin(e),r=1-n,a=t.x,o=t.y,s=t.z,l=r*a,c=r*o;return this.set(l*a+n,l*o-i*s,l*s+i*o,0,l*o+i*s,c*o+n,c*s-i*a,0,l*s-i*o,c*s+i*a,r*s*s+n,0,0,0,0,1),this}makeScale(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this}makeShear(t,e,n,i,r,a){return this.set(1,n,r,0,t,1,a,0,e,i,1,0,0,0,0,1),this}compose(t,e,n){const i=this.elements,r=e._x,a=e._y,o=e._z,s=e._w,l=r+r,c=a+a,u=o+o,h=r*l,d=r*c,p=r*u,f=a*c,m=a*u,g=o*u,v=s*l,_=s*c,y=s*u,x=n.x,b=n.y,w=n.z;return i[0]=(1-(f+g))*x,i[1]=(d+y)*x,i[2]=(p-_)*x,i[3]=0,i[4]=(d-y)*b,i[5]=(1-(h+g))*b,i[6]=(m+v)*b,i[7]=0,i[8]=(p+_)*w,i[9]=(m-v)*w,i[10]=(1-(h+f))*w,i[11]=0,i[12]=t.x,i[13]=t.y,i[14]=t.z,i[15]=1,this}decompose(t,e,n){const i=this.elements;let r=ne.set(i[0],i[1],i[2]).length();const a=ne.set(i[4],i[5],i[6]).length(),o=ne.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),t.x=i[12],t.y=i[13],t.z=i[14],ie.copy(this);const s=1/r,l=1/a,c=1/o;return ie.elements[0]*=s,ie.elements[1]*=s,ie.elements[2]*=s,ie.elements[4]*=l,ie.elements[5]*=l,ie.elements[6]*=l,ie.elements[8]*=c,ie.elements[9]*=c,ie.elements[10]*=c,e.setFromRotationMatrix(ie),n.x=r,n.y=a,n.z=o,this}makePerspective(t,e,n,i,r,a){const o=this.elements,s=2*r/(e-t),l=2*r/(n-i),c=(e+t)/(e-t),u=(n+i)/(n-i),h=-(a+r)/(a-r),d=-2*a*r/(a-r);return o[0]=s,o[4]=0,o[8]=c,o[12]=0,o[1]=0,o[5]=l,o[9]=u,o[13]=0,o[2]=0,o[6]=0,o[10]=h,o[14]=d,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this}makeOrthographic(t,e,n,i,r,a){const o=this.elements,s=1/(e-t),l=1/(n-i),c=1/(a-r),u=(e+t)*s,h=(n+i)*l,d=(a+r)*c;return o[0]=2*s,o[4]=0,o[8]=0,o[12]=-u,o[1]=0,o[5]=2*l,o[9]=0,o[13]=-h,o[2]=0,o[6]=0,o[10]=-2*c,o[14]=-d,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<16;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<16;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}}const ne=new Et,ie=new ee,re=new Et(0,0,0),ae=new Et(1,1,1),oe=new Et,se=new Et,le=new Et,ce=new ee,ue=new St;class he{constructor(t=0,e=0,n=0,i=he.DefaultOrder){this.isEuler=!0,this._x=t,this._y=e,this._z=n,this._order=i}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,n,i=this._order){return this._x=t,this._y=e,this._z=n,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,n=!0){const i=t.elements,r=i[0],a=i[4],o=i[8],s=i[1],l=i[5],c=i[9],u=i[2],h=i[6],d=i[10];switch(e){case"XYZ":this._y=Math.asin(q(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-c,d),this._z=Math.atan2(-a,r)):(this._x=Math.atan2(h,l),this._z=0);break;case"YXZ":this._x=Math.asin(-q(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(o,d),this._z=Math.atan2(s,l)):(this._y=Math.atan2(-u,r),this._z=0);break;case"ZXY":this._x=Math.asin(q(h,-1,1)),Math.abs(h)<.9999999?(this._y=Math.atan2(-u,d),this._z=Math.atan2(-a,l)):(this._y=0,this._z=Math.atan2(s,r));break;case"ZYX":this._y=Math.asin(-q(u,-1,1)),Math.abs(u)<.9999999?(this._x=Math.atan2(h,d),this._z=Math.atan2(s,r)):(this._x=0,this._z=Math.atan2(-a,l));break;case"YZX":this._z=Math.asin(q(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(-c,l),this._y=Math.atan2(-u,r)):(this._x=0,this._y=Math.atan2(o,d));break;case"XZY":this._z=Math.asin(-q(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(h,l),this._y=Math.atan2(o,r)):(this._x=Math.atan2(-c,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===n&&this._onChangeCallback(),this}setFromQuaternion(t,e,n){return ce.makeRotationFromQuaternion(t),this.setFromRotationMatrix(ce,e,n)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return ue.setFromEuler(this),this.setFromQuaternion(ue,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}toVector3(){console.error("THREE.Euler: .toVector3() has been removed. Use Vector3.setFromEuler() instead")}}he.DefaultOrder="XYZ",he.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];class de{constructor(){this.mask=1}set(t){this.mask=(1<>>0}enable(t){this.mask|=1<1){for(let t=0;t1){for(let t=0;t0&&(n=n.concat(r))}return n}getWorldPosition(t){return this.updateWorldMatrix(!0,!1),t.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(_e,t,ye),t}getWorldScale(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(_e,xe,t),t}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()}raycast(){}traverse(t){t(this);const e=this.children;for(let n=0,i=e.length;n0&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(i.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const n=e.shapes;if(Array.isArray(n))for(let e=0,i=n.length;e0){i.children=[];for(let e=0;e0){i.animations=[];for(let e=0;e0&&(n.geometries=e),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),o.length>0&&(n.images=o),s.length>0&&(n.shapes=s),l.length>0&&(n.skeletons=l),c.length>0&&(n.animations=c),u.length>0&&(n.nodes=u)}return n.object=i,n;function a(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.matrixWorldAutoUpdate=t.matrixWorldAutoUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(t,e,n,i,r){Ae.subVectors(i,e),Ce.subVectors(n,e),Le.subVectors(t,e);const a=Ae.dot(Ae),o=Ae.dot(Ce),s=Ae.dot(Le),l=Ce.dot(Ce),c=Ce.dot(Le),u=a*l-o*o;if(0===u)return r.set(-2,-1,-1);const h=1/u,d=(l*s-o*c)*h,p=(a*c-o*s)*h;return r.set(1-d-p,p,d)}static containsPoint(t,e,n,i){return this.getBarycoord(t,e,n,i,Pe),Pe.x>=0&&Pe.y>=0&&Pe.x+Pe.y<=1}static getUV(t,e,n,i,r,a,o,s){return this.getBarycoord(t,e,n,i,Pe),s.set(0,0),s.addScaledVector(r,Pe.x),s.addScaledVector(a,Pe.y),s.addScaledVector(o,Pe.z),s}static isFrontFacing(t,e,n,i){return Ae.subVectors(n,e),Ce.subVectors(t,e),Ae.cross(Ce).dot(i)<0}set(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this}setFromPointsAndIndices(t,e,n,i){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[i]),this}setFromAttributeAndIndices(t,e,n,i){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,n),this.c.fromBufferAttribute(t,i),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return Ae.subVectors(this.c,this.b),Ce.subVectors(this.a,this.b),.5*Ae.cross(Ce).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return ze.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return ze.getBarycoord(t,this.a,this.b,this.c,e)}getUV(t,e,n,i,r){return ze.getUV(t,this.a,this.b,this.c,e,n,i,r)}containsPoint(t){return ze.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return ze.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const n=this.a,i=this.b,r=this.c;let a,o;Re.subVectors(i,n),De.subVectors(r,n),Ie.subVectors(t,n);const s=Re.dot(Ie),l=De.dot(Ie);if(s<=0&&l<=0)return e.copy(n);ke.subVectors(t,i);const c=Re.dot(ke),u=De.dot(ke);if(c>=0&&u<=c)return e.copy(i);const h=s*u-c*l;if(h<=0&&s>=0&&c<=0)return a=s/(s-c),e.copy(n).addScaledVector(Re,a);Ne.subVectors(t,r);const d=Re.dot(Ne),p=De.dot(Ne);if(p>=0&&d<=p)return e.copy(r);const f=d*l-s*p;if(f<=0&&l>=0&&p<=0)return o=l/(l-p),e.copy(n).addScaledVector(De,o);const m=c*p-d*u;if(m<=0&&u-c>=0&&d-p>=0)return Oe.subVectors(r,i),o=(u-c)/(u-c+(d-p)),e.copy(i).addScaledVector(Oe,o);const g=1/(m+f+h);return a=f*g,o=h*g,e.copy(n).addScaledVector(Re,a).addScaledVector(De,o)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}let Ue=0;class Fe extends j{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:Ue++}),this.uuid=W(),this.name="",this.type="Material",this.blending=1,this.side=0,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=h,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=U,this.stencilZFail=U,this.stencilZPass=U,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(t){this._alphaTest>0!=t>0&&this.version++,this._alphaTest=t}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const n=t[e];if(void 0===n){console.warn("THREE.Material: '"+e+"' parameter is undefined.");continue}const i=this[e];void 0!==i?i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[e]=n:console.warn("THREE."+this.type+": '"+e+"' is not a property of this material.")}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const n={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function i(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),void 0!==this.sheen&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),void 0!==this.iridescence&&(n.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(n.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(n.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(n.iridescenceMap=this.iridescenceMap.toJSON(t).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(n.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(t).uuid),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(t).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(n.combine=this.combine)),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(n.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(n.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(n.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(n.size=this.size),null!==this.shadowSide&&(n.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),0!==this.side&&(n.side=this.side),this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,n.colorWrite=this.colorWrite,n.stencilWrite=this.stencilWrite,n.stencilWriteMask=this.stencilWriteMask,n.stencilFunc=this.stencilFunc,n.stencilRef=this.stencilRef,n.stencilFuncMask=this.stencilFuncMask,n.stencilFail=this.stencilFail,n.stencilZFail=this.stencilZFail,n.stencilZPass=this.stencilZPass,void 0!==this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.alphaToCoverage&&(n.alphaToCoverage=this.alphaToCoverage),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(n.flatShading=this.flatShading),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),!1===this.fog&&(n.fog=!1),Object.keys(this.userData).length>0&&(n.userData=this.userData),e){const e=i(t.textures),r=i(t.images);e.length>0&&(n.textures=e),r.length>0&&(n.images=r)}return n}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let n=null;if(null!==e){const t=e.length;n=new Array(t);for(let i=0;i!==t;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}}class Be extends Fe{constructor(t){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new pt(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}const je=new Et,Ge=new K;class He{constructor(t,e,n=!1){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=n,this.usage=35044,this.updateRange={offset:0,count:-1},this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this}copyAt(t,e,n){t*=this.itemSize,n*=e.itemSize;for(let i=0,r=this.itemSize;i0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const n=this.attributes;for(const e in n){const i=n[e];t.data.attributes[e]=i.toJSON(t.data)}const i={};let r=!1;for(const e in this.morphAttributes){const n=this.morphAttributes[e],a=[];for(let e=0,i=n.length;e0&&(i[e]=a,r=!0)}r&&(t.data.morphAttributes=i,t.data.morphTargetsRelative=this.morphTargetsRelative);const a=this.groups;a.length>0&&(t.data.groups=JSON.parse(JSON.stringify(a)));const o=this.boundingSphere;return null!==o&&(t.data.boundingSphere={center:o.center.toArray(),radius:o.radius}),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const n=t.index;null!==n&&this.setIndex(n.clone(e));const i=t.attributes;for(const t in i){const n=i[t];this.setAttribute(t,n.clone(e))}const r=t.morphAttributes;for(const t in r){const n=[],i=r[t];for(let t=0,r=i.length;t0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;tn.far?null:{distance:c,point:fn.clone(),object:t}}(t,e,n,i,an,on,sn,pn);if(c){r&&(un.fromBufferAttribute(r,o),hn.fromBufferAttribute(r,s),dn.fromBufferAttribute(r,l),c.uv=ze.getUV(pn,an,on,sn,un,hn,dn,new K)),a&&(un.fromBufferAttribute(a,o),hn.fromBufferAttribute(a,s),dn.fromBufferAttribute(a,l),c.uv2=ze.getUV(pn,an,on,sn,un,hn,dn,new K));const t={a:o,b:s,c:l,normal:new Et,materialIndex:0};ze.getNormal(an,on,sn,t.normal),c.face=t}return c}class vn extends tn{constructor(t=1,e=1,n=1,i=1,r=1,a=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:n,widthSegments:i,heightSegments:r,depthSegments:a};const o=this;i=Math.floor(i),r=Math.floor(r),a=Math.floor(a);const s=[],l=[],c=[],u=[];let h=0,d=0;function p(t,e,n,i,r,a,p,f,m,g,v){const _=a/m,y=p/g,x=a/2,b=p/2,w=f/2,M=m+1,S=g+1;let E=0,T=0;const A=new Et;for(let a=0;a0?1:-1,c.push(A.x,A.y,A.z),u.push(s/m),u.push(1-a/g),E+=1}}for(let t=0;t0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader;const n={};for(const t in this.extensions)!0===this.extensions[t]&&(n[t]=!0);return Object.keys(n).length>0&&(e.extensions=n),e}}class Mn extends Te{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new ee,this.projectionMatrix=new ee,this.projectionMatrixInverse=new ee}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(-e[8],-e[9],-e[10]).normalize()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}class Sn extends Mn{constructor(t=50,e=1,n=.1,i=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=n,this.far=i,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*V*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*H*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*V*Math.atan(Math.tan(.5*H*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(t,e,n,i,r,a){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=a,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*H*this.fov)/this.zoom,n=2*e,i=this.aspect*n,r=-.5*i;const a=this.view;if(null!==this.view&&this.view.enabled){const t=a.fullWidth,o=a.fullHeight;r+=a.offsetX*i/t,e-=a.offsetY*n/o,i*=a.width/t,n*=a.height/o}const o=this.filmOffset;0!==o&&(r+=t*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,e,e-n,t,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}const En=-90;class Tn extends Te{constructor(t,e,n){super(),this.type="CubeCamera",this.renderTarget=n;const i=new Sn(En,1,t,e);i.layers=this.layers,i.up.set(0,1,0),i.lookAt(1,0,0),this.add(i);const r=new Sn(En,1,t,e);r.layers=this.layers,r.up.set(0,1,0),r.lookAt(-1,0,0),this.add(r);const a=new Sn(En,1,t,e);a.layers=this.layers,a.up.set(0,0,-1),a.lookAt(0,1,0),this.add(a);const o=new Sn(En,1,t,e);o.layers=this.layers,o.up.set(0,0,1),o.lookAt(0,-1,0),this.add(o);const s=new Sn(En,1,t,e);s.layers=this.layers,s.up.set(0,1,0),s.lookAt(0,0,1),this.add(s);const l=new Sn(En,1,t,e);l.layers=this.layers,l.up.set(0,1,0),l.lookAt(0,0,-1),this.add(l)}update(t,e){null===this.parent&&this.updateMatrixWorld();const n=this.renderTarget,[i,r,a,o,s,l]=this.children,c=t.getRenderTarget(),u=t.toneMapping,h=t.xr.enabled;t.toneMapping=0,t.xr.enabled=!1;const d=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,t.setRenderTarget(n,0),t.render(e,i),t.setRenderTarget(n,1),t.render(e,r),t.setRenderTarget(n,2),t.render(e,a),t.setRenderTarget(n,3),t.render(e,o),t.setRenderTarget(n,4),t.render(e,s),n.texture.generateMipmaps=d,t.setRenderTarget(n,5),t.render(e,l),t.setRenderTarget(c),t.toneMapping=u,t.xr.enabled=h,n.texture.needsPMREMUpdate=!0}}class An extends yt{constructor(t,e,n,i,r,a,o,s,l,c){super(t=void 0!==t?t:[],e=void 0!==e?e:d,n,i,r,a,o,s,l,c),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}class Cn extends bt{constructor(t=1,e={}){super(t,t,e),this.isWebGLCubeRenderTarget=!0;const n={width:t,height:t,depth:1},i=[n,n,n,n,n,n];this.texture=new An(i,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.encoding),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==e.generateMipmaps&&e.generateMipmaps,this.texture.minFilter=void 0!==e.minFilter?e.minFilter:x}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.encoding=e.encoding,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new vn(5,5,5),r=new wn({name:"CubemapFromEquirect",uniforms:_n(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:1,blending:0});r.uniforms.tEquirect.value=e;const a=new mn(i,r),o=e.minFilter;e.minFilter===b&&(e.minFilter=x);return new Tn(1,10,this).update(t,a),e.minFilter=o,a.geometry.dispose(),a.material.dispose(),this}clear(t,e,n,i){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,n,i);t.setRenderTarget(r)}}const Ln=new Et,Pn=new Et,Rn=new Q;class Dn{constructor(t=new Et(1,0,0),e=0){this.isPlane=!0,this.normal=t,this.constant=e}set(t,e){return this.normal.copy(t),this.constant=e,this}setComponents(t,e,n,i){return this.normal.set(t,e,n),this.constant=i,this}setFromNormalAndCoplanarPoint(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this}setFromCoplanarPoints(t,e,n){const i=Ln.subVectors(n,e).cross(Pn.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(i,t),this}copy(t){return this.normal.copy(t.normal),this.constant=t.constant,this}normalize(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(t){return this.normal.dot(t)+this.constant}distanceToSphere(t){return this.distanceToPoint(t.center)-t.radius}projectPoint(t,e){return e.copy(this.normal).multiplyScalar(-this.distanceToPoint(t)).add(t)}intersectLine(t,e){const n=t.delta(Ln),i=this.normal.dot(n);if(0===i)return 0===this.distanceToPoint(t.start)?e.copy(t.start):null;const r=-(t.start.dot(this.normal)+this.constant)/i;return r<0||r>1?null:e.copy(n).multiplyScalar(r).add(t.start)}intersectsLine(t){const e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const n=e||Rn.getNormalMatrix(t),i=this.coplanarPoint(Ln).applyMatrix4(t),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const On=new qt,In=new Et;class kn{constructor(t=new Dn,e=new Dn,n=new Dn,i=new Dn,r=new Dn,a=new Dn){this.planes=[t,e,n,i,r,a]}set(t,e,n,i,r,a){const o=this.planes;return o[0].copy(t),o[1].copy(e),o[2].copy(n),o[3].copy(i),o[4].copy(r),o[5].copy(a),this}copy(t){const e=this.planes;for(let n=0;n<6;n++)e[n].copy(t.planes[n]);return this}setFromProjectionMatrix(t){const e=this.planes,n=t.elements,i=n[0],r=n[1],a=n[2],o=n[3],s=n[4],l=n[5],c=n[6],u=n[7],h=n[8],d=n[9],p=n[10],f=n[11],m=n[12],g=n[13],v=n[14],_=n[15];return e[0].setComponents(o-i,u-s,f-h,_-m).normalize(),e[1].setComponents(o+i,u+s,f+h,_+m).normalize(),e[2].setComponents(o+r,u+l,f+d,_+g).normalize(),e[3].setComponents(o-r,u-l,f-d,_-g).normalize(),e[4].setComponents(o-a,u-c,f-p,_-v).normalize(),e[5].setComponents(o+a,u+c,f+p,_+v).normalize(),this}intersectsObject(t){const e=t.geometry;return null===e.boundingSphere&&e.computeBoundingSphere(),On.copy(e.boundingSphere).applyMatrix4(t.matrixWorld),this.intersectsSphere(On)}intersectsSprite(t){return On.center.set(0,0,0),On.radius=.7071067811865476,On.applyMatrix4(t.matrixWorld),this.intersectsSphere(On)}intersectsSphere(t){const e=this.planes,n=t.center,i=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(n)0?t.max.x:t.min.x,In.y=i.normal.y>0?t.max.y:t.min.y,In.z=i.normal.z>0?t.max.z:t.min.z,i.distanceToPoint(In)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function Nn(){let t=null,e=!1,n=null,i=null;function r(e,a){n(e,a),i=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==n&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(t){n=t},setContext:function(e){t=e}}}function zn(t,e){const n=e.isWebGL2,i=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),i.get(t)},remove:function(e){e.isInterleavedBufferAttribute&&(e=e.data);const n=i.get(e);n&&(t.deleteBuffer(n.buffer),i.delete(e))},update:function(e,r){if(e.isGLBufferAttribute){const t=i.get(e);return void((!t||t.version 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, 1.0, dotVH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif",iridescence_fragment:"#ifdef USE_IRIDESCENCE\n\tconst mat3 XYZ_TO_REC709 = mat3(\n\t\t 3.2404542, -0.9692660, 0.0556434,\n\t\t-1.5371385, 1.8760108, -0.2040259,\n\t\t-0.4985314, 0.0415560, 1.0572252\n\t);\n\tvec3 Fresnel0ToIor( vec3 fresnel0 ) {\n\t\tvec3 sqrtF0 = sqrt( fresnel0 );\n\t\treturn ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );\n\t}\n\tvec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {\n\t\treturn pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );\n\t}\n\tfloat IorToFresnel0( float transmittedIor, float incidentIor ) {\n\t\treturn pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));\n\t}\n\tvec3 evalSensitivity( float OPD, vec3 shift ) {\n\t\tfloat phase = 2.0 * PI * OPD * 1.0e-9;\n\t\tvec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );\n\t\tvec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );\n\t\tvec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );\n\t\tvec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );\n\t\txyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );\n\t\txyz /= 1.0685e-7;\n\t\tvec3 rgb = XYZ_TO_REC709 * xyz;\n\t\treturn rgb;\n\t}\n\tvec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {\n\t\tvec3 I;\n\t\tfloat iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );\n\t\tfloat sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );\n\t\tfloat cosTheta2Sq = 1.0 - sinTheta2Sq;\n\t\tif ( cosTheta2Sq < 0.0 ) {\n\t\t\t return vec3( 1.0 );\n\t\t}\n\t\tfloat cosTheta2 = sqrt( cosTheta2Sq );\n\t\tfloat R0 = IorToFresnel0( iridescenceIOR, outsideIOR );\n\t\tfloat R12 = F_Schlick( R0, 1.0, cosTheta1 );\n\t\tfloat R21 = R12;\n\t\tfloat T121 = 1.0 - R12;\n\t\tfloat phi12 = 0.0;\n\t\tif ( iridescenceIOR < outsideIOR ) phi12 = PI;\n\t\tfloat phi21 = PI - phi12;\n\t\tvec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) );\t\tvec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );\n\t\tvec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );\n\t\tvec3 phi23 = vec3( 0.0 );\n\t\tif ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;\n\t\tif ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;\n\t\tif ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;\n\t\tfloat OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;\n\t\tvec3 phi = vec3( phi21 ) + phi23;\n\t\tvec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );\n\t\tvec3 r123 = sqrt( R123 );\n\t\tvec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );\n\t\tvec3 C0 = R12 + Rs;\n\t\tI = C0;\n\t\tvec3 Cm = Rs - T121;\n\t\tfor ( int m = 1; m <= 2; ++ m ) {\n\t\t\tCm *= r123;\n\t\t\tvec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );\n\t\t\tI += Cm * Sm;\n\t\t}\n\t\treturn max( I, vec3( 0.0 ) );\n\t}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos.xyz );\n\t\tvec3 vSigmaY = dFdy( surf_pos.xyz );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat luminance( const in vec3 rgb ) {\n\tconst vec3 weights = vec3( 0.2126729, 0.7151522, 0.0721750 );\n\treturn dot( weights, rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_v0 0.339\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_v1 0.276\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_v4 0.046\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_v5 0.016\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_v6 0.0038\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"vec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#if defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#if defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\treflectedLight.indirectDiffuse += lightMapIrradiance;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in GeometricContext geometry, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in GeometricContext geometry, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\tif ( cutoffDistance > 0.0 ) {\n\t\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t}\n\t\treturn distanceFalloff;\n\t#else\n\t\tif ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\t\treturn pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t\t}\n\t\treturn 1.0;\n\t#endif\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULARINTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vUv ).a;\n\t\t#endif\n\t\t#ifdef USE_SPECULARCOLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vUv ).rgb;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEENCOLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n\t#ifdef USE_SHEENROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vUv ).a;\n\t#endif\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n};\nvec3 clearcoatSpecular = vec3( 0.0 );\nvec3 sheenSpecular = vec3( 0.0 );\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n\treturn saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecular += ccIrradiance * BRDF_GGX( directLight.direction, geometry.viewDir, geometry.clearcoatNormal, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecular += irradiance * BRDF_Sheen( directLight.direction, geometry.viewDir, geometry.normal, material.sheenColor, material.sheenRoughness );\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\treflectedLight.directSpecular += irradiance * BRDF_GGX_Iridescence( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness );\n\t#else\n\t\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularF90, material.roughness );\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecular += clearcoatRadiance * EnvironmentBRDF( geometry.clearcoatNormal, geometry.viewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecular += irradiance * material.sheenColor * IBLSheenBRDF( geometry.normal, geometry.viewDir, material.sheenRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometry.normal, geometry.viewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );\n\t#else\n\t\tcomputeMultiscattering( geometry.normal, geometry.viewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\t#endif\n\tvec3 totalScattering = singleScattering + multiScattering;\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef USE_CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometry.viewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometry, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry.normal );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometry.normal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getIBLRadiance( geometry.viewDir, geometry.normal, material.roughness );\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t\t}\n\t#else\n\t\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\t\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\t\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\t\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n\t#endif\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t\tuniform sampler2DArray morphTargetsTexture;\n\t\tuniform ivec2 morphTargetsTextureSize;\n\t\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t\t}\n\t#else\n\t\t#ifndef USE_MORPHNORMALS\n\t\t\tuniform float morphTargetInfluences[ 8 ];\n\t\t#else\n\t\t\tuniform float morphTargetInfluences[ 4 ];\n\t\t#endif\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t\t}\n\t#else\n\t\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\t\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\t\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\t\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t\t#ifndef USE_MORPHNORMALS\n\t\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t\t#endif\n\t#endif\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * faceDirection;\n\t\t\tbitangent = bitangent * faceDirection;\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( - vViewPosition, normal, mapN, faceDirection );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN, float faceDirection ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : faceDirection * inversesqrt( det );\n\t\treturn normalize( T * ( mapN.x * scale ) + B * ( mapN.y * scale ) + N * mapN.z );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN, faceDirection );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",output_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha + 0.1;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec2 packDepthToRG( in highp float v ) {\n\treturn packDepthToRGBA( v ).yx;\n}\nfloat unpackRGToDepth( const in highp vec2 v ) {\n\treturn unpackRGBAToDepth( vec4( v.xy, 0.0, 0.0 ) );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if defined( USE_SHADOWMAP ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_COORDS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tuniform int boneTextureSize;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tfloat j = i * 4.0;\n\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\ty = dy * ( y + 0.5 );\n\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\treturn bone;\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmission = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmission.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmission.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat framebufferLod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\t#ifdef texture2DLodEXT\n\t\t\treturn texture2DLodEXT( transmissionSamplerMap, fragCoord.xy, framebufferLod );\n\t\t#else\n\t\t\treturn texture2D( transmissionSamplerMap, fragCoord.xy, framebufferLod );\n\t\t#endif\n\t}\n\tvec3 applyVolumeAttenuation( const in vec3 radiance, const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn radiance;\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance * radiance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\trefractionCoords += 1.0;\n\t\trefractionCoords /= 2.0;\n\t\tvec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\tvec3 attenuatedColor = applyVolumeAttenuation( transmittedLight.rgb, length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor * diffuseColor, transmittedLight.a );\n\t}\n#endif",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",cube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include \n\t#include \n}",depth_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main () {\n\t#include \n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#include \n\t#include \n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include \n\t#include \n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULARINTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n\t#ifdef USE_SPECULARCOLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEENCOLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEENROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include \n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n\t\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecular;\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + clearcoatSpecular * material.clearcoat;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",points_vert:"uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_vert:"#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include \n\t#include \n\t#include \n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n}"},Bn={common:{diffuse:{value:new pt(16777215)},opacity:{value:1},map:{value:null},uvTransform:{value:new Q},uv2Transform:{value:new Q},alphaMap:{value:null},alphaTest:{value:0}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new K(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new pt(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new pt(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaTest:{value:0},uvTransform:{value:new Q}},sprite:{diffuse:{value:new pt(16777215)},opacity:{value:1},center:{value:new K(.5,.5)},rotation:{value:0},map:{value:null},alphaMap:{value:null},alphaTest:{value:0},uvTransform:{value:new Q}}},jn={basic:{uniforms:yn([Bn.common,Bn.specularmap,Bn.envmap,Bn.aomap,Bn.lightmap,Bn.fog]),vertexShader:Fn.meshbasic_vert,fragmentShader:Fn.meshbasic_frag},lambert:{uniforms:yn([Bn.common,Bn.specularmap,Bn.envmap,Bn.aomap,Bn.lightmap,Bn.emissivemap,Bn.bumpmap,Bn.normalmap,Bn.displacementmap,Bn.fog,Bn.lights,{emissive:{value:new pt(0)}}]),vertexShader:Fn.meshlambert_vert,fragmentShader:Fn.meshlambert_frag},phong:{uniforms:yn([Bn.common,Bn.specularmap,Bn.envmap,Bn.aomap,Bn.lightmap,Bn.emissivemap,Bn.bumpmap,Bn.normalmap,Bn.displacementmap,Bn.fog,Bn.lights,{emissive:{value:new pt(0)},specular:{value:new pt(1118481)},shininess:{value:30}}]),vertexShader:Fn.meshphong_vert,fragmentShader:Fn.meshphong_frag},standard:{uniforms:yn([Bn.common,Bn.envmap,Bn.aomap,Bn.lightmap,Bn.emissivemap,Bn.bumpmap,Bn.normalmap,Bn.displacementmap,Bn.roughnessmap,Bn.metalnessmap,Bn.fog,Bn.lights,{emissive:{value:new pt(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:Fn.meshphysical_vert,fragmentShader:Fn.meshphysical_frag},toon:{uniforms:yn([Bn.common,Bn.aomap,Bn.lightmap,Bn.emissivemap,Bn.bumpmap,Bn.normalmap,Bn.displacementmap,Bn.gradientmap,Bn.fog,Bn.lights,{emissive:{value:new pt(0)}}]),vertexShader:Fn.meshtoon_vert,fragmentShader:Fn.meshtoon_frag},matcap:{uniforms:yn([Bn.common,Bn.bumpmap,Bn.normalmap,Bn.displacementmap,Bn.fog,{matcap:{value:null}}]),vertexShader:Fn.meshmatcap_vert,fragmentShader:Fn.meshmatcap_frag},points:{uniforms:yn([Bn.points,Bn.fog]),vertexShader:Fn.points_vert,fragmentShader:Fn.points_frag},dashed:{uniforms:yn([Bn.common,Bn.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:Fn.linedashed_vert,fragmentShader:Fn.linedashed_frag},depth:{uniforms:yn([Bn.common,Bn.displacementmap]),vertexShader:Fn.depth_vert,fragmentShader:Fn.depth_frag},normal:{uniforms:yn([Bn.common,Bn.bumpmap,Bn.normalmap,Bn.displacementmap,{opacity:{value:1}}]),vertexShader:Fn.meshnormal_vert,fragmentShader:Fn.meshnormal_frag},sprite:{uniforms:yn([Bn.sprite,Bn.fog]),vertexShader:Fn.sprite_vert,fragmentShader:Fn.sprite_frag},background:{uniforms:{uvTransform:{value:new Q},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:Fn.background_vert,fragmentShader:Fn.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1}},vertexShader:Fn.backgroundCube_vert,fragmentShader:Fn.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:Fn.cube_vert,fragmentShader:Fn.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:Fn.equirect_vert,fragmentShader:Fn.equirect_frag},distanceRGBA:{uniforms:yn([Bn.common,Bn.displacementmap,{referencePosition:{value:new Et},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:Fn.distanceRGBA_vert,fragmentShader:Fn.distanceRGBA_frag},shadow:{uniforms:yn([Bn.lights,Bn.fog,{color:{value:new pt(0)},opacity:{value:1}}]),vertexShader:Fn.shadow_vert,fragmentShader:Fn.shadow_frag}};jn.physical={uniforms:yn([jn.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatNormalScale:{value:new K(1,1)},clearcoatNormalMap:{value:null},iridescence:{value:0},iridescenceMap:{value:null},iridescenceIOR:{value:1.3},iridescenceThicknessMinimum:{value:100},iridescenceThicknessMaximum:{value:400},iridescenceThicknessMap:{value:null},sheen:{value:0},sheenColor:{value:new pt(0)},sheenColorMap:{value:null},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},transmission:{value:0},transmissionMap:{value:null},transmissionSamplerSize:{value:new K},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},attenuationDistance:{value:0},attenuationColor:{value:new pt(0)},specularIntensity:{value:1},specularIntensityMap:{value:null},specularColor:{value:new pt(1,1,1)},specularColorMap:{value:null}}]),vertexShader:Fn.meshphysical_vert,fragmentShader:Fn.meshphysical_frag};const Gn={r:0,b:0,g:0};function Hn(t,e,n,i,r,a,o){const s=new pt(0);let l,c,u=!0===a?0:1,h=null,d=0,p=null;function m(e,n){e.getRGB(Gn,xn(t)),i.buffers.color.setClear(Gn.r,Gn.g,Gn.b,n,o)}return{getClearColor:function(){return s},setClearColor:function(t,e=1){s.set(t),u=e,m(s,u)},getClearAlpha:function(){return u},setClearAlpha:function(t){u=t,m(s,u)},render:function(i,a){let o=!1,g=!0===a.isScene?a.background:null;if(g&&g.isTexture){g=(a.backgroundBlurriness>0?n:e).get(g)}const v=t.xr,_=v.getSession&&v.getSession();_&&"additive"===_.environmentBlendMode&&(g=null),null===g?m(s,u):g&&g.isColor&&(m(g,1),o=!0),(t.autoClear||o)&&t.clear(t.autoClearColor,t.autoClearDepth,t.autoClearStencil),g&&(g.isCubeTexture||g.mapping===f)?(void 0===c&&(c=new mn(new vn(1,1,1),new wn({name:"BackgroundCubeMaterial",uniforms:_n(jn.backgroundCube.uniforms),vertexShader:jn.backgroundCube.vertexShader,fragmentShader:jn.backgroundCube.fragmentShader,side:1,depthTest:!1,depthWrite:!1,fog:!1})),c.geometry.deleteAttribute("normal"),c.geometry.deleteAttribute("uv"),c.onBeforeRender=function(t,e,n){this.matrixWorld.copyPosition(n.matrixWorld)},Object.defineProperty(c.material,"envMap",{get:function(){return this.uniforms.envMap.value}}),r.update(c)),c.material.uniforms.envMap.value=g,c.material.uniforms.flipEnvMap.value=g.isCubeTexture&&!1===g.isRenderTargetTexture?-1:1,c.material.uniforms.backgroundBlurriness.value=a.backgroundBlurriness,c.material.uniforms.backgroundIntensity.value=a.backgroundIntensity,c.material.toneMapped=g.encoding!==k,h===g&&d===g.version&&p===t.toneMapping||(c.material.needsUpdate=!0,h=g,d=g.version,p=t.toneMapping),c.layers.enableAll(),i.unshift(c,c.geometry,c.material,0,0,null)):g&&g.isTexture&&(void 0===l&&(l=new mn(new Un(2,2),new wn({name:"BackgroundMaterial",uniforms:_n(jn.background.uniforms),vertexShader:jn.background.vertexShader,fragmentShader:jn.background.fragmentShader,side:0,depthTest:!1,depthWrite:!1,fog:!1})),l.geometry.deleteAttribute("normal"),Object.defineProperty(l.material,"map",{get:function(){return this.uniforms.t2D.value}}),r.update(l)),l.material.uniforms.t2D.value=g,l.material.uniforms.backgroundIntensity.value=a.backgroundIntensity,l.material.toneMapped=g.encoding!==k,!0===g.matrixAutoUpdate&&g.updateMatrix(),l.material.uniforms.uvTransform.value.copy(g.matrix),h===g&&d===g.version&&p===t.toneMapping||(l.material.needsUpdate=!0,h=g,d=g.version,p=t.toneMapping),l.layers.enableAll(),i.unshift(l,l.geometry,l.material,0,0,null))}}}function Vn(t,e,n,i){const r=t.getParameter(34921),a=i.isWebGL2?null:e.get("OES_vertex_array_object"),o=i.isWebGL2||null!==a,s={},l=p(null);let c=l,u=!1;function h(e){return i.isWebGL2?t.bindVertexArray(e):a.bindVertexArrayOES(e)}function d(e){return i.isWebGL2?t.deleteVertexArray(e):a.deleteVertexArrayOES(e)}function p(t){const e=[],n=[],i=[];for(let t=0;t=0){const n=r[e];let i=a[e];if(void 0===i&&("instanceMatrix"===e&&t.instanceMatrix&&(i=t.instanceMatrix),"instanceColor"===e&&t.instanceColor&&(i=t.instanceColor)),void 0===n)return!0;if(n.attribute!==i)return!0;if(i&&n.data!==i.data)return!0;o++}}return c.attributesNum!==o||c.index!==i}(r,y,d,x),b&&function(t,e,n,i){const r={},a=e.attributes;let o=0;const s=n.getAttributes();for(const e in s){if(s[e].location>=0){let n=a[e];void 0===n&&("instanceMatrix"===e&&t.instanceMatrix&&(n=t.instanceMatrix),"instanceColor"===e&&t.instanceColor&&(n=t.instanceColor));const i={};i.attribute=n,n&&n.data&&(i.data=n.data),r[e]=i,o++}}c.attributes=r,c.attributesNum=o,c.index=i}(r,y,d,x)}else{const t=!0===l.wireframe;c.geometry===y.id&&c.program===d.id&&c.wireframe===t||(c.geometry=y.id,c.program=d.id,c.wireframe=t,b=!0)}null!==x&&n.update(x,34963),(b||u)&&(u=!1,function(r,a,o,s){if(!1===i.isWebGL2&&(r.isInstancedMesh||s.isInstancedBufferGeometry)&&null===e.get("ANGLE_instanced_arrays"))return;f();const l=s.attributes,c=o.getAttributes(),u=a.defaultAttributeValues;for(const e in c){const i=c[e];if(i.location>=0){let a=l[e];if(void 0===a&&("instanceMatrix"===e&&r.instanceMatrix&&(a=r.instanceMatrix),"instanceColor"===e&&r.instanceColor&&(a=r.instanceColor)),void 0!==a){const e=a.normalized,o=a.itemSize,l=n.get(a);if(void 0===l)continue;const c=l.buffer,u=l.type,h=l.bytesPerElement;if(a.isInterleavedBufferAttribute){const n=a.data,l=n.stride,d=a.offset;if(n.isInstancedInterleavedBuffer){for(let t=0;t0&&t.getShaderPrecisionFormat(35632,36338).precision>0)return"highp";e="mediump"}return"mediump"===e&&t.getShaderPrecisionFormat(35633,36337).precision>0&&t.getShaderPrecisionFormat(35632,36337).precision>0?"mediump":"lowp"}const a="undefined"!=typeof WebGL2RenderingContext&&t instanceof WebGL2RenderingContext||"undefined"!=typeof WebGL2ComputeRenderingContext&&t instanceof WebGL2ComputeRenderingContext;let o=void 0!==n.precision?n.precision:"highp";const s=r(o);s!==o&&(console.warn("THREE.WebGLRenderer:",o,"not supported, using",s,"instead."),o=s);const l=a||e.has("WEBGL_draw_buffers"),c=!0===n.logarithmicDepthBuffer,u=t.getParameter(34930),h=t.getParameter(35660),d=t.getParameter(3379),p=t.getParameter(34076),f=t.getParameter(34921),m=t.getParameter(36347),g=t.getParameter(36348),v=t.getParameter(36349),_=h>0,y=a||e.has("OES_texture_float");return{isWebGL2:a,drawBuffers:l,getMaxAnisotropy:function(){if(void 0!==i)return i;if(!0===e.has("EXT_texture_filter_anisotropic")){const n=e.get("EXT_texture_filter_anisotropic");i=t.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else i=0;return i},getMaxPrecision:r,precision:o,logarithmicDepthBuffer:c,maxTextures:u,maxVertexTextures:h,maxTextureSize:d,maxCubemapSize:p,maxAttributes:f,maxVertexUniforms:m,maxVaryings:g,maxFragmentUniforms:v,vertexTextures:_,floatFragmentTextures:y,floatVertexTextures:_&&y,maxSamples:a?t.getParameter(36183):0}}function Xn(t){const e=this;let n=null,i=0,r=!1,a=!1;const o=new Dn,s=new Q,l={value:null,needsUpdate:!1};function c(){l.value!==n&&(l.value=n,l.needsUpdate=i>0),e.numPlanes=i,e.numIntersection=0}function u(t,n,i,r){const a=null!==t?t.length:0;let c=null;if(0!==a){if(c=l.value,!0!==r||null===c){const e=i+4*a,r=n.matrixWorldInverse;s.getNormalMatrix(r),(null===c||c.length0){const o=new Cn(a.height/2);return o.fromEquirectangularTexture(t,r),e.set(r,o),r.addEventListener("dispose",i),n(o.texture,r.mapping)}return null}}}return r},dispose:function(){e=new WeakMap}}}class $n extends Mn{constructor(t=-1,e=1,n=1,i=-1,r=.1,a=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=n,this.bottom=i,this.near=r,this.far=a,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this}setViewOffset(t,e,n,i,r,a){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=a,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2;let r=n-t,a=n+t,o=i+e,s=i-e;if(null!==this.view&&this.view.enabled){const t=(this.right-this.left)/this.view.fullWidth/this.zoom,e=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=t*this.view.offsetX,a=r+t*this.view.width,o-=e*this.view.offsetY,s=o-e*this.view.height}this.projectionMatrix.makeOrthographic(r,a,o,s,this.near,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}const Zn=[.125,.215,.35,.446,.526,.582],Jn=20,Kn=new $n,Qn=new pt;let ti=null;const ei=(1+Math.sqrt(5))/2,ni=1/ei,ii=[new Et(1,1,1),new Et(-1,1,1),new Et(1,1,-1),new Et(-1,1,-1),new Et(0,ei,ni),new Et(0,ei,-ni),new Et(ni,0,ei),new Et(-ni,0,ei),new Et(ei,ni,0),new Et(-ei,ni,0)];class ri{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,n=.1,i=100){ti=this._renderer.getRenderTarget(),this._setSize(256);const r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(t,n,i,r),e>0&&this._blur(r,0,0,e),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(t,e=null){return this._fromTexture(t,e)}fromCubemap(t,e=null){return this._fromTexture(t,e)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=li(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=si(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose()}_setSize(t){this._lodMax=Math.floor(Math.log2(t)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let t=0;tt-4?s=Zn[o-t+4-1]:0===o&&(s=0),i.push(s);const l=1/(a-2),c=-l,u=1+l,h=[c,c,u,c,u,u,c,c,u,u,c,u],d=6,p=6,f=3,m=2,g=1,v=new Float32Array(f*p*d),_=new Float32Array(m*p*d),y=new Float32Array(g*p*d);for(let t=0;t2?0:-1,i=[e,n,0,e+2/3,n,0,e+2/3,n+1,0,e,n,0,e+2/3,n+1,0,e,n+1,0];v.set(i,f*p*t),_.set(h,m*p*t);const r=[t,t,t,t,t,t];y.set(r,g*p*t)}const x=new tn;x.setAttribute("position",new He(v,f)),x.setAttribute("uv",new He(_,m)),x.setAttribute("faceIndex",new He(y,g)),e.push(x),r>4&&r--}return{lodPlanes:e,sizeLods:n,sigmas:i}}(i)),this._blurMaterial=function(t,e,n){const i=new Float32Array(Jn),r=new Et(0,1,0),a=new wn({name:"SphericalGaussianBlur",defines:{n:Jn,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:ci(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include \n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1});return a}(i,t,e)}return i}_compileMaterial(t){const e=new mn(this._lodPlanes[0],t);this._renderer.compile(e,Kn)}_sceneToCubeUV(t,e,n,i){const r=new Sn(90,1,e,n),a=[1,-1,1,1,1,1],o=[1,1,1,-1,-1,-1],s=this._renderer,l=s.autoClear,c=s.toneMapping;s.getClearColor(Qn),s.toneMapping=0,s.autoClear=!1;const u=new Be({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1}),h=new mn(new vn,u);let d=!1;const p=t.background;p?p.isColor&&(u.color.copy(p),t.background=null,d=!0):(u.color.copy(Qn),d=!0);for(let e=0;e<6;e++){const n=e%3;0===n?(r.up.set(0,a[e],0),r.lookAt(o[e],0,0)):1===n?(r.up.set(0,0,a[e]),r.lookAt(0,o[e],0)):(r.up.set(0,a[e],0),r.lookAt(0,0,o[e]));const l=this._cubeSize;oi(i,n*l,e>2?l:0,l,l),s.setRenderTarget(i),d&&s.render(h,r),s.render(t,r)}h.geometry.dispose(),h.material.dispose(),s.toneMapping=c,s.autoClear=l,t.background=p}_textureToCubeUV(t,e){const n=this._renderer,i=t.mapping===d||t.mapping===p;i?(null===this._cubemapMaterial&&(this._cubemapMaterial=li()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===t.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=si());const r=i?this._cubemapMaterial:this._equirectMaterial,a=new mn(this._lodPlanes[0],r);r.uniforms.envMap.value=t;const o=this._cubeSize;oi(e,0,0,3*o,2*o),n.setRenderTarget(e),n.render(a,Kn)}_applyPMREM(t){const e=this._renderer,n=e.autoClear;e.autoClear=!1;for(let e=1;eJn&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${f} samples when the maximum is set to 20`);const m=[];let g=0;for(let t=0;tv-4?i-v+4:0),4*(this._cubeSize-_),3*_,2*_),s.setRenderTarget(e),s.render(c,Kn)}}function ai(t,e,n){const i=new bt(t,e,n);return i.texture.mapping=f,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function oi(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function si(){return new wn({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:ci(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\n\t\t\t#include \n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tgl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function li(){return new wn({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:ci(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform 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e.defines)n.push(t),n.push(e.defines[t]);return!1===e.isRawShaderMaterial&&(!function(t,e){t.push(e.precision),t.push(e.outputEncoding),t.push(e.envMapMode),t.push(e.envMapCubeUVHeight),t.push(e.combine),t.push(e.vertexUvs),t.push(e.fogExp2),t.push(e.sizeAttenuation),t.push(e.morphTargetsCount),t.push(e.morphAttributeCount),t.push(e.numDirLights),t.push(e.numPointLights),t.push(e.numSpotLights),t.push(e.numSpotLightMaps),t.push(e.numHemiLights),t.push(e.numRectAreaLights),t.push(e.numDirLightShadows),t.push(e.numPointLightShadows),t.push(e.numSpotLightShadows),t.push(e.numSpotLightShadowsWithMaps),t.push(e.shadowMapType),t.push(e.toneMapping),t.push(e.numClippingPlanes),t.push(e.numClipIntersection),t.push(e.depthPacking)}(n,e),function(t,e){s.disableAll(),e.isWebGL2&&s.enable(0);e.supportsVertexTextures&&s.enable(1);e.instancing&&s.enable(2);e.instancingColor&&s.enable(3);e.map&&s.enable(4);e.matcap&&s.enable(5);e.envMap&&s.enable(6);e.lightMap&&s.enable(7);e.aoMap&&s.enable(8);e.emissiveMap&&s.enable(9);e.bumpMap&&s.enable(10);e.normalMap&&s.enable(11);e.objectSpaceNormalMap&&s.enable(12);e.tangentSpaceNormalMap&&s.enable(13);e.clearcoat&&s.enable(14);e.clearcoatMap&&s.enable(15);e.clearcoatRoughnessMap&&s.enable(16);e.clearcoatNormalMap&&s.enable(17);e.iridescence&&s.enable(18);e.iridescenceMap&&s.enable(19);e.iridescenceThicknessMap&&s.enable(20);e.displacementMap&&s.enable(21);e.specularMap&&s.enable(22);e.roughnessMap&&s.enable(23);e.metalnessMap&&s.enable(24);e.gradientMap&&s.enable(25);e.alphaMap&&s.enable(26);e.alphaTest&&s.enable(27);e.vertexColors&&s.enable(28);e.vertexAlphas&&s.enable(29);e.vertexUvs&&s.enable(30);e.vertexTangents&&s.enable(31);e.uvsVertexOnly&&s.enable(32);t.push(s.mask),s.disableAll(),e.fog&&s.enable(0);e.useFog&&s.enable(1);e.flatShading&&s.enable(2);e.logarithmicDepthBuffer&&s.enable(3);e.skinning&&s.enable(4);e.morphTargets&&s.enable(5);e.morphNormals&&s.enable(6);e.morphColors&&s.enable(7);e.premultipliedAlpha&&s.enable(8);e.shadowMapEnabled&&s.enable(9);e.physicallyCorrectLights&&s.enable(10);e.doubleSided&&s.enable(11);e.flipSided&&s.enable(12);e.useDepthPacking&&s.enable(13);e.dithering&&s.enable(14);e.specularIntensityMap&&s.enable(15);e.specularColorMap&&s.enable(16);e.transmission&&s.enable(17);e.transmissionMap&&s.enable(18);e.thicknessMap&&s.enable(19);e.sheen&&s.enable(20);e.sheenColorMap&&s.enable(21);e.sheenRoughnessMap&&s.enable(22);e.decodeVideoTexture&&s.enable(23);e.opaque&&s.enable(24);t.push(s.mask)}(n,e),n.push(t.outputEncoding)),n.push(e.customProgramCacheKey),n.join()},getUniforms:function(t){const e=m[t.type];let n;if(e){const t=jn[e];n=bn.clone(t.uniforms)}else n=t.uniforms;return n},acquireProgram:function(e,n){let i;for(let t=0,e=c.length;t0?i.push(u):!0===o.transparent?r.push(u):n.push(u)},unshift:function(t,e,o,s,l,c){const u=a(t,e,o,s,l,c);o.transmission>0?i.unshift(u):!0===o.transparent?r.unshift(u):n.unshift(u)},finish:function(){for(let n=e,i=t.length;n1&&n.sort(t||Vr),i.length>1&&i.sort(e||Wr),r.length>1&&r.sort(e||Wr)}}}function Xr(){let t=new WeakMap;return{get:function(e,n){const i=t.get(e);let r;return void 0===i?(r=new qr,t.set(e,[r])):n>=i.length?(r=new qr,i.push(r)):r=i[n],r},dispose:function(){t=new WeakMap}}}function Yr(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Et,color:new pt};break;case"SpotLight":n={position:new Et,direction:new Et,color:new pt,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Et,color:new pt,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Et,skyColor:new pt,groundColor:new pt};break;case"RectAreaLight":n={color:new pt,position:new Et,halfWidth:new Et,halfHeight:new Et}}return t[e.id]=n,n}}}let $r=0;function Zr(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function Jr(t,e){const n=new Yr,i=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":case"SpotLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new K};break;case"PointLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new K,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=n,n}}}(),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0};for(let t=0;t<9;t++)r.probe.push(new Et);const a=new Et,o=new ee,s=new ee;return{setup:function(a,o){let s=0,l=0,c=0;for(let t=0;t<9;t++)r.probe[t].set(0,0,0);let u=0,h=0,d=0,p=0,f=0,m=0,g=0,v=0,_=0,y=0;a.sort(Zr);const x=!0!==o?Math.PI:1;for(let t=0,e=a.length;t0&&(e.isWebGL2||!0===t.has("OES_texture_float_linear")?(r.rectAreaLTC1=Bn.LTC_FLOAT_1,r.rectAreaLTC2=Bn.LTC_FLOAT_2):!0===t.has("OES_texture_half_float_linear")?(r.rectAreaLTC1=Bn.LTC_HALF_1,r.rectAreaLTC2=Bn.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),r.ambient[0]=s,r.ambient[1]=l,r.ambient[2]=c;const b=r.hash;b.directionalLength===u&&b.pointLength===h&&b.spotLength===d&&b.rectAreaLength===p&&b.hemiLength===f&&b.numDirectionalShadows===m&&b.numPointShadows===g&&b.numSpotShadows===v&&b.numSpotMaps===_||(r.directional.length=u,r.spot.length=d,r.rectArea.length=p,r.point.length=h,r.hemi.length=f,r.directionalShadow.length=m,r.directionalShadowMap.length=m,r.pointShadow.length=g,r.pointShadowMap.length=g,r.spotShadow.length=v,r.spotShadowMap.length=v,r.directionalShadowMatrix.length=m,r.pointShadowMatrix.length=g,r.spotLightMatrix.length=v+_-y,r.spotLightMap.length=_,r.numSpotLightShadowsWithMaps=y,b.directionalLength=u,b.pointLength=h,b.spotLength=d,b.rectAreaLength=p,b.hemiLength=f,b.numDirectionalShadows=m,b.numPointShadows=g,b.numSpotShadows=v,b.numSpotMaps=_,r.version=$r++)},setupView:function(t,e){let n=0,i=0,l=0,c=0,u=0;const h=e.matrixWorldInverse;for(let e=0,d=t.length;e=a.length?(o=new Kr(t,e),a.push(o)):o=a[r],o},dispose:function(){n=new WeakMap}}}class ta extends Fe{constructor(t){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}class ea extends Fe{constructor(t){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.referencePosition=new Et,this.nearDistance=1,this.farDistance=1e3,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(t)}copy(t){return super.copy(t),this.referencePosition.copy(t.referencePosition),this.nearDistance=t.nearDistance,this.farDistance=t.farDistance,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}function na(t,e,n){let i=new kn;const r=new K,a=new K,o=new xt,s=new ta({depthPacking:3201}),l=new ea,c={},u=n.maxTextureSize,h={0:1,1:0,2:2},d=new wn({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new K},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include \nvoid main() {\n\tconst float samples = float( VSM_SAMPLES );\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n\tfor ( float i = 0.0; i < samples; i ++ ) {\n\t\tfloat uvOffset = uvStart + i * uvStride;\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean / samples;\n\tsquared_mean = squared_mean / samples;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),p=d.clone();p.defines.HORIZONTAL_PASS=1;const f=new tn;f.setAttribute("position",new He(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const m=new mn(f,d),g=this;function v(n,i){const a=e.update(m);d.defines.VSM_SAMPLES!==n.blurSamples&&(d.defines.VSM_SAMPLES=n.blurSamples,p.defines.VSM_SAMPLES=n.blurSamples,d.needsUpdate=!0,p.needsUpdate=!0),null===n.mapPass&&(n.mapPass=new bt(r.x,r.y)),d.uniforms.shadow_pass.value=n.map.texture,d.uniforms.resolution.value=n.mapSize,d.uniforms.radius.value=n.radius,t.setRenderTarget(n.mapPass),t.clear(),t.renderBufferDirect(i,null,a,d,m,null),p.uniforms.shadow_pass.value=n.mapPass.texture,p.uniforms.resolution.value=n.mapSize,p.uniforms.radius.value=n.radius,t.setRenderTarget(n.map),t.clear(),t.renderBufferDirect(i,null,a,p,m,null)}function y(e,n,i,r,a,o){let u=null;const d=!0===i.isPointLight?e.customDistanceMaterial:e.customDepthMaterial;if(void 0!==d)u=d;else if(u=!0===i.isPointLight?l:s,t.localClippingEnabled&&!0===n.clipShadows&&Array.isArray(n.clippingPlanes)&&0!==n.clippingPlanes.length||n.displacementMap&&0!==n.displacementScale||n.alphaMap&&n.alphaTest>0||n.map&&n.alphaTest>0){const t=u.uuid,e=n.uuid;let i=c[t];void 0===i&&(i={},c[t]=i);let r=i[e];void 0===r&&(r=u.clone(),i[e]=r),u=r}return u.visible=n.visible,u.wireframe=n.wireframe,u.side=3===o?null!==n.shadowSide?n.shadowSide:n.side:null!==n.shadowSide?n.shadowSide:h[n.side],u.alphaMap=n.alphaMap,u.alphaTest=n.alphaTest,u.map=n.map,u.clipShadows=n.clipShadows,u.clippingPlanes=n.clippingPlanes,u.clipIntersection=n.clipIntersection,u.displacementMap=n.displacementMap,u.displacementScale=n.displacementScale,u.displacementBias=n.displacementBias,u.wireframeLinewidth=n.wireframeLinewidth,u.linewidth=n.linewidth,!0===i.isPointLight&&!0===u.isMeshDistanceMaterial&&(u.referencePosition.setFromMatrixPosition(i.matrixWorld),u.nearDistance=r,u.farDistance=a),u}function x(n,r,a,o,s){if(!1===n.visible)return;if(n.layers.test(r.layers)&&(n.isMesh||n.isLine||n.isPoints)&&(n.castShadow||n.receiveShadow&&3===s)&&(!n.frustumCulled||i.intersectsObject(n))){n.modelViewMatrix.multiplyMatrices(a.matrixWorldInverse,n.matrixWorld);const i=e.update(n),r=n.material;if(Array.isArray(r)){const e=i.groups;for(let l=0,c=e.length;lu||r.y>u)&&(r.x>u&&(a.x=Math.floor(u/p.x),r.x=a.x*p.x,h.mapSize.x=a.x),r.y>u&&(a.y=Math.floor(u/p.y),r.y=a.y*p.y,h.mapSize.y=a.y)),null===h.map){const t=3!==this.type?{minFilter:_,magFilter:_}:{};h.map=new bt(r.x,r.y,t),h.map.texture.name=c.name+".shadowMap",h.camera.updateProjectionMatrix()}t.setRenderTarget(h.map),t.clear();const f=h.getViewportCount();for(let t=0;t=1):-1!==D.indexOf("OpenGL ES")&&(R=parseFloat(/^OpenGL ES (\d)/.exec(D)[1]),P=R>=2);let O=null,I={};const k=t.getParameter(3088),N=t.getParameter(2978),z=(new xt).fromArray(k),U=(new xt).fromArray(N);function F(e,n,i){const r=new Uint8Array(4),a=t.createTexture();t.bindTexture(e,a),t.texParameteri(e,10241,9728),t.texParameteri(e,10240,9728);for(let e=0;ei||t.height>i)&&(r=i/Math.max(t.width,t.height)),r<1||!0===e){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const i=e?$:Math.floor,a=i(r*t.width),o=i(r*t.height);void 0===P&&(P=O(a,o));const s=n?O(a,o):P;s.width=a,s.height=o;return s.getContext("2d").drawImage(t,0,0,a,o),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+t.width+"x"+t.height+") to ("+a+"x"+o+")."),s}return"data"in t&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+t.width+"x"+t.height+")."),t}return t}function z(t){return Y(t.width)&&Y(t.height)}function U(t,e){return t.generateMipmaps&&e&&t.minFilter!==_&&t.minFilter!==x}function F(e){t.generateMipmap(e)}function j(n,i,r,a,o=!1){if(!1===s)return i;if(null!==n){if(void 0!==t[n])return t[n];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+n+"'")}let l=i;return 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i=r[e.__cacheKey];i.usedTimes--,0===i.usedTimes&&q(t),0===Object.keys(r).length&&R.delete(n)}i.remove(t)}(e),e.isVideoTexture&&f.delete(e)}function W(e){const n=e.target;n.removeEventListener("dispose",W),function(e){const n=e.texture,r=i.get(e),a=i.get(n);void 0!==a.__webglTexture&&(t.deleteTexture(a.__webglTexture),o.memory.textures--);e.depthTexture&&e.depthTexture.dispose();if(e.isWebGLCubeRenderTarget)for(let e=0;e<6;e++)t.deleteFramebuffer(r.__webglFramebuffer[e]),r.__webglDepthbuffer&&t.deleteRenderbuffer(r.__webglDepthbuffer[e]);else{if(t.deleteFramebuffer(r.__webglFramebuffer),r.__webglDepthbuffer&&t.deleteRenderbuffer(r.__webglDepthbuffer),r.__webglMultisampledFramebuffer&&t.deleteFramebuffer(r.__webglMultisampledFramebuffer),r.__webglColorRenderbuffer)for(let e=0;e0&&r.__version!==t.version){const n=t.image;if(null===n)console.warn("THREE.WebGLRenderer: Texture marked for update but no image data found.");else{if(!1!==n.complete)return void et(r,t,e);console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete")}}n.bindTexture(3553,r.__webglTexture,33984+e)}const J={[m]:10497,[g]:33071,[v]:33648},K={[_]:9728,1004:9984,[y]:9986,[x]:9729,1007:9985,[b]:9987};function Q(n,a,o){if(o?(t.texParameteri(n,10242,J[a.wrapS]),t.texParameteri(n,10243,J[a.wrapT]),32879!==n&&35866!==n||t.texParameteri(n,32882,J[a.wrapR]),t.texParameteri(n,10240,K[a.magFilter]),t.texParameteri(n,10241,K[a.minFilter])):(t.texParameteri(n,10242,33071),t.texParameteri(n,10243,33071),32879!==n&&35866!==n||t.texParameteri(n,32882,33071),a.wrapS===g&&a.wrapT===g||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."),t.texParameteri(n,10240,H(a.magFilter)),t.texParameteri(n,10241,H(a.minFilter)),a.minFilter!==_&&a.minFilter!==x&&console.warn("THREE.WebGLRenderer: Texture is not power of two. 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e=function(t){return!s&&(t.wrapS!==g||t.wrapT!==g||t.minFilter!==_&&t.minFilter!==x)}(r)&&!1===z(r.image);let i=N(r.image,e,!1,u);i=lt(r,i);const p=z(i)||s,f=a.convert(r.format,r.encoding);let m,v=a.convert(r.type),y=j(r.internalFormat,f,v,r.encoding,r.isVideoTexture);Q(l,r,p);const b=r.mipmaps,w=s&&!0!==r.isVideoTexture,E=void 0===d.__version||!0===c,P=G(r,i,p);if(r.isDepthTexture)y=6402,s?y=r.type===S?36012:r.type===M?33190:r.type===T?35056:33189:r.type===S&&console.error("WebGLRenderer: Floating point depth texture requires WebGL2."),r.format===C&&6402===y&&1012!==r.type&&r.type!==M&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),r.type=M,v=a.convert(r.type)),r.format===L&&6402===y&&(y=34041,r.type!==T&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat 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r=ot(n);i&&!1===st(n)?t.renderbufferStorageMultisample(36161,r,35056,n.width,n.height):st(n)?d.renderbufferStorageMultisampleEXT(36161,r,35056,n.width,n.height):t.renderbufferStorage(36161,34041,n.width,n.height),t.framebufferRenderbuffer(36160,33306,36161,e)}else{const e=!0===n.isWebGLMultipleRenderTargets?n.texture:[n.texture];for(let r=0;r0&&!0===e.has("WEBGL_multisampled_render_to_texture")&&!1!==n.__useRenderToTexture}function lt(t,n){const i=t.encoding,r=t.format,a=t.type;return!0===t.isCompressedTexture||!0===t.isVideoTexture||t.format===B||i!==I&&(i===k?!1===s?!0===e.has("EXT_sRGB")&&r===A?(t.format=B,t.minFilter=x,t.generateMipmaps=!1):n=mt.sRGBToLinear(n):r===A&&a===w||console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture encoding:",i)),n}this.allocateTextureUnit=function(){const t=X;return t>=l&&console.warn("THREE.WebGLTextures: Trying to use "+t+" texture units while 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t=0;t<6;t++)d[t]=e||i?i?r.image[t].image:r.image[t]:N(r.image[t],!1,!0,c),d[t]=lt(r,d[t]);const p=d[0],f=z(p)||s,m=a.convert(r.format,r.encoding),g=a.convert(r.type),v=j(r.internalFormat,m,g,r.encoding),_=s&&!0!==r.isVideoTexture,y=void 0===h.__version||!0===l;let x,b=G(r,p,f);if(Q(34067,r,f),e){_&&y&&n.texStorage2D(34067,b,v,p.width,p.height);for(let t=0;t<6;t++){x=d[t].mipmaps;for(let e=0;e0&&b++,n.texStorage2D(34067,b,v,d[0].width,d[0].height));for(let t=0;t<6;t++)if(i){_?n.texSubImage2D(34069+t,0,0,0,d[t].width,d[t].height,m,g,d[t].data):n.texImage2D(34069+t,0,v,d[t].width,d[t].height,0,m,g,d[t].data);for(let e=0;e0&&!1===st(e)){const i=d?l:[l];c.__webglMultisampledFramebuffer=t.createFramebuffer(),c.__webglColorRenderbuffer=[],n.bindFramebuffer(36160,c.__webglMultisampledFramebuffer);for(let n=0;n0&&!1===st(e)){const r=e.isWebGLMultipleRenderTargets?e.texture:[e.texture],a=e.width,o=e.height;let s=16384;const l=[],c=e.stencilBuffer?33306:36096,u=i.get(e),h=!0===e.isWebGLMultipleRenderTargets;if(h)for(let e=0;es+c?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&o<=s-c&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==s&&t.gripSpace&&(r=e.getPose(t.gripSpace,n),null!==r&&(s.matrix.fromArray(r.transform.matrix),s.matrix.decompose(s.position,s.rotation,s.scale),r.linearVelocity?(s.hasLinearVelocity=!0,s.linearVelocity.copy(r.linearVelocity)):s.hasLinearVelocity=!1,r.angularVelocity?(s.hasAngularVelocity=!0,s.angularVelocity.copy(r.angularVelocity)):s.hasAngularVelocity=!1));null!==o&&(i=e.getPose(t.targetRaySpace,n),null===i&&null!==r&&(i=r),null!==i&&(o.matrix.fromArray(i.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),i.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(i.linearVelocity)):o.hasLinearVelocity=!1,i.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(i.angularVelocity)):o.hasAngularVelocity=!1,this.dispatchEvent(la)))}return null!==o&&(o.visible=null!==i),null!==s&&(s.visible=null!==r),null!==l&&(l.visible=null!==a),this}_getHandJoint(t,e){if(void 0===t.joints[e.jointName]){const n=new sa;n.matrixAutoUpdate=!1,n.visible=!1,t.joints[e.jointName]=n,t.add(n)}return t.joints[e.jointName]}}class ua extends yt{constructor(t,e,n,i,r,a,o,s,l,c){if((c=void 0!==c?c:C)!==C&&c!==L)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===n&&c===C&&(n=M),void 0===n&&c===L&&(n=T),super(null,i,r,a,o,s,c,n,l),this.isDepthTexture=!0,this.image={width:t,height:e},this.magFilter=void 0!==o?o:_,this.minFilter=void 0!==s?s:_,this.flipY=!1,this.generateMipmaps=!1}}class ha extends j{constructor(t,e){super();const n=this;let i=null,r=1,a=null,o="local-floor",s=null,l=null,c=null,u=null,h=null,d=null;const p=e.getContextAttributes();let f=null,m=null;const g=[],v=[],_=new Set,y=new Map,x=new Sn;x.layers.enable(1),x.viewport=new xt;const b=new Sn;b.layers.enable(2),b.viewport=new xt;const S=[x,b],E=new oa;E.layers.enable(1),E.layers.enable(2);let P=null,R=null;function D(t){const e=v.indexOf(t.inputSource);if(-1===e)return;const n=g[e];void 0!==n&&n.dispatchEvent({type:t.type,data:t.inputSource})}function O(){i.removeEventListener("select",D),i.removeEventListener("selectstart",D),i.removeEventListener("selectend",D),i.removeEventListener("squeeze",D),i.removeEventListener("squeezestart",D),i.removeEventListener("squeezeend",D),i.removeEventListener("end",O),i.removeEventListener("inputsourceschange",I);for(let t=0;t=0&&(v[i]=null,g[i].disconnect(n))}for(let e=0;e=v.length){v.push(n),i=t;break}if(null===v[t]){v[t]=n,i=t;break}}if(-1===i)break}const r=g[i];r&&r.connect(n)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=g[t];return void 0===e&&(e=new ca,g[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=g[t];return void 0===e&&(e=new ca,g[t]=e),e.getGripSpace()},this.getHand=function(t){let e=g[t];return void 0===e&&(e=new ca,g[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){r=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){o=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return s||a},this.setReferenceSpace=function(t){s=t},this.getBaseLayer=function(){return null!==u?u:h},this.getBinding=function(){return c},this.getFrame=function(){return d},this.getSession=function(){return i},this.setSession=async function(l){if(i=l,null!==i){if(f=t.getRenderTarget(),i.addEventListener("select",D),i.addEventListener("selectstart",D),i.addEventListener("selectend",D),i.addEventListener("squeeze",D),i.addEventListener("squeezestart",D),i.addEventListener("squeezeend",D),i.addEventListener("end",O),i.addEventListener("inputsourceschange",I),!0!==p.xrCompatible&&await e.makeXRCompatible(),void 0===i.renderState.layers||!1===t.capabilities.isWebGL2){const n={antialias:void 0!==i.renderState.layers||p.antialias,alpha:p.alpha,depth:p.depth,stencil:p.stencil,framebufferScaleFactor:r};h=new XRWebGLLayer(i,e,n),i.updateRenderState({baseLayer:h}),m=new bt(h.framebufferWidth,h.framebufferHeight,{format:A,type:w,encoding:t.outputEncoding,stencilBuffer:p.stencil})}else{let n=null,a=null,o=null;p.depth&&(o=p.stencil?35056:33190,n=p.stencil?L:C,a=p.stencil?T:M);const s={colorFormat:32856,depthFormat:o,scaleFactor:r};c=new XRWebGLBinding(i,e),u=c.createProjectionLayer(s),i.updateRenderState({layers:[u]}),m=new bt(u.textureWidth,u.textureHeight,{format:A,type:w,depthTexture:new ua(u.textureWidth,u.textureHeight,a,void 0,void 0,void 0,void 0,void 0,void 0,n),stencilBuffer:p.stencil,encoding:t.outputEncoding,samples:p.antialias?4:0});t.properties.get(m).__ignoreDepthValues=u.ignoreDepthValues}m.isXRRenderTarget=!0,this.setFoveation(1),s=null,a=await i.requestReferenceSpace(o),F.setContext(i),F.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}};const k=new Et,N=new Et;function z(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.copy(t.matrixWorld).invert()}this.updateCamera=function(t){if(null===i)return;E.near=b.near=x.near=t.near,E.far=b.far=x.far=t.far,P===E.near&&R===E.far||(i.updateRenderState({depthNear:E.near,depthFar:E.far}),P=E.near,R=E.far);const e=t.parent,n=E.cameras;z(E,e);for(let t=0;te&&(y.set(t,t.lastChangedTime),n.dispatchEvent({type:"planechanged",data:t}))}else _.add(t),y.set(t,i.lastChangedTime),n.dispatchEvent({type:"planeadded",data:t})}d=null})),this.setAnimationLoop=function(t){U=t},this.dispose=function(){}}}function da(t,e){function n(n,i){n.opacity.value=i.opacity,i.color&&n.diffuse.value.copy(i.color),i.emissive&&n.emissive.value.copy(i.emissive).multiplyScalar(i.emissiveIntensity),i.map&&(n.map.value=i.map),i.alphaMap&&(n.alphaMap.value=i.alphaMap),i.bumpMap&&(n.bumpMap.value=i.bumpMap,n.bumpScale.value=i.bumpScale,1===i.side&&(n.bumpScale.value*=-1)),i.displacementMap&&(n.displacementMap.value=i.displacementMap,n.displacementScale.value=i.displacementScale,n.displacementBias.value=i.displacementBias),i.emissiveMap&&(n.emissiveMap.value=i.emissiveMap),i.normalMap&&(n.normalMap.value=i.normalMap,n.normalScale.value.copy(i.normalScale),1===i.side&&n.normalScale.value.negate()),i.specularMap&&(n.specularMap.value=i.specularMap),i.alphaTest>0&&(n.alphaTest.value=i.alphaTest);const r=e.get(i).envMap;if(r&&(n.envMap.value=r,n.flipEnvMap.value=r.isCubeTexture&&!1===r.isRenderTargetTexture?-1:1,n.reflectivity.value=i.reflectivity,n.ior.value=i.ior,n.refractionRatio.value=i.refractionRatio),i.lightMap){n.lightMap.value=i.lightMap;const e=!0!==t.physicallyCorrectLights?Math.PI:1;n.lightMapIntensity.value=i.lightMapIntensity*e}let a,o;i.aoMap&&(n.aoMap.value=i.aoMap,n.aoMapIntensity.value=i.aoMapIntensity),i.map?a=i.map:i.specularMap?a=i.specularMap:i.displacementMap?a=i.displacementMap:i.normalMap?a=i.normalMap:i.bumpMap?a=i.bumpMap:i.roughnessMap?a=i.roughnessMap:i.metalnessMap?a=i.metalnessMap:i.alphaMap?a=i.alphaMap:i.emissiveMap?a=i.emissiveMap:i.clearcoatMap?a=i.clearcoatMap:i.clearcoatNormalMap?a=i.clearcoatNormalMap:i.clearcoatRoughnessMap?a=i.clearcoatRoughnessMap:i.iridescenceMap?a=i.iridescenceMap:i.iridescenceThicknessMap?a=i.iridescenceThicknessMap:i.specularIntensityMap?a=i.specularIntensityMap:i.specularColorMap?a=i.specularColorMap:i.transmissionMap?a=i.transmissionMap:i.thicknessMap?a=i.thicknessMap:i.sheenColorMap?a=i.sheenColorMap:i.sheenRoughnessMap&&(a=i.sheenRoughnessMap),void 0!==a&&(a.isWebGLRenderTarget&&(a=a.texture),!0===a.matrixAutoUpdate&&a.updateMatrix(),n.uvTransform.value.copy(a.matrix)),i.aoMap?o=i.aoMap:i.lightMap&&(o=i.lightMap),void 0!==o&&(o.isWebGLRenderTarget&&(o=o.texture),!0===o.matrixAutoUpdate&&o.updateMatrix(),n.uv2Transform.value.copy(o.matrix))}return{refreshFogUniforms:function(e,n){n.color.getRGB(e.fogColor.value,xn(t)),n.isFog?(e.fogNear.value=n.near,e.fogFar.value=n.far):n.isFogExp2&&(e.fogDensity.value=n.density)},refreshMaterialUniforms:function(t,i,r,a,o){i.isMeshBasicMaterial||i.isMeshLambertMaterial?n(t,i):i.isMeshToonMaterial?(n(t,i),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap)}(t,i)):i.isMeshPhongMaterial?(n(t,i),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4)}(t,i)):i.isMeshStandardMaterial?(n(t,i),function(t,n){t.roughness.value=n.roughness,t.metalness.value=n.metalness,n.roughnessMap&&(t.roughnessMap.value=n.roughnessMap);n.metalnessMap&&(t.metalnessMap.value=n.metalnessMap);const i=e.get(n).envMap;i&&(t.envMapIntensity.value=n.envMapIntensity)}(t,i),i.isMeshPhysicalMaterial&&function(t,e,n){t.ior.value=e.ior,e.sheen>0&&(t.sheenColor.value.copy(e.sheenColor).multiplyScalar(e.sheen),t.sheenRoughness.value=e.sheenRoughness,e.sheenColorMap&&(t.sheenColorMap.value=e.sheenColorMap),e.sheenRoughnessMap&&(t.sheenRoughnessMap.value=e.sheenRoughnessMap));e.clearcoat>0&&(t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap),e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap),e.clearcoatNormalMap&&(t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),t.clearcoatNormalMap.value=e.clearcoatNormalMap,1===e.side&&t.clearcoatNormalScale.value.negate()));e.iridescence>0&&(t.iridescence.value=e.iridescence,t.iridescenceIOR.value=e.iridescenceIOR,t.iridescenceThicknessMinimum.value=e.iridescenceThicknessRange[0],t.iridescenceThicknessMaximum.value=e.iridescenceThicknessRange[1],e.iridescenceMap&&(t.iridescenceMap.value=e.iridescenceMap),e.iridescenceThicknessMap&&(t.iridescenceThicknessMap.value=e.iridescenceThicknessMap));e.transmission>0&&(t.transmission.value=e.transmission,t.transmissionSamplerMap.value=n.texture,t.transmissionSamplerSize.value.set(n.width,n.height),e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap),t.thickness.value=e.thickness,e.thicknessMap&&(t.thicknessMap.value=e.thicknessMap),t.attenuationDistance.value=e.attenuationDistance,t.attenuationColor.value.copy(e.attenuationColor));t.specularIntensity.value=e.specularIntensity,t.specularColor.value.copy(e.specularColor),e.specularIntensityMap&&(t.specularIntensityMap.value=e.specularIntensityMap);e.specularColorMap&&(t.specularColorMap.value=e.specularColorMap)}(t,i,o)):i.isMeshMatcapMaterial?(n(t,i),function(t,e){e.matcap&&(t.matcap.value=e.matcap)}(t,i)):i.isMeshDepthMaterial?n(t,i):i.isMeshDistanceMaterial?(n(t,i),function(t,e){t.referencePosition.value.copy(e.referencePosition),t.nearDistance.value=e.nearDistance,t.farDistance.value=e.farDistance}(t,i)):i.isMeshNormalMaterial?n(t,i):i.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity}(t,i),i.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,i)):i.isPointsMaterial?function(t,e,n,i){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*n,t.scale.value=.5*i,e.map&&(t.map.value=e.map);e.alphaMap&&(t.alphaMap.value=e.alphaMap);e.alphaTest>0&&(t.alphaTest.value=e.alphaTest);let r;e.map?r=e.map:e.alphaMap&&(r=e.alphaMap);void 0!==r&&(!0===r.matrixAutoUpdate&&r.updateMatrix(),t.uvTransform.value.copy(r.matrix))}(t,i,r,a):i.isSpriteMaterial?function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map);e.alphaMap&&(t.alphaMap.value=e.alphaMap);e.alphaTest>0&&(t.alphaTest.value=e.alphaTest);let n;e.map?n=e.map:e.alphaMap&&(n=e.alphaMap);void 0!==n&&(!0===n.matrixAutoUpdate&&n.updateMatrix(),t.uvTransform.value.copy(n.matrix))}(t,i):i.isShadowMaterial?(t.color.value.copy(i.color),t.opacity.value=i.opacity):i.isShaderMaterial&&(i.uniformsNeedUpdate=!1)}}}function pa(t,e,n,i){let r={},a={},o=[];const s=n.isWebGL2?t.getParameter(35375):0;function l(t,e,n){const i=t.value;if(void 0===n[e]){if("number"==typeof i)n[e]=i;else{const t=Array.isArray(i)?i:[i],r=[];for(let e=0;e0){r=n%i;0!==r&&i-r-o.boundary<0&&(n+=i-r,a.__offset=n)}n+=o.storage}r=n%i,r>0&&(n+=i-r);t.__size=n,t.__cache={}}(n),d=function(e){const n=function(){for(let t=0;t0&&function(t,e,n){const i=J.isWebGL2;null===H&&(H=new bt(1,1,{generateMipmaps:!0,type:Z.has("EXT_color_buffer_half_float")?E:w,minFilter:b,samples:i&&!0===o?4:0}));g.getDrawingBufferSize(W),i?H.setSize(W.x,W.y):H.setSize($(W.x),$(W.y));const r=g.getRenderTarget();g.setRenderTarget(H),g.clear();const a=g.toneMapping;g.toneMapping=0,Ft(t,e,n),g.toneMapping=a,it.updateMultisampleRenderTarget(H),it.updateRenderTargetMipmap(H),g.setRenderTarget(r)}(r,e,n),i&&Q.viewport(C.copy(i)),r.length>0&&Ft(r,e,n),a.length>0&&Ft(a,e,n),s.length>0&&Ft(s,e,n),Q.buffers.depth.setTest(!0),Q.buffers.depth.setMask(!0),Q.buffers.color.setMask(!0),Q.setPolygonOffset(!1)}function Ft(t,e,n){const i=!0===e.isScene?e.overrideMaterial:null;for(let r=0,a=t.length;r0?m[m.length-1]:null,f.pop(),d=f.length>0?f[f.length-1]:null},this.getActiveCubeFace=function(){return _},this.getActiveMipmapLevel=function(){return y},this.getRenderTarget=function(){return x},this.setRenderTargetTextures=function(t,e,n){et.get(t.texture).__webglTexture=e,et.get(t.depthTexture).__webglTexture=n;const i=et.get(t);i.__hasExternalTextures=!0,i.__hasExternalTextures&&(i.__autoAllocateDepthBuffer=void 0===n,i.__autoAllocateDepthBuffer||!0===Z.has("WEBGL_multisampled_render_to_texture")&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),i.__useRenderToTexture=!1))},this.setRenderTargetFramebuffer=function(t,e){const n=et.get(t);n.__webglFramebuffer=e,n.__useDefaultFramebuffer=void 0===e},this.setRenderTarget=function(t,e=0,n=0){x=t,_=e,y=n;let i=!0,r=null,a=!1,o=!1;if(t){const n=et.get(t);void 0!==n.__useDefaultFramebuffer?(Q.bindFramebuffer(36160,null),i=!1):void 0===n.__webglFramebuffer?it.setupRenderTarget(t):n.__hasExternalTextures&&it.rebindTextures(t,et.get(t.texture).__webglTexture,et.get(t.depthTexture).__webglTexture);const s=t.texture;(s.isData3DTexture||s.isDataArrayTexture||s.isCompressedArrayTexture)&&(o=!0);const l=et.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(r=l[e],a=!0):r=J.isWebGL2&&t.samples>0&&!1===it.useMultisampledRTT(t)?et.get(t).__webglMultisampledFramebuffer:l,C.copy(t.viewport),L.copy(t.scissor),P=t.scissorTest}else C.copy(z).multiplyScalar(O).floor(),L.copy(U).multiplyScalar(O).floor(),P=F;if(Q.bindFramebuffer(36160,r)&&J.drawBuffers&&i&&Q.drawBuffers(t,r),Q.viewport(C),Q.scissor(L),Q.setScissorTest(P),a){const i=et.get(t.texture);St.framebufferTexture2D(36160,36064,34069+e,i.__webglTexture,n)}else if(o){const i=et.get(t.texture),r=e||0;St.framebufferTextureLayer(36160,36064,i.__webglTexture,n||0,r)}M=-1},this.readRenderTargetPixels=function(t,e,n,i,r,a,o){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let s=et.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==o&&(s=s[o]),s){Q.bindFramebuffer(36160,s);try{const o=t.texture,s=o.format,l=o.type;if(s!==A&&yt.convert(s)!==St.getParameter(35739))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");const c=l===E&&(Z.has("EXT_color_buffer_half_float")||J.isWebGL2&&Z.has("EXT_color_buffer_float"));if(!(l===w||yt.convert(l)===St.getParameter(35738)||l===S&&(J.isWebGL2||Z.has("OES_texture_float")||Z.has("WEBGL_color_buffer_float"))||c))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r&&St.readPixels(e,n,i,r,yt.convert(s),yt.convert(l),a)}finally{const t=null!==x?et.get(x).__webglFramebuffer:null;Q.bindFramebuffer(36160,t)}}},this.copyFramebufferToTexture=function(t,e,n=0){const i=Math.pow(2,-n),r=Math.floor(e.image.width*i),a=Math.floor(e.image.height*i);it.setTexture2D(e,0),St.copyTexSubImage2D(3553,n,0,0,t.x,t.y,r,a),Q.unbindTexture()},this.copyTextureToTexture=function(t,e,n,i=0){const r=e.image.width,a=e.image.height,o=yt.convert(n.format),s=yt.convert(n.type);it.setTexture2D(n,0),St.pixelStorei(37440,n.flipY),St.pixelStorei(37441,n.premultiplyAlpha),St.pixelStorei(3317,n.unpackAlignment),e.isDataTexture?St.texSubImage2D(3553,i,t.x,t.y,r,a,o,s,e.image.data):e.isCompressedTexture?St.compressedTexSubImage2D(3553,i,t.x,t.y,e.mipmaps[0].width,e.mipmaps[0].height,o,e.mipmaps[0].data):St.texSubImage2D(3553,i,t.x,t.y,o,s,e.image),0===i&&n.generateMipmaps&&St.generateMipmap(3553),Q.unbindTexture()},this.copyTextureToTexture3D=function(t,e,n,i,r=0){if(g.isWebGL1Renderer)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");const a=t.max.x-t.min.x+1,o=t.max.y-t.min.y+1,s=t.max.z-t.min.z+1,l=yt.convert(i.format),c=yt.convert(i.type);let u;if(i.isData3DTexture)it.setTexture3D(i,0),u=32879;else{if(!i.isDataArrayTexture)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");it.setTexture2DArray(i,0),u=35866}St.pixelStorei(37440,i.flipY),St.pixelStorei(37441,i.premultiplyAlpha),St.pixelStorei(3317,i.unpackAlignment);const h=St.getParameter(3314),d=St.getParameter(32878),p=St.getParameter(3316),f=St.getParameter(3315),m=St.getParameter(32877),v=n.isCompressedTexture?n.mipmaps[0]:n.image;St.pixelStorei(3314,v.width),St.pixelStorei(32878,v.height),St.pixelStorei(3316,t.min.x),St.pixelStorei(3315,t.min.y),St.pixelStorei(32877,t.min.z),n.isDataTexture||n.isData3DTexture?St.texSubImage3D(u,r,e.x,e.y,e.z,a,o,s,l,c,v.data):n.isCompressedArrayTexture?(console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture."),St.compressedTexSubImage3D(u,r,e.x,e.y,e.z,a,o,s,l,v.data)):St.texSubImage3D(u,r,e.x,e.y,e.z,a,o,s,l,c,v),St.pixelStorei(3314,h),St.pixelStorei(32878,d),St.pixelStorei(3316,p),St.pixelStorei(3315,f),St.pixelStorei(32877,m),0===r&&i.generateMipmaps&&St.generateMipmap(u),Q.unbindTexture()},this.initTexture=function(t){t.isCubeTexture?it.setTextureCube(t,0):t.isData3DTexture?it.setTexture3D(t,0):t.isDataArrayTexture||t.isCompressedArrayTexture?it.setTexture2DArray(t,0):it.setTexture2D(t,0),Q.unbindTexture()},this.resetState=function(){_=0,y=0,x=null,Q.reset(),wt.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}(class extends fa{}).prototype.isWebGL1Renderer=!0;class ma extends Fe{constructor(t){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new pt(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this.fog=t.fog,this}}const ga=new Et,va=new Et,_a=new ee,ya=new te,xa=new qt;class ba{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(t,e){const n=this.getUtoTmapping(t);return this.getPoint(n,e)}getPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return e}getSpacedPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPointAt(n/t));return e}getLength(){const t=this.getLengths();return t[t.length-1]}getLengths(t=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const e=[];let n,i=this.getPoint(0),r=0;e.push(0);for(let a=1;a<=t;a++)n=this.getPoint(a/t),r+=n.distanceTo(i),e.push(r),i=n;return this.cacheArcLengths=e,e}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(t,e){const n=this.getLengths();let i=0;const r=n.length;let a;a=e||t*n[r-1];let o,s=0,l=r-1;for(;s<=l;)if(i=Math.floor(s+(l-s)/2),o=n[i]-a,o<0)s=i+1;else{if(!(o>0)){l=i;break}l=i-1}if(i=l,n[i]===a)return i/(r-1);const c=n[i];return(i+(a-c)/(n[i+1]-c))/(r-1)}getTangent(t,e){const n=1e-4;let i=t-n,r=t+n;i<0&&(i=0),r>1&&(r=1);const a=this.getPoint(i),o=this.getPoint(r),s=e||(a.isVector2?new K:new Et);return s.copy(o).sub(a).normalize(),s}getTangentAt(t,e){const n=this.getUtoTmapping(t);return this.getTangent(n,e)}computeFrenetFrames(t,e){const n=new Et,i=[],r=[],a=[],o=new Et,s=new ee;for(let e=0;e<=t;e++){const n=e/t;i[e]=this.getTangentAt(n,new Et)}r[0]=new Et,a[0]=new Et;let l=Number.MAX_VALUE;const c=Math.abs(i[0].x),u=Math.abs(i[0].y),h=Math.abs(i[0].z);c<=l&&(l=c,n.set(1,0,0)),u<=l&&(l=u,n.set(0,1,0)),h<=l&&n.set(0,0,1),o.crossVectors(i[0],n).normalize(),r[0].crossVectors(i[0],o),a[0].crossVectors(i[0],r[0]);for(let e=1;e<=t;e++){if(r[e]=r[e-1].clone(),a[e]=a[e-1].clone(),o.crossVectors(i[e-1],i[e]),o.length()>Number.EPSILON){o.normalize();const t=Math.acos(q(i[e-1].dot(i[e]),-1,1));r[e].applyMatrix4(s.makeRotationAxis(o,t))}a[e].crossVectors(i[e],r[e])}if(!0===e){let e=Math.acos(q(r[0].dot(r[t]),-1,1));e/=t,i[0].dot(o.crossVectors(r[0],r[t]))>0&&(e=-e);for(let n=1;n<=t;n++)r[n].applyMatrix4(s.makeRotationAxis(i[n],e*n)),a[n].crossVectors(i[n],r[n])}return{tangents:i,normals:r,binormals:a}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class wa extends ba{constructor(t=0,e=0,n=1,i=1,r=0,a=2*Math.PI,o=!1,s=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=n,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=a,this.aClockwise=o,this.aRotation=s}getPoint(t,e){const n=e||new K,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const a=Math.abs(r)i;)r-=i;r0?0:(Math.floor(Math.abs(l)/r)+1)*r:0===c&&l===r-1&&(l=r-2,c=1),this.closed||l>0?o=i[(l-1)%r]:(Sa.subVectors(i[0],i[1]).add(i[0]),o=Sa);const u=i[l%r],h=i[(l+1)%r];if(this.closed||l+2i.length-2?i.length-1:a+1],u=i[a>i.length-3?i.length-1:a+2];return n.set(Ca(o,s.x,l.x,c.x,u.x),Ca(o,s.y,l.y,c.y,u.y)),n}copy(t){super.copy(t),this.points=[];for(let e=0,n=t.points.length;e0&&v(!0),e>0&&v(!1)),this.setIndex(c),this.setAttribute("position",new qe(u,3)),this.setAttribute("normal",new qe(h,3)),this.setAttribute("uv",new qe(d,2))}static fromJSON(t){return new Ia(t.radiusTop,t.radiusBottom,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class ka extends Ia{constructor(t=1,e=1,n=32,i=1,r=!1,a=0,o=2*Math.PI){super(0,t,e,n,i,r,a,o),this.type="ConeGeometry",this.parameters={radius:t,height:e,radialSegments:n,heightSegments:i,openEnded:r,thetaStart:a,thetaLength:o}}static fromJSON(t){return new ka(t.radius,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class Na extends tn{constructor(t=1,e=32,n=16,i=0,r=2*Math.PI,a=0,o=Math.PI){super(),this.type="SphereGeometry",this.parameters={radius:t,widthSegments:e,heightSegments:n,phiStart:i,phiLength:r,thetaStart:a,thetaLength:o},e=Math.max(3,Math.floor(e)),n=Math.max(2,Math.floor(n));const s=Math.min(a+o,Math.PI);let l=0;const c=[],u=new Et,h=new Et,d=[],p=[],f=[],m=[];for(let d=0;d<=n;d++){const g=[],v=d/n;let _=0;0==d&&0==a?_=.5/e:d==n&&s==Math.PI&&(_=-.5/e);for(let n=0;n<=e;n++){const s=n/e;u.x=-t*Math.cos(i+s*r)*Math.sin(a+v*o),u.y=t*Math.cos(a+v*o),u.z=t*Math.sin(i+s*r)*Math.sin(a+v*o),p.push(u.x,u.y,u.z),h.copy(u).normalize(),f.push(h.x,h.y,h.z),m.push(s+_,1-v),g.push(l++)}c.push(g)}for(let t=0;t0)&&d.push(e,r,l),(t!==n-1||s0){const t=a[0].object;eo.setFromNormalAndCoplanarPoint(e.getWorldDirection(eo.normal),oo.setFromMatrixPosition(t.matrixWorld)),r!==t&&null!==r&&(o.dispatchEvent({type:"hoveroff",object:r}),n.style.cursor="auto",r=null),r!==t&&(o.dispatchEvent({type:"hoveron",object:t}),n.style.cursor="pointer",r=t)}else null!==r&&(o.dispatchEvent({type:"hoveroff",object:r}),n.style.cursor="auto",r=null)}}function 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If we do, next iteration should fix it\n } while (retriesCount > 0 && isSamePosition(oldBody.pos, body.pos));\n\n if (retriesCount === 0 && isSamePosition(oldBody.pos, body.pos)) {\n // This is very bad, we ran out of precision.\n // if we do not return from the method we'll get into\n // infinite loop here. So we sacrifice correctness of layout, and keep the app running\n // Next layout iteration should get larger bounding box in the first step and fix this\n return;\n }\n }\n // Next iteration should subdivide node further.\n insertStack.push(node, oldBody);\n insertStack.push(node, body);\n }\n }\n }\n}\nreturn createQuadTree;\n\n`}function Us(t){let e=ks(t);return`\n function isSamePosition(point1, point2) {\n ${e("var d{var} = Math.abs(point1.{var} - point2.{var});",{indent:2})}\n \n return ${e("d{var} < 1e-8",{join:" && "})};\n } \n`}function Fs(t){var e=Math.pow(2,t);return`\nfunction setChild(node, idx, child) {\n ${function(){let t=[];for(let n=0;n 0) {\n return this.stack[--this.popIdx];\n }\n },\n reset: function () {\n this.popIdx = 0;\n }\n};\n\nfunction InsertStackElement(node, body) {\n this.node = node; // QuadTree node\n this.body = body; // physical body which needs to be inserted to node\n}\n"}({get exports(){return Is},set exports(t){Is=t}}).exports=function(t){let e=zs(t);return new Function(e)()},Is.generateQuadTreeFunctionBody=zs,Is.getInsertStackCode=Gs,Is.getQuadNodeCode=js,Is.isSamePosition=Us,Is.getChildBodyCode=Bs,Is.setChildBodyCode=Fs;var Hs={};({get exports(){return Hs},set exports(t){Hs=t}}).exports=function(t){let e=Ws(t);return new Function("bodies","settings","random",e)},Hs.generateFunctionBody=Ws;const Vs=Ls;function Ws(t){let e=Vs(t);return`\n var boundingBox = {\n ${e("min_{var}: 0, max_{var}: 0,",{indent:4})}\n };\n\n return {\n box: boundingBox,\n\n update: updateBoundingBox,\n\n reset: resetBoundingBox,\n\n getBestNewPosition: function (neighbors) {\n var ${e("base_{var} = 0",{join:", "})};\n\n if (neighbors.length) {\n for (var i = 0; i < neighbors.length; ++i) {\n let neighborPos = neighbors[i].pos;\n ${e("base_{var} += neighborPos.{var};",{indent:10})}\n }\n\n ${e("base_{var} /= neighbors.length;",{indent:8})}\n } else {\n ${e("base_{var} = (boundingBox.min_{var} + boundingBox.max_{var}) / 2;",{indent:8})}\n }\n\n var springLength = settings.springLength;\n return {\n ${e("{var}: base_{var} + (random.nextDouble() - 0.5) * springLength,",{indent:8})}\n };\n }\n };\n\n function updateBoundingBox() {\n var i = bodies.length;\n if (i === 0) return; // No bodies - no borders.\n\n ${e("var max_{var} = -Infinity;",{indent:4})}\n ${e("var min_{var} = Infinity;",{indent:4})}\n\n while(i--) {\n // this is O(n), it could be done faster with quadtree, if we check the root node bounds\n var bodyPos = bodies[i].pos;\n ${e("if (bodyPos.{var} < min_{var}) min_{var} = bodyPos.{var};",{indent:6})}\n ${e("if (bodyPos.{var} > max_{var}) max_{var} = bodyPos.{var};",{indent:6})}\n }\n\n ${e("boundingBox.min_{var} = min_{var};",{indent:4})}\n ${e("boundingBox.max_{var} = max_{var};",{indent:4})}\n }\n\n function resetBoundingBox() {\n ${e("boundingBox.min_{var} = boundingBox.max_{var} = 0;",{indent:4})}\n }\n`}var qs={};const Xs=Ls;function Ys(t){return`\n if (!Number.isFinite(options.dragCoefficient)) throw new Error('dragCoefficient is not a finite number');\n\n return {\n update: function(body) {\n ${Xs(t)("body.force.{var} -= options.dragCoefficient * body.velocity.{var};",{indent:6})}\n }\n };\n`}({get exports(){return qs},set exports(t){qs=t}}).exports=function(t){let e=Ys(t);return new Function("options",e)},qs.generateCreateDragForceFunctionBody=Ys;var $s={};const Zs=Ls;function Js(t){let e=Zs(t);return`\n if (!Number.isFinite(options.springCoefficient)) throw new Error('Spring coefficient is not a number');\n if (!Number.isFinite(options.springLength)) throw new Error('Spring length is not a number');\n\n return {\n /**\n * Updates forces acting on a spring\n */\n update: function (spring) {\n var body1 = spring.from;\n var body2 = spring.to;\n var length = spring.length < 0 ? options.springLength : spring.length;\n ${e("var d{var} = body2.pos.{var} - body1.pos.{var};",{indent:6})}\n var r = Math.sqrt(${e("d{var} * d{var}",{join:" + "})});\n\n if (r === 0) {\n ${e("d{var} = 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ll=function(t){var e=nl?el:(nl=1,el=function(t,e,n,i){this.from=t,this.to=e,this.length=n,this.coefficient=i}),n=(rl||(rl=1,il=function t(e,n){var i;if(e||(e={}),n)for(i in n)if(n.hasOwnProperty(i)){var r=e.hasOwnProperty(i),a=typeof n[i];r&&typeof e[i]===a?"object"===a&&(e[i]=t(e[i],n[i])):e[i]=n[i]}return e}),il),i=vs;if(t){if(void 0!==t.springCoeff)throw new Error("springCoeff was renamed to springCoefficient");if(void 0!==t.dragCoeff)throw new Error("dragCoeff was renamed to dragCoefficient")}t=n(t,{springLength:10,springCoefficient:.8,gravity:-12,theta:.8,dragCoefficient:.9,timeStep:.5,adaptiveTimeStepWeight:0,dimensions:2,debug:!1});var r=ml[t.dimensions];if(!r){var a=t.dimensions;r={Body:cl(a,t.debug),createQuadTree:ul(a),createBounds:hl(a),createDragForce:dl(a),createSpringForce:pl(a),integrate:fl(a)},ml[a]=r}var o=r.Body,s=r.createQuadTree,l=r.createBounds,c=r.createDragForce,u=r.createSpringForce,h=r.integrate,d=function(){if(al)return ol;function t(t){return new 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extends Te{constructor(t=new tn,e=new ma){super(),this.isLine=!0,this.type="Line",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),this.material=t.material,this.geometry=t.geometry,this}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,n=[0];for(let t=1,i=e.count;ts)continue;h.applyMatrix4(this.matrixWorld);const a=t.ray.origin.distanceTo(h);at.far||e.push({distance:a,point:u.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}else{for(let n=Math.max(0,a.start),i=Math.min(f.count,a.start+a.count)-1;ns)continue;h.applyMatrix4(this.matrixWorld);const i=t.ray.origin.distanceTo(h);it.far||e.push({distance:i,point:u.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;t2?-60:-30),t<3&&i(e.graphData.nodes,"z"),t<2&&i(e.graphData.nodes,"y")}},dagMode:{onChange:function(t,e){!t&&"d3"===e.forceEngine&&(e.graphData.nodes||[]).forEach((function(t){return t.fx=t.fy=t.fz=void 0}))}},dagLevelDistance:{},dagNodeFilter:{default:function(t){return!0}},onDagError:{triggerUpdate:!1},nodeRelSize:{default:4},nodeId:{default:"id"},nodeVal:{default:"val"},nodeResolution:{default:8},nodeColor:{default:"color"},nodeAutoColorBy:{},nodeOpacity:{default:.75},nodeVisibility:{default:!0},nodeThreeObject:{},nodeThreeObjectExtend:{default:!1},linkSource:{default:"source"},linkTarget:{default:"target"},linkVisibility:{default:!0},linkColor:{default:"color"},linkAutoColorBy:{},linkOpacity:{default:.2},linkWidth:{},linkResolution:{default:6},linkCurvature:{default:0,triggerUpdate:!1},linkCurveRotation:{default:0,triggerUpdate:!1},linkMaterial:{},linkThreeObject:{},linkThreeObjectExtend:{default:!1},linkPositionUpdate:{triggerUpdate:!1},linkDirectionalArrowLength:{default:0},linkDirectionalArrowColor:{},linkDirectionalArrowRelPos:{default:.5,triggerUpdate:!1},linkDirectionalArrowResolution:{default:8},linkDirectionalParticles:{default:0},linkDirectionalParticleSpeed:{default:.01,triggerUpdate:!1},linkDirectionalParticleWidth:{default:.5},linkDirectionalParticleColor:{},linkDirectionalParticleResolution:{default:4},forceEngine:{default:"d3"},d3AlphaMin:{default:0},d3AlphaDecay:{default:.0228,triggerUpdate:!1,onChange:function(t,e){e.d3ForceLayout.alphaDecay(t)}},d3AlphaTarget:{default:0,triggerUpdate:!1,onChange:function(t,e){e.d3ForceLayout.alphaTarget(t)}},d3VelocityDecay:{default:.4,triggerUpdate:!1,onChange:function(t,e){e.d3ForceLayout.velocityDecay(t)}},ngraphPhysics:{default:{timeStep:20,gravity:-1.2,theta:.8,springLength:30,springCoefficient:8e-4,dragCoefficient:.02}},warmupTicks:{default:0,triggerUpdate:!1},cooldownTicks:{default:1/0,triggerUpdate:!1},cooldownTime:{default:15e3,triggerUpdate:!1},onLoading:{default:function(){},triggerUpdate:!1},onFinishLoading:{default:function(){},triggerUpdate:!1},onUpdate:{default:function(){},triggerUpdate:!1},onFinishUpdate:{default:function(){},triggerUpdate:!1},onEngineTick:{default:function(){},triggerUpdate:!1},onEngineStop:{default:function(){},triggerUpdate:!1}},methods:{refresh:function(t){return t._flushObjects=!0,t._rerender(),this},d3Force:function(t,e,n){return void 0===n?t.d3ForceLayout.force(e):(t.d3ForceLayout.force(e,n),this)},d3ReheatSimulation:function(t){return t.d3ForceLayout.alpha(1),this.resetCountdown(),this},resetCountdown:function(t){return t.cntTicks=0,t.startTickTime=new Date,t.engineRunning=!0,this},tickFrame:function(t){var e,n,i,r,a="ngraph"!==t.forceEngine;return t.engineRunning&&function(){++t.cntTicks>t.cooldownTicks||new Date-t.startTickTime>t.cooldownTime||a&&t.d3AlphaMin>0&&t.d3ForceLayout.alpha()0){var f=s.x-o.x,m=s.y-o.y||0,g=(new Rc.Vector3).subVectors(h,u),v=g.clone().multiplyScalar(l).cross(0!==f||0!==m?new Rc.Vector3(0,0,1):new Rc.Vector3(0,1,0)).applyAxisAngle(g.normalize(),p).add((new Rc.Vector3).addVectors(u,h).divideScalar(2));c=new Rc.QuadraticBezierCurve3(u,v,h)}else{var _=70*l,y=-p,x=y+Math.PI/2;c=new Rc.CubicBezierCurve3(u,new Rc.Vector3(_*Math.cos(x),_*Math.sin(x),0).add(u),new Rc.Vector3(_*Math.cos(y),_*Math.sin(y),0).add(u),h)}e.__curve=c}else e.__curve=null}}t.graphData.links.forEach((function(n){var i=n.__lineObj;if(i){var s=a?n:t.layout.getLinkPosition(t.layout.graph.getLink(n.source,n.target).id),l=s[a?"source":"from"],c=s[a?"target":"to"];if(l&&c&&l.hasOwnProperty("x")&&c.hasOwnProperty("x")){o(n);var u=r(n);if(!t.linkPositionUpdate||!t.linkPositionUpdate(u?i.children[1]:i,{start:{x:l.x,y:l.y,z:l.z},end:{x:c.x,y:c.y,z:c.z}},n)||u){var h=30,d=n.__curve,p=i.children.length?i.children[0]:i;if("Line"===p.type){if(d)p.geometry.setFromPoints(d.getPoints(h));else{var f=p.geometry.getAttribute("position");f&&f.array&&6===f.array.length||p.geometry[Oc]("position",f=new Rc.BufferAttribute(new Float32Array(6),3)),f.array[0]=l.x,f.array[1]=l.y||0,f.array[2]=l.z||0,f.array[3]=c.x,f.array[4]=c.y||0,f.array[5]=c.z||0,f.needsUpdate=!0}p.geometry.computeBoundingSphere()}else if("Mesh"===p.type)if(d){p.geometry.type.match(/^Tube(Buffer)?Geometry$/)||(p.position.set(0,0,0),p.rotation.set(0,0,0),p.scale.set(1,1,1));var m=Math.ceil(10*e(n))/10/2,g=new Rc.TubeGeometry(d,h,m,t.linkResolution,!1);p.geometry.dispose(),p.geometry=g}else{if(!p.geometry.type.match(/^Cylinder(Buffer)?Geometry$/)){var v=Math.ceil(10*e(n))/10/2,_=new Rc.CylinderGeometry(v,v,1,t.linkResolution,1,!1);_[Ic]((new Rc.Matrix4).makeTranslation(0,.5,0)),_[Ic]((new Rc.Matrix4).makeRotationX(Math.PI/2)),p.geometry.dispose(),p.geometry=_}var y=new Rc.Vector3(l.x,l.y||0,l.z||0),x=new Rc.Vector3(c.x,c.y||0,c.z||0),b=y.distanceTo(x);p.position.x=y.x,p.position.y=y.y,p.position.z=y.z,p.scale.z=b,p.parent.localToWorld(x),p.lookAt(x)}}}}}))}(),e=Al(t.linkDirectionalArrowRelPos),n=Al(t.linkDirectionalArrowLength),i=Al(t.nodeVal),t.graphData.links.forEach((function(r){var o=r.__arrowObj;if(o){var s=a?r:t.layout.getLinkPosition(t.layout.graph.getLink(r.source,r.target).id),l=s[a?"source":"from"],c=s[a?"target":"to"];if(l&&c&&l.hasOwnProperty("x")&&c.hasOwnProperty("x")){var u=Math.cbrt(Math.max(0,i(l)||1))*t.nodeRelSize,h=Math.cbrt(Math.max(0,i(c)||1))*t.nodeRelSize,d=n(r),p=e(r),f=r.__curve?function(t){return r.__curve.getPoint(t)}:function(t){var e=function(t,e,n,i){return e[t]+(n[t]-e[t])*i||0};return{x:e("x",l,c,t),y:e("y",l,c,t),z:e("z",l,c,t)}},m=r.__curve?r.__curve.getLength():Math.sqrt(["x","y","z"].map((function(t){return Math.pow((c[t]||0)-(l[t]||0),2)})).reduce((function(t,e){return t+e}),0)),g=u+d+(m-u-h-d)*p,v=f(g/m),_=f((g-d)/m);["x","y","z"].forEach((function(t){return o.position[t]=_[t]}));var y=dc(Rc.Vector3,_c(["x","y","z"].map((function(t){return v[t]}))));o.parent.localToWorld(y),o.lookAt(y)}}})),r=Al(t.linkDirectionalParticleSpeed),t.graphData.links.forEach((function(e){var n=e.__photonsObj&&e.__photonsObj.children,i=e.__singleHopPhotonsObj&&e.__singleHopPhotonsObj.children;if(i&&i.length||n&&n.length){var o=a?e:t.layout.getLinkPosition(t.layout.graph.getLink(e.source,e.target).id),s=o[a?"source":"from"],l=o[a?"target":"to"];if(s&&l&&s.hasOwnProperty("x")&&l.hasOwnProperty("x")){var c=r(e),u=e.__curve?function(t){return e.__curve.getPoint(t)}:function(t){var e=function(t,e,n,i){return e[t]+(n[t]-e[t])*i||0};return{x:e("x",s,l,t),y:e("y",s,l,t),z:e("z",s,l,t)}};[].concat(_c(n||[]),_c(i||[])).forEach((function(t,e){var i="singleHopPhotons"===t.parent.__linkThreeObjType;if(t.hasOwnProperty("__progressRatio")||(t.__progressRatio=i?0:e/n.length),t.__progressRatio+=c,t.__progressRatio>=1){if(i)return t.parent.remove(t),void Sc(t);t.__progressRatio=t.__progressRatio%1}var r=t.__progressRatio,a=u(r);["x","y","z"].forEach((function(e){return t.position[e]=a[e]}))}))}}})),this},emitParticle:function(t,e){if(e&&t.graphData.links.includes(e)){if(!e.__singleHopPhotonsObj){var n=new Rc.Group;n.__linkThreeObjType="singleHopPhotons",e.__singleHopPhotonsObj=n,t.graphScene.add(n)}var i=Al(t.linkDirectionalParticleWidth),r=Math.ceil(10*i(e))/10/2,a=t.linkDirectionalParticleResolution,o=new Rc.SphereGeometry(r,a,a),s=Al(t.linkColor),l=Al(t.linkDirectionalParticleColor)(e)||s(e)||"#f0f0f0",c=new Rc.Color(Ac(l)),u=3*t.linkOpacity,h=new Rc.MeshLambertMaterial({color:c,transparent:!0,opacity:u});e.__singleHopPhotonsObj.add(new Rc.Mesh(o,h))}return this},getGraphBbox:function(t){var e=arguments.length>1&&void 0!==arguments[1]?arguments[1]:function(){return!0};if(!t.initialised)return null;var n=function t(n){var i=[];if(n.geometry){n.geometry.computeBoundingBox();var r=new Rc.Box3;r.copy(n.geometry.boundingBox).applyMatrix4(n.matrixWorld),i.push(r)}return i.concat.apply(i,_c((n.children||[]).filter((function(t){return!t.hasOwnProperty("__graphObjType")||"node"===t.__graphObjType&&e(t.__data)})).map(t)))}(t.graphScene);return n.length?Object.assign.apply(Object,_c(["x","y","z"].map((function(t){return sc({},t,[Dl(n,(function(e){return e.min[t]})),Rl(n,(function(e){return e.max[t]}))])})))):null}},stateInit:function(){return{d3ForceLayout:ms().force("link",Fo()).force("charge",gs()).force("center",co()).force("dagRadial",null).stop(),engineRunning:!1}},init:function(t,e){e.graphScene=t},update:function(t,e){var n=function(t){return t.some((function(t){return e.hasOwnProperty(t)}))};if(t.engineRunning=!1,t.onUpdate(),null!==t.nodeAutoColorBy&&n(["nodeAutoColorBy","graphData","nodeColor"])&&Pc(t.graphData.nodes,Al(t.nodeAutoColorBy),t.nodeColor),null!==t.linkAutoColorBy&&n(["linkAutoColorBy","graphData","linkColor"])&&Pc(t.graphData.links,Al(t.linkAutoColorBy),t.linkColor),t._flushObjects||n(["graphData","nodeThreeObject","nodeThreeObjectExtend","nodeVal","nodeColor","nodeVisibility","nodeRelSize","nodeResolution","nodeOpacity"])){var i=Al(t.nodeThreeObject),r=Al(t.nodeThreeObjectExtend),a=Al(t.nodeVal),o=Al(t.nodeColor),s=Al(t.nodeVisibility),l={},c={};Tc(t.graphData.nodes.filter(s),t.graphScene,{purge:t._flushObjects||n(["nodeThreeObject","nodeThreeObjectExtend"]),objFilter:function(t){return"node"===t.__graphObjType},createObj:function(e){var n,a=i(e),o=r(e);return a&&t.nodeThreeObject===a&&(a=a.clone()),a&&!o?n=a:((n=new Rc.Mesh).__graphDefaultObj=!0,a&&o&&n.add(a)),n.__graphObjType="node",n},updateObj:function(e,n){if(e.__graphDefaultObj){var i=a(n)||1,r=Math.cbrt(i)*t.nodeRelSize,s=t.nodeResolution;e.geometry.type.match(/^Sphere(Buffer)?Geometry$/)&&e.geometry.parameters.radius===r&&e.geometry.parameters.widthSegments===s||(l.hasOwnProperty(i)||(l[i]=new Rc.SphereGeometry(r,s,s)),e.geometry.dispose(),e.geometry=l[i]);var u=o(n),h=new Rc.Color(Ac(u||"#ffffaa")),d=t.nodeOpacity*Cc(u);"MeshLambertMaterial"===e.material.type&&e.material.color.equals(h)&&e.material.opacity===d||(c.hasOwnProperty(u)||(c[u]=new Rc.MeshLambertMaterial({color:h,transparent:!0,opacity:d})),e.material.dispose(),e.material=c[u])}}})}if(t._flushObjects||n(["graphData","linkThreeObject","linkThreeObjectExtend","linkMaterial","linkColor","linkWidth","linkVisibility","linkResolution","linkOpacity","linkDirectionalArrowLength","linkDirectionalArrowColor","linkDirectionalArrowResolution","linkDirectionalParticles","linkDirectionalParticleWidth","linkDirectionalParticleColor","linkDirectionalParticleResolution"])){var u=Al(t.linkThreeObject),h=Al(t.linkThreeObjectExtend),d=Al(t.linkMaterial),p=Al(t.linkVisibility),f=Al(t.linkColor),m=Al(t.linkWidth),g={},v={},_={},y=t.graphData.links.filter(p);if(Tc(y,t.graphScene,{objBindAttr:"__lineObj",purge:t._flushObjects||n(["linkThreeObject","linkThreeObjectExtend","linkWidth"]),objFilter:function(t){return"link"===t.__graphObjType},exitObj:function(t){var e=t.__data&&t.__data.__singleHopPhotonsObj;e&&(e.parent.remove(e),Sc(e),delete t.__data.__singleHopPhotonsObj)},createObj:function(e){var n,i,r=u(e),a=h(e);if(r&&t.linkThreeObject===r&&(r=r.clone()),!r||a)if(!!m(e))n=new Rc.Mesh;else{var o=new Rc.BufferGeometry;o[Oc]("position",new Rc.BufferAttribute(new Float32Array(6),3)),n=new Rc.Line(o)}return r?a?((i=new Rc.Group).__graphDefaultObj=!0,i.add(n),i.add(r)):i=r:(i=n).__graphDefaultObj=!0,i.renderOrder=10,i.__graphObjType="link",i},updateObj:function(e,n){if(e.__graphDefaultObj){var i=e.children.length?e.children[0]:e,r=Math.ceil(10*m(n))/10,a=!!r;if(a){var o=r/2,s=t.linkResolution;if(!i.geometry.type.match(/^Cylinder(Buffer)?Geometry$/)||i.geometry.parameters.radiusTop!==o||i.geometry.parameters.radialSegments!==s){if(!g.hasOwnProperty(r)){var l=new Rc.CylinderGeometry(o,o,1,s,1,!1);l[Ic]((new Rc.Matrix4).makeTranslation(0,.5,0)),l[Ic]((new Rc.Matrix4).makeRotationX(Math.PI/2)),g[r]=l}i.geometry.dispose(),i.geometry=g[r]}}var c=d(n);if(c)i.material=c;else{var u=f(n),h=new Rc.Color(Ac(u||"#f0f0f0")),p=t.linkOpacity*Cc(u),y=a?"MeshLambertMaterial":"LineBasicMaterial";if(i.material.type!==y||!i.material.color.equals(h)||i.material.opacity!==p){var x=a?v:_;x.hasOwnProperty(u)||(x[u]=new Rc[y]({color:h,transparent:p<1,opacity:p,depthWrite:p>=1})),i.material.dispose(),i.material=x[u]}}}}}),t.linkDirectionalArrowLength||e.hasOwnProperty("linkDirectionalArrowLength")){var x=Al(t.linkDirectionalArrowLength),b=Al(t.linkDirectionalArrowColor);Tc(y.filter(x),t.graphScene,{objBindAttr:"__arrowObj",objFilter:function(t){return"arrow"===t.__linkThreeObjType},createObj:function(){var t=new Rc.Mesh(void 0,new Rc.MeshLambertMaterial({transparent:!0}));return t.__linkThreeObjType="arrow",t},updateObj:function(e,n){var i=x(n),r=t.linkDirectionalArrowResolution;if(!e.geometry.type.match(/^Cone(Buffer)?Geometry$/)||e.geometry.parameters.height!==i||e.geometry.parameters.radialSegments!==r){var a=new Rc.ConeGeometry(.25*i,i,r);a.translate(0,i/2,0),a.rotateX(Math.PI/2),e.geometry.dispose(),e.geometry=a}e.material.color=new Rc.Color(b(n)||f(n)||"#f0f0f0"),e.material.opacity=3*t.linkOpacity}})}if(t.linkDirectionalParticles||e.hasOwnProperty("linkDirectionalParticles")){var w=Al(t.linkDirectionalParticles),M=Al(t.linkDirectionalParticleWidth),S=Al(t.linkDirectionalParticleColor),E={},T={};Tc(y.filter(w),t.graphScene,{objBindAttr:"__photonsObj",objFilter:function(t){return"photons"===t.__linkThreeObjType},createObj:function(){var t=new Rc.Group;return t.__linkThreeObjType="photons",t},updateObj:function(e,n){var i,r=Math.round(Math.abs(w(n))),a=!!e.children.length&&e.children[0],o=Math.ceil(10*M(n))/10/2,s=t.linkDirectionalParticleResolution;a&&a.geometry.parameters.radius===o&&a.geometry.parameters.widthSegments===s?i=a.geometry:(T.hasOwnProperty(o)||(T[o]=new Rc.SphereGeometry(o,s,s)),i=T[o],a&&a.geometry.dispose());var l,c=S(n)||f(n)||"#f0f0f0",u=new Rc.Color(Ac(c)),h=3*t.linkOpacity;a&&a.material.color.equals(u)&&a.material.opacity===h?l=a.material:(E.hasOwnProperty(c)||(E[c]=new Rc.MeshLambertMaterial({color:u,transparent:!0,opacity:h})),l=E[c],a&&a.material.dispose()),Tc(_c(new Array(r)).map((function(t,e){return{idx:e}})),e,{idAccessor:function(t){return t.idx},createObj:function(){return new Rc.Mesh(i,l)},updateObj:function(t){t.geometry=i,t.material=l}})}})}}if(t._flushObjects=!1,n(["graphData","nodeId","linkSource","linkTarget","numDimensions","forceEngine","dagMode","dagNodeFilter","dagLevelDistance"])){t.engineRunning=!1,t.graphData.links.forEach((function(e){e.source=e[t.linkSource],e.target=e[t.linkTarget]}));var A,C="ngraph"!==t.forceEngine;if(C){(A=t.d3ForceLayout).stop().alpha(1).numDimensions(t.numDimensions).nodes(t.graphData.nodes);var L=t.d3ForceLayout.force("link");L&&L.id((function(e){return e[t.nodeId]})).links(t.graphData.links);var P=t.dagMode&&function(t,e){var n=t.nodes,i=t.links,r=arguments.length>2&&void 0!==arguments[2]?arguments[2]:{},a=r.nodeFilter,o=void 0===a?function(){return!0}:a,s=r.onLoopError,l=void 0===s?function(t){throw"Invalid DAG structure! Found cycle in node path: ".concat(t.join(" -> "),".")}:s,c={};n.forEach((function(t){return c[e(t)]={data:t,out:[],depth:-1,skip:!o(t)}})),i.forEach((function(t){var n=t.source,i=t.target,r=l(n),a=l(i);if(!c.hasOwnProperty(r))throw"Missing source node with id: ".concat(r);if(!c.hasOwnProperty(a))throw"Missing target node with id: ".concat(a);var o=c[r],s=c[a];function l(t){return"object"===ic(t)?e(t):t}o.out.push(s)}));var u=[];d(Object.values(c));var h=Object.assign.apply(Object,[{}].concat(_c(Object.entries(c).filter((function(t){return!vc(t,2)[1].skip})).map((function(t){var e=vc(t,2);return sc({},e[0],e[1].depth)})))));return h;function d(t){for(var n=arguments.length>1&&void 0!==arguments[1]?arguments[1]:[],i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:0,r=function(){var r=t[a];if(-1!==n.indexOf(r)){var o=[].concat(_c(n.slice(n.indexOf(r))),[r]).map((function(t){return e(t.data)}));return u.some((function(t){return t.length===o.length&&t.every((function(t,e){return t===o[e]}))}))||(u.push(o),l(o)),"continue"}i>r.depth&&(r.depth=i,d(r.out,[].concat(_c(n),[r]),i+(r.skip?0:1)))},a=0,o=t.length;a1&&(u.vy+=d*m),a>2&&(u.vz+=p*m)}}function u(){if(r){var e,n=r.length;for(o=new Array(n),s=new Array(n),e=0;e[1,2,3].includes(t)))||2,u()},c.strength=function(t){return arguments.length?(l="function"==typeof t?t:ko(+t),u(),c):l},c.radius=function(e){return arguments.length?(t="function"==typeof e?e:ko(+e),u(),c):t},c.x=function(t){return arguments.length?(e=+t,c):e},c.y=function(t){return arguments.length?(n=+t,c):n},c.z=function(t){return arguments.length?(i=+t,c):i},c}((function(e){var n=P[e[t.nodeId]]||-1;return("radialin"===t.dagMode?R-n:n)*D})).strength((function(e){return t.dagNodeFilter(e)?1:0})):null)}else{var z=Dc.graph();t.graphData.nodes.forEach((function(e){z.addNode(e[t.nodeId])})),t.graphData.links.forEach((function(t){z.addLink(t.source,t.target)})),(A=Dc.forcelayout(z,nc({dimensions:t.numDimensions},t.ngraphPhysics))).graph=z}for(var U=0;U0&&t.d3ForceLayout.alpha()1&&void 0!==arguments[1]?arguments[1]:Object,n=arguments.length>2&&void 0!==arguments[2]&&arguments[2],i=function(e){lc(r,e);var i=gc(r);function r(){var e;rc(this,r);for(var a=arguments.length,o=new Array(a),s=0;s0&&(n.object.isPerspectiveCamera?_.multiplyScalar(t):n.object.isOrthographicCamera?(n.object.zoom/=t,n.object.updateProjectionMatrix()):console.warn("THREE.TrackballControls: Unsupported camera type")),n.staticMoving?w.copy(M):w.y+=(M.y-w.y)*this.dynamicDampingFactor)},this.panCamera=function(){const t=new K,e=new Et,i=new Et;return function(){if(t.copy(E).sub(S),t.lengthSq()){if(n.object.isOrthographicCamera){const e=(n.object.right-n.object.left)/n.object.zoom/n.domElement.clientWidth,i=(n.object.top-n.object.bottom)/n.object.zoom/n.domElement.clientWidth;t.x*=e,t.y*=i}t.multiplyScalar(_.length()*n.panSpeed),i.copy(_).cross(n.object.up).setLength(t.x),i.add(e.copy(n.object.up).setLength(t.y)),n.object.position.add(i),n.target.add(i),n.staticMoving?S.copy(E):S.add(t.subVectors(E,S).multiplyScalar(n.dynamicDampingFactor))}}}(),this.checkDistances=function(){n.noZoom&&n.noPan||(_.lengthSq()>n.maxDistance*n.maxDistance&&(n.object.position.addVectors(n.target,_.setLength(n.maxDistance)),w.copy(M)),_.lengthSq()u&&(n.dispatchEvent(zc),h.copy(n.object.position))):n.object.isOrthographicCamera?(n.object.lookAt(n.target),(h.distanceToSquared(n.object.position)>u||d!==n.object.zoom)&&(n.dispatchEvent(zc),h.copy(n.object.position),d=n.object.zoom)):console.warn("THREE.TrackballControls: Unsupported camera type")},this.reset=function(){p=i,f=i,n.target.copy(n.target0),n.object.position.copy(n.position0),n.object.up.copy(n.up0),n.object.zoom=n.zoom0,n.object.updateProjectionMatrix(),_.subVectors(n.object.position,n.target),n.object.lookAt(n.target),n.dispatchEvent(zc),h.copy(n.object.position),d=n.object.zoom},this.dispose=function(){n.domElement.removeEventListener("contextmenu",z),n.domElement.removeEventListener("pointerdown",P),n.domElement.removeEventListener("pointercancel",O),n.domElement.removeEventListener("wheel",N),n.domElement.removeEventListener("pointermove",R),n.domElement.removeEventListener("pointerup",D),window.removeEventListener("keydown",I),window.removeEventListener("keyup",k)},this.domElement.addEventListener("contextmenu",z),this.domElement.addEventListener("pointerdown",P),this.domElement.addEventListener("pointercancel",O),this.domElement.addEventListener("wheel",N,{passive:!1}),window.addEventListener("keydown",I),window.addEventListener("keyup",k),this.handleResize(),this.update()}}const jc={type:"change"},Gc={type:"start"},Hc={type:"end"};class Vc extends j{constructor(t,e){super(),this.object=t,this.domElement=e,this.domElement.style.touchAction="none",this.enabled=!0,this.target=new Et,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:o.ROTATE,MIDDLE:o.DOLLY,RIGHT:o.PAN},this.touches={ONE:s,TWO:c},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this.getPolarAngle=function(){return h.phi},this.getAzimuthalAngle=function(){return h.theta},this.getDistance=function(){return this.object.position.distanceTo(this.target)},this.listenToKeyEvents=function(t){t.addEventListener("keydown",Y),this._domElementKeyEvents=t},this.saveState=function(){n.target0.copy(n.target),n.position0.copy(n.object.position),n.zoom0=n.object.zoom},this.reset=function(){n.target.copy(n.target0),n.object.position.copy(n.position0),n.object.zoom=n.zoom0,n.object.updateProjectionMatrix(),n.dispatchEvent(jc),n.update(),r=i.NONE},this.update=function(){const e=new Et,o=(new St).setFromUnitVectors(t.up,new Et(0,1,0)),s=o.clone().invert(),l=new Et,c=new St,u=2*Math.PI;return function(){const t=n.object.position;e.copy(t).sub(n.target),e.applyQuaternion(o),h.setFromVector3(e),n.autoRotate&&r===i.NONE&&C(2*Math.PI/60/60*n.autoRotateSpeed),n.enableDamping?(h.theta+=d.theta*n.dampingFactor,h.phi+=d.phi*n.dampingFactor):(h.theta+=d.theta,h.phi+=d.phi);let g=n.minAzimuthAngle,v=n.maxAzimuthAngle;return isFinite(g)&&isFinite(v)&&(g<-Math.PI?g+=u:g>Math.PI&&(g-=u),v<-Math.PI?v+=u:v>Math.PI&&(v-=u),h.theta=g<=v?Math.max(g,Math.min(v,h.theta)):h.theta>(g+v)/2?Math.max(g,h.theta):Math.min(v,h.theta)),h.phi=Math.max(n.minPolarAngle,Math.min(n.maxPolarAngle,h.phi)),h.makeSafe(),h.radius*=p,h.radius=Math.max(n.minDistance,Math.min(n.maxDistance,h.radius)),!0===n.enableDamping?n.target.addScaledVector(f,n.dampingFactor):n.target.add(f),e.setFromSpherical(h),e.applyQuaternion(s),t.copy(n.target).add(e),n.object.lookAt(n.target),!0===n.enableDamping?(d.theta*=1-n.dampingFactor,d.phi*=1-n.dampingFactor,f.multiplyScalar(1-n.dampingFactor)):(d.set(0,0,0),f.set(0,0,0)),p=1,!!(m||l.distanceToSquared(n.object.position)>a||8*(1-c.dot(n.object.quaternion))>a)&&(n.dispatchEvent(jc),l.copy(n.object.position),c.copy(n.object.quaternion),m=!1,!0)}}(),this.dispose=function(){n.domElement.removeEventListener("contextmenu",$),n.domElement.removeEventListener("pointerdown",H),n.domElement.removeEventListener("pointercancel",q),n.domElement.removeEventListener("wheel",X),n.domElement.removeEventListener("pointermove",V),n.domElement.removeEventListener("pointerup",W),null!==n._domElementKeyEvents&&n._domElementKeyEvents.removeEventListener("keydown",Y)};const n=this,i={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6};let r=i.NONE;const a=1e-6,h=new to,d=new to;let p=1;const f=new Et;let m=!1;const g=new K,v=new K,_=new K,y=new K,x=new K,b=new K,w=new K,M=new K,S=new K,E=[],T={};function A(){return Math.pow(.95,n.zoomSpeed)}function C(t){d.theta-=t}function L(t){d.phi-=t}const P=function(){const t=new Et;return function(e,n){t.setFromMatrixColumn(n,0),t.multiplyScalar(-e),f.add(t)}}(),R=function(){const t=new Et;return function(e,i){!0===n.screenSpacePanning?t.setFromMatrixColumn(i,1):(t.setFromMatrixColumn(i,0),t.crossVectors(n.object.up,t)),t.multiplyScalar(e),f.add(t)}}(),D=function(){const t=new Et;return function(e,i){const r=n.domElement;if(n.object.isPerspectiveCamera){const a=n.object.position;t.copy(a).sub(n.target);let o=t.length();o*=Math.tan(n.object.fov/2*Math.PI/180),P(2*e*o/r.clientHeight,n.object.matrix),R(2*i*o/r.clientHeight,n.object.matrix)}else n.object.isOrthographicCamera?(P(e*(n.object.right-n.object.left)/n.object.zoom/r.clientWidth,n.object.matrix),R(i*(n.object.top-n.object.bottom)/n.object.zoom/r.clientHeight,n.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),n.enablePan=!1)}}();function O(t){n.object.isPerspectiveCamera?p/=t:n.object.isOrthographicCamera?(n.object.zoom=Math.max(n.minZoom,Math.min(n.maxZoom,n.object.zoom*t)),n.object.updateProjectionMatrix(),m=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),n.enableZoom=!1)}function I(t){n.object.isPerspectiveCamera?p*=t:n.object.isOrthographicCamera?(n.object.zoom=Math.max(n.minZoom,Math.min(n.maxZoom,n.object.zoom/t)),n.object.updateProjectionMatrix(),m=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),n.enableZoom=!1)}function k(t){g.set(t.clientX,t.clientY)}function N(t){y.set(t.clientX,t.clientY)}function z(){if(1===E.length)g.set(E[0].pageX,E[0].pageY);else{const t=.5*(E[0].pageX+E[1].pageX),e=.5*(E[0].pageY+E[1].pageY);g.set(t,e)}}function U(){if(1===E.length)y.set(E[0].pageX,E[0].pageY);else{const t=.5*(E[0].pageX+E[1].pageX),e=.5*(E[0].pageY+E[1].pageY);y.set(t,e)}}function F(){const t=E[0].pageX-E[1].pageX,e=E[0].pageY-E[1].pageY,n=Math.sqrt(t*t+e*e);w.set(0,n)}function B(t){if(1==E.length)v.set(t.pageX,t.pageY);else{const e=Q(t),n=.5*(t.pageX+e.x),i=.5*(t.pageY+e.y);v.set(n,i)}_.subVectors(v,g).multiplyScalar(n.rotateSpeed);const e=n.domElement;C(2*Math.PI*_.x/e.clientHeight),L(2*Math.PI*_.y/e.clientHeight),g.copy(v)}function j(t){if(1===E.length)x.set(t.pageX,t.pageY);else{const e=Q(t),n=.5*(t.pageX+e.x),i=.5*(t.pageY+e.y);x.set(n,i)}b.subVectors(x,y).multiplyScalar(n.panSpeed),D(b.x,b.y),y.copy(x)}function G(t){const e=Q(t),i=t.pageX-e.x,r=t.pageY-e.y,a=Math.sqrt(i*i+r*r);M.set(0,a),S.set(0,Math.pow(M.y/w.y,n.zoomSpeed)),O(S.y),w.copy(M)}function H(t){!1!==n.enabled&&(0===E.length&&(n.domElement.setPointerCapture(t.pointerId),n.domElement.addEventListener("pointermove",V),n.domElement.addEventListener("pointerup",W)),function(t){E.push(t)}(t),"touch"===t.pointerType?function(t){switch(J(t),E.length){case 1:switch(n.touches.ONE){case s:if(!1===n.enableRotate)return;z(),r=i.TOUCH_ROTATE;break;case l:if(!1===n.enablePan)return;U(),r=i.TOUCH_PAN;break;default:r=i.NONE}break;case 2:switch(n.touches.TWO){case c:if(!1===n.enableZoom&&!1===n.enablePan)return;n.enableZoom&&F(),n.enablePan&&U(),r=i.TOUCH_DOLLY_PAN;break;case u:if(!1===n.enableZoom&&!1===n.enableRotate)return;n.enableZoom&&F(),n.enableRotate&&z(),r=i.TOUCH_DOLLY_ROTATE;break;default:r=i.NONE}break;default:r=i.NONE}r!==i.NONE&&n.dispatchEvent(Gc)}(t):function(t){let e;switch(t.button){case 0:e=n.mouseButtons.LEFT;break;case 1:e=n.mouseButtons.MIDDLE;break;case 2:e=n.mouseButtons.RIGHT;break;default:e=-1}switch(e){case o.DOLLY:if(!1===n.enableZoom)return;!function(t){w.set(t.clientX,t.clientY)}(t),r=i.DOLLY;break;case o.ROTATE:if(t.ctrlKey||t.metaKey||t.shiftKey){if(!1===n.enablePan)return;N(t),r=i.PAN}else{if(!1===n.enableRotate)return;k(t),r=i.ROTATE}break;case o.PAN:if(t.ctrlKey||t.metaKey||t.shiftKey){if(!1===n.enableRotate)return;k(t),r=i.ROTATE}else{if(!1===n.enablePan)return;N(t),r=i.PAN}break;default:r=i.NONE}r!==i.NONE&&n.dispatchEvent(Gc)}(t))}function V(t){!1!==n.enabled&&("touch"===t.pointerType?function(t){switch(J(t),r){case i.TOUCH_ROTATE:if(!1===n.enableRotate)return;B(t),n.update();break;case i.TOUCH_PAN:if(!1===n.enablePan)return;j(t),n.update();break;case i.TOUCH_DOLLY_PAN:if(!1===n.enableZoom&&!1===n.enablePan)return;!function(t){n.enableZoom&&G(t),n.enablePan&&j(t)}(t),n.update();break;case i.TOUCH_DOLLY_ROTATE:if(!1===n.enableZoom&&!1===n.enableRotate)return;!function(t){n.enableZoom&&G(t),n.enableRotate&&B(t)}(t),n.update();break;default:r=i.NONE}}(t):function(t){switch(r){case i.ROTATE:if(!1===n.enableRotate)return;!function(t){v.set(t.clientX,t.clientY),_.subVectors(v,g).multiplyScalar(n.rotateSpeed);const e=n.domElement;C(2*Math.PI*_.x/e.clientHeight),L(2*Math.PI*_.y/e.clientHeight),g.copy(v),n.update()}(t);break;case i.DOLLY:if(!1===n.enableZoom)return;!function(t){M.set(t.clientX,t.clientY),S.subVectors(M,w),S.y>0?O(A()):S.y<0&&I(A()),w.copy(M),n.update()}(t);break;case i.PAN:if(!1===n.enablePan)return;!function(t){x.set(t.clientX,t.clientY),b.subVectors(x,y).multiplyScalar(n.panSpeed),D(b.x,b.y),y.copy(x),n.update()}(t)}}(t))}function W(t){Z(t),0===E.length&&(n.domElement.releasePointerCapture(t.pointerId),n.domElement.removeEventListener("pointermove",V),n.domElement.removeEventListener("pointerup",W)),n.dispatchEvent(Hc),r=i.NONE}function q(t){Z(t)}function X(t){!1!==n.enabled&&!1!==n.enableZoom&&r===i.NONE&&(t.preventDefault(),n.dispatchEvent(Gc),function(t){t.deltaY<0?I(A()):t.deltaY>0&&O(A()),n.update()}(t),n.dispatchEvent(Hc))}function Y(t){!1!==n.enabled&&!1!==n.enablePan&&function(t){let e=!1;switch(t.code){case n.keys.UP:t.ctrlKey||t.metaKey||t.shiftKey?L(2*Math.PI*n.rotateSpeed/n.domElement.clientHeight):D(0,n.keyPanSpeed),e=!0;break;case n.keys.BOTTOM:t.ctrlKey||t.metaKey||t.shiftKey?L(-2*Math.PI*n.rotateSpeed/n.domElement.clientHeight):D(0,-n.keyPanSpeed),e=!0;break;case n.keys.LEFT:t.ctrlKey||t.metaKey||t.shiftKey?C(2*Math.PI*n.rotateSpeed/n.domElement.clientHeight):D(n.keyPanSpeed,0),e=!0;break;case n.keys.RIGHT:t.ctrlKey||t.metaKey||t.shiftKey?C(-2*Math.PI*n.rotateSpeed/n.domElement.clientHeight):D(-n.keyPanSpeed,0),e=!0}e&&(t.preventDefault(),n.update())}(t)}function $(t){!1!==n.enabled&&t.preventDefault()}function Z(t){delete T[t.pointerId];for(let e=0;e0){const e=this.getContainerDimensions(),n=e.size[0]/2,i=e.size[1]/2;this.moveState.yawLeft=-(t.pageX-e.offset[0]-n)/n,this.moveState.pitchDown=(t.pageY-e.offset[1]-i)/i,this.updateRotationVector()}},this.pointerup=function(t){if(this.dragToLook)this.status--,this.moveState.yawLeft=this.moveState.pitchDown=0;else{switch(t.button){case 0:this.moveState.forward=0;break;case 2:this.moveState.back=0}this.updateMovementVector()}this.updateRotationVector()},this.update=function(t){const e=t*n.movementSpeed,o=t*n.rollSpeed;n.object.translateX(n.moveVector.x*e),n.object.translateY(n.moveVector.y*e),n.object.translateZ(n.moveVector.z*e),n.tmpQuaternion.set(n.rotationVector.x*o,n.rotationVector.y*o,n.rotationVector.z*o,1).normalize(),n.object.quaternion.multiply(n.tmpQuaternion),(a.distanceToSquared(n.object.position)>i||8*(1-r.dot(n.object.quaternion))>i)&&(n.dispatchEvent(Wc),r.copy(n.object.quaternion),a.copy(n.object.position))},this.updateMovementVector=function(){const t=this.moveState.forward||this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right,this.moveVector.y=-this.moveState.down+this.moveState.up,this.moveVector.z=-t+this.moveState.back},this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp,this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft,this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft},this.getContainerDimensions=function(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}},this.dispose=function(){this.domElement.removeEventListener("contextmenu",Xc),this.domElement.removeEventListener("pointerdown",s),this.domElement.removeEventListener("pointermove",o),this.domElement.removeEventListener("pointerup",l),window.removeEventListener("keydown",c),window.removeEventListener("keyup",u)};const o=this.pointermove.bind(this),s=this.pointerdown.bind(this),l=this.pointerup.bind(this),c=this.keydown.bind(this),u=this.keyup.bind(this);this.domElement.addEventListener("contextmenu",Xc),this.domElement.addEventListener("pointerdown",s),this.domElement.addEventListener("pointermove",o),this.domElement.addEventListener("pointerup",l),window.addEventListener("keydown",c),window.addEventListener("keyup",u),this.updateMovementVector(),this.updateRotationVector()}}function Xc(t){t.preventDefault()}const Yc={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:"\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\tuniform float opacity;\n\n\t\tuniform sampler2D tDiffuse;\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tgl_FragColor = texture2D( tDiffuse, vUv );\n\t\t\tgl_FragColor.a *= opacity;\n\n\n\t\t}"};class $c{constructor(){this.enabled=!0,this.needsSwap=!0,this.clear=!1,this.renderToScreen=!1}setSize(){}render(){console.error("THREE.Pass: .render() must be implemented in derived pass.")}dispose(){}}const Zc=new $n(-1,1,1,-1,0,1),Jc=new tn;Jc.setAttribute("position",new qe([-1,3,0,-1,-1,0,3,-1,0],3)),Jc.setAttribute("uv",new qe([0,2,0,0,2,0],2));class Kc{constructor(t){this._mesh=new mn(Jc,t)}dispose(){this._mesh.geometry.dispose()}render(t){t.render(this._mesh,Zc)}get material(){return this._mesh.material}set material(t){this._mesh.material=t}}class Qc extends $c{constructor(t,e){super(),this.textureID=void 0!==e?e:"tDiffuse",t instanceof wn?(this.uniforms=t.uniforms,this.material=t):t&&(this.uniforms=bn.clone(t.uniforms),this.material=new wn({defines:Object.assign({},t.defines),uniforms:this.uniforms,vertexShader:t.vertexShader,fragmentShader:t.fragmentShader})),this.fsQuad=new Kc(this.material)}render(t,e,n){this.uniforms[this.textureID]&&(this.uniforms[this.textureID].value=n.texture),this.fsQuad.material=this.material,this.renderToScreen?(t.setRenderTarget(null),this.fsQuad.render(t)):(t.setRenderTarget(e),this.clear&&t.clear(t.autoClearColor,t.autoClearDepth,t.autoClearStencil),this.fsQuad.render(t))}dispose(){this.material.dispose(),this.fsQuad.dispose()}}class tu extends $c{constructor(t,e){super(),this.scene=t,this.camera=e,this.clear=!0,this.needsSwap=!1,this.inverse=!1}render(t,e,n){const i=t.getContext(),r=t.state;let a,o;r.buffers.color.setMask(!1),r.buffers.depth.setMask(!1),r.buffers.color.setLocked(!0),r.buffers.depth.setLocked(!0),this.inverse?(a=0,o=1):(a=1,o=0),r.buffers.stencil.setTest(!0),r.buffers.stencil.setOp(i.REPLACE,i.REPLACE,i.REPLACE),r.buffers.stencil.setFunc(i.ALWAYS,a,4294967295),r.buffers.stencil.setClear(o),r.buffers.stencil.setLocked(!0),t.setRenderTarget(n),this.clear&&t.clear(),t.render(this.scene,this.camera),t.setRenderTarget(e),this.clear&&t.clear(),t.render(this.scene,this.camera),r.buffers.color.setLocked(!1),r.buffers.depth.setLocked(!1),r.buffers.stencil.setLocked(!1),r.buffers.stencil.setFunc(i.EQUAL,1,4294967295),r.buffers.stencil.setOp(i.KEEP,i.KEEP,i.KEEP),r.buffers.stencil.setLocked(!0)}}class eu extends $c{constructor(){super(),this.needsSwap=!1}render(t){t.state.buffers.stencil.setLocked(!1),t.state.buffers.stencil.setTest(!1)}}class nu{constructor(t,e){if(this.renderer=t,void 0===e){const n=t.getSize(new 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Pu(t,t.length,[])}function Du(t,e){if("transparent"===e)return e;var n,i,r,a=Tu(e),o="number"==typeof a.alpha?a.alpha:1;return function(t,e,n,i){if("string"==typeof t&&"number"==typeof e){var r=Tu(t);return"rgba("+r.red+","+r.green+","+r.blue+","+e+")"}if("number"==typeof t&&"number"==typeof e&&"number"==typeof n&&"number"==typeof i)return i>=1?Lu(t,e,n):"rgba("+t+","+e+","+n+","+i+")";if("object"==typeof t&&void 0===e&&void 0===n&&void 0===i)return t.alpha>=1?Lu(t.red,t.green,t.blue):"rgba("+t.red+","+t.green+","+t.blue+","+t.alpha+")";throw new pu(7)}(ru({},a,{alpha:(n=0,i=1,r=(100*o+100*parseFloat(t))/100,Math.max(n,Math.min(i,r)))}))}var Ou=Ru(Du),Iu={Linear:{None:function(t){return t}},Quadratic:{In:function(t){return t*t},Out:function(t){return t*(2-t)},InOut:function(t){return(t*=2)<1?.5*t*t:-.5*(--t*(t-2)-1)}},Cubic:{In:function(t){return t*t*t},Out:function(t){return--t*t*t+1},InOut:function(t){return(t*=2)<1?.5*t*t*t:.5*((t-=2)*t*t+2)}},Quartic:{In:function(t){return 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this._borderWidth},set:function(t){this._borderWidth=t,this._genCanvas()}},{key:"borderRadius",get:function(){return this._borderRadius},set:function(t){this._borderRadius=t,this._genCanvas()}},{key:"borderColor",get:function(){return this._borderColor},set:function(t){this._borderColor=t,this._genCanvas()}},{key:"fontFace",get:function(){return this._fontFace},set:function(t){this._fontFace=t,this._genCanvas()}},{key:"fontSize",get:function(){return this._fontSize},set:function(t){this._fontSize=t,this._genCanvas()}},{key:"fontWeight",get:function(){return this._fontWeight},set:function(t){this._fontWeight=t,this._genCanvas()}},{key:"strokeWidth",get:function(){return this._strokeWidth},set:function(t){this._strokeWidth=t,this._genCanvas()}},{key:"strokeColor",get:function(){return this._strokeColor},set:function(t){this._strokeColor=t,this._genCanvas()}},{key:"_genCanvas",value:function(){var t=this,e=this._canvas,r=e.getContext("2d"),i=Array.isArray(this.borderWidth)?this.borderWidth:[this.borderWidth,this.borderWidth],n=i.map((function(e){return e*t.fontSize*.1})),o=(Array.isArray(this.borderRadius)?this.borderRadius:[this.borderRadius,this.borderRadius,this.borderRadius,this.borderRadius]).map((function(e){return e*t.fontSize*.1})),a=Array.isArray(this.padding)?this.padding:[this.padding,this.padding],u=a.map((function(e){return e*t.fontSize*.1})),c=this.text.split("\n"),l="".concat(this.fontWeight," ").concat(this.fontSize,"px ").concat(this.fontFace);r.font=l;var d=Math.max.apply(Math,s(c.map((function(t){return r.measureText(t).width})))),g=this.fontSize*c.length;if(e.width=d+2*n[0]+2*u[0],e.height=g+2*n[1]+2*u[1],this.borderWidth){if(r.strokeStyle=this.borderColor,n[0]){var p=n[0]/2;r.lineWidth=n[0],r.beginPath(),r.moveTo(p,o[0]),r.lineTo(p,e.height-o[3]),r.moveTo(e.width-p,o[1]),r.lineTo(e.width-p,e.height-o[2]),r.stroke()}if(n[1]){var y=n[1]/2;r.lineWidth=n[1],r.beginPath(),r.moveTo(Math.max(n[0],o[0]),y),r.lineTo(e.width-Math.max(n[0],o[1]),y),r.moveTo(Math.max(n[0],o[3]),e.height-y),r.lineTo(e.width-Math.max(n[0],o[2]),e.height-y),r.stroke()}if(this.borderRadius){var b=Math.max.apply(Math,s(n)),v=b/2;r.lineWidth=b,r.beginPath(),[!!o[0]&&[o[0],v,v,o[0]],!!o[1]&&[e.width-o[1],e.width-v,v,o[1]],!!o[2]&&[e.width-o[2],e.width-v,e.height-v,e.height-o[2]],!!o[3]&&[o[3],v,e.height-v,e.height-o[3]]].filter((function(t){return t})).forEach((function(t){var e=h(t,4),i=e[0],n=e[1],o=e[2],a=e[3];r.moveTo(i,o),r.quadraticCurveTo(n,o,n,a)})),r.stroke()}}this.backgroundColor&&(r.fillStyle=this.backgroundColor,this.borderRadius?(r.beginPath(),r.moveTo(n[0],o[0]),[[n[0],o[0],e.width-o[1],n[1],n[1],n[1]],[e.width-n[0],e.width-n[0],e.width-n[0],n[1],o[1],e.height-o[2]],[e.width-n[0],e.width-o[2],o[3],e.height-n[1],e.height-n[1],e.height-n[1]],[n[0],n[0],n[0],e.height-n[1],e.height-o[3],o[0]]].forEach((function(t){var e=h(t,6),i=e[0],n=e[1],o=e[2],a=e[3],s=e[4],u=e[5];r.quadraticCurveTo(i,a,n,s),r.lineTo(o,u)})),r.closePath(),r.fill()):r.fillRect(n[0],n[1],e.width-2*n[0],e.height-2*n[1])),r.translate.apply(r,s(n)),r.translate.apply(r,s(u)),r.font=l,r.fillStyle=this.color,r.textBaseline="bottom";var _=this.strokeWidth>0;_&&(r.lineWidth=this.strokeWidth*this.fontSize/10,r.strokeStyle=this.strokeColor),c.forEach((function(e,i){var n=(d-r.measureText(e).width)/2,o=(i+1)*t.fontSize;_&&r.strokeText(e,n,o),r.fillText(e,n,o)})),this.material.map&&this.material.map.dispose();var m=this.material.map=new f.Texture(e);m.minFilter=f.LinearFilter,m.needsUpdate=!0;var w=this.textHeight*c.length+2*i[1]+2*a[1];this.scale.set(w*e.width/e.height,w,0)}},{key:"clone",value:function(){return new this.constructor(this.text,this.textHeight,this.color).copy(this)}},{key:"copy",value:function(t){return f.Sprite.prototype.copy.call(this,t),this.color=t.color,this.backgroundColor=t.backgroundColor,this.padding=t.padding,this.borderWidth=t.borderWidth,this.borderColor=t.borderColor,this.fontFace=t.fontFace,this.fontSize=t.fontSize,this.fontWeight=t.fontWeight,this.strokeWidth=t.strokeWidth,this.strokeColor=t.strokeColor,this}}])&&r(i.prototype,o),u&&r(i,u),Object.defineProperty(i,"prototype",{writable:!1}),l}(f.Sprite);return l})); diff --git a/galaxy/static/galaxy/js/three.min.js b/galaxy/static/galaxy/js/three.min.js deleted file mode 100644 index c3724c3a..00000000 --- a/galaxy/static/galaxy/js/three.min.js +++ /dev/null @@ -1,6 +0,0 @@ -/** - * @license - * Copyright 2010-2022 Three.js Authors - * SPDX-License-Identifier: MIT - */ -!function(t,e){"object"==typeof exports&&"undefined"!=typeof module?e(exports):"function"==typeof define&&define.amd?define(["exports"],e):e((t="undefined"!=typeof globalThis?globalThis:t||self).THREE={})}(this,(function(t){"use strict";const e="148",i=100,n=300,r=301,s=302,a=303,o=304,l=306,c=1e3,h=1001,u=1002,d=1003,p=1004,m=1005,f=1006,g=1007,v=1008,x=1009,_=1012,y=1014,M=1015,b=1016,S=1020,w=1023,T=1026,A=1027,E=33776,C=33777,L=33778,R=33779,P=35840,I=35841,D=35842,N=35843,O=37492,z=37496,U=37808,B=37809,F=37810,k=37811,G=37812,V=37813,H=37814,W=37815,j=37816,q=37817,X=37818,Y=37819,Z=37820,J=37821,K=36492,$=2300,Q=2301,tt=2302,et=2400,it=2401,nt=2402,rt=2500,st=2501,at=3e3,ot=3001,lt="srgb",ct="srgb-linear",ht=7680,ut=35044,dt="300 es",pt=1035;class mt{addEventListener(t,e){void 0===this._listeners&&(this._listeners={});const i=this._listeners;void 0===i[t]&&(i[t]=[]),-1===i[t].indexOf(e)&&i[t].push(e)}hasEventListener(t,e){if(void 0===this._listeners)return!1;const i=this._listeners;return void 0!==i[t]&&-1!==i[t].indexOf(e)}removeEventListener(t,e){if(void 0===this._listeners)return;const i=this._listeners[t];if(void 0!==i){const t=i.indexOf(e);-1!==t&&i.splice(t,1)}}dispatchEvent(t){if(void 0===this._listeners)return;const e=this._listeners[t.type];if(void 0!==e){t.target=this;const i=e.slice(0);for(let e=0,n=i.length;e>8&255]+ft[t>>16&255]+ft[t>>24&255]+"-"+ft[255&e]+ft[e>>8&255]+"-"+ft[e>>16&15|64]+ft[e>>24&255]+"-"+ft[63&i|128]+ft[i>>8&255]+"-"+ft[i>>16&255]+ft[i>>24&255]+ft[255&n]+ft[n>>8&255]+ft[n>>16&255]+ft[n>>24&255]).toLowerCase()}function yt(t,e,i){return Math.max(e,Math.min(i,t))}function Mt(t,e){return(t%e+e)%e}function bt(t,e,i){return(1-i)*t+i*e}function St(t){return 0==(t&t-1)&&0!==t}function wt(t){return Math.pow(2,Math.ceil(Math.log(t)/Math.LN2))}function Tt(t){return Math.pow(2,Math.floor(Math.log(t)/Math.LN2))}function At(t,e){switch(e.constructor){case Float32Array:return t;case Uint16Array:return t/65535;case Uint8Array:return t/255;case Int16Array:return Math.max(t/32767,-1);case Int8Array:return Math.max(t/127,-1);default:throw new Error("Invalid component type.")}}function Et(t,e){switch(e.constructor){case Float32Array:return t;case Uint16Array:return Math.round(65535*t);case Uint8Array:return Math.round(255*t);case Int16Array:return Math.round(32767*t);case Int8Array:return Math.round(127*t);default:throw new Error("Invalid component type.")}}var Ct=Object.freeze({__proto__:null,DEG2RAD:vt,RAD2DEG:xt,generateUUID:_t,clamp:yt,euclideanModulo:Mt,mapLinear:function(t,e,i,n,r){return n+(t-e)*(r-n)/(i-e)},inverseLerp:function(t,e,i){return t!==e?(i-t)/(e-t):0},lerp:bt,damp:function(t,e,i,n){return bt(t,e,1-Math.exp(-i*n))},pingpong:function(t,e=1){return e-Math.abs(Mt(t,2*e)-e)},smoothstep:function(t,e,i){return t<=e?0:t>=i?1:(t=(t-e)/(i-e))*t*(3-2*t)},smootherstep:function(t,e,i){return t<=e?0:t>=i?1:(t=(t-e)/(i-e))*t*t*(t*(6*t-15)+10)},randInt:function(t,e){return t+Math.floor(Math.random()*(e-t+1))},randFloat:function(t,e){return t+Math.random()*(e-t)},randFloatSpread:function(t){return t*(.5-Math.random())},seededRandom:function(t){void 0!==t&&(gt=t);let e=gt+=1831565813;return e=Math.imul(e^e>>>15,1|e),e^=e+Math.imul(e^e>>>7,61|e),((e^e>>>14)>>>0)/4294967296},degToRad:function(t){return t*vt},radToDeg:function(t){return t*xt},isPowerOfTwo:St,ceilPowerOfTwo:wt,floorPowerOfTwo:Tt,setQuaternionFromProperEuler:function(t,e,i,n,r){const s=Math.cos,a=Math.sin,o=s(i/2),l=a(i/2),c=s((e+n)/2),h=a((e+n)/2),u=s((e-n)/2),d=a((e-n)/2),p=s((n-e)/2),m=a((n-e)/2);switch(r){case"XYX":t.set(o*h,l*u,l*d,o*c);break;case"YZY":t.set(l*d,o*h,l*u,o*c);break;case"ZXZ":t.set(l*u,l*d,o*h,o*c);break;case"XZX":t.set(o*h,l*m,l*p,o*c);break;case"YXY":t.set(l*p,o*h,l*m,o*c);break;case"ZYZ":t.set(l*m,l*p,o*h,o*c);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+r)}},normalize:Et,denormalize:At});class Lt{constructor(t=0,e=0){Lt.prototype.isVector2=!0,this.x=t,this.y=e}get width(){return this.x}set width(t){this.x=t}get height(){return this.y}set height(t){this.y=t}set(t,e){return this.x=t,this.y=e,this}setScalar(t){return this.x=t,this.y=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y)}copy(t){return this.x=t.x,this.y=t.y,this}add(t){return this.x+=t.x,this.y+=t.y,this}addScalar(t){return this.x+=t,this.y+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this}subScalar(t){return this.x-=t,this.y-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this}multiply(t){return this.x*=t.x,this.y*=t.y,this}multiplyScalar(t){return this.x*=t,this.y*=t,this}divide(t){return this.x/=t.x,this.y/=t.y,this}divideScalar(t){return this.multiplyScalar(1/t)}applyMatrix3(t){const e=this.x,i=this.y,n=t.elements;return this.x=n[0]*e+n[3]*i+n[6],this.y=n[1]*e+n[4]*i+n[7],this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this}clampLength(t,e){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(t,Math.min(e,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(t){return this.x*t.x+this.y*t.y}cross(t){return this.x*t.y-this.y*t.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,i=this.y-t.y;return e*e+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this}lerpVectors(t,e,i){return this.x=t.x+(e.x-t.x)*i,this.y=t.y+(e.y-t.y)*i,this}equals(t){return t.x===this.x&&t.y===this.y}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this}rotateAround(t,e){const i=Math.cos(e),n=Math.sin(e),r=this.x-t.x,s=this.y-t.y;return this.x=r*i-s*n+t.x,this.y=r*n+s*i+t.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class Rt{constructor(){Rt.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1]}set(t,e,i,n,r,s,a,o,l){const c=this.elements;return c[0]=t,c[1]=n,c[2]=a,c[3]=e,c[4]=r,c[5]=o,c[6]=i,c[7]=s,c[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(t){const e=this.elements,i=t.elements;return e[0]=i[0],e[1]=i[1],e[2]=i[2],e[3]=i[3],e[4]=i[4],e[5]=i[5],e[6]=i[6],e[7]=i[7],e[8]=i[8],this}extractBasis(t,e,i){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),i.setFromMatrix3Column(this,2),this}setFromMatrix4(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const i=t.elements,n=e.elements,r=this.elements,s=i[0],a=i[3],o=i[6],l=i[1],c=i[4],h=i[7],u=i[2],d=i[5],p=i[8],m=n[0],f=n[3],g=n[6],v=n[1],x=n[4],_=n[7],y=n[2],M=n[5],b=n[8];return r[0]=s*m+a*v+o*y,r[3]=s*f+a*x+o*M,r[6]=s*g+a*_+o*b,r[1]=l*m+c*v+h*y,r[4]=l*f+c*x+h*M,r[7]=l*g+c*_+h*b,r[2]=u*m+d*v+p*y,r[5]=u*f+d*x+p*M,r[8]=u*g+d*_+p*b,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],i=t[1],n=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8];return e*s*c-e*a*l-i*r*c+i*a*o+n*r*l-n*s*o}invert(){const t=this.elements,e=t[0],i=t[1],n=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=c*s-a*l,u=a*o-c*r,d=l*r-s*o,p=e*h+i*u+n*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const m=1/p;return t[0]=h*m,t[1]=(n*l-c*i)*m,t[2]=(a*i-n*s)*m,t[3]=u*m,t[4]=(c*e-n*o)*m,t[5]=(n*r-a*e)*m,t[6]=d*m,t[7]=(i*o-l*e)*m,t[8]=(s*e-i*r)*m,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).invert().transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,i,n,r,s,a){const o=Math.cos(r),l=Math.sin(r);return this.set(i*o,i*l,-i*(o*s+l*a)+s+t,-n*l,n*o,-n*(-l*s+o*a)+a+e,0,0,1),this}scale(t,e){return this.premultiply(Pt.makeScale(t,e)),this}rotate(t){return this.premultiply(Pt.makeRotation(-t)),this}translate(t,e){return this.premultiply(Pt.makeTranslation(t,e)),this}makeTranslation(t,e){return this.set(1,0,t,0,1,e,0,0,1),this}makeRotation(t){const e=Math.cos(t),i=Math.sin(t);return this.set(e,-i,0,i,e,0,0,0,1),this}makeScale(t,e){return this.set(t,0,0,0,e,0,0,0,1),this}equals(t){const e=this.elements,i=t.elements;for(let t=0;t<9;t++)if(e[t]!==i[t])return!1;return!0}fromArray(t,e=0){for(let i=0;i<9;i++)this.elements[i]=t[i+e];return this}toArray(t=[],e=0){const i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t}clone(){return(new this.constructor).fromArray(this.elements)}}const Pt=new Rt;function It(t){for(let e=t.length-1;e>=0;--e)if(t[e]>=65535)return!0;return!1}const Dt={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function Nt(t,e){return new Dt[t](e)}function Ot(t){return document.createElementNS("http://www.w3.org/1999/xhtml",t)}function zt(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function Ut(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}const Bt={[lt]:{[ct]:zt},[ct]:{[lt]:Ut}},Ft={legacyMode:!0,get workingColorSpace(){return ct},set workingColorSpace(t){console.warn("THREE.ColorManagement: .workingColorSpace is readonly.")},convert:function(t,e,i){if(this.legacyMode||e===i||!e||!i)return t;if(Bt[e]&&void 0!==Bt[e][i]){const n=Bt[e][i];return t.r=n(t.r),t.g=n(t.g),t.b=n(t.b),t}throw new Error("Unsupported color space conversion.")},fromWorkingColorSpace:function(t,e){return this.convert(t,this.workingColorSpace,e)},toWorkingColorSpace:function(t,e){return this.convert(t,e,this.workingColorSpace)}},kt={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Gt={r:0,g:0,b:0},Vt={h:0,s:0,l:0},Ht={h:0,s:0,l:0};function Wt(t,e,i){return i<0&&(i+=1),i>1&&(i-=1),i<1/6?t+6*(e-t)*i:i<.5?e:i<2/3?t+6*(e-t)*(2/3-i):t}function jt(t,e){return e.r=t.r,e.g=t.g,e.b=t.b,e}class qt{constructor(t,e,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,void 0===e&&void 0===i?this.set(t):this.setRGB(t,e,i)}set(t){return t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t),this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t,e=lt){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,Ft.toWorkingColorSpace(this,e),this}setRGB(t,e,i,n=Ft.workingColorSpace){return this.r=t,this.g=e,this.b=i,Ft.toWorkingColorSpace(this,n),this}setHSL(t,e,i,n=Ft.workingColorSpace){if(t=Mt(t,1),e=yt(e,0,1),i=yt(i,0,1),0===e)this.r=this.g=this.b=i;else{const n=i<=.5?i*(1+e):i+e-i*e,r=2*i-n;this.r=Wt(r,n,t+1/3),this.g=Wt(r,n,t),this.b=Wt(r,n,t-1/3)}return Ft.toWorkingColorSpace(this,n),this}setStyle(t,e=lt){function i(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}let n;if(n=/^((?:rgb|hsl)a?)\(([^\)]*)\)/.exec(t)){let t;const r=n[1],s=n[2];switch(r){case"rgb":case"rgba":if(t=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s))return this.r=Math.min(255,parseInt(t[1],10))/255,this.g=Math.min(255,parseInt(t[2],10))/255,this.b=Math.min(255,parseInt(t[3],10))/255,Ft.toWorkingColorSpace(this,e),i(t[4]),this;if(t=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s))return this.r=Math.min(100,parseInt(t[1],10))/100,this.g=Math.min(100,parseInt(t[2],10))/100,this.b=Math.min(100,parseInt(t[3],10))/100,Ft.toWorkingColorSpace(this,e),i(t[4]),this;break;case"hsl":case"hsla":if(t=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s)){const n=parseFloat(t[1])/360,r=parseFloat(t[2])/100,s=parseFloat(t[3])/100;return i(t[4]),this.setHSL(n,r,s,e)}}}else if(n=/^\#([A-Fa-f\d]+)$/.exec(t)){const t=n[1],i=t.length;if(3===i)return this.r=parseInt(t.charAt(0)+t.charAt(0),16)/255,this.g=parseInt(t.charAt(1)+t.charAt(1),16)/255,this.b=parseInt(t.charAt(2)+t.charAt(2),16)/255,Ft.toWorkingColorSpace(this,e),this;if(6===i)return this.r=parseInt(t.charAt(0)+t.charAt(1),16)/255,this.g=parseInt(t.charAt(2)+t.charAt(3),16)/255,this.b=parseInt(t.charAt(4)+t.charAt(5),16)/255,Ft.toWorkingColorSpace(this,e),this}return t&&t.length>0?this.setColorName(t,e):this}setColorName(t,e=lt){const i=kt[t.toLowerCase()];return void 0!==i?this.setHex(i,e):console.warn("THREE.Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=zt(t.r),this.g=zt(t.g),this.b=zt(t.b),this}copyLinearToSRGB(t){return this.r=Ut(t.r),this.g=Ut(t.g),this.b=Ut(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(t=lt){return Ft.fromWorkingColorSpace(jt(this,Gt),t),yt(255*Gt.r,0,255)<<16^yt(255*Gt.g,0,255)<<8^yt(255*Gt.b,0,255)<<0}getHexString(t=lt){return("000000"+this.getHex(t).toString(16)).slice(-6)}getHSL(t,e=Ft.workingColorSpace){Ft.fromWorkingColorSpace(jt(this,Gt),e);const i=Gt.r,n=Gt.g,r=Gt.b,s=Math.max(i,n,r),a=Math.min(i,n,r);let o,l;const c=(a+s)/2;if(a===s)o=0,l=0;else{const t=s-a;switch(l=c<=.5?t/(s+a):t/(2-s-a),s){case i:o=(n-r)/t+(n2048||e.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",t),e.toDataURL("image/jpeg",.6)):e.toDataURL("image/png")}static sRGBToLinear(t){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const e=Ot("canvas");e.width=t.width,e.height=t.height;const i=e.getContext("2d");i.drawImage(t,0,0,t.width,t.height);const n=i.getImageData(0,0,t.width,t.height),r=n.data;for(let t=0;t0&&(i.userData=this.userData),e||(t.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(this.mapping!==n)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case c:t.x=t.x-Math.floor(t.x);break;case h:t.x=t.x<0?0:1;break;case u:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case c:t.y=t.y-Math.floor(t.y);break;case h:t.y=t.y<0?0:1;break;case u:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&(this.version++,this.source.needsUpdate=!0)}}$t.DEFAULT_IMAGE=null,$t.DEFAULT_MAPPING=n,$t.DEFAULT_ANISOTROPY=1;class Qt{constructor(t=0,e=0,i=0,n=1){Qt.prototype.isVector4=!0,this.x=t,this.y=e,this.z=i,this.w=n}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,i,n){return this.x=t,this.y=e,this.z=i,this.w=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,i=this.y,n=this.z,r=this.w,s=t.elements;return this.x=s[0]*e+s[4]*i+s[8]*n+s[12]*r,this.y=s[1]*e+s[5]*i+s[9]*n+s[13]*r,this.z=s[2]*e+s[6]*i+s[10]*n+s[14]*r,this.w=s[3]*e+s[7]*i+s[11]*n+s[15]*r,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,i,n,r;const s=.01,a=.1,o=t.elements,l=o[0],c=o[4],h=o[8],u=o[1],d=o[5],p=o[9],m=o[2],f=o[6],g=o[10];if(Math.abs(c-u)o&&t>v?tv?o=0?1:-1,n=1-e*e;if(n>Number.EPSILON){const r=Math.sqrt(n),s=Math.atan2(r,e*i);t=Math.sin(t*s)/r,a=Math.sin(a*s)/r}const r=a*i;if(o=o*t+u*r,l=l*t+d*r,c=c*t+p*r,h=h*t+m*r,t===1-a){const t=1/Math.sqrt(o*o+l*l+c*c+h*h);o*=t,l*=t,c*=t,h*=t}}t[e]=o,t[e+1]=l,t[e+2]=c,t[e+3]=h}static multiplyQuaternionsFlat(t,e,i,n,r,s){const a=i[n],o=i[n+1],l=i[n+2],c=i[n+3],h=r[s],u=r[s+1],d=r[s+2],p=r[s+3];return t[e]=a*p+c*h+o*d-l*u,t[e+1]=o*p+c*u+l*h-a*d,t[e+2]=l*p+c*d+a*u-o*h,t[e+3]=c*p-a*h-o*u-l*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,i,n){return this._x=t,this._y=e,this._z=i,this._w=n,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e){const i=t._x,n=t._y,r=t._z,s=t._order,a=Math.cos,o=Math.sin,l=a(i/2),c=a(n/2),h=a(r/2),u=o(i/2),d=o(n/2),p=o(r/2);switch(s){case"XYZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"YXZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"ZXY":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"ZYX":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"YZX":this._x=u*c*h+l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h-u*d*p;break;case"XZY":this._x=u*c*h-l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h+u*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!1!==e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const i=e/2,n=Math.sin(i);return this._x=t.x*n,this._y=t.y*n,this._z=t.z*n,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,i=e[0],n=e[4],r=e[8],s=e[1],a=e[5],o=e[9],l=e[2],c=e[6],h=e[10],u=i+a+h;if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(c-o)*t,this._y=(r-l)*t,this._z=(s-n)*t}else if(i>a&&i>h){const t=2*Math.sqrt(1+i-a-h);this._w=(c-o)/t,this._x=.25*t,this._y=(n+s)/t,this._z=(r+l)/t}else if(a>h){const t=2*Math.sqrt(1+a-i-h);this._w=(r-l)/t,this._x=(n+s)/t,this._y=.25*t,this._z=(o+c)/t}else{const t=2*Math.sqrt(1+h-i-a);this._w=(s-n)/t,this._x=(r+l)/t,this._y=(o+c)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let i=t.dot(e)+1;return iMath.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=i):(this._x=0,this._y=-t.z,this._z=t.y,this._w=i)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=i),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(yt(this.dot(t),-1,1)))}rotateTowards(t,e){const i=this.angleTo(t);if(0===i)return this;const n=Math.min(1,e/i);return this.slerp(t,n),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t){return this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const i=t._x,n=t._y,r=t._z,s=t._w,a=e._x,o=e._y,l=e._z,c=e._w;return this._x=i*c+s*a+n*l-r*o,this._y=n*c+s*o+r*a-i*l,this._z=r*c+s*l+i*o-n*a,this._w=s*c-i*a-n*o-r*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const i=this._x,n=this._y,r=this._z,s=this._w;let a=s*t._w+i*t._x+n*t._y+r*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),a>=1)return this._w=s,this._x=i,this._y=n,this._z=r,this;const o=1-a*a;if(o<=Number.EPSILON){const t=1-e;return this._w=t*s+e*this._w,this._x=t*i+e*this._x,this._y=t*n+e*this._y,this._z=t*r+e*this._z,this.normalize(),this._onChangeCallback(),this}const l=Math.sqrt(o),c=Math.atan2(l,a),h=Math.sin((1-e)*c)/l,u=Math.sin(e*c)/l;return this._w=s*h+this._w*u,this._x=i*h+this._x*u,this._y=n*h+this._y*u,this._z=r*h+this._z*u,this._onChangeCallback(),this}slerpQuaternions(t,e,i){return this.copy(t).slerp(e,i)}random(){const t=Math.random(),e=Math.sqrt(1-t),i=Math.sqrt(t),n=2*Math.PI*Math.random(),r=2*Math.PI*Math.random();return this.set(e*Math.cos(n),i*Math.sin(r),i*Math.cos(r),e*Math.sin(n))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class re{constructor(t=0,e=0,i=0){re.prototype.isVector3=!0,this.x=t,this.y=e,this.z=i}set(t,e,i){return void 0===i&&(i=this.z),this.x=t,this.y=e,this.z=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return this.applyQuaternion(ae.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(ae.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,i=this.y,n=this.z,r=t.elements;return this.x=r[0]*e+r[3]*i+r[6]*n,this.y=r[1]*e+r[4]*i+r[7]*n,this.z=r[2]*e+r[5]*i+r[8]*n,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,i=this.y,n=this.z,r=t.elements,s=1/(r[3]*e+r[7]*i+r[11]*n+r[15]);return this.x=(r[0]*e+r[4]*i+r[8]*n+r[12])*s,this.y=(r[1]*e+r[5]*i+r[9]*n+r[13])*s,this.z=(r[2]*e+r[6]*i+r[10]*n+r[14])*s,this}applyQuaternion(t){const e=this.x,i=this.y,n=this.z,r=t.x,s=t.y,a=t.z,o=t.w,l=o*e+s*n-a*i,c=o*i+a*e-r*n,h=o*n+r*i-s*e,u=-r*e-s*i-a*n;return this.x=l*o+u*-r+c*-a-h*-s,this.y=c*o+u*-s+h*-r-l*-a,this.z=h*o+u*-a+l*-s-c*-r,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,i=this.y,n=this.z,r=t.elements;return this.x=r[0]*e+r[4]*i+r[8]*n,this.y=r[1]*e+r[5]*i+r[9]*n,this.z=r[2]*e+r[6]*i+r[10]*n,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this}clampLength(t,e){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(t,Math.min(e,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,i){return this.x=t.x+(e.x-t.x)*i,this.y=t.y+(e.y-t.y)*i,this.z=t.z+(e.z-t.z)*i,this}cross(t){return this.crossVectors(this,t)}crossVectors(t,e){const i=t.x,n=t.y,r=t.z,s=e.x,a=e.y,o=e.z;return this.x=n*o-r*a,this.y=r*s-i*o,this.z=i*a-n*s,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const i=t.dot(this)/e;return this.copy(t).multiplyScalar(i)}projectOnPlane(t){return se.copy(this).projectOnVector(t),this.sub(se)}reflect(t){return this.sub(se.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const i=this.dot(t)/e;return Math.acos(yt(i,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,i=this.y-t.y,n=this.z-t.z;return e*e+i*i+n*n}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,i){const n=Math.sin(e)*t;return this.x=n*Math.sin(i),this.y=Math.cos(e)*t,this.z=n*Math.cos(i),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,i){return this.x=t*Math.sin(e),this.y=i,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),i=this.setFromMatrixColumn(t,1).length(),n=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=i,this.z=n,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const t=2*(Math.random()-.5),e=Math.random()*Math.PI*2,i=Math.sqrt(1-t**2);return this.x=i*Math.cos(e),this.y=i*Math.sin(e),this.z=t,this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const se=new re,ae=new ne;class oe{constructor(t=new re(1/0,1/0,1/0),e=new re(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){let e=1/0,i=1/0,n=1/0,r=-1/0,s=-1/0,a=-1/0;for(let o=0,l=t.length;or&&(r=l),c>s&&(s=c),h>a&&(a=h)}return this.min.set(e,i,n),this.max.set(r,s,a),this}setFromBufferAttribute(t){let e=1/0,i=1/0,n=1/0,r=-1/0,s=-1/0,a=-1/0;for(let o=0,l=t.count;or&&(r=l),c>s&&(s=c),h>a&&(a=h)}return this.min.set(e,i,n),this.max.set(r,s,a),this}setFromPoints(t){this.makeEmpty();for(let e=0,i=t.length;ethis.max.x||t.ythis.max.y||t.zthis.max.z)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return!(t.max.xthis.max.x||t.max.ythis.max.y||t.max.zthis.max.z)}intersectsSphere(t){return this.clampPoint(t.center,ce),ce.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,i;return t.normal.x>0?(e=t.normal.x*this.min.x,i=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,i=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,i+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,i+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,i+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,i+=t.normal.z*this.min.z),e<=-t.constant&&i>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(ve),xe.subVectors(this.max,ve),ue.subVectors(t.a,ve),de.subVectors(t.b,ve),pe.subVectors(t.c,ve),me.subVectors(de,ue),fe.subVectors(pe,de),ge.subVectors(ue,pe);let e=[0,-me.z,me.y,0,-fe.z,fe.y,0,-ge.z,ge.y,me.z,0,-me.x,fe.z,0,-fe.x,ge.z,0,-ge.x,-me.y,me.x,0,-fe.y,fe.x,0,-ge.y,ge.x,0];return!!Me(e,ue,de,pe,xe)&&(e=[1,0,0,0,1,0,0,0,1],!!Me(e,ue,de,pe,xe)&&(_e.crossVectors(me,fe),e=[_e.x,_e.y,_e.z],Me(e,ue,de,pe,xe)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return ce.copy(t).clamp(this.min,this.max).sub(t).length()}getBoundingSphere(t){return this.getCenter(t.center),t.radius=.5*this.getSize(ce).length(),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(le[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),le[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),le[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),le[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),le[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),le[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),le[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),le[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(le)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}const le=[new re,new re,new re,new re,new re,new re,new re,new re],ce=new re,he=new oe,ue=new re,de=new re,pe=new re,me=new re,fe=new re,ge=new re,ve=new re,xe=new re,_e=new re,ye=new re;function Me(t,e,i,n,r){for(let s=0,a=t.length-3;s<=a;s+=3){ye.fromArray(t,s);const a=r.x*Math.abs(ye.x)+r.y*Math.abs(ye.y)+r.z*Math.abs(ye.z),o=e.dot(ye),l=i.dot(ye),c=n.dot(ye);if(Math.max(-Math.max(o,l,c),Math.min(o,l,c))>a)return!1}return!0}const be=new oe,Se=new re,we=new re;class Te{constructor(t=new re,e=-1){this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const i=this.center;void 0!==e?i.copy(e):be.setFromPoints(t).getCenter(i);let n=0;for(let e=0,r=t.length;ethis.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){if(this.isEmpty())return this.center.copy(t),this.radius=0,this;Se.subVectors(t,this.center);const e=Se.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),i=.5*(t-this.radius);this.center.addScaledVector(Se,i/t),this.radius+=i}return this}union(t){return t.isEmpty()?this:this.isEmpty()?(this.copy(t),this):(!0===this.center.equals(t.center)?this.radius=Math.max(this.radius,t.radius):(we.subVectors(t.center,this.center).setLength(t.radius),this.expandByPoint(Se.copy(t.center).add(we)),this.expandByPoint(Se.copy(t.center).sub(we))),this)}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const Ae=new re,Ee=new re,Ce=new re,Le=new re,Re=new re,Pe=new re,Ie=new re;class De{constructor(t=new re,e=new re(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.direction).multiplyScalar(t).add(this.origin)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,Ae)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const i=e.dot(this.direction);return i<0?e.copy(this.origin):e.copy(this.direction).multiplyScalar(i).add(this.origin)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=Ae.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(Ae.copy(this.direction).multiplyScalar(e).add(this.origin),Ae.distanceToSquared(t))}distanceSqToSegment(t,e,i,n){Ee.copy(t).add(e).multiplyScalar(.5),Ce.copy(e).sub(t).normalize(),Le.copy(this.origin).sub(Ee);const r=.5*t.distanceTo(e),s=-this.direction.dot(Ce),a=Le.dot(this.direction),o=-Le.dot(Ce),l=Le.lengthSq(),c=Math.abs(1-s*s);let h,u,d,p;if(c>0)if(h=s*o-a,u=s*a-o,p=r*c,h>=0)if(u>=-p)if(u<=p){const t=1/c;h*=t,u*=t,d=h*(h+s*u+2*a)+u*(s*h+u+2*o)+l}else u=r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u=-r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u<=-p?(h=Math.max(0,-(-s*r+a)),u=h>0?-r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l):u<=p?(h=0,u=Math.min(Math.max(-r,-o),r),d=u*(u+2*o)+l):(h=Math.max(0,-(s*r+a)),u=h>0?r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l);else u=s>0?-r:r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;return i&&i.copy(this.direction).multiplyScalar(h).add(this.origin),n&&n.copy(Ce).multiplyScalar(u).add(Ee),d}intersectSphere(t,e){Ae.subVectors(t.center,this.origin);const i=Ae.dot(this.direction),n=Ae.dot(Ae)-i*i,r=t.radius*t.radius;if(n>r)return null;const s=Math.sqrt(r-n),a=i-s,o=i+s;return a<0&&o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const i=-(this.origin.dot(t.normal)+t.constant)/e;return i>=0?i:null}intersectPlane(t,e){const i=this.distanceToPlane(t);return null===i?null:this.at(i,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let i,n,r,s,a,o;const l=1/this.direction.x,c=1/this.direction.y,h=1/this.direction.z,u=this.origin;return l>=0?(i=(t.min.x-u.x)*l,n=(t.max.x-u.x)*l):(i=(t.max.x-u.x)*l,n=(t.min.x-u.x)*l),c>=0?(r=(t.min.y-u.y)*c,s=(t.max.y-u.y)*c):(r=(t.max.y-u.y)*c,s=(t.min.y-u.y)*c),i>s||r>n?null:((r>i||isNaN(i))&&(i=r),(s=0?(a=(t.min.z-u.z)*h,o=(t.max.z-u.z)*h):(a=(t.max.z-u.z)*h,o=(t.min.z-u.z)*h),i>o||a>n?null:((a>i||i!=i)&&(i=a),(o=0?i:n,e)))}intersectsBox(t){return null!==this.intersectBox(t,Ae)}intersectTriangle(t,e,i,n,r){Re.subVectors(e,t),Pe.subVectors(i,t),Ie.crossVectors(Re,Pe);let s,a=this.direction.dot(Ie);if(a>0){if(n)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}Le.subVectors(this.origin,t);const o=s*this.direction.dot(Pe.crossVectors(Le,Pe));if(o<0)return null;const l=s*this.direction.dot(Re.cross(Le));if(l<0)return null;if(o+l>a)return null;const c=-s*Le.dot(Ie);return c<0?null:this.at(c/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class Ne{constructor(){Ne.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}set(t,e,i,n,r,s,a,o,l,c,h,u,d,p,m,f){const g=this.elements;return g[0]=t,g[4]=e,g[8]=i,g[12]=n,g[1]=r,g[5]=s,g[9]=a,g[13]=o,g[2]=l,g[6]=c,g[10]=h,g[14]=u,g[3]=d,g[7]=p,g[11]=m,g[15]=f,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new Ne).fromArray(this.elements)}copy(t){const e=this.elements,i=t.elements;return e[0]=i[0],e[1]=i[1],e[2]=i[2],e[3]=i[3],e[4]=i[4],e[5]=i[5],e[6]=i[6],e[7]=i[7],e[8]=i[8],e[9]=i[9],e[10]=i[10],e[11]=i[11],e[12]=i[12],e[13]=i[13],e[14]=i[14],e[15]=i[15],this}copyPosition(t){const e=this.elements,i=t.elements;return e[12]=i[12],e[13]=i[13],e[14]=i[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,i){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(t,e,i){return this.set(t.x,e.x,i.x,0,t.y,e.y,i.y,0,t.z,e.z,i.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,i=t.elements,n=1/Oe.setFromMatrixColumn(t,0).length(),r=1/Oe.setFromMatrixColumn(t,1).length(),s=1/Oe.setFromMatrixColumn(t,2).length();return e[0]=i[0]*n,e[1]=i[1]*n,e[2]=i[2]*n,e[3]=0,e[4]=i[4]*r,e[5]=i[5]*r,e[6]=i[6]*r,e[7]=0,e[8]=i[8]*s,e[9]=i[9]*s,e[10]=i[10]*s,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){const e=this.elements,i=t.x,n=t.y,r=t.z,s=Math.cos(i),a=Math.sin(i),o=Math.cos(n),l=Math.sin(n),c=Math.cos(r),h=Math.sin(r);if("XYZ"===t.order){const t=s*c,i=s*h,n=a*c,r=a*h;e[0]=o*c,e[4]=-o*h,e[8]=l,e[1]=i+n*l,e[5]=t-r*l,e[9]=-a*o,e[2]=r-t*l,e[6]=n+i*l,e[10]=s*o}else if("YXZ"===t.order){const t=o*c,i=o*h,n=l*c,r=l*h;e[0]=t+r*a,e[4]=n*a-i,e[8]=s*l,e[1]=s*h,e[5]=s*c,e[9]=-a,e[2]=i*a-n,e[6]=r+t*a,e[10]=s*o}else if("ZXY"===t.order){const t=o*c,i=o*h,n=l*c,r=l*h;e[0]=t-r*a,e[4]=-s*h,e[8]=n+i*a,e[1]=i+n*a,e[5]=s*c,e[9]=r-t*a,e[2]=-s*l,e[6]=a,e[10]=s*o}else if("ZYX"===t.order){const t=s*c,i=s*h,n=a*c,r=a*h;e[0]=o*c,e[4]=n*l-i,e[8]=t*l+r,e[1]=o*h,e[5]=r*l+t,e[9]=i*l-n,e[2]=-l,e[6]=a*o,e[10]=s*o}else if("YZX"===t.order){const t=s*o,i=s*l,n=a*o,r=a*l;e[0]=o*c,e[4]=r-t*h,e[8]=n*h+i,e[1]=h,e[5]=s*c,e[9]=-a*c,e[2]=-l*c,e[6]=i*h+n,e[10]=t-r*h}else if("XZY"===t.order){const t=s*o,i=s*l,n=a*o,r=a*l;e[0]=o*c,e[4]=-h,e[8]=l*c,e[1]=t*h+r,e[5]=s*c,e[9]=i*h-n,e[2]=n*h-i,e[6]=a*c,e[10]=r*h+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(Ue,t,Be)}lookAt(t,e,i){const n=this.elements;return Ge.subVectors(t,e),0===Ge.lengthSq()&&(Ge.z=1),Ge.normalize(),Fe.crossVectors(i,Ge),0===Fe.lengthSq()&&(1===Math.abs(i.z)?Ge.x+=1e-4:Ge.z+=1e-4,Ge.normalize(),Fe.crossVectors(i,Ge)),Fe.normalize(),ke.crossVectors(Ge,Fe),n[0]=Fe.x,n[4]=ke.x,n[8]=Ge.x,n[1]=Fe.y,n[5]=ke.y,n[9]=Ge.y,n[2]=Fe.z,n[6]=ke.z,n[10]=Ge.z,this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const i=t.elements,n=e.elements,r=this.elements,s=i[0],a=i[4],o=i[8],l=i[12],c=i[1],h=i[5],u=i[9],d=i[13],p=i[2],m=i[6],f=i[10],g=i[14],v=i[3],x=i[7],_=i[11],y=i[15],M=n[0],b=n[4],S=n[8],w=n[12],T=n[1],A=n[5],E=n[9],C=n[13],L=n[2],R=n[6],P=n[10],I=n[14],D=n[3],N=n[7],O=n[11],z=n[15];return r[0]=s*M+a*T+o*L+l*D,r[4]=s*b+a*A+o*R+l*N,r[8]=s*S+a*E+o*P+l*O,r[12]=s*w+a*C+o*I+l*z,r[1]=c*M+h*T+u*L+d*D,r[5]=c*b+h*A+u*R+d*N,r[9]=c*S+h*E+u*P+d*O,r[13]=c*w+h*C+u*I+d*z,r[2]=p*M+m*T+f*L+g*D,r[6]=p*b+m*A+f*R+g*N,r[10]=p*S+m*E+f*P+g*O,r[14]=p*w+m*C+f*I+g*z,r[3]=v*M+x*T+_*L+y*D,r[7]=v*b+x*A+_*R+y*N,r[11]=v*S+x*E+_*P+y*O,r[15]=v*w+x*C+_*I+y*z,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],i=t[4],n=t[8],r=t[12],s=t[1],a=t[5],o=t[9],l=t[13],c=t[2],h=t[6],u=t[10],d=t[14];return t[3]*(+r*o*h-n*l*h-r*a*u+i*l*u+n*a*d-i*o*d)+t[7]*(+e*o*d-e*l*u+r*s*u-n*s*d+n*l*c-r*o*c)+t[11]*(+e*l*h-e*a*d-r*s*h+i*s*d+r*a*c-i*l*c)+t[15]*(-n*a*c-e*o*h+e*a*u+n*s*h-i*s*u+i*o*c)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,i){const n=this.elements;return t.isVector3?(n[12]=t.x,n[13]=t.y,n[14]=t.z):(n[12]=t,n[13]=e,n[14]=i),this}invert(){const t=this.elements,e=t[0],i=t[1],n=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=t[9],u=t[10],d=t[11],p=t[12],m=t[13],f=t[14],g=t[15],v=h*f*l-m*u*l+m*o*d-a*f*d-h*o*g+a*u*g,x=p*u*l-c*f*l-p*o*d+s*f*d+c*o*g-s*u*g,_=c*m*l-p*h*l+p*a*d-s*m*d-c*a*g+s*h*g,y=p*h*o-c*m*o-p*a*u+s*m*u+c*a*f-s*h*f,M=e*v+i*x+n*_+r*y;if(0===M)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const b=1/M;return t[0]=v*b,t[1]=(m*u*r-h*f*r-m*n*d+i*f*d+h*n*g-i*u*g)*b,t[2]=(a*f*r-m*o*r+m*n*l-i*f*l-a*n*g+i*o*g)*b,t[3]=(h*o*r-a*u*r-h*n*l+i*u*l+a*n*d-i*o*d)*b,t[4]=x*b,t[5]=(c*f*r-p*u*r+p*n*d-e*f*d-c*n*g+e*u*g)*b,t[6]=(p*o*r-s*f*r-p*n*l+e*f*l+s*n*g-e*o*g)*b,t[7]=(s*u*r-c*o*r+c*n*l-e*u*l-s*n*d+e*o*d)*b,t[8]=_*b,t[9]=(p*h*r-c*m*r-p*i*d+e*m*d+c*i*g-e*h*g)*b,t[10]=(s*m*r-p*a*r+p*i*l-e*m*l-s*i*g+e*a*g)*b,t[11]=(c*a*r-s*h*r-c*i*l+e*h*l+s*i*d-e*a*d)*b,t[12]=y*b,t[13]=(c*m*n-p*h*n+p*i*u-e*m*u-c*i*f+e*h*f)*b,t[14]=(p*a*n-s*m*n-p*i*o+e*m*o+s*i*f-e*a*f)*b,t[15]=(s*h*n-c*a*n+c*i*o-e*h*o-s*i*u+e*a*u)*b,this}scale(t){const e=this.elements,i=t.x,n=t.y,r=t.z;return e[0]*=i,e[4]*=n,e[8]*=r,e[1]*=i,e[5]*=n,e[9]*=r,e[2]*=i,e[6]*=n,e[10]*=r,e[3]*=i,e[7]*=n,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],i=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],n=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,i,n))}makeTranslation(t,e,i){return this.set(1,0,0,t,0,1,0,e,0,0,1,i,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),i=Math.sin(t);return this.set(1,0,0,0,0,e,-i,0,0,i,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),i=Math.sin(t);return this.set(e,0,i,0,0,1,0,0,-i,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),i=Math.sin(t);return this.set(e,-i,0,0,i,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const i=Math.cos(e),n=Math.sin(e),r=1-i,s=t.x,a=t.y,o=t.z,l=r*s,c=r*a;return this.set(l*s+i,l*a-n*o,l*o+n*a,0,l*a+n*o,c*a+i,c*o-n*s,0,l*o-n*a,c*o+n*s,r*o*o+i,0,0,0,0,1),this}makeScale(t,e,i){return this.set(t,0,0,0,0,e,0,0,0,0,i,0,0,0,0,1),this}makeShear(t,e,i,n,r,s){return this.set(1,i,r,0,t,1,s,0,e,n,1,0,0,0,0,1),this}compose(t,e,i){const n=this.elements,r=e._x,s=e._y,a=e._z,o=e._w,l=r+r,c=s+s,h=a+a,u=r*l,d=r*c,p=r*h,m=s*c,f=s*h,g=a*h,v=o*l,x=o*c,_=o*h,y=i.x,M=i.y,b=i.z;return n[0]=(1-(m+g))*y,n[1]=(d+_)*y,n[2]=(p-x)*y,n[3]=0,n[4]=(d-_)*M,n[5]=(1-(u+g))*M,n[6]=(f+v)*M,n[7]=0,n[8]=(p+x)*b,n[9]=(f-v)*b,n[10]=(1-(u+m))*b,n[11]=0,n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=1,this}decompose(t,e,i){const n=this.elements;let r=Oe.set(n[0],n[1],n[2]).length();const s=Oe.set(n[4],n[5],n[6]).length(),a=Oe.set(n[8],n[9],n[10]).length();this.determinant()<0&&(r=-r),t.x=n[12],t.y=n[13],t.z=n[14],ze.copy(this);const o=1/r,l=1/s,c=1/a;return ze.elements[0]*=o,ze.elements[1]*=o,ze.elements[2]*=o,ze.elements[4]*=l,ze.elements[5]*=l,ze.elements[6]*=l,ze.elements[8]*=c,ze.elements[9]*=c,ze.elements[10]*=c,e.setFromRotationMatrix(ze),i.x=r,i.y=s,i.z=a,this}makePerspective(t,e,i,n,r,s){const a=this.elements,o=2*r/(e-t),l=2*r/(i-n),c=(e+t)/(e-t),h=(i+n)/(i-n),u=-(s+r)/(s-r),d=-2*s*r/(s-r);return a[0]=o,a[4]=0,a[8]=c,a[12]=0,a[1]=0,a[5]=l,a[9]=h,a[13]=0,a[2]=0,a[6]=0,a[10]=u,a[14]=d,a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this}makeOrthographic(t,e,i,n,r,s){const a=this.elements,o=1/(e-t),l=1/(i-n),c=1/(s-r),h=(e+t)*o,u=(i+n)*l,d=(s+r)*c;return a[0]=2*o,a[4]=0,a[8]=0,a[12]=-h,a[1]=0,a[5]=2*l,a[9]=0,a[13]=-u,a[2]=0,a[6]=0,a[10]=-2*c,a[14]=-d,a[3]=0,a[7]=0,a[11]=0,a[15]=1,this}equals(t){const e=this.elements,i=t.elements;for(let t=0;t<16;t++)if(e[t]!==i[t])return!1;return!0}fromArray(t,e=0){for(let i=0;i<16;i++)this.elements[i]=t[i+e];return this}toArray(t=[],e=0){const i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t[e+9]=i[9],t[e+10]=i[10],t[e+11]=i[11],t[e+12]=i[12],t[e+13]=i[13],t[e+14]=i[14],t[e+15]=i[15],t}}const Oe=new re,ze=new Ne,Ue=new re(0,0,0),Be=new re(1,1,1),Fe=new re,ke=new re,Ge=new re,Ve=new Ne,He=new ne;class We{constructor(t=0,e=0,i=0,n=We.DefaultOrder){this.isEuler=!0,this._x=t,this._y=e,this._z=i,this._order=n}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,i,n=this._order){return this._x=t,this._y=e,this._z=i,this._order=n,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,i=!0){const n=t.elements,r=n[0],s=n[4],a=n[8],o=n[1],l=n[5],c=n[9],h=n[2],u=n[6],d=n[10];switch(e){case"XYZ":this._y=Math.asin(yt(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-c,d),this._z=Math.atan2(-s,r)):(this._x=Math.atan2(u,l),this._z=0);break;case"YXZ":this._x=Math.asin(-yt(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(a,d),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-h,r),this._z=0);break;case"ZXY":this._x=Math.asin(yt(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(-h,d),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-yt(h,-1,1)),Math.abs(h)<.9999999?(this._x=Math.atan2(u,d),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-s,l));break;case"YZX":this._z=Math.asin(yt(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-c,l),this._y=Math.atan2(-h,r)):(this._x=0,this._y=Math.atan2(a,d));break;case"XZY":this._z=Math.asin(-yt(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(u,l),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-c,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===i&&this._onChangeCallback(),this}setFromQuaternion(t,e,i){return Ve.makeRotationFromQuaternion(t),this.setFromRotationMatrix(Ve,e,i)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return He.setFromEuler(this),this.setFromQuaternion(He,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}toVector3(){console.error("THREE.Euler: .toVector3() has been removed. Use Vector3.setFromEuler() instead")}}We.DefaultOrder="XYZ",We.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];class je{constructor(){this.mask=1}set(t){this.mask=(1<>>0}enable(t){this.mask|=1<1){for(let t=0;t1){for(let t=0;t0&&(i=i.concat(r))}return i}getWorldPosition(t){return this.updateWorldMatrix(!0,!1),t.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Ke,t,$e),t}getWorldScale(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Ke,Qe,t),t}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()}raycast(){}traverse(t){t(this);const e=this.children;for(let i=0,n=e.length;i0&&(n.userData=this.userData),n.layers=this.layers.mask,n.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(n.matrixAutoUpdate=!1),this.isInstancedMesh&&(n.type="InstancedMesh",n.count=this.count,n.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(n.instanceColor=this.instanceColor.toJSON())),this.isScene)this.background&&(this.background.isColor?n.background=this.background.toJSON():this.background.isTexture&&(n.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(n.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){n.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const i=e.shapes;if(Array.isArray(i))for(let e=0,n=i.length;e0){n.children=[];for(let e=0;e0){n.animations=[];for(let e=0;e0&&(i.geometries=e),n.length>0&&(i.materials=n),r.length>0&&(i.textures=r),a.length>0&&(i.images=a),o.length>0&&(i.shapes=o),l.length>0&&(i.skeletons=l),c.length>0&&(i.animations=c),h.length>0&&(i.nodes=h)}return i.object=n,i;function s(t){const e=[];for(const i in t){const n=t[i];delete n.metadata,e.push(n)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.matrixWorldAutoUpdate=t.matrixWorldAutoUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e0?n.multiplyScalar(1/Math.sqrt(r)):n.set(0,0,0)}static getBarycoord(t,e,i,n,r){ai.subVectors(n,e),oi.subVectors(i,e),li.subVectors(t,e);const s=ai.dot(ai),a=ai.dot(oi),o=ai.dot(li),l=oi.dot(oi),c=oi.dot(li),h=s*l-a*a;if(0===h)return r.set(-2,-1,-1);const u=1/h,d=(l*o-a*c)*u,p=(s*c-a*o)*u;return r.set(1-d-p,p,d)}static containsPoint(t,e,i,n){return this.getBarycoord(t,e,i,n,ci),ci.x>=0&&ci.y>=0&&ci.x+ci.y<=1}static getUV(t,e,i,n,r,s,a,o){return this.getBarycoord(t,e,i,n,ci),o.set(0,0),o.addScaledVector(r,ci.x),o.addScaledVector(s,ci.y),o.addScaledVector(a,ci.z),o}static isFrontFacing(t,e,i,n){return ai.subVectors(i,e),oi.subVectors(t,e),ai.cross(oi).dot(n)<0}set(t,e,i){return this.a.copy(t),this.b.copy(e),this.c.copy(i),this}setFromPointsAndIndices(t,e,i,n){return this.a.copy(t[e]),this.b.copy(t[i]),this.c.copy(t[n]),this}setFromAttributeAndIndices(t,e,i,n){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,i),this.c.fromBufferAttribute(t,n),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return ai.subVectors(this.c,this.b),oi.subVectors(this.a,this.b),.5*ai.cross(oi).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return gi.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return gi.getBarycoord(t,this.a,this.b,this.c,e)}getUV(t,e,i,n,r){return gi.getUV(t,this.a,this.b,this.c,e,i,n,r)}containsPoint(t){return gi.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return gi.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const i=this.a,n=this.b,r=this.c;let s,a;hi.subVectors(n,i),ui.subVectors(r,i),pi.subVectors(t,i);const o=hi.dot(pi),l=ui.dot(pi);if(o<=0&&l<=0)return e.copy(i);mi.subVectors(t,n);const c=hi.dot(mi),h=ui.dot(mi);if(c>=0&&h<=c)return e.copy(n);const u=o*h-c*l;if(u<=0&&o>=0&&c<=0)return s=o/(o-c),e.copy(i).addScaledVector(hi,s);fi.subVectors(t,r);const d=hi.dot(fi),p=ui.dot(fi);if(p>=0&&d<=p)return e.copy(r);const m=d*l-o*p;if(m<=0&&l>=0&&p<=0)return a=l/(l-p),e.copy(i).addScaledVector(ui,a);const f=c*p-d*h;if(f<=0&&h-c>=0&&d-p>=0)return di.subVectors(r,n),a=(h-c)/(h-c+(d-p)),e.copy(n).addScaledVector(di,a);const g=1/(f+m+u);return s=m*g,a=u*g,e.copy(i).addScaledVector(hi,s).addScaledVector(ui,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}let vi=0;class xi extends mt{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:vi++}),this.uuid=_t(),this.name="",this.type="Material",this.blending=1,this.side=0,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=i,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=ht,this.stencilZFail=ht,this.stencilZPass=ht,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(t){this._alphaTest>0!=t>0&&this.version++,this._alphaTest=t}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const i=t[e];if(void 0===i){console.warn("THREE.Material: '"+e+"' parameter is undefined.");continue}const n=this[e];void 0!==n?n&&n.isColor?n.set(i):n&&n.isVector3&&i&&i.isVector3?n.copy(i):this[e]=i:console.warn("THREE."+this.type+": '"+e+"' is not a property of this material.")}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const i={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function n(t){const e=[];for(const i in t){const n=t[i];delete n.metadata,e.push(n)}return e}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),void 0!==this.roughness&&(i.roughness=this.roughness),void 0!==this.metalness&&(i.metalness=this.metalness),void 0!==this.sheen&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(i.shininess=this.shininess),void 0!==this.clearcoat&&(i.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),void 0!==this.iridescence&&(i.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(i.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(t).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(t).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(t).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(t).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(t).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(t).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(t).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(i.combine=this.combine)),void 0!==this.envMapIntensity&&(i.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(i.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(i.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(i.size=this.size),null!==this.shadowSide&&(i.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(i.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(i.blending=this.blending),0!==this.side&&(i.side=this.side),this.vertexColors&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),!0===this.transparent&&(i.transparent=this.transparent),i.depthFunc=this.depthFunc,i.depthTest=this.depthTest,i.depthWrite=this.depthWrite,i.colorWrite=this.colorWrite,i.stencilWrite=this.stencilWrite,i.stencilWriteMask=this.stencilWriteMask,i.stencilFunc=this.stencilFunc,i.stencilRef=this.stencilRef,i.stencilFuncMask=this.stencilFuncMask,i.stencilFail=this.stencilFail,i.stencilZFail=this.stencilZFail,i.stencilZPass=this.stencilZPass,void 0!==this.rotation&&0!==this.rotation&&(i.rotation=this.rotation),!0===this.polygonOffset&&(i.polygonOffset=!0),0!==this.polygonOffsetFactor&&(i.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(i.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(i.linewidth=this.linewidth),void 0!==this.dashSize&&(i.dashSize=this.dashSize),void 0!==this.gapSize&&(i.gapSize=this.gapSize),void 0!==this.scale&&(i.scale=this.scale),!0===this.dithering&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),!0===this.alphaToCoverage&&(i.alphaToCoverage=this.alphaToCoverage),!0===this.premultipliedAlpha&&(i.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(i.wireframe=this.wireframe),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(i.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(i.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(i.flatShading=this.flatShading),!1===this.visible&&(i.visible=!1),!1===this.toneMapped&&(i.toneMapped=!1),!1===this.fog&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData),e){const e=n(t.textures),r=n(t.images);e.length>0&&(i.textures=e),r.length>0&&(i.images=r)}return i}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let i=null;if(null!==e){const t=e.length;i=new Array(t);for(let n=0;n!==t;++n)i[n]=e[n].clone()}return this.clippingPlanes=i,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}}class _i extends xi{constructor(t){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new qt(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}const yi=new re,Mi=new Lt;class bi{constructor(t,e,i=!1){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=i,this.usage=ut,this.updateRange={offset:0,count:-1},this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this}copyAt(t,e,i){t*=this.itemSize,i*=e.itemSize;for(let n=0,r=this.itemSize;n0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const i in e)void 0!==e[i]&&(t[i]=e[i]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const i=this.attributes;for(const e in i){const n=i[e];t.data.attributes[e]=n.toJSON(t.data)}const n={};let r=!1;for(const e in this.morphAttributes){const i=this.morphAttributes[e],s=[];for(let e=0,n=i.length;e0&&(n[e]=s,r=!0)}r&&(t.data.morphAttributes=n,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const i=t.index;null!==i&&this.setIndex(i.clone(e));const n=t.attributes;for(const t in n){const i=n[t];this.setAttribute(t,i.clone(e))}const r=t.morphAttributes;for(const t in r){const i=[],n=r[t];for(let t=0,r=n.length;t0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;ti.far?null:{distance:c,point:qi.clone(),object:t}}(t,e,i,n,Ui,Bi,Fi,ji);if(c){r&&(Vi.fromBufferAttribute(r,a),Hi.fromBufferAttribute(r,o),Wi.fromBufferAttribute(r,l),c.uv=gi.getUV(ji,Ui,Bi,Fi,Vi,Hi,Wi,new Lt)),s&&(Vi.fromBufferAttribute(s,a),Hi.fromBufferAttribute(s,o),Wi.fromBufferAttribute(s,l),c.uv2=gi.getUV(ji,Ui,Bi,Fi,Vi,Hi,Wi,new Lt));const t={a:a,b:o,c:l,normal:new re,materialIndex:0};gi.getNormal(Ui,Bi,Fi,t.normal),c.face=t}return c}class Zi extends Di{constructor(t=1,e=1,i=1,n=1,r=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:i,widthSegments:n,heightSegments:r,depthSegments:s};const a=this;n=Math.floor(n),r=Math.floor(r),s=Math.floor(s);const o=[],l=[],c=[],h=[];let u=0,d=0;function p(t,e,i,n,r,s,p,m,f,g,v){const x=s/f,_=p/g,y=s/2,M=p/2,b=m/2,S=f+1,w=g+1;let T=0,A=0;const E=new re;for(let s=0;s0?1:-1,c.push(E.x,E.y,E.z),h.push(o/f),h.push(1-s/g),T+=1}}for(let t=0;t0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader;const i={};for(const t in this.extensions)!0===this.extensions[t]&&(i[t]=!0);return Object.keys(i).length>0&&(e.extensions=i),e}}class en extends si{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Ne,this.projectionMatrix=new Ne,this.projectionMatrixInverse=new Ne}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(-e[8],-e[9],-e[10]).normalize()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}class nn extends en{constructor(t=50,e=1,i=.1,n=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=i,this.far=n,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*xt*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*vt*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*xt*Math.atan(Math.tan(.5*vt*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(t,e,i,n,r,s){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=i,this.view.offsetY=n,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*vt*this.fov)/this.zoom,i=2*e,n=this.aspect*i,r=-.5*n;const s=this.view;if(null!==this.view&&this.view.enabled){const t=s.fullWidth,a=s.fullHeight;r+=s.offsetX*n/t,e-=s.offsetY*i/a,n*=s.width/t,i*=s.height/a}const a=this.filmOffset;0!==a&&(r+=t*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+n,e,e-i,t,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}const rn=-90;class sn extends si{constructor(t,e,i){super(),this.type="CubeCamera",this.renderTarget=i;const n=new nn(rn,1,t,e);n.layers=this.layers,n.up.set(0,1,0),n.lookAt(1,0,0),this.add(n);const r=new nn(rn,1,t,e);r.layers=this.layers,r.up.set(0,1,0),r.lookAt(-1,0,0),this.add(r);const s=new nn(rn,1,t,e);s.layers=this.layers,s.up.set(0,0,-1),s.lookAt(0,1,0),this.add(s);const a=new nn(rn,1,t,e);a.layers=this.layers,a.up.set(0,0,1),a.lookAt(0,-1,0),this.add(a);const o=new nn(rn,1,t,e);o.layers=this.layers,o.up.set(0,1,0),o.lookAt(0,0,1),this.add(o);const l=new nn(rn,1,t,e);l.layers=this.layers,l.up.set(0,1,0),l.lookAt(0,0,-1),this.add(l)}update(t,e){null===this.parent&&this.updateMatrixWorld();const i=this.renderTarget,[n,r,s,a,o,l]=this.children,c=t.getRenderTarget(),h=t.toneMapping,u=t.xr.enabled;t.toneMapping=0,t.xr.enabled=!1;const d=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,t.setRenderTarget(i,0),t.render(e,n),t.setRenderTarget(i,1),t.render(e,r),t.setRenderTarget(i,2),t.render(e,s),t.setRenderTarget(i,3),t.render(e,a),t.setRenderTarget(i,4),t.render(e,o),i.texture.generateMipmaps=d,t.setRenderTarget(i,5),t.render(e,l),t.setRenderTarget(c),t.toneMapping=h,t.xr.enabled=u,i.texture.needsPMREMUpdate=!0}}class an extends $t{constructor(t,e,i,n,s,a,o,l,c,h){super(t=void 0!==t?t:[],e=void 0!==e?e:r,i,n,s,a,o,l,c,h),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}class on extends te{constructor(t=1,e={}){super(t,t,e),this.isWebGLCubeRenderTarget=!0;const i={width:t,height:t,depth:1},n=[i,i,i,i,i,i];this.texture=new an(n,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.encoding),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==e.generateMipmaps&&e.generateMipmaps,this.texture.minFilter=void 0!==e.minFilter?e.minFilter:f}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.encoding=e.encoding,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const i={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},n=new Zi(5,5,5),r=new tn({name:"CubemapFromEquirect",uniforms:Ji(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:1,blending:0});r.uniforms.tEquirect.value=e;const s=new Xi(n,r),a=e.minFilter;e.minFilter===v&&(e.minFilter=f);return new sn(1,10,this).update(t,s),e.minFilter=a,s.geometry.dispose(),s.material.dispose(),this}clear(t,e,i,n){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,i,n);t.setRenderTarget(r)}}const ln=new re,cn=new re,hn=new Rt;class un{constructor(t=new re(1,0,0),e=0){this.isPlane=!0,this.normal=t,this.constant=e}set(t,e){return this.normal.copy(t),this.constant=e,this}setComponents(t,e,i,n){return this.normal.set(t,e,i),this.constant=n,this}setFromNormalAndCoplanarPoint(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this}setFromCoplanarPoints(t,e,i){const n=ln.subVectors(i,e).cross(cn.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(n,t),this}copy(t){return this.normal.copy(t.normal),this.constant=t.constant,this}normalize(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(t){return this.normal.dot(t)+this.constant}distanceToSphere(t){return this.distanceToPoint(t.center)-t.radius}projectPoint(t,e){return e.copy(this.normal).multiplyScalar(-this.distanceToPoint(t)).add(t)}intersectLine(t,e){const i=t.delta(ln),n=this.normal.dot(i);if(0===n)return 0===this.distanceToPoint(t.start)?e.copy(t.start):null;const r=-(t.start.dot(this.normal)+this.constant)/n;return r<0||r>1?null:e.copy(i).multiplyScalar(r).add(t.start)}intersectsLine(t){const e=this.distanceToPoint(t.start),i=this.distanceToPoint(t.end);return e<0&&i>0||i<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const i=e||hn.getNormalMatrix(t),n=this.coplanarPoint(ln).applyMatrix4(t),r=this.normal.applyMatrix3(i).normalize();return this.constant=-n.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const dn=new Te,pn=new re;class mn{constructor(t=new un,e=new un,i=new un,n=new un,r=new un,s=new un){this.planes=[t,e,i,n,r,s]}set(t,e,i,n,r,s){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(i),a[3].copy(n),a[4].copy(r),a[5].copy(s),this}copy(t){const e=this.planes;for(let i=0;i<6;i++)e[i].copy(t.planes[i]);return this}setFromProjectionMatrix(t){const e=this.planes,i=t.elements,n=i[0],r=i[1],s=i[2],a=i[3],o=i[4],l=i[5],c=i[6],h=i[7],u=i[8],d=i[9],p=i[10],m=i[11],f=i[12],g=i[13],v=i[14],x=i[15];return e[0].setComponents(a-n,h-o,m-u,x-f).normalize(),e[1].setComponents(a+n,h+o,m+u,x+f).normalize(),e[2].setComponents(a+r,h+l,m+d,x+g).normalize(),e[3].setComponents(a-r,h-l,m-d,x-g).normalize(),e[4].setComponents(a-s,h-c,m-p,x-v).normalize(),e[5].setComponents(a+s,h+c,m+p,x+v).normalize(),this}intersectsObject(t){const e=t.geometry;return null===e.boundingSphere&&e.computeBoundingSphere(),dn.copy(e.boundingSphere).applyMatrix4(t.matrixWorld),this.intersectsSphere(dn)}intersectsSprite(t){return dn.center.set(0,0,0),dn.radius=.7071067811865476,dn.applyMatrix4(t.matrixWorld),this.intersectsSphere(dn)}intersectsSphere(t){const e=this.planes,i=t.center,n=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(i)0?t.max.x:t.min.x,pn.y=n.normal.y>0?t.max.y:t.min.y,pn.z=n.normal.z>0?t.max.z:t.min.z,n.distanceToPoint(pn)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let i=0;i<6;i++)if(e[i].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function fn(){let t=null,e=!1,i=null,n=null;function r(e,s){i(e,s),n=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==i&&(n=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(n),e=!1},setAnimationLoop:function(t){i=t},setContext:function(e){t=e}}}function gn(t,e){const i=e.isWebGL2,n=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),n.get(t)},remove:function(e){e.isInterleavedBufferAttribute&&(e=e.data);const i=n.get(e);i&&(t.deleteBuffer(i.buffer),n.delete(e))},update:function(e,r){if(e.isGLBufferAttribute){const t=n.get(e);return void((!t||t.version 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, 1.0, dotVH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif",iridescence_fragment:"#ifdef USE_IRIDESCENCE\n\tconst mat3 XYZ_TO_REC709 = mat3(\n\t\t 3.2404542, -0.9692660,\t0.0556434,\n\t\t-1.5371385,\t1.8760108, -0.2040259,\n\t\t-0.4985314,\t0.0415560,\t1.0572252\n\t);\n\tvec3 Fresnel0ToIor( vec3 fresnel0 ) {\n\t\tvec3 sqrtF0 = sqrt( fresnel0 );\n\t\treturn ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );\n\t}\n\tvec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {\n\t\treturn pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );\n\t}\n\tfloat IorToFresnel0( float transmittedIor, float incidentIor ) {\n\t\treturn pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));\n\t}\n\tvec3 evalSensitivity( float OPD, vec3 shift ) {\n\t\tfloat phase = 2.0 * PI * OPD * 1.0e-9;\n\t\tvec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );\n\t\tvec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );\n\t\tvec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );\n\t\tvec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );\n\t\txyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );\n\t\txyz /= 1.0685e-7;\n\t\tvec3 rgb = XYZ_TO_REC709 * xyz;\n\t\treturn rgb;\n\t}\n\tvec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {\n\t\tvec3 I;\n\t\tfloat iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );\n\t\tfloat sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );\n\t\tfloat cosTheta2Sq = 1.0 - sinTheta2Sq;\n\t\tif ( cosTheta2Sq < 0.0 ) {\n\t\t\t return vec3( 1.0 );\n\t\t}\n\t\tfloat cosTheta2 = sqrt( cosTheta2Sq );\n\t\tfloat R0 = IorToFresnel0( iridescenceIOR, outsideIOR );\n\t\tfloat R12 = F_Schlick( R0, 1.0, cosTheta1 );\n\t\tfloat R21 = R12;\n\t\tfloat T121 = 1.0 - R12;\n\t\tfloat phi12 = 0.0;\n\t\tif ( iridescenceIOR < outsideIOR ) phi12 = PI;\n\t\tfloat phi21 = PI - phi12;\n\t\tvec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) );\t\tvec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );\n\t\tvec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );\n\t\tvec3 phi23 = vec3( 0.0 );\n\t\tif ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;\n\t\tif ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;\n\t\tif ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;\n\t\tfloat OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;\n\t\tvec3 phi = vec3( phi21 ) + phi23;\n\t\tvec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );\n\t\tvec3 r123 = sqrt( R123 );\n\t\tvec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );\n\t\tvec3 C0 = R12 + Rs;\n\t\tI = C0;\n\t\tvec3 Cm = Rs - T121;\n\t\tfor ( int m = 1; m <= 2; ++ m ) {\n\t\t\tCm *= r123;\n\t\t\tvec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );\n\t\t\tI += Cm * Sm;\n\t\t}\n\t\treturn max( I, vec3( 0.0 ) );\n\t}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos.xyz );\n\t\tvec3 vSigmaY = dFdy( surf_pos.xyz );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat luminance( const in vec3 rgb ) {\n\tconst vec3 weights = vec3( 0.2126729, 0.7151522, 0.0721750 );\n\treturn dot( weights, rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_v0 0.339\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_v1 0.276\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_v4 0.046\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_v5 0.016\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_v6 0.0038\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"vec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#if defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#if defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\treflectedLight.indirectDiffuse += lightMapIrradiance;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in GeometricContext geometry, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in GeometricContext geometry, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\tif ( cutoffDistance > 0.0 ) {\n\t\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t}\n\t\treturn distanceFalloff;\n\t#else\n\t\tif ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\t\treturn pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t\t}\n\t\treturn 1.0;\n\t#endif\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULARINTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vUv ).a;\n\t\t#endif\n\t\t#ifdef USE_SPECULARCOLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vUv ).rgb;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEENCOLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n\t#ifdef USE_SHEENROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vUv ).a;\n\t#endif\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n};\nvec3 clearcoatSpecular = vec3( 0.0 );\nvec3 sheenSpecular = vec3( 0.0 );\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n\treturn saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3(\t\t0, 1,\t\t0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecular += ccIrradiance * BRDF_GGX( directLight.direction, geometry.viewDir, geometry.clearcoatNormal, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecular += irradiance * BRDF_Sheen( directLight.direction, geometry.viewDir, geometry.normal, material.sheenColor, material.sheenRoughness );\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\treflectedLight.directSpecular += irradiance * BRDF_GGX_Iridescence( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness );\n\t#else\n\t\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularF90, material.roughness );\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecular += clearcoatRadiance * EnvironmentBRDF( geometry.clearcoatNormal, geometry.viewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecular += irradiance * material.sheenColor * IBLSheenBRDF( geometry.normal, geometry.viewDir, material.sheenRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometry.normal, geometry.viewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );\n\t#else\n\t\tcomputeMultiscattering( geometry.normal, geometry.viewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\t#endif\n\tvec3 totalScattering = singleScattering + multiScattering;\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef USE_CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometry.viewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometry, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry.normal );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometry.normal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getIBLRadiance( geometry.viewDir, geometry.normal, material.roughness );\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t\t}\n\t#else\n\t\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\t\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\t\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\t\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n\t#endif\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t\tuniform sampler2DArray morphTargetsTexture;\n\t\tuniform ivec2 morphTargetsTextureSize;\n\t\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t\t}\n\t#else\n\t\t#ifndef USE_MORPHNORMALS\n\t\t\tuniform float morphTargetInfluences[ 8 ];\n\t\t#else\n\t\t\tuniform float morphTargetInfluences[ 4 ];\n\t\t#endif\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t\t}\n\t#else\n\t\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\t\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\t\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\t\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t\t#ifndef USE_MORPHNORMALS\n\t\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t\t#endif\n\t#endif\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * faceDirection;\n\t\t\tbitangent = bitangent * faceDirection;\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( - vViewPosition, normal, mapN, faceDirection );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN, float faceDirection ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : faceDirection * inversesqrt( det );\n\t\treturn normalize( T * ( mapN.x * scale ) + B * ( mapN.y * scale ) + N * mapN.z );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN, faceDirection );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",output_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha + 0.1;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec2 packDepthToRG( in highp float v ) {\n\treturn packDepthToRGBA( v ).yx;\n}\nfloat unpackRGToDepth( const in highp vec2 v ) {\n\treturn unpackRGBAToDepth( vec4( v.xy, 0.0, 0.0 ) );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t\tf.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t\tf.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if defined( USE_SHADOWMAP ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_COORDS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tuniform int boneTextureSize;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tfloat j = i * 4.0;\n\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\ty = dy * ( y + 0.5 );\n\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\treturn bone;\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3(\t1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108,\t1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605,\t1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmission = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmission.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmission.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat framebufferLod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\t#ifdef texture2DLodEXT\n\t\t\treturn texture2DLodEXT( transmissionSamplerMap, fragCoord.xy, framebufferLod );\n\t\t#else\n\t\t\treturn texture2D( transmissionSamplerMap, fragCoord.xy, framebufferLod );\n\t\t#endif\n\t}\n\tvec3 applyVolumeAttenuation( const in vec3 radiance, const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn radiance;\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance * radiance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\trefractionCoords += 1.0;\n\t\trefractionCoords /= 2.0;\n\t\tvec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\tvec3 attenuatedColor = applyVolumeAttenuation( transmittedLight.rgb, length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor * diffuseColor, transmittedLight.a );\n\t}\n#endif",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",cube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include \n\t#include \n}",depth_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main () {\n\t#include \n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#include \n\t#include \n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include \n\t#include \n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULARINTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n\t#ifdef USE_SPECULARCOLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEENCOLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEENROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include \n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n\t\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecular;\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + clearcoatSpecular * material.clearcoat;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",points_vert:"uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_vert:"#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include \n\t#include \n\t#include \n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n}"},_n={common:{diffuse:{value:new qt(16777215)},opacity:{value:1},map:{value:null},uvTransform:{value:new Rt},uv2Transform:{value:new Rt},alphaMap:{value:null},alphaTest:{value:0}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new Lt(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new qt(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new qt(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaTest:{value:0},uvTransform:{value:new Rt}},sprite:{diffuse:{value:new qt(16777215)},opacity:{value:1},center:{value:new Lt(.5,.5)},rotation:{value:0},map:{value:null},alphaMap:{value:null},alphaTest:{value:0},uvTransform:{value:new Rt}}},yn={basic:{uniforms:Ki([_n.common,_n.specularmap,_n.envmap,_n.aomap,_n.lightmap,_n.fog]),vertexShader:xn.meshbasic_vert,fragmentShader:xn.meshbasic_frag},lambert:{uniforms:Ki([_n.common,_n.specularmap,_n.envmap,_n.aomap,_n.lightmap,_n.emissivemap,_n.bumpmap,_n.normalmap,_n.displacementmap,_n.fog,_n.lights,{emissive:{value:new qt(0)}}]),vertexShader:xn.meshlambert_vert,fragmentShader:xn.meshlambert_frag},phong:{uniforms:Ki([_n.common,_n.specularmap,_n.envmap,_n.aomap,_n.lightmap,_n.emissivemap,_n.bumpmap,_n.normalmap,_n.displacementmap,_n.fog,_n.lights,{emissive:{value:new qt(0)},specular:{value:new qt(1118481)},shininess:{value:30}}]),vertexShader:xn.meshphong_vert,fragmentShader:xn.meshphong_frag},standard:{uniforms:Ki([_n.common,_n.envmap,_n.aomap,_n.lightmap,_n.emissivemap,_n.bumpmap,_n.normalmap,_n.displacementmap,_n.roughnessmap,_n.metalnessmap,_n.fog,_n.lights,{emissive:{value:new qt(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:xn.meshphysical_vert,fragmentShader:xn.meshphysical_frag},toon:{uniforms:Ki([_n.common,_n.aomap,_n.lightmap,_n.emissivemap,_n.bumpmap,_n.normalmap,_n.displacementmap,_n.gradientmap,_n.fog,_n.lights,{emissive:{value:new qt(0)}}]),vertexShader:xn.meshtoon_vert,fragmentShader:xn.meshtoon_frag},matcap:{uniforms:Ki([_n.common,_n.bumpmap,_n.normalmap,_n.displacementmap,_n.fog,{matcap:{value:null}}]),vertexShader:xn.meshmatcap_vert,fragmentShader:xn.meshmatcap_frag},points:{uniforms:Ki([_n.points,_n.fog]),vertexShader:xn.points_vert,fragmentShader:xn.points_frag},dashed:{uniforms:Ki([_n.common,_n.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:xn.linedashed_vert,fragmentShader:xn.linedashed_frag},depth:{uniforms:Ki([_n.common,_n.displacementmap]),vertexShader:xn.depth_vert,fragmentShader:xn.depth_frag},normal:{uniforms:Ki([_n.common,_n.bumpmap,_n.normalmap,_n.displacementmap,{opacity:{value:1}}]),vertexShader:xn.meshnormal_vert,fragmentShader:xn.meshnormal_frag},sprite:{uniforms:Ki([_n.sprite,_n.fog]),vertexShader:xn.sprite_vert,fragmentShader:xn.sprite_frag},background:{uniforms:{uvTransform:{value:new Rt},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:xn.background_vert,fragmentShader:xn.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1}},vertexShader:xn.backgroundCube_vert,fragmentShader:xn.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:xn.cube_vert,fragmentShader:xn.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:xn.equirect_vert,fragmentShader:xn.equirect_frag},distanceRGBA:{uniforms:Ki([_n.common,_n.displacementmap,{referencePosition:{value:new re},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:xn.distanceRGBA_vert,fragmentShader:xn.distanceRGBA_frag},shadow:{uniforms:Ki([_n.lights,_n.fog,{color:{value:new qt(0)},opacity:{value:1}}]),vertexShader:xn.shadow_vert,fragmentShader:xn.shadow_frag}};yn.physical={uniforms:Ki([yn.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatNormalScale:{value:new Lt(1,1)},clearcoatNormalMap:{value:null},iridescence:{value:0},iridescenceMap:{value:null},iridescenceIOR:{value:1.3},iridescenceThicknessMinimum:{value:100},iridescenceThicknessMaximum:{value:400},iridescenceThicknessMap:{value:null},sheen:{value:0},sheenColor:{value:new qt(0)},sheenColorMap:{value:null},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},transmission:{value:0},transmissionMap:{value:null},transmissionSamplerSize:{value:new Lt},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},attenuationDistance:{value:0},attenuationColor:{value:new qt(0)},specularIntensity:{value:1},specularIntensityMap:{value:null},specularColor:{value:new qt(1,1,1)},specularColorMap:{value:null}}]),vertexShader:xn.meshphysical_vert,fragmentShader:xn.meshphysical_frag};const Mn={r:0,b:0,g:0};function bn(t,e,i,n,r,s,a){const o=new qt(0);let c,h,u=!0===s?0:1,d=null,p=0,m=null;function f(e,i){e.getRGB(Mn,$i(t)),n.buffers.color.setClear(Mn.r,Mn.g,Mn.b,i,a)}return{getClearColor:function(){return o},setClearColor:function(t,e=1){o.set(t),u=e,f(o,u)},getClearAlpha:function(){return u},setClearAlpha:function(t){u=t,f(o,u)},render:function(n,s){let a=!1,g=!0===s.isScene?s.background:null;if(g&&g.isTexture){g=(s.backgroundBlurriness>0?i:e).get(g)}const v=t.xr,x=v.getSession&&v.getSession();x&&"additive"===x.environmentBlendMode&&(g=null),null===g?f(o,u):g&&g.isColor&&(f(g,1),a=!0),(t.autoClear||a)&&t.clear(t.autoClearColor,t.autoClearDepth,t.autoClearStencil),g&&(g.isCubeTexture||g.mapping===l)?(void 0===h&&(h=new Xi(new Zi(1,1,1),new tn({name:"BackgroundCubeMaterial",uniforms:Ji(yn.backgroundCube.uniforms),vertexShader:yn.backgroundCube.vertexShader,fragmentShader:yn.backgroundCube.fragmentShader,side:1,depthTest:!1,depthWrite:!1,fog:!1})),h.geometry.deleteAttribute("normal"),h.geometry.deleteAttribute("uv"),h.onBeforeRender=function(t,e,i){this.matrixWorld.copyPosition(i.matrixWorld)},Object.defineProperty(h.material,"envMap",{get:function(){return this.uniforms.envMap.value}}),r.update(h)),h.material.uniforms.envMap.value=g,h.material.uniforms.flipEnvMap.value=g.isCubeTexture&&!1===g.isRenderTargetTexture?-1:1,h.material.uniforms.backgroundBlurriness.value=s.backgroundBlurriness,h.material.uniforms.backgroundIntensity.value=s.backgroundIntensity,h.material.toneMapped=g.encoding!==ot,d===g&&p===g.version&&m===t.toneMapping||(h.material.needsUpdate=!0,d=g,p=g.version,m=t.toneMapping),h.layers.enableAll(),n.unshift(h,h.geometry,h.material,0,0,null)):g&&g.isTexture&&(void 0===c&&(c=new Xi(new vn(2,2),new tn({name:"BackgroundMaterial",uniforms:Ji(yn.background.uniforms),vertexShader:yn.background.vertexShader,fragmentShader:yn.background.fragmentShader,side:0,depthTest:!1,depthWrite:!1,fog:!1})),c.geometry.deleteAttribute("normal"),Object.defineProperty(c.material,"map",{get:function(){return this.uniforms.t2D.value}}),r.update(c)),c.material.uniforms.t2D.value=g,c.material.uniforms.backgroundIntensity.value=s.backgroundIntensity,c.material.toneMapped=g.encoding!==ot,!0===g.matrixAutoUpdate&&g.updateMatrix(),c.material.uniforms.uvTransform.value.copy(g.matrix),d===g&&p===g.version&&m===t.toneMapping||(c.material.needsUpdate=!0,d=g,p=g.version,m=t.toneMapping),c.layers.enableAll(),n.unshift(c,c.geometry,c.material,0,0,null))}}}function Sn(t,e,i,n){const r=t.getParameter(34921),s=n.isWebGL2?null:e.get("OES_vertex_array_object"),a=n.isWebGL2||null!==s,o={},l=p(null);let c=l,h=!1;function u(e){return n.isWebGL2?t.bindVertexArray(e):s.bindVertexArrayOES(e)}function d(e){return n.isWebGL2?t.deleteVertexArray(e):s.deleteVertexArrayOES(e)}function p(t){const e=[],i=[],n=[];for(let t=0;t=0){const i=r[e];let n=s[e];if(void 0===n&&("instanceMatrix"===e&&t.instanceMatrix&&(n=t.instanceMatrix),"instanceColor"===e&&t.instanceColor&&(n=t.instanceColor)),void 0===i)return!0;if(i.attribute!==n)return!0;if(n&&i.data!==n.data)return!0;a++}}return c.attributesNum!==a||c.index!==n}(r,_,d,y),M&&function(t,e,i,n){const r={},s=e.attributes;let a=0;const o=i.getAttributes();for(const e in o){if(o[e].location>=0){let i=s[e];void 0===i&&("instanceMatrix"===e&&t.instanceMatrix&&(i=t.instanceMatrix),"instanceColor"===e&&t.instanceColor&&(i=t.instanceColor));const n={};n.attribute=i,i&&i.data&&(n.data=i.data),r[e]=n,a++}}c.attributes=r,c.attributesNum=a,c.index=n}(r,_,d,y)}else{const t=!0===l.wireframe;c.geometry===_.id&&c.program===d.id&&c.wireframe===t||(c.geometry=_.id,c.program=d.id,c.wireframe=t,M=!0)}null!==y&&i.update(y,34963),(M||h)&&(h=!1,function(r,s,a,o){if(!1===n.isWebGL2&&(r.isInstancedMesh||o.isInstancedBufferGeometry)&&null===e.get("ANGLE_instanced_arrays"))return;m();const l=o.attributes,c=a.getAttributes(),h=s.defaultAttributeValues;for(const e in c){const n=c[e];if(n.location>=0){let s=l[e];if(void 0===s&&("instanceMatrix"===e&&r.instanceMatrix&&(s=r.instanceMatrix),"instanceColor"===e&&r.instanceColor&&(s=r.instanceColor)),void 0!==s){const e=s.normalized,a=s.itemSize,l=i.get(s);if(void 0===l)continue;const c=l.buffer,h=l.type,u=l.bytesPerElement;if(s.isInterleavedBufferAttribute){const i=s.data,l=i.stride,d=s.offset;if(i.isInstancedInterleavedBuffer){for(let t=0;t0&&t.getShaderPrecisionFormat(35632,36338).precision>0)return"highp";e="mediump"}return"mediump"===e&&t.getShaderPrecisionFormat(35633,36337).precision>0&&t.getShaderPrecisionFormat(35632,36337).precision>0?"mediump":"lowp"}const s="undefined"!=typeof WebGL2RenderingContext&&t instanceof WebGL2RenderingContext||"undefined"!=typeof WebGL2ComputeRenderingContext&&t instanceof WebGL2ComputeRenderingContext;let a=void 0!==i.precision?i.precision:"highp";const o=r(a);o!==a&&(console.warn("THREE.WebGLRenderer:",a,"not supported, using",o,"instead."),a=o);const l=s||e.has("WEBGL_draw_buffers"),c=!0===i.logarithmicDepthBuffer,h=t.getParameter(34930),u=t.getParameter(35660),d=t.getParameter(3379),p=t.getParameter(34076),m=t.getParameter(34921),f=t.getParameter(36347),g=t.getParameter(36348),v=t.getParameter(36349),x=u>0,_=s||e.has("OES_texture_float");return{isWebGL2:s,drawBuffers:l,getMaxAnisotropy:function(){if(void 0!==n)return n;if(!0===e.has("EXT_texture_filter_anisotropic")){const i=e.get("EXT_texture_filter_anisotropic");n=t.getParameter(i.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else n=0;return n},getMaxPrecision:r,precision:a,logarithmicDepthBuffer:c,maxTextures:h,maxVertexTextures:u,maxTextureSize:d,maxCubemapSize:p,maxAttributes:m,maxVertexUniforms:f,maxVaryings:g,maxFragmentUniforms:v,vertexTextures:x,floatFragmentTextures:_,floatVertexTextures:x&&_,maxSamples:s?t.getParameter(36183):0}}function An(t){const e=this;let i=null,n=0,r=!1,s=!1;const a=new un,o=new Rt,l={value:null,needsUpdate:!1};function c(){l.value!==i&&(l.value=i,l.needsUpdate=n>0),e.numPlanes=n,e.numIntersection=0}function h(t,i,n,r){const s=null!==t?t.length:0;let c=null;if(0!==s){if(c=l.value,!0!==r||null===c){const e=n+4*s,r=i.matrixWorldInverse;o.getNormalMatrix(r),(null===c||c.length0){const a=new on(s.height/2);return a.fromEquirectangularTexture(t,r),e.set(r,a),r.addEventListener("dispose",n),i(a.texture,r.mapping)}return null}}}return r},dispose:function(){e=new WeakMap}}}class Cn extends en{constructor(t=-1,e=1,i=1,n=-1,r=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=i,this.bottom=n,this.near=r,this.far=s,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this}setViewOffset(t,e,i,n,r,s){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=i,this.view.offsetY=n,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,n=(this.top+this.bottom)/2;let r=i-t,s=i+t,a=n+e,o=n-e;if(null!==this.view&&this.view.enabled){const t=(this.right-this.left)/this.view.fullWidth/this.zoom,e=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=t*this.view.offsetX,s=r+t*this.view.width,a-=e*this.view.offsetY,o=a-e*this.view.height}this.projectionMatrix.makeOrthographic(r,s,a,o,this.near,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}const Ln=[.125,.215,.35,.446,.526,.582],Rn=20,Pn=new Cn,In=new qt;let Dn=null;const Nn=(1+Math.sqrt(5))/2,On=1/Nn,zn=[new re(1,1,1),new re(-1,1,1),new re(1,1,-1),new re(-1,1,-1),new re(0,Nn,On),new re(0,Nn,-On),new re(On,0,Nn),new re(-On,0,Nn),new re(Nn,On,0),new re(-Nn,On,0)];class Un{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,i=.1,n=100){Dn=this._renderer.getRenderTarget(),this._setSize(256);const r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(t,i,n,r),e>0&&this._blur(r,0,0,e),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(t,e=null){return this._fromTexture(t,e)}fromCubemap(t,e=null){return this._fromTexture(t,e)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=Gn(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=kn(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose()}_setSize(t){this._lodMax=Math.floor(Math.log2(t)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let t=0;tt-4?o=Ln[a-t+4-1]:0===a&&(o=0),n.push(o);const l=1/(s-2),c=-l,h=1+l,u=[c,c,h,c,h,h,c,c,h,h,c,h],d=6,p=6,m=3,f=2,g=1,v=new Float32Array(m*p*d),x=new Float32Array(f*p*d),_=new Float32Array(g*p*d);for(let t=0;t2?0:-1,n=[e,i,0,e+2/3,i,0,e+2/3,i+1,0,e,i,0,e+2/3,i+1,0,e,i+1,0];v.set(n,m*p*t),x.set(u,f*p*t);const r=[t,t,t,t,t,t];_.set(r,g*p*t)}const y=new Di;y.setAttribute("position",new bi(v,m)),y.setAttribute("uv",new bi(x,f)),y.setAttribute("faceIndex",new bi(_,g)),e.push(y),r>4&&r--}return{lodPlanes:e,sizeLods:i,sigmas:n}}(n)),this._blurMaterial=function(t,e,i){const n=new Float32Array(Rn),r=new re(0,1,0),s=new tn({name:"SphericalGaussianBlur",defines:{n:Rn,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/i,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:n},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:Vn(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include \n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1});return s}(n,t,e)}return n}_compileMaterial(t){const e=new Xi(this._lodPlanes[0],t);this._renderer.compile(e,Pn)}_sceneToCubeUV(t,e,i,n){const r=new nn(90,1,e,i),s=[1,-1,1,1,1,1],a=[1,1,1,-1,-1,-1],o=this._renderer,l=o.autoClear,c=o.toneMapping;o.getClearColor(In),o.toneMapping=0,o.autoClear=!1;const h=new _i({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1}),u=new Xi(new Zi,h);let d=!1;const p=t.background;p?p.isColor&&(h.color.copy(p),t.background=null,d=!0):(h.color.copy(In),d=!0);for(let e=0;e<6;e++){const i=e%3;0===i?(r.up.set(0,s[e],0),r.lookAt(a[e],0,0)):1===i?(r.up.set(0,0,s[e]),r.lookAt(0,a[e],0)):(r.up.set(0,s[e],0),r.lookAt(0,0,a[e]));const l=this._cubeSize;Fn(n,i*l,e>2?l:0,l,l),o.setRenderTarget(n),d&&o.render(u,r),o.render(t,r)}u.geometry.dispose(),u.material.dispose(),o.toneMapping=c,o.autoClear=l,t.background=p}_textureToCubeUV(t,e){const i=this._renderer,n=t.mapping===r||t.mapping===s;n?(null===this._cubemapMaterial&&(this._cubemapMaterial=Gn()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===t.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=kn());const a=n?this._cubemapMaterial:this._equirectMaterial,o=new Xi(this._lodPlanes[0],a);a.uniforms.envMap.value=t;const l=this._cubeSize;Fn(e,0,0,3*l,2*l),i.setRenderTarget(e),i.render(o,Pn)}_applyPMREM(t){const e=this._renderer,i=e.autoClear;e.autoClear=!1;for(let e=1;eRn&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${m} samples when the maximum is set to 20`);const f=[];let g=0;for(let t=0;tv-4?n-v+4:0),4*(this._cubeSize-x),3*x,2*x),o.setRenderTarget(e),o.render(c,Pn)}}function Bn(t,e,i){const n=new te(t,e,i);return n.texture.mapping=l,n.texture.name="PMREM.cubeUv",n.scissorTest=!0,n}function Fn(t,e,i,n,r){t.viewport.set(e,i,n,r),t.scissor.set(e,i,n,r)}function kn(){return new tn({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:Vn(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\n\t\t\t#include \n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tgl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Gn(){return new tn({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:Vn(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Vn(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t"}function Hn(t){let e=new WeakMap,i=null;function n(t){const i=t.target;i.removeEventListener("dispose",n);const r=e.get(i);void 0!==r&&(e.delete(i),r.dispose())}return{get:function(l){if(l&&l.isTexture){const c=l.mapping,h=c===a||c===o,u=c===r||c===s;if(h||u){if(l.isRenderTargetTexture&&!0===l.needsPMREMUpdate){l.needsPMREMUpdate=!1;let n=e.get(l);return null===i&&(i=new Un(t)),n=h?i.fromEquirectangular(l,n):i.fromCubemap(l,n),e.set(l,n),n.texture}if(e.has(l))return e.get(l).texture;{const r=l.image;if(h&&r&&r.height>0||u&&r&&function(t){let e=0;const i=6;for(let 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Unsupported toneMapping:",e),i="Linear"}return"vec3 "+t+"( vec3 color ) { return "+i+"ToneMapping( color ); }"}function os(t){return""!==t}function ls(t,e){const i=e.numSpotLightShadows+e.numSpotLightMaps-e.numSpotLightShadowsWithMaps;return t.replace(/NUM_DIR_LIGHTS/g,e.numDirLights).replace(/NUM_SPOT_LIGHTS/g,e.numSpotLights).replace(/NUM_SPOT_LIGHT_MAPS/g,e.numSpotLightMaps).replace(/NUM_SPOT_LIGHT_COORDS/g,i).replace(/NUM_RECT_AREA_LIGHTS/g,e.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,e.numPointLights).replace(/NUM_HEMI_LIGHTS/g,e.numHemiLights).replace(/NUM_DIR_LIGHT_SHADOWS/g,e.numDirLightShadows).replace(/NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS/g,e.numSpotLightShadowsWithMaps).replace(/NUM_SPOT_LIGHT_SHADOWS/g,e.numSpotLightShadows).replace(/NUM_POINT_LIGHT_SHADOWS/g,e.numPointLightShadows)}function cs(t,e){return t.replace(/NUM_CLIPPING_PLANES/g,e.numClippingPlanes).replace(/UNION_CLIPPING_PLANES/g,e.numClippingPlanes-e.numClipIntersection)}const hs=/^[ \t]*#include +<([\w\d./]+)>/gm;function us(t){return t.replace(hs,ds)}function ds(t,e){const i=xn[e];if(void 0===i)throw new Error("Can not resolve #include <"+e+">");return us(i)}const ps=/#pragma unroll_loop_start\s+for\s*\(\s*int\s+i\s*=\s*(\d+)\s*;\s*i\s*<\s*(\d+)\s*;\s*i\s*\+\+\s*\)\s*{([\s\S]+?)}\s+#pragma unroll_loop_end/g;function ms(t){return t.replace(ps,fs)}function fs(t,e,i,n){let r="";for(let t=parseInt(e);t0&&(_+="\n"),y=[g,v].filter(os).join("\n"),y.length>0&&(y+="\n")):(_=[gs(i),"#define SHADER_NAME "+i.shaderName,v,i.instancing?"#define USE_INSTANCING":"",i.instancingColor?"#define USE_INSTANCING_COLOR":"",i.supportsVertexTextures?"#define VERTEX_TEXTURES":"",i.useFog&&i.fog?"#define USE_FOG":"",i.useFog&&i.fogExp2?"#define FOG_EXP2":"",i.map?"#define USE_MAP":"",i.envMap?"#define USE_ENVMAP":"",i.envMap?"#define "+p:"",i.lightMap?"#define USE_LIGHTMAP":"",i.aoMap?"#define USE_AOMAP":"",i.emissiveMap?"#define USE_EMISSIVEMAP":"",i.bumpMap?"#define 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e=f[t.type];let i;if(e){const t=yn[e];i=Qi.clone(t.uniforms)}else i=t.uniforms;return i},acquireProgram:function(e,i){let n;for(let t=0,e=h.length;t0?n.push(h):!0===a.transparent?r.push(h):i.push(h)},unshift:function(t,e,a,o,l,c){const h=s(t,e,a,o,l,c);a.transmission>0?n.unshift(h):!0===a.transparent?r.unshift(h):i.unshift(h)},finish:function(){for(let i=e,n=t.length;i1&&i.sort(t||Ss),n.length>1&&n.sort(e||ws),r.length>1&&r.sort(e||ws)}}}function As(){let t=new WeakMap;return{get:function(e,i){const n=t.get(e);let r;return void 0===n?(r=new Ts,t.set(e,[r])):i>=n.length?(r=new Ts,n.push(r)):r=n[i],r},dispose:function(){t=new WeakMap}}}function Es(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let i;switch(e.type){case"DirectionalLight":i={direction:new re,color:new qt};break;case"SpotLight":i={position:new re,direction:new re,color:new qt,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":i={position:new re,color:new qt,distance:0,decay:0};break;case"HemisphereLight":i={direction:new re,skyColor:new qt,groundColor:new qt};break;case"RectAreaLight":i={color:new qt,position:new re,halfWidth:new re,halfHeight:new re}}return t[e.id]=i,i}}}let Cs=0;function Ls(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function Rs(t,e){const i=new Es,n=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let i;switch(e.type){case"DirectionalLight":case"SpotLight":i={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Lt};break;case"PointLight":i={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Lt,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=i,i}}}(),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0};for(let t=0;t<9;t++)r.probe.push(new re);const s=new re,a=new Ne,o=new Ne;return{setup:function(s,a){let o=0,l=0,c=0;for(let t=0;t<9;t++)r.probe[t].set(0,0,0);let h=0,u=0,d=0,p=0,m=0,f=0,g=0,v=0,x=0,_=0;s.sort(Ls);const y=!0!==a?Math.PI:1;for(let t=0,e=s.length;t0&&(e.isWebGL2||!0===t.has("OES_texture_float_linear")?(r.rectAreaLTC1=_n.LTC_FLOAT_1,r.rectAreaLTC2=_n.LTC_FLOAT_2):!0===t.has("OES_texture_half_float_linear")?(r.rectAreaLTC1=_n.LTC_HALF_1,r.rectAreaLTC2=_n.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),r.ambient[0]=o,r.ambient[1]=l,r.ambient[2]=c;const M=r.hash;M.directionalLength===h&&M.pointLength===u&&M.spotLength===d&&M.rectAreaLength===p&&M.hemiLength===m&&M.numDirectionalShadows===f&&M.numPointShadows===g&&M.numSpotShadows===v&&M.numSpotMaps===x||(r.directional.length=h,r.spot.length=d,r.rectArea.length=p,r.point.length=u,r.hemi.length=m,r.directionalShadow.length=f,r.directionalShadowMap.length=f,r.pointShadow.length=g,r.pointShadowMap.length=g,r.spotShadow.length=v,r.spotShadowMap.length=v,r.directionalShadowMatrix.length=f,r.pointShadowMatrix.length=g,r.spotLightMatrix.length=v+x-_,r.spotLightMap.length=x,r.numSpotLightShadowsWithMaps=_,M.directionalLength=h,M.pointLength=u,M.spotLength=d,M.rectAreaLength=p,M.hemiLength=m,M.numDirectionalShadows=f,M.numPointShadows=g,M.numSpotShadows=v,M.numSpotMaps=x,r.version=Cs++)},setupView:function(t,e){let i=0,n=0,l=0,c=0,h=0;const u=e.matrixWorldInverse;for(let e=0,d=t.length;e=s.length?(a=new Ps(t,e),s.push(a)):a=s[r],a},dispose:function(){i=new WeakMap}}}class Ds extends xi{constructor(t){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}class Ns extends xi{constructor(t){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.referencePosition=new re,this.nearDistance=1,this.farDistance=1e3,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(t)}copy(t){return super.copy(t),this.referencePosition.copy(t.referencePosition),this.nearDistance=t.nearDistance,this.farDistance=t.farDistance,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}function Os(t,e,i){let n=new mn;const r=new Lt,s=new Lt,a=new Qt,o=new Ds({depthPacking:3201}),l=new Ns,c={},h=i.maxTextureSize,u={0:1,1:0,2:2},p=new tn({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new Lt},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include \nvoid main() {\n\tconst float samples = float( VSM_SAMPLES );\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n\tfor ( float i = 0.0; i < samples; i ++ ) {\n\t\tfloat uvOffset = uvStart + i * uvStride;\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean / samples;\n\tsquared_mean = squared_mean / samples;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),m=p.clone();m.defines.HORIZONTAL_PASS=1;const f=new Di;f.setAttribute("position",new bi(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const g=new Xi(f,p),v=this;function x(i,n){const s=e.update(g);p.defines.VSM_SAMPLES!==i.blurSamples&&(p.defines.VSM_SAMPLES=i.blurSamples,m.defines.VSM_SAMPLES=i.blurSamples,p.needsUpdate=!0,m.needsUpdate=!0),null===i.mapPass&&(i.mapPass=new te(r.x,r.y)),p.uniforms.shadow_pass.value=i.map.texture,p.uniforms.resolution.value=i.mapSize,p.uniforms.radius.value=i.radius,t.setRenderTarget(i.mapPass),t.clear(),t.renderBufferDirect(n,null,s,p,g,null),m.uniforms.shadow_pass.value=i.mapPass.texture,m.uniforms.resolution.value=i.mapSize,m.uniforms.radius.value=i.radius,t.setRenderTarget(i.map),t.clear(),t.renderBufferDirect(n,null,s,m,g,null)}function _(e,i,n,r,s,a){let h=null;const d=!0===n.isPointLight?e.customDistanceMaterial:e.customDepthMaterial;if(void 0!==d)h=d;else if(h=!0===n.isPointLight?l:o,t.localClippingEnabled&&!0===i.clipShadows&&Array.isArray(i.clippingPlanes)&&0!==i.clippingPlanes.length||i.displacementMap&&0!==i.displacementScale||i.alphaMap&&i.alphaTest>0||i.map&&i.alphaTest>0){const t=h.uuid,e=i.uuid;let n=c[t];void 0===n&&(n={},c[t]=n);let r=n[e];void 0===r&&(r=h.clone(),n[e]=r),h=r}return h.visible=i.visible,h.wireframe=i.wireframe,h.side=3===a?null!==i.shadowSide?i.shadowSide:i.side:null!==i.shadowSide?i.shadowSide:u[i.side],h.alphaMap=i.alphaMap,h.alphaTest=i.alphaTest,h.map=i.map,h.clipShadows=i.clipShadows,h.clippingPlanes=i.clippingPlanes,h.clipIntersection=i.clipIntersection,h.displacementMap=i.displacementMap,h.displacementScale=i.displacementScale,h.displacementBias=i.displacementBias,h.wireframeLinewidth=i.wireframeLinewidth,h.linewidth=i.linewidth,!0===n.isPointLight&&!0===h.isMeshDistanceMaterial&&(h.referencePosition.setFromMatrixPosition(n.matrixWorld),h.nearDistance=r,h.farDistance=s),h}function y(i,r,s,a,o){if(!1===i.visible)return;if(i.layers.test(r.layers)&&(i.isMesh||i.isLine||i.isPoints)&&(i.castShadow||i.receiveShadow&&3===o)&&(!i.frustumCulled||n.intersectsObject(i))){i.modelViewMatrix.multiplyMatrices(s.matrixWorldInverse,i.matrixWorld);const n=e.update(i),r=i.material;if(Array.isArray(r)){const e=n.groups;for(let l=0,c=e.length;lh||r.y>h)&&(r.x>h&&(s.x=Math.floor(h/m.x),r.x=s.x*m.x,u.mapSize.x=s.x),r.y>h&&(s.y=Math.floor(h/m.y),r.y=s.y*m.y,u.mapSize.y=s.y)),null===u.map){const t=3!==this.type?{minFilter:d,magFilter:d}:{};u.map=new te(r.x,r.y,t),u.map.texture.name=c.name+".shadowMap",u.camera.updateProjectionMatrix()}t.setRenderTarget(u.map),t.clear();const f=u.getViewportCount();for(let t=0;t=1):-1!==I.indexOf("OpenGL ES")&&(P=parseFloat(/^OpenGL ES (\d)/.exec(I)[1]),R=P>=2);let D=null,N={};const O=t.getParameter(3088),z=t.getParameter(2978),U=(new Qt).fromArray(O),B=(new Qt).fromArray(z);function F(e,i,n){const r=new Uint8Array(4),s=t.createTexture();t.bindTexture(e,s),t.texParameteri(e,10241,9728),t.texParameteri(e,10240,9728);for(let e=0;en||t.height>n)&&(r=n/Math.max(t.width,t.height)),r<1||!0===e){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const n=e?Tt:Math.floor,s=n(r*t.width),a=n(r*t.height);void 0===D&&(D=z(s,a));const o=i?z(s,a):D;o.width=s,o.height=a;return o.getContext("2d").drawImage(t,0,0,s,a),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+t.width+"x"+t.height+") to ("+s+"x"+a+")."),o}return"data"in t&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+t.width+"x"+t.height+")."),t}return t}function B(t){return St(t.width)&&St(t.height)}function F(t,e){return t.generateMipmaps&&e&&t.minFilter!==d&&t.minFilter!==f}function k(e){t.generateMipmap(e)}function G(i,n,r,s,a=!1){if(!1===o)return n;if(null!==i){if(void 0!==t[i])return t[i];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+i+"'")}let l=n;return 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Q(r,t,e);console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete")}}i.bindTexture(3553,r.__webglTexture,33984+e)}const Z={[c]:10497,[h]:33071,[u]:33648},J={[d]:9728,[p]:9984,[m]:9986,[f]:9729,[g]:9985,[v]:9987};function K(i,s,a){if(a?(t.texParameteri(i,10242,Z[s.wrapS]),t.texParameteri(i,10243,Z[s.wrapT]),32879!==i&&35866!==i||t.texParameteri(i,32882,Z[s.wrapR]),t.texParameteri(i,10240,J[s.magFilter]),t.texParameteri(i,10241,J[s.minFilter])):(t.texParameteri(i,10242,33071),t.texParameteri(i,10243,33071),32879!==i&&35866!==i||t.texParameteri(i,32882,33071),s.wrapS===h&&s.wrapT===h||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."),t.texParameteri(i,10240,H(s.magFilter)),t.texParameteri(i,10241,H(s.minFilter)),s.minFilter!==d&&s.minFilter!==f&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.")),!0===e.has("EXT_texture_filter_anisotropic")){const a=e.get("EXT_texture_filter_anisotropic");if(s.magFilter===d)return;if(s.minFilter!==m&&s.minFilter!==v)return;if(s.type===M&&!1===e.has("OES_texture_float_linear"))return;if(!1===o&&s.type===b&&!1===e.has("OES_texture_half_float_linear"))return;(s.anisotropy>1||n.get(s).__currentAnisotropy)&&(t.texParameterf(i,a.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(s.anisotropy,r.getMaxAnisotropy())),n.get(s).__currentAnisotropy=s.anisotropy)}}function $(e,i){let n=!1;void 0===e.__webglInit&&(e.__webglInit=!0,i.addEventListener("dispose",W));const r=i.source;let s=N.get(r);void 0===s&&(s={},N.set(r,s));const o=function(t){const e=[];return e.push(t.wrapS),e.push(t.wrapT),e.push(t.wrapR||0),e.push(t.magFilter),e.push(t.minFilter),e.push(t.anisotropy),e.push(t.internalFormat),e.push(t.format),e.push(t.type),e.push(t.generateMipmaps),e.push(t.premultiplyAlpha),e.push(t.flipY),e.push(t.unpackAlignment),e.push(t.encoding),e.join()}(i);if(o!==e.__cacheKey){void 0===s[o]&&(s[o]={texture:t.createTexture(),usedTimes:0},a.memory.textures++,n=!0),s[o].usedTimes++;const r=s[e.__cacheKey];void 0!==r&&(s[e.__cacheKey].usedTimes--,0===r.usedTimes&&q(i)),e.__cacheKey=o,e.__webglTexture=s[o].texture}return n}function Q(e,r,a){let l=3553;(r.isDataArrayTexture||r.isCompressedArrayTexture)&&(l=35866),r.isData3DTexture&&(l=32879);const c=$(e,r),u=r.source;i.bindTexture(l,e.__webglTexture,33984+a);const p=n.get(u);if(u.version!==p.__version||!0===c){i.activeTexture(33984+a),t.pixelStorei(37440,r.flipY),t.pixelStorei(37441,r.premultiplyAlpha),t.pixelStorei(3317,r.unpackAlignment),t.pixelStorei(37443,0);const 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r=nt(i);n&&!1===rt(i)?t.renderbufferStorageMultisample(36161,r,35056,i.width,i.height):rt(i)?R.renderbufferStorageMultisampleEXT(36161,r,35056,i.width,i.height):t.renderbufferStorage(36161,34041,i.width,i.height),t.framebufferRenderbuffer(36160,33306,36161,e)}else{const e=!0===i.isWebGLMultipleRenderTargets?i.texture:[i.texture];for(let r=0;r0&&!0===e.has("WEBGL_multisampled_render_to_texture")&&!1!==i.__useRenderToTexture}function st(t,i){const n=t.encoding,r=t.format,s=t.type;return!0===t.isCompressedTexture||!0===t.isVideoTexture||t.format===pt||n!==at&&(n===ot?!1===o?!0===e.has("EXT_sRGB")&&r===w?(t.format=pt,t.minFilter=f,t.generateMipmaps=!1):i=Yt.sRGBToLinear(i):r===w&&s===x||console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture encoding:",n)),i}this.allocateTextureUnit=function(){const t=X;return t>=l&&console.warn("THREE.WebGLTextures: Trying to use "+t+" texture units 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0===h.__webglTexture&&(h.__webglTexture=t.createTexture()),h.__version=l.version,a.memory.textures++);const u=!0===e.isWebGLCubeRenderTarget,d=!0===e.isWebGLMultipleRenderTargets,p=B(e)||o;if(u){c.__webglFramebuffer=[];for(let e=0;e<6;e++)c.__webglFramebuffer[e]=t.createFramebuffer()}else{if(c.__webglFramebuffer=t.createFramebuffer(),d)if(r.drawBuffers){const i=e.texture;for(let e=0,r=i.length;e0&&!1===rt(e)){const n=d?l:[l];c.__webglMultisampledFramebuffer=t.createFramebuffer(),c.__webglColorRenderbuffer=[],i.bindFramebuffer(36160,c.__webglMultisampledFramebuffer);for(let i=0;i0&&!1===rt(e)){const r=e.isWebGLMultipleRenderTargets?e.texture:[e.texture],s=e.width,a=e.height;let o=16384;const l=[],c=e.stencilBuffer?33306:36096,h=n.get(e),u=!0===e.isWebGLMultipleRenderTargets;if(u)for(let e=0;eo+c?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&a<=o-c&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,i),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));null!==a&&(n=e.getPose(t.targetRaySpace,i),null===n&&null!==r&&(n=r),null!==n&&(a.matrix.fromArray(n.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),n.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(n.linearVelocity)):a.hasLinearVelocity=!1,n.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(n.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(Gs)))}return null!==a&&(a.visible=null!==n),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==s),this}_getHandJoint(t,e){if(void 0===t.joints[e.jointName]){const i=new ks;i.matrixAutoUpdate=!1,i.visible=!1,t.joints[e.jointName]=i,t.add(i)}return t.joints[e.jointName]}}class Hs extends $t{constructor(t,e,i,n,r,s,a,o,l,c){if((c=void 0!==c?c:T)!==T&&c!==A)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===i&&c===T&&(i=y),void 0===i&&c===A&&(i=S),super(null,n,r,s,a,o,c,i,l),this.isDepthTexture=!0,this.image={width:t,height:e},this.magFilter=void 0!==a?a:d,this.minFilter=void 0!==o?o:d,this.flipY=!1,this.generateMipmaps=!1}}class Ws extends mt{constructor(t,e){super();const i=this;let n=null,r=1,s=null,a="local-floor",o=null,l=null,c=null,h=null,u=null,d=null;const p=e.getContextAttributes();let m=null,f=null;const g=[],v=[],_=new Set,M=new Map,b=new nn;b.layers.enable(1),b.viewport=new Qt;const E=new nn;E.layers.enable(2),E.viewport=new Qt;const C=[b,E],L=new Fs;L.layers.enable(1),L.layers.enable(2);let R=null,P=null;function I(t){const e=v.indexOf(t.inputSource);if(-1===e)return;const i=g[e];void 0!==i&&i.dispatchEvent({type:t.type,data:t.inputSource})}function D(){n.removeEventListener("select",I),n.removeEventListener("selectstart",I),n.removeEventListener("selectend",I),n.removeEventListener("squeeze",I),n.removeEventListener("squeezestart",I),n.removeEventListener("squeezeend",I),n.removeEventListener("end",D),n.removeEventListener("inputsourceschange",N);for(let t=0;t=0&&(v[n]=null,g[n].disconnect(i))}for(let e=0;e=v.length){v.push(i),n=t;break}if(null===v[t]){v[t]=i,n=t;break}}if(-1===n)break}const r=g[n];r&&r.connect(i)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=g[t];return void 0===e&&(e=new Vs,g[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=g[t];return void 0===e&&(e=new Vs,g[t]=e),e.getGripSpace()},this.getHand=function(t){let e=g[t];return void 0===e&&(e=new Vs,g[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){r=t,!0===i.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){a=t,!0===i.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return o||s},this.setReferenceSpace=function(t){o=t},this.getBaseLayer=function(){return null!==h?h:u},this.getBinding=function(){return c},this.getFrame=function(){return d},this.getSession=function(){return n},this.setSession=async function(l){if(n=l,null!==n){if(m=t.getRenderTarget(),n.addEventListener("select",I),n.addEventListener("selectstart",I),n.addEventListener("selectend",I),n.addEventListener("squeeze",I),n.addEventListener("squeezestart",I),n.addEventListener("squeezeend",I),n.addEventListener("end",D),n.addEventListener("inputsourceschange",N),!0!==p.xrCompatible&&await e.makeXRCompatible(),void 0===n.renderState.layers||!1===t.capabilities.isWebGL2){const i={antialias:void 0!==n.renderState.layers||p.antialias,alpha:p.alpha,depth:p.depth,stencil:p.stencil,framebufferScaleFactor:r};u=new XRWebGLLayer(n,e,i),n.updateRenderState({baseLayer:u}),f=new te(u.framebufferWidth,u.framebufferHeight,{format:w,type:x,encoding:t.outputEncoding,stencilBuffer:p.stencil})}else{let i=null,s=null,a=null;p.depth&&(a=p.stencil?35056:33190,i=p.stencil?A:T,s=p.stencil?S:y);const o={colorFormat:32856,depthFormat:a,scaleFactor:r};c=new XRWebGLBinding(n,e),h=c.createProjectionLayer(o),n.updateRenderState({layers:[h]}),f=new te(h.textureWidth,h.textureHeight,{format:w,type:x,depthTexture:new Hs(h.textureWidth,h.textureHeight,s,void 0,void 0,void 0,void 0,void 0,void 0,i),stencilBuffer:p.stencil,encoding:t.outputEncoding,samples:p.antialias?4:0});t.properties.get(f).__ignoreDepthValues=h.ignoreDepthValues}f.isXRRenderTarget=!0,this.setFoveation(1),o=null,s=await n.requestReferenceSpace(a),F.setContext(n),F.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}};const O=new re,z=new re;function U(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.copy(t.matrixWorld).invert()}this.updateCamera=function(t){if(null===n)return;L.near=E.near=b.near=t.near,L.far=E.far=b.far=t.far,R===L.near&&P===L.far||(n.updateRenderState({depthNear:L.near,depthFar:L.far}),R=L.near,P=L.far);const e=t.parent,i=L.cameras;U(L,e);for(let t=0;te&&(M.set(t,t.lastChangedTime),i.dispatchEvent({type:"planechanged",data:t}))}else _.add(t),M.set(t,n.lastChangedTime),i.dispatchEvent({type:"planeadded",data:t})}d=null})),this.setAnimationLoop=function(t){B=t},this.dispose=function(){}}}function js(t,e){function i(i,n){i.opacity.value=n.opacity,n.color&&i.diffuse.value.copy(n.color),n.emissive&&i.emissive.value.copy(n.emissive).multiplyScalar(n.emissiveIntensity),n.map&&(i.map.value=n.map),n.alphaMap&&(i.alphaMap.value=n.alphaMap),n.bumpMap&&(i.bumpMap.value=n.bumpMap,i.bumpScale.value=n.bumpScale,1===n.side&&(i.bumpScale.value*=-1)),n.displacementMap&&(i.displacementMap.value=n.displacementMap,i.displacementScale.value=n.displacementScale,i.displacementBias.value=n.displacementBias),n.emissiveMap&&(i.emissiveMap.value=n.emissiveMap),n.normalMap&&(i.normalMap.value=n.normalMap,i.normalScale.value.copy(n.normalScale),1===n.side&&i.normalScale.value.negate()),n.specularMap&&(i.specularMap.value=n.specularMap),n.alphaTest>0&&(i.alphaTest.value=n.alphaTest);const r=e.get(n).envMap;if(r&&(i.envMap.value=r,i.flipEnvMap.value=r.isCubeTexture&&!1===r.isRenderTargetTexture?-1:1,i.reflectivity.value=n.reflectivity,i.ior.value=n.ior,i.refractionRatio.value=n.refractionRatio),n.lightMap){i.lightMap.value=n.lightMap;const e=!0!==t.physicallyCorrectLights?Math.PI:1;i.lightMapIntensity.value=n.lightMapIntensity*e}let s,a;n.aoMap&&(i.aoMap.value=n.aoMap,i.aoMapIntensity.value=n.aoMapIntensity),n.map?s=n.map:n.specularMap?s=n.specularMap:n.displacementMap?s=n.displacementMap:n.normalMap?s=n.normalMap:n.bumpMap?s=n.bumpMap:n.roughnessMap?s=n.roughnessMap:n.metalnessMap?s=n.metalnessMap:n.alphaMap?s=n.alphaMap:n.emissiveMap?s=n.emissiveMap:n.clearcoatMap?s=n.clearcoatMap:n.clearcoatNormalMap?s=n.clearcoatNormalMap:n.clearcoatRoughnessMap?s=n.clearcoatRoughnessMap:n.iridescenceMap?s=n.iridescenceMap:n.iridescenceThicknessMap?s=n.iridescenceThicknessMap:n.specularIntensityMap?s=n.specularIntensityMap:n.specularColorMap?s=n.specularColorMap:n.transmissionMap?s=n.transmissionMap:n.thicknessMap?s=n.thicknessMap:n.sheenColorMap?s=n.sheenColorMap:n.sheenRoughnessMap&&(s=n.sheenRoughnessMap),void 0!==s&&(s.isWebGLRenderTarget&&(s=s.texture),!0===s.matrixAutoUpdate&&s.updateMatrix(),i.uvTransform.value.copy(s.matrix)),n.aoMap?a=n.aoMap:n.lightMap&&(a=n.lightMap),void 0!==a&&(a.isWebGLRenderTarget&&(a=a.texture),!0===a.matrixAutoUpdate&&a.updateMatrix(),i.uv2Transform.value.copy(a.matrix))}return{refreshFogUniforms:function(e,i){i.color.getRGB(e.fogColor.value,$i(t)),i.isFog?(e.fogNear.value=i.near,e.fogFar.value=i.far):i.isFogExp2&&(e.fogDensity.value=i.density)},refreshMaterialUniforms:function(t,n,r,s,a){n.isMeshBasicMaterial||n.isMeshLambertMaterial?i(t,n):n.isMeshToonMaterial?(i(t,n),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap)}(t,n)):n.isMeshPhongMaterial?(i(t,n),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4)}(t,n)):n.isMeshStandardMaterial?(i(t,n),function(t,i){t.roughness.value=i.roughness,t.metalness.value=i.metalness,i.roughnessMap&&(t.roughnessMap.value=i.roughnessMap);i.metalnessMap&&(t.metalnessMap.value=i.metalnessMap);const n=e.get(i).envMap;n&&(t.envMapIntensity.value=i.envMapIntensity)}(t,n),n.isMeshPhysicalMaterial&&function(t,e,i){t.ior.value=e.ior,e.sheen>0&&(t.sheenColor.value.copy(e.sheenColor).multiplyScalar(e.sheen),t.sheenRoughness.value=e.sheenRoughness,e.sheenColorMap&&(t.sheenColorMap.value=e.sheenColorMap),e.sheenRoughnessMap&&(t.sheenRoughnessMap.value=e.sheenRoughnessMap));e.clearcoat>0&&(t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap),e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap),e.clearcoatNormalMap&&(t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),t.clearcoatNormalMap.value=e.clearcoatNormalMap,1===e.side&&t.clearcoatNormalScale.value.negate()));e.iridescence>0&&(t.iridescence.value=e.iridescence,t.iridescenceIOR.value=e.iridescenceIOR,t.iridescenceThicknessMinimum.value=e.iridescenceThicknessRange[0],t.iridescenceThicknessMaximum.value=e.iridescenceThicknessRange[1],e.iridescenceMap&&(t.iridescenceMap.value=e.iridescenceMap),e.iridescenceThicknessMap&&(t.iridescenceThicknessMap.value=e.iridescenceThicknessMap));e.transmission>0&&(t.transmission.value=e.transmission,t.transmissionSamplerMap.value=i.texture,t.transmissionSamplerSize.value.set(i.width,i.height),e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap),t.thickness.value=e.thickness,e.thicknessMap&&(t.thicknessMap.value=e.thicknessMap),t.attenuationDistance.value=e.attenuationDistance,t.attenuationColor.value.copy(e.attenuationColor));t.specularIntensity.value=e.specularIntensity,t.specularColor.value.copy(e.specularColor),e.specularIntensityMap&&(t.specularIntensityMap.value=e.specularIntensityMap);e.specularColorMap&&(t.specularColorMap.value=e.specularColorMap)}(t,n,a)):n.isMeshMatcapMaterial?(i(t,n),function(t,e){e.matcap&&(t.matcap.value=e.matcap)}(t,n)):n.isMeshDepthMaterial?i(t,n):n.isMeshDistanceMaterial?(i(t,n),function(t,e){t.referencePosition.value.copy(e.referencePosition),t.nearDistance.value=e.nearDistance,t.farDistance.value=e.farDistance}(t,n)):n.isMeshNormalMaterial?i(t,n):n.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity}(t,n),n.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,n)):n.isPointsMaterial?function(t,e,i,n){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*i,t.scale.value=.5*n,e.map&&(t.map.value=e.map);e.alphaMap&&(t.alphaMap.value=e.alphaMap);e.alphaTest>0&&(t.alphaTest.value=e.alphaTest);let r;e.map?r=e.map:e.alphaMap&&(r=e.alphaMap);void 0!==r&&(!0===r.matrixAutoUpdate&&r.updateMatrix(),t.uvTransform.value.copy(r.matrix))}(t,n,r,s):n.isSpriteMaterial?function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map);e.alphaMap&&(t.alphaMap.value=e.alphaMap);e.alphaTest>0&&(t.alphaTest.value=e.alphaTest);let i;e.map?i=e.map:e.alphaMap&&(i=e.alphaMap);void 0!==i&&(!0===i.matrixAutoUpdate&&i.updateMatrix(),t.uvTransform.value.copy(i.matrix))}(t,n):n.isShadowMaterial?(t.color.value.copy(n.color),t.opacity.value=n.opacity):n.isShaderMaterial&&(n.uniformsNeedUpdate=!1)}}}function qs(t,e,i,n){let r={},s={},a=[];const o=i.isWebGL2?t.getParameter(35375):0;function l(t,e,i){const n=t.value;if(void 0===i[e]){if("number"==typeof n)i[e]=n;else{const t=Array.isArray(n)?n:[n],r=[];for(let e=0;e0){r=i%n;0!==r&&n-r-a.boundary<0&&(i+=n-r,s.__offset=i)}i+=a.storage}r=i%n,r>0&&(i+=n-r);t.__size=i,t.__cache={}}(i),d=function(e){const i=function(){for(let t=0;t0&&function(t,e,i){const n=Z.isWebGL2;null===V&&(V=new te(1,1,{generateMipmaps:!0,type:Y.has("EXT_color_buffer_half_float")?b:x,minFilter:v,samples:n&&!0===a?4:0}));g.getDrawingBufferSize(W),n?V.setSize(W.x,W.y):V.setSize(Tt(W.x),Tt(W.y));const r=g.getRenderTarget();g.setRenderTarget(V),g.clear();const s=g.toneMapping;g.toneMapping=0,zt(t,e,i),g.toneMapping=s,Q.updateMultisampleRenderTarget(V),Q.updateRenderTargetMipmap(V),g.setRenderTarget(r)}(r,e,i),n&&J.viewport(C.copy(n)),r.length>0&&zt(r,e,i),s.length>0&&zt(s,e,i),o.length>0&&zt(o,e,i),J.buffers.depth.setTest(!0),J.buffers.depth.setMask(!0),J.buffers.color.setMask(!0),J.setPolygonOffset(!1)}function zt(t,e,i){const n=!0===e.isScene?e.overrideMaterial:null;for(let r=0,s=t.length;r0?f[f.length-1]:null,m.pop(),d=m.length>0?m[m.length-1]:null},this.getActiveCubeFace=function(){return y},this.getActiveMipmapLevel=function(){return S},this.getRenderTarget=function(){return T},this.setRenderTargetTextures=function(t,e,i){$.get(t.texture).__webglTexture=e,$.get(t.depthTexture).__webglTexture=i;const n=$.get(t);n.__hasExternalTextures=!0,n.__hasExternalTextures&&(n.__autoAllocateDepthBuffer=void 0===i,n.__autoAllocateDepthBuffer||!0===Y.has("WEBGL_multisampled_render_to_texture")&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),n.__useRenderToTexture=!1))},this.setRenderTargetFramebuffer=function(t,e){const i=$.get(t);i.__webglFramebuffer=e,i.__useDefaultFramebuffer=void 0===e},this.setRenderTarget=function(t,e=0,i=0){T=t,y=e,S=i;let n=!0,r=null,s=!1,a=!1;if(t){const i=$.get(t);void 0!==i.__useDefaultFramebuffer?(J.bindFramebuffer(36160,null),n=!1):void 0===i.__webglFramebuffer?Q.setupRenderTarget(t):i.__hasExternalTextures&&Q.rebindTextures(t,$.get(t.texture).__webglTexture,$.get(t.depthTexture).__webglTexture);const o=t.texture;(o.isData3DTexture||o.isDataArrayTexture||o.isCompressedArrayTexture)&&(a=!0);const l=$.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(r=l[e],s=!0):r=Z.isWebGL2&&t.samples>0&&!1===Q.useMultisampledRTT(t)?$.get(t).__webglMultisampledFramebuffer:l,C.copy(t.viewport),L.copy(t.scissor),R=t.scissorTest}else C.copy(z).multiplyScalar(D).floor(),L.copy(U).multiplyScalar(D).floor(),R=B;if(J.bindFramebuffer(36160,r)&&Z.drawBuffers&&n&&J.drawBuffers(t,r),J.viewport(C),J.scissor(L),J.setScissorTest(R),s){const n=$.get(t.texture);_t.framebufferTexture2D(36160,36064,34069+e,n.__webglTexture,i)}else if(a){const n=$.get(t.texture),r=e||0;_t.framebufferTextureLayer(36160,36064,n.__webglTexture,i||0,r)}A=-1},this.readRenderTargetPixels=function(t,e,i,n,r,s,a){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=$.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){J.bindFramebuffer(36160,o);try{const a=t.texture,o=a.format,l=a.type;if(o!==w&>.convert(o)!==_t.getParameter(35739))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");const c=l===b&&(Y.has("EXT_color_buffer_half_float")||Z.isWebGL2&&Y.has("EXT_color_buffer_float"));if(!(l===x||gt.convert(l)===_t.getParameter(35738)||l===M&&(Z.isWebGL2||Y.has("OES_texture_float")||Y.has("WEBGL_color_buffer_float"))||c))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");e>=0&&e<=t.width-n&&i>=0&&i<=t.height-r&&_t.readPixels(e,i,n,r,gt.convert(o),gt.convert(l),s)}finally{const t=null!==T?$.get(T).__webglFramebuffer:null;J.bindFramebuffer(36160,t)}}},this.copyFramebufferToTexture=function(t,e,i=0){const n=Math.pow(2,-i),r=Math.floor(e.image.width*n),s=Math.floor(e.image.height*n);Q.setTexture2D(e,0),_t.copyTexSubImage2D(3553,i,0,0,t.x,t.y,r,s),J.unbindTexture()},this.copyTextureToTexture=function(t,e,i,n=0){const r=e.image.width,s=e.image.height,a=gt.convert(i.format),o=gt.convert(i.type);Q.setTexture2D(i,0),_t.pixelStorei(37440,i.flipY),_t.pixelStorei(37441,i.premultiplyAlpha),_t.pixelStorei(3317,i.unpackAlignment),e.isDataTexture?_t.texSubImage2D(3553,n,t.x,t.y,r,s,a,o,e.image.data):e.isCompressedTexture?_t.compressedTexSubImage2D(3553,n,t.x,t.y,e.mipmaps[0].width,e.mipmaps[0].height,a,e.mipmaps[0].data):_t.texSubImage2D(3553,n,t.x,t.y,a,o,e.image),0===n&&i.generateMipmaps&&_t.generateMipmap(3553),J.unbindTexture()},this.copyTextureToTexture3D=function(t,e,i,n,r=0){if(g.isWebGL1Renderer)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");const s=t.max.x-t.min.x+1,a=t.max.y-t.min.y+1,o=t.max.z-t.min.z+1,l=gt.convert(n.format),c=gt.convert(n.type);let h;if(n.isData3DTexture)Q.setTexture3D(n,0),h=32879;else{if(!n.isDataArrayTexture)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");Q.setTexture2DArray(n,0),h=35866}_t.pixelStorei(37440,n.flipY),_t.pixelStorei(37441,n.premultiplyAlpha),_t.pixelStorei(3317,n.unpackAlignment);const u=_t.getParameter(3314),d=_t.getParameter(32878),p=_t.getParameter(3316),m=_t.getParameter(3315),f=_t.getParameter(32877),v=i.isCompressedTexture?i.mipmaps[0]:i.image;_t.pixelStorei(3314,v.width),_t.pixelStorei(32878,v.height),_t.pixelStorei(3316,t.min.x),_t.pixelStorei(3315,t.min.y),_t.pixelStorei(32877,t.min.z),i.isDataTexture||i.isData3DTexture?_t.texSubImage3D(h,r,e.x,e.y,e.z,s,a,o,l,c,v.data):i.isCompressedArrayTexture?(console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture."),_t.compressedTexSubImage3D(h,r,e.x,e.y,e.z,s,a,o,l,v.data)):_t.texSubImage3D(h,r,e.x,e.y,e.z,s,a,o,l,c,v),_t.pixelStorei(3314,u),_t.pixelStorei(32878,d),_t.pixelStorei(3316,p),_t.pixelStorei(3315,m),_t.pixelStorei(32877,f),0===r&&n.generateMipmaps&&_t.generateMipmap(h),J.unbindTexture()},this.initTexture=function(t){t.isCubeTexture?Q.setTextureCube(t,0):t.isData3DTexture?Q.setTexture3D(t,0):t.isDataArrayTexture||t.isCompressedArrayTexture?Q.setTexture2DArray(t,0):Q.setTexture2D(t,0),J.unbindTexture()},this.resetState=function(){y=0,S=0,T=null,J.reset(),vt.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}class Ys extends Xs{}Ys.prototype.isWebGL1Renderer=!0;class Zs{constructor(t,e=25e-5){this.isFogExp2=!0,this.name="",this.color=new qt(t),this.density=e}clone(){return new Zs(this.color,this.density)}toJSON(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}}class Js{constructor(t,e=1,i=1e3){this.isFog=!0,this.name="",this.color=new qt(t),this.near=e,this.far=i}clone(){return new Js(this.color,this.near,this.far)}toJSON(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}}class Ks extends si{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),this.backgroundBlurriness=t.backgroundBlurriness,this.backgroundIntensity=t.backgroundIntensity,null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.fog&&(e.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(e.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(e.backgroundIntensity=this.backgroundIntensity),e}get autoUpdate(){return console.warn("THREE.Scene: autoUpdate was renamed to matrixWorldAutoUpdate in r144."),this.matrixWorldAutoUpdate}set autoUpdate(t){console.warn("THREE.Scene: autoUpdate was renamed to matrixWorldAutoUpdate in r144."),this.matrixWorldAutoUpdate=t}}class $s{constructor(t,e){this.isInterleavedBuffer=!0,this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=ut,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=_t()}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,i){t*=this.stride,i*=e.stride;for(let n=0,r=this.stride;nt.far||e.push({distance:o,point:na.clone(),uv:gi.getUV(na,ca,ha,ua,da,pa,ma,new Lt),face:null,object:this})}copy(t,e){return super.copy(t,e),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}}function ga(t,e,i,n,r,s){aa.subVectors(t,i).addScalar(.5).multiply(n),void 0!==r?(oa.x=s*aa.x-r*aa.y,oa.y=r*aa.x+s*aa.y):oa.copy(aa),t.copy(e),t.x+=oa.x,t.y+=oa.y,t.applyMatrix4(la)}const va=new re,xa=new re;class _a extends si{constructor(){super(),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]},isLOD:{value:!0}}),this.autoUpdate=!0}copy(t){super.copy(t,!1);const e=t.levels;for(let t=0,i=e.length;t0){let i,n;for(i=1,n=e.length;i0){va.setFromMatrixPosition(this.matrixWorld);const i=t.ray.origin.distanceTo(va);this.getObjectForDistance(i).raycast(t,e)}}update(t){const e=this.levels;if(e.length>1){va.setFromMatrixPosition(t.matrixWorld),xa.setFromMatrixPosition(this.matrixWorld);const i=va.distanceTo(xa)/t.zoom;let n,r;for(e[0].object.visible=!0,n=1,r=e.length;n=t))break;e[n-1].object.visible=!1,e[n].object.visible=!0}for(this._currentLevel=n-1;no)continue;u.applyMatrix4(this.matrixWorld);const s=t.ray.origin.distanceTo(u);st.far||e.push({distance:s,point:h.clone().applyMatrix4(this.matrixWorld),index:i,face:null,faceIndex:null,object:this})}}else{for(let i=Math.max(0,s.start),n=Math.min(m.count,s.start+s.count)-1;io)continue;u.applyMatrix4(this.matrixWorld);const n=t.ray.origin.distanceTo(u);nt.far||e.push({distance:n,point:h.clone().applyMatrix4(this.matrixWorld),index:i,face:null,faceIndex:null,object:this})}}}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;t0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;tr.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:i,index:e,face:null,object:a})}}class io extends $t{constructor(t,e,i,n,r,s,a,o,l,c,h,u){super(null,s,a,o,l,c,n,r,h,u),this.isCompressedTexture=!0,this.image={width:e,height:i},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}}class no{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(t,e){const i=this.getUtoTmapping(t);return this.getPoint(i,e)}getPoints(t=5){const e=[];for(let i=0;i<=t;i++)e.push(this.getPoint(i/t));return e}getSpacedPoints(t=5){const e=[];for(let i=0;i<=t;i++)e.push(this.getPointAt(i/t));return e}getLength(){const t=this.getLengths();return t[t.length-1]}getLengths(t=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const e=[];let i,n=this.getPoint(0),r=0;e.push(0);for(let s=1;s<=t;s++)i=this.getPoint(s/t),r+=i.distanceTo(n),e.push(r),n=i;return this.cacheArcLengths=e,e}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(t,e){const i=this.getLengths();let n=0;const r=i.length;let s;s=e||t*i[r-1];let a,o=0,l=r-1;for(;o<=l;)if(n=Math.floor(o+(l-o)/2),a=i[n]-s,a<0)o=n+1;else{if(!(a>0)){l=n;break}l=n-1}if(n=l,i[n]===s)return n/(r-1);const c=i[n];return(n+(s-c)/(i[n+1]-c))/(r-1)}getTangent(t,e){const i=1e-4;let n=t-i,r=t+i;n<0&&(n=0),r>1&&(r=1);const s=this.getPoint(n),a=this.getPoint(r),o=e||(s.isVector2?new Lt:new re);return o.copy(a).sub(s).normalize(),o}getTangentAt(t,e){const i=this.getUtoTmapping(t);return this.getTangent(i,e)}computeFrenetFrames(t,e){const i=new re,n=[],r=[],s=[],a=new re,o=new Ne;for(let e=0;e<=t;e++){const i=e/t;n[e]=this.getTangentAt(i,new re)}r[0]=new re,s[0]=new re;let l=Number.MAX_VALUE;const c=Math.abs(n[0].x),h=Math.abs(n[0].y),u=Math.abs(n[0].z);c<=l&&(l=c,i.set(1,0,0)),h<=l&&(l=h,i.set(0,1,0)),u<=l&&i.set(0,0,1),a.crossVectors(n[0],i).normalize(),r[0].crossVectors(n[0],a),s[0].crossVectors(n[0],r[0]);for(let e=1;e<=t;e++){if(r[e]=r[e-1].clone(),s[e]=s[e-1].clone(),a.crossVectors(n[e-1],n[e]),a.length()>Number.EPSILON){a.normalize();const t=Math.acos(yt(n[e-1].dot(n[e]),-1,1));r[e].applyMatrix4(o.makeRotationAxis(a,t))}s[e].crossVectors(n[e],r[e])}if(!0===e){let e=Math.acos(yt(r[0].dot(r[t]),-1,1));e/=t,n[0].dot(a.crossVectors(r[0],r[t]))>0&&(e=-e);for(let i=1;i<=t;i++)r[i].applyMatrix4(o.makeRotationAxis(n[i],e*i)),s[i].crossVectors(n[i],r[i])}return{tangents:n,normals:r,binormals:s}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class ro extends no{constructor(t=0,e=0,i=1,n=1,r=0,s=2*Math.PI,a=!1,o=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=i,this.yRadius=n,this.aStartAngle=r,this.aEndAngle=s,this.aClockwise=a,this.aRotation=o}getPoint(t,e){const i=e||new Lt,n=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const s=Math.abs(r)n;)r-=n;r0?0:(Math.floor(Math.abs(l)/r)+1)*r:0===c&&l===r-1&&(l=r-2,c=1),this.closed||l>0?a=n[(l-1)%r]:(oo.subVectors(n[0],n[1]).add(n[0]),a=oo);const h=n[l%r],u=n[(l+1)%r];if(this.closed||l+2n.length-2?n.length-1:s+1],h=n[s>n.length-3?n.length-1:s+2];return i.set(po(a,o.x,l.x,c.x,h.x),po(a,o.y,l.y,c.y,h.y)),i}copy(t){super.copy(t),this.points=[];for(let e=0,i=t.points.length;e=i){const t=n[r]-i,s=this.curves[r],a=s.getLength(),o=0===a?0:1-t/a;return s.getPointAt(o,e)}r++}return null}getLength(){const t=this.getCurveLengths();return t[t.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let i=0,n=this.curves.length;i1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e}copy(t){super.copy(t),this.curves=[];for(let e=0,i=t.curves.length;e0){const t=l.getPoint(0);t.equals(this.currentPoint)||this.lineTo(t.x,t.y)}this.curves.push(l);const c=l.getPoint(1);return this.currentPoint.copy(c),this}copy(t){return super.copy(t),this.currentPoint.copy(t.currentPoint),this}toJSON(){const t=super.toJSON();return t.currentPoint=this.currentPoint.toArray(),t}fromJSON(t){return super.fromJSON(t),this.currentPoint.fromArray(t.currentPoint),this}}class Ao extends Di{constructor(t=[new Lt(0,-.5),new Lt(.5,0),new Lt(0,.5)],e=12,i=0,n=2*Math.PI){super(),this.type="LatheGeometry",this.parameters={points:t,segments:e,phiStart:i,phiLength:n},e=Math.floor(e),n=yt(n,0,2*Math.PI);const r=[],s=[],a=[],o=[],l=[],c=1/e,h=new re,u=new Lt,d=new re,p=new re,m=new re;let f=0,g=0;for(let e=0;e<=t.length-1;e++)switch(e){case 0:f=t[e+1].x-t[e].x,g=t[e+1].y-t[e].y,d.x=1*g,d.y=-f,d.z=0*g,m.copy(d),d.normalize(),o.push(d.x,d.y,d.z);break;case t.length-1:o.push(m.x,m.y,m.z);break;default:f=t[e+1].x-t[e].x,g=t[e+1].y-t[e].y,d.x=1*g,d.y=-f,d.z=0*g,p.copy(d),d.x+=m.x,d.y+=m.y,d.z+=m.z,d.normalize(),o.push(d.x,d.y,d.z),m.copy(p)}for(let r=0;r<=e;r++){const d=i+r*c*n,p=Math.sin(d),m=Math.cos(d);for(let i=0;i<=t.length-1;i++){h.x=t[i].x*p,h.y=t[i].y,h.z=t[i].x*m,s.push(h.x,h.y,h.z),u.x=r/e,u.y=i/(t.length-1),a.push(u.x,u.y);const n=o[3*i+0]*p,c=o[3*i+1],d=o[3*i+0]*m;l.push(n,c,d)}}for(let i=0;i0&&v(!0),e>0&&v(!1)),this.setIndex(c),this.setAttribute("position",new Ti(h,3)),this.setAttribute("normal",new Ti(u,3)),this.setAttribute("uv",new Ti(d,2))}static fromJSON(t){return new Lo(t.radiusTop,t.radiusBottom,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class Ro extends Lo{constructor(t=1,e=1,i=32,n=1,r=!1,s=0,a=2*Math.PI){super(0,t,e,i,n,r,s,a),this.type="ConeGeometry",this.parameters={radius:t,height:e,radialSegments:i,heightSegments:n,openEnded:r,thetaStart:s,thetaLength:a}}static fromJSON(t){return new Ro(t.radius,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class Po extends Di{constructor(t=[],e=[],i=1,n=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:i,detail:n};const r=[],s=[];function a(t,e,i,n){const r=n+1,s=[];for(let n=0;n<=r;n++){s[n]=[];const a=t.clone().lerp(i,n/r),o=e.clone().lerp(i,n/r),l=r-n;for(let t=0;t<=l;t++)s[n][t]=0===t&&n===r?a:a.clone().lerp(o,t/l)}for(let t=0;t.9&&a<.1&&(e<.2&&(s[t+0]+=1),i<.2&&(s[t+2]+=1),n<.2&&(s[t+4]+=1))}}()}(),this.setAttribute("position",new Ti(r,3)),this.setAttribute("normal",new Ti(r.slice(),3)),this.setAttribute("uv",new Ti(s,2)),0===n?this.computeVertexNormals():this.normalizeNormals()}static fromJSON(t){return new Po(t.vertices,t.indices,t.radius,t.details)}}class Io extends Po{constructor(t=1,e=0){const i=(1+Math.sqrt(5))/2,n=1/i;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-n,-i,0,-n,i,0,n,-i,0,n,i,-n,-i,0,-n,i,0,n,-i,0,n,i,0,-i,0,-n,i,0,-n,-i,0,n,i,0,n],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],t,e),this.type="DodecahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new Io(t.radius,t.detail)}}const Do=new re,No=new re,Oo=new re,zo=new 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i=t;do{if(i.i!==t.i&&i.next.i!==t.i&&i.i!==e.i&&i.next.i!==e.i&&il(i,i.next,t,e))return!0;i=i.next}while(i!==t);return!1}(t,e)&&(sl(t,e)&&sl(e,t)&&function(t,e){let i=t,n=!1;const r=(t.x+e.x)/2,s=(t.y+e.y)/2;do{i.y>s!=i.next.y>s&&i.next.y!==i.y&&r<(i.next.x-i.x)*(s-i.y)/(i.next.y-i.y)+i.x&&(n=!n),i=i.next}while(i!==t);return n}(t,e)&&(tl(t.prev,t,e.prev)||tl(t,e.prev,e))||el(t,e)&&tl(t.prev,t,t.next)>0&&tl(e.prev,e,e.next)>0)}function tl(t,e,i){return(e.y-t.y)*(i.x-e.x)-(e.x-t.x)*(i.y-e.y)}function el(t,e){return t.x===e.x&&t.y===e.y}function il(t,e,i,n){const r=rl(tl(t,e,i)),s=rl(tl(t,e,n)),a=rl(tl(i,n,t)),o=rl(tl(i,n,e));return r!==s&&a!==o||(!(0!==r||!nl(t,i,e))||(!(0!==s||!nl(t,n,e))||(!(0!==a||!nl(i,t,n))||!(0!==o||!nl(i,e,n)))))}function nl(t,e,i){return e.x<=Math.max(t.x,i.x)&&e.x>=Math.min(t.x,i.x)&&e.y<=Math.max(t.y,i.y)&&e.y>=Math.min(t.y,i.y)}function rl(t){return t>0?1:t<0?-1:0}function sl(t,e){return tl(t.prev,t,t.next)<0?tl(t,e,t.next)>=0&&tl(t,t.prev,e)>=0:tl(t,e,t.prev)<0||tl(t,t.next,e)<0}function al(t,e){const i=new cl(t.i,t.x,t.y),n=new cl(e.i,e.x,e.y),r=t.next,s=e.prev;return t.next=e,e.prev=t,i.next=r,r.prev=i,n.next=i,i.prev=n,s.next=n,n.prev=s,n}function ol(t,e,i,n){const r=new cl(t,e,i);return n?(r.next=n.next,r.prev=n,n.next.prev=r,n.next=r):(r.prev=r,r.next=r),r}function ll(t){t.next.prev=t.prev,t.prev.next=t.next,t.prevZ&&(t.prevZ.nextZ=t.nextZ),t.nextZ&&(t.nextZ.prevZ=t.prevZ)}function cl(t,e,i){this.i=t,this.x=e,this.y=i,this.prev=null,this.next=null,this.z=0,this.prevZ=null,this.nextZ=null,this.steiner=!1}class hl{static area(t){const e=t.length;let i=0;for(let n=e-1,r=0;r2&&t[e-1].equals(t[0])&&t.pop()}function dl(t,e){for(let i=0;iNumber.EPSILON){const u=Math.sqrt(h),d=Math.sqrt(l*l+c*c),p=e.x-o/u,m=e.y+a/u,f=((i.x-c/d-p)*c-(i.y+l/d-m)*l)/(a*c-o*l);n=p+a*f-t.x,r=m+o*f-t.y;const g=n*n+r*r;if(g<=2)return new Lt(n,r);s=Math.sqrt(g/2)}else{let t=!1;a>Number.EPSILON?l>Number.EPSILON&&(t=!0):a<-Number.EPSILON?l<-Number.EPSILON&&(t=!0):Math.sign(o)===Math.sign(c)&&(t=!0),t?(n=-o,r=a,s=Math.sqrt(h)):(n=a,r=o,s=Math.sqrt(h/2))}return new Lt(n/s,r/s)}const P=[];for(let t=0,e=A.length,i=e-1,n=t+1;t=0;t--){const e=t/p,i=h*Math.cos(e*Math.PI/2),n=u*Math.sin(e*Math.PI/2)+d;for(let t=0,e=A.length;t=0;){const n=i;let r=i-1;r<0&&(r=t.length-1);for(let t=0,i=o+2*p;t0)&&d.push(e,r,l),(t!==i-1||o0!=t>0&&this.version++,this._sheen=t}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get iridescence(){return this._iridescence}set iridescence(t){this._iridescence>0!=t>0&&this.version++,this._iridescence=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.ior=t.ior,this.iridescence=t.iridescence,this.iridescenceMap=t.iridescenceMap,this.iridescenceIOR=t.iridescenceIOR,this.iridescenceThicknessRange=[...t.iridescenceThicknessRange],this.iridescenceThicknessMap=t.iridescenceThicknessMap,this.sheen=t.sheen,this.sheenColor.copy(t.sheenColor),this.sheenColorMap=t.sheenColorMap,this.sheenRoughness=t.sheenRoughness,this.sheenRoughnessMap=t.sheenRoughnessMap,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationColor.copy(t.attenuationColor),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularColor.copy(t.specularColor),this.specularColorMap=t.specularColorMap,this}}class Pl extends xi{constructor(t){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new qt(16777215),this.specular=new qt(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new qt(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Lt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class Il extends xi{constructor(t){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new qt(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new qt(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Lt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.gradientMap=t.gradientMap,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}class Dl extends xi{constructor(t){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Lt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.flatShading=t.flatShading,this}}class Nl extends xi{constructor(t){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new qt(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new qt(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Lt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class Ol extends xi{constructor(t){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new qt(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Lt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.flatShading=t.flatShading,this.fog=t.fog,this}}class zl extends 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0!==a&&(e.push(s.time),i.push.apply(i,a)),s=t[r++]}while(void 0!==s);else if(void 0!==a.toArray)do{a=s[n],void 0!==a&&(e.push(s.time),a.toArray(i,i.length)),s=t[r++]}while(void 0!==s);else do{a=s[n],void 0!==a&&(e.push(s.time),i.push(a)),s=t[r++]}while(void 0!==s)}var Hl=Object.freeze({__proto__:null,arraySlice:Ul,convertArray:Bl,isTypedArray:Fl,getKeyframeOrder:kl,sortedArray:Gl,flattenJSON:Vl,subclip:function(t,e,i,n,r=30){const s=t.clone();s.name=e;const a=[];for(let t=0;t=n)){l.push(e.times[t]);for(let i=0;is.tracks[t].times[0]&&(o=s.tracks[t].times[0]);for(let t=0;t=n.times[u]){const t=u*l+o,e=t+l-o;d=Ul(n.values,t,e)}else{const t=n.createInterpolant(),e=o,i=l-o;t.evaluate(s),d=Ul(t.resultBuffer,e,i)}if("quaternion"===r){(new ne).fromArray(d).normalize().conjugate().toArray(d)}const p=a.times.length;for(let t=0;t=r)break t;{const a=e[1];t=r)break e}s=i,i=0}}for(;i>>1;te;)--s;if(++s,0!==r||s!==n){r>=s&&(s=Math.max(s,1),r=s-1);const t=this.getValueSize();this.times=Ul(i,r,s),this.values=Ul(this.values,r*t,s*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);const i=this.times,n=this.values,r=i.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);let s=null;for(let e=0;e!==r;e++){const n=i[e];if("number"==typeof n&&isNaN(n)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,e,n),t=!1;break}if(null!==s&&s>n){console.error("THREE.KeyframeTrack: Out of order keys.",this,e,n,s),t=!1;break}s=n}if(void 0!==n&&Fl(n))for(let e=0,i=n.length;e!==i;++e){const i=n[e];if(isNaN(i)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,e,i),t=!1;break}}return t}optimize(){const t=Ul(this.times),e=Ul(this.values),i=this.getValueSize(),n=this.getInterpolation()===tt,r=t.length-1;let s=1;for(let a=1;a0){t[s]=t[r];for(let t=r*i,n=s*i,a=0;a!==i;++a)e[n+a]=e[t+a];++s}return s!==t.length?(this.times=Ul(t,0,s),this.values=Ul(e,0,s*i)):(this.times=t,this.values=e),this}clone(){const t=Ul(this.times,0),e=Ul(this.values,0),i=new(0,this.constructor)(this.name,t,e);return i.createInterpolant=this.createInterpolant,i}}Yl.prototype.TimeBufferType=Float32Array,Yl.prototype.ValueBufferType=Float32Array,Yl.prototype.DefaultInterpolation=Q;class Zl extends Yl{}Zl.prototype.ValueTypeName="bool",Zl.prototype.ValueBufferType=Array,Zl.prototype.DefaultInterpolation=$,Zl.prototype.InterpolantFactoryMethodLinear=void 0,Zl.prototype.InterpolantFactoryMethodSmooth=void 0;class Jl extends Yl{}Jl.prototype.ValueTypeName="color";class Kl extends Yl{}Kl.prototype.ValueTypeName="number";class $l extends Wl{constructor(t,e,i,n){super(t,e,i,n)}interpolate_(t,e,i,n){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=(i-e)/(n-e);let l=t*a;for(let t=l+a;l!==t;l+=4)ne.slerpFlat(r,0,s,l-a,s,l,o);return r}}class Ql extends Yl{InterpolantFactoryMethodLinear(t){return new $l(this.times,this.values,this.getValueSize(),t)}}Ql.prototype.ValueTypeName="quaternion",Ql.prototype.DefaultInterpolation=Q,Ql.prototype.InterpolantFactoryMethodSmooth=void 0;class tc extends Yl{}tc.prototype.ValueTypeName="string",tc.prototype.ValueBufferType=Array,tc.prototype.DefaultInterpolation=$,tc.prototype.InterpolantFactoryMethodLinear=void 0,tc.prototype.InterpolantFactoryMethodSmooth=void 0;class ec extends Yl{}ec.prototype.ValueTypeName="vector";class ic{constructor(t,e=-1,i,n=2500){this.name=t,this.tracks=i,this.duration=e,this.blendMode=n,this.uuid=_t(),this.duration<0&&this.resetDuration()}static parse(t){const e=[],i=t.tracks,n=1/(t.fps||1);for(let t=0,r=i.length;t!==r;++t)e.push(nc(i[t]).scale(n));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r}static toJSON(t){const e=[],i=t.tracks,n={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode};for(let t=0,n=i.length;t!==n;++t)e.push(Yl.toJSON(i[t]));return n}static CreateFromMorphTargetSequence(t,e,i,n){const r=e.length,s=[];for(let t=0;t1){const t=s[1];let e=n[t];e||(n[t]=e=[]),e.push(i)}}const s=[];for(const t in n)s.push(this.CreateFromMorphTargetSequence(t,n[t],e,i));return s}static parseAnimation(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const i=function(t,e,i,n,r){if(0!==i.length){const s=[],a=[];Vl(i,s,a,n),0!==s.length&&r.push(new t(e,s,a))}},n=[],r=t.name||"default",s=t.fps||30,a=t.blendMode;let o=t.length||-1;const l=t.hierarchy||[];for(let t=0;t{e&&e(r),this.manager.itemEnd(t)}),0),r;if(void 0!==lc[t])return void lc[t].push({onLoad:e,onProgress:i,onError:n});lc[t]=[],lc[t].push({onLoad:e,onProgress:i,onError:n});const s=new Request(t,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),a=this.mimeType,o=this.responseType;fetch(s).then((e=>{if(200===e.status||0===e.status){if(0===e.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===e.body||void 0===e.body.getReader)return e;const i=lc[t],n=e.body.getReader(),r=e.headers.get("Content-Length")||e.headers.get("X-File-Size"),s=r?parseInt(r):0,a=0!==s;let o=0;const l=new ReadableStream({start(t){!function e(){n.read().then((({done:n,value:r})=>{if(n)t.close();else{o+=r.byteLength;const n=new ProgressEvent("progress",{lengthComputable:a,loaded:o,total:s});for(let t=0,e=i.length;t{switch(o){case"arraybuffer":return t.arrayBuffer();case"blob":return t.blob();case"document":return t.text().then((t=>(new DOMParser).parseFromString(t,a)));case"json":return t.json();default:if(void 0===a)return t.text();{const e=/charset="?([^;"\s]*)"?/i.exec(a),i=e&&e[1]?e[1].toLowerCase():void 0,n=new TextDecoder(i);return t.arrayBuffer().then((t=>n.decode(t)))}}})).then((e=>{rc.add(t,e);const i=lc[t];delete lc[t];for(let t=0,n=i.length;t{const i=lc[t];if(void 0===i)throw this.manager.itemError(t),e;delete lc[t];for(let t=0,n=i.length;t{this.manager.itemEnd(t)})),this.manager.itemStart(t)}setResponseType(t){return this.responseType=t,this}setMimeType(t){return this.mimeType=t,this}}class uc extends oc{constructor(t){super(t)}load(t,e,i,n){void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=rc.get(t);if(void 0!==s)return r.manager.itemStart(t),setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s;const a=Ot("img");function o(){c(),rc.add(t,this),e&&e(this),r.manager.itemEnd(t)}function l(e){c(),n&&n(e),r.manager.itemError(t),r.manager.itemEnd(t)}function c(){a.removeEventListener("load",o,!1),a.removeEventListener("error",l,!1)}return a.addEventListener("load",o,!1),a.addEventListener("error",l,!1),"data:"!==t.slice(0,5)&&void 0!==this.crossOrigin&&(a.crossOrigin=this.crossOrigin),r.manager.itemStart(t),a.src=t,a}}class dc extends si{constructor(t,e=1){super(),this.isLight=!0,this.type="Light",this.color=new qt(t),this.intensity=e}dispose(){}copy(t,e){return super.copy(t,e),this.color.copy(t.color),this.intensity=t.intensity,this}toJSON(t){const e=super.toJSON(t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),e}}class pc extends dc{constructor(t,e,i){super(t,i),this.isHemisphereLight=!0,this.type="HemisphereLight",this.position.copy(si.DefaultUp),this.updateMatrix(),this.groundColor=new qt(e)}copy(t,e){return super.copy(t,e),this.groundColor.copy(t.groundColor),this}}const mc=new Ne,fc=new re,gc=new re;class vc{constructor(t){this.camera=t,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new Lt(512,512),this.map=null,this.mapPass=null,this.matrix=new Ne,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new mn,this._frameExtents=new Lt(1,1),this._viewportCount=1,this._viewports=[new Qt(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(t){const e=this.camera,i=this.matrix;fc.setFromMatrixPosition(t.matrixWorld),e.position.copy(fc),gc.setFromMatrixPosition(t.target.matrixWorld),e.lookAt(gc),e.updateMatrixWorld(),mc.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),this._frustum.setFromProjectionMatrix(mc),i.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),i.multiply(mc)}getViewport(t){return this._viewports[t]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this}clone(){return(new this.constructor).copy(this)}toJSON(){const t={};return 0!==this.bias&&(t.bias=this.bias),0!==this.normalBias&&(t.normalBias=this.normalBias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}class xc extends vc{constructor(){super(new nn(50,1,.5,500)),this.isSpotLightShadow=!0,this.focus=1}updateMatrices(t){const e=this.camera,i=2*xt*t.angle*this.focus,n=this.mapSize.width/this.mapSize.height,r=t.distance||e.far;i===e.fov&&n===e.aspect&&r===e.far||(e.fov=i,e.aspect=n,e.far=r,e.updateProjectionMatrix()),super.updateMatrices(t)}copy(t){return super.copy(t),this.focus=t.focus,this}}class _c extends dc{constructor(t,e,i=0,n=Math.PI/3,r=0,s=2){super(t,e),this.isSpotLight=!0,this.type="SpotLight",this.position.copy(si.DefaultUp),this.updateMatrix(),this.target=new si,this.distance=i,this.angle=n,this.penumbra=r,this.decay=s,this.map=null,this.shadow=new xc}get power(){return this.intensity*Math.PI}set power(t){this.intensity=t/Math.PI}dispose(){this.shadow.dispose()}copy(t,e){return super.copy(t,e),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}const yc=new Ne,Mc=new re,bc=new re;class Sc extends vc{constructor(){super(new nn(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new Lt(4,2),this._viewportCount=6,this._viewports=[new Qt(2,1,1,1),new Qt(0,1,1,1),new Qt(3,1,1,1),new Qt(1,1,1,1),new Qt(3,0,1,1),new Qt(1,0,1,1)],this._cubeDirections=[new re(1,0,0),new re(-1,0,0),new re(0,0,1),new re(0,0,-1),new re(0,1,0),new re(0,-1,0)],this._cubeUps=[new re(0,1,0),new re(0,1,0),new re(0,1,0),new re(0,1,0),new re(0,0,1),new re(0,0,-1)]}updateMatrices(t,e=0){const i=this.camera,n=this.matrix,r=t.distance||i.far;r!==i.far&&(i.far=r,i.updateProjectionMatrix()),Mc.setFromMatrixPosition(t.matrixWorld),i.position.copy(Mc),bc.copy(i.position),bc.add(this._cubeDirections[e]),i.up.copy(this._cubeUps[e]),i.lookAt(bc),i.updateMatrixWorld(),n.makeTranslation(-Mc.x,-Mc.y,-Mc.z),yc.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),this._frustum.setFromProjectionMatrix(yc)}}class wc extends dc{constructor(t,e,i=0,n=2){super(t,e),this.isPointLight=!0,this.type="PointLight",this.distance=i,this.decay=n,this.shadow=new Sc}get power(){return 4*this.intensity*Math.PI}set power(t){this.intensity=t/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(t,e){return super.copy(t,e),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}class Tc extends vc{constructor(){super(new Cn(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class Ac extends dc{constructor(t,e){super(t,e),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(si.DefaultUp),this.updateMatrix(),this.target=new si,this.shadow=new Tc}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}class Ec extends dc{constructor(t,e){super(t,e),this.isAmbientLight=!0,this.type="AmbientLight"}}class Cc extends dc{constructor(t,e,i=10,n=10){super(t,e),this.isRectAreaLight=!0,this.type="RectAreaLight",this.width=i,this.height=n}get power(){return this.intensity*this.width*this.height*Math.PI}set power(t){this.intensity=t/(this.width*this.height*Math.PI)}copy(t){return super.copy(t),this.width=t.width,this.height=t.height,this}toJSON(t){const e=super.toJSON(t);return e.object.width=this.width,e.object.height=this.height,e}}class Lc{constructor(){this.isSphericalHarmonics3=!0,this.coefficients=[];for(let t=0;t<9;t++)this.coefficients.push(new re)}set(t){for(let e=0;e<9;e++)this.coefficients[e].copy(t[e]);return this}zero(){for(let t=0;t<9;t++)this.coefficients[t].set(0,0,0);return this}getAt(t,e){const i=t.x,n=t.y,r=t.z,s=this.coefficients;return e.copy(s[0]).multiplyScalar(.282095),e.addScaledVector(s[1],.488603*n),e.addScaledVector(s[2],.488603*r),e.addScaledVector(s[3],.488603*i),e.addScaledVector(s[4],i*n*1.092548),e.addScaledVector(s[5],n*r*1.092548),e.addScaledVector(s[6],.315392*(3*r*r-1)),e.addScaledVector(s[7],i*r*1.092548),e.addScaledVector(s[8],.546274*(i*i-n*n)),e}getIrradianceAt(t,e){const i=t.x,n=t.y,r=t.z,s=this.coefficients;return e.copy(s[0]).multiplyScalar(.886227),e.addScaledVector(s[1],1.023328*n),e.addScaledVector(s[2],1.023328*r),e.addScaledVector(s[3],1.023328*i),e.addScaledVector(s[4],.858086*i*n),e.addScaledVector(s[5],.858086*n*r),e.addScaledVector(s[6],.743125*r*r-.247708),e.addScaledVector(s[7],.858086*i*r),e.addScaledVector(s[8],.429043*(i*i-n*n)),e}add(t){for(let e=0;e<9;e++)this.coefficients[e].add(t.coefficients[e]);return this}addScaledSH(t,e){for(let i=0;i<9;i++)this.coefficients[i].addScaledVector(t.coefficients[i],e);return this}scale(t){for(let e=0;e<9;e++)this.coefficients[e].multiplyScalar(t);return this}lerp(t,e){for(let i=0;i<9;i++)this.coefficients[i].lerp(t.coefficients[i],e);return this}equals(t){for(let e=0;e<9;e++)if(!this.coefficients[e].equals(t.coefficients[e]))return!1;return!0}copy(t){return this.set(t.coefficients)}clone(){return(new this.constructor).copy(this)}fromArray(t,e=0){const i=this.coefficients;for(let n=0;n<9;n++)i[n].fromArray(t,e+3*n);return this}toArray(t=[],e=0){const i=this.coefficients;for(let n=0;n<9;n++)i[n].toArray(t,e+3*n);return t}static getBasisAt(t,e){const i=t.x,n=t.y,r=t.z;e[0]=.282095,e[1]=.488603*n,e[2]=.488603*r,e[3]=.488603*i,e[4]=1.092548*i*n,e[5]=1.092548*n*r,e[6]=.315392*(3*r*r-1),e[7]=1.092548*i*r,e[8]=.546274*(i*i-n*n)}}class Rc extends dc{constructor(t=new Lc,e=1){super(void 0,e),this.isLightProbe=!0,this.sh=t}copy(t){return super.copy(t),this.sh.copy(t.sh),this}fromJSON(t){return this.intensity=t.intensity,this.sh.fromArray(t.sh),this}toJSON(t){const e=super.toJSON(t);return e.object.sh=this.sh.toArray(),e}}class Pc extends oc{constructor(t){super(t),this.textures={}}load(t,e,i,n){const r=this,s=new hc(r.manager);s.setPath(r.path),s.setRequestHeader(r.requestHeader),s.setWithCredentials(r.withCredentials),s.load(t,(function(i){try{e(r.parse(JSON.parse(i)))}catch(e){n?n(e):console.error(e),r.manager.itemError(t)}}),i,n)}parse(t){const e=this.textures;function i(t){return void 0===e[t]&&console.warn("THREE.MaterialLoader: Undefined texture",t),e[t]}const n=Pc.createMaterialFromType(t.type);if(void 0!==t.uuid&&(n.uuid=t.uuid),void 0!==t.name&&(n.name=t.name),void 0!==t.color&&void 0!==n.color&&n.color.setHex(t.color),void 0!==t.roughness&&(n.roughness=t.roughness),void 0!==t.metalness&&(n.metalness=t.metalness),void 0!==t.sheen&&(n.sheen=t.sheen),void 0!==t.sheenColor&&(n.sheenColor=(new qt).setHex(t.sheenColor)),void 0!==t.sheenRoughness&&(n.sheenRoughness=t.sheenRoughness),void 0!==t.emissive&&void 0!==n.emissive&&n.emissive.setHex(t.emissive),void 0!==t.specular&&void 0!==n.specular&&n.specular.setHex(t.specular),void 0!==t.specularIntensity&&(n.specularIntensity=t.specularIntensity),void 0!==t.specularColor&&void 0!==n.specularColor&&n.specularColor.setHex(t.specularColor),void 0!==t.shininess&&(n.shininess=t.shininess),void 0!==t.clearcoat&&(n.clearcoat=t.clearcoat),void 0!==t.clearcoatRoughness&&(n.clearcoatRoughness=t.clearcoatRoughness),void 0!==t.iridescence&&(n.iridescence=t.iridescence),void 0!==t.iridescenceIOR&&(n.iridescenceIOR=t.iridescenceIOR),void 0!==t.iridescenceThicknessRange&&(n.iridescenceThicknessRange=t.iridescenceThicknessRange),void 0!==t.transmission&&(n.transmission=t.transmission),void 0!==t.thickness&&(n.thickness=t.thickness),void 0!==t.attenuationDistance&&(n.attenuationDistance=t.attenuationDistance),void 0!==t.attenuationColor&&void 0!==n.attenuationColor&&n.attenuationColor.setHex(t.attenuationColor),void 0!==t.fog&&(n.fog=t.fog),void 0!==t.flatShading&&(n.flatShading=t.flatShading),void 0!==t.blending&&(n.blending=t.blending),void 0!==t.combine&&(n.combine=t.combine),void 0!==t.side&&(n.side=t.side),void 0!==t.shadowSide&&(n.shadowSide=t.shadowSide),void 0!==t.opacity&&(n.opacity=t.opacity),void 0!==t.transparent&&(n.transparent=t.transparent),void 0!==t.alphaTest&&(n.alphaTest=t.alphaTest),void 0!==t.depthTest&&(n.depthTest=t.depthTest),void 0!==t.depthWrite&&(n.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(n.colorWrite=t.colorWrite),void 0!==t.stencilWrite&&(n.stencilWrite=t.stencilWrite),void 0!==t.stencilWriteMask&&(n.stencilWriteMask=t.stencilWriteMask),void 0!==t.stencilFunc&&(n.stencilFunc=t.stencilFunc),void 0!==t.stencilRef&&(n.stencilRef=t.stencilRef),void 0!==t.stencilFuncMask&&(n.stencilFuncMask=t.stencilFuncMask),void 0!==t.stencilFail&&(n.stencilFail=t.stencilFail),void 0!==t.stencilZFail&&(n.stencilZFail=t.stencilZFail),void 0!==t.stencilZPass&&(n.stencilZPass=t.stencilZPass),void 0!==t.wireframe&&(n.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(n.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(n.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(n.wireframeLinejoin=t.wireframeLinejoin),void 0!==t.rotation&&(n.rotation=t.rotation),1!==t.linewidth&&(n.linewidth=t.linewidth),void 0!==t.dashSize&&(n.dashSize=t.dashSize),void 0!==t.gapSize&&(n.gapSize=t.gapSize),void 0!==t.scale&&(n.scale=t.scale),void 0!==t.polygonOffset&&(n.polygonOffset=t.polygonOffset),void 0!==t.polygonOffsetFactor&&(n.polygonOffsetFactor=t.polygonOffsetFactor),void 0!==t.polygonOffsetUnits&&(n.polygonOffsetUnits=t.polygonOffsetUnits),void 0!==t.dithering&&(n.dithering=t.dithering),void 0!==t.alphaToCoverage&&(n.alphaToCoverage=t.alphaToCoverage),void 0!==t.premultipliedAlpha&&(n.premultipliedAlpha=t.premultipliedAlpha),void 0!==t.visible&&(n.visible=t.visible),void 0!==t.toneMapped&&(n.toneMapped=t.toneMapped),void 0!==t.userData&&(n.userData=t.userData),void 0!==t.vertexColors&&("number"==typeof t.vertexColors?n.vertexColors=t.vertexColors>0:n.vertexColors=t.vertexColors),void 0!==t.uniforms)for(const e in t.uniforms){const r=t.uniforms[e];switch(n.uniforms[e]={},r.type){case"t":n.uniforms[e].value=i(r.value);break;case"c":n.uniforms[e].value=(new qt).setHex(r.value);break;case"v2":n.uniforms[e].value=(new Lt).fromArray(r.value);break;case"v3":n.uniforms[e].value=(new re).fromArray(r.value);break;case"v4":n.uniforms[e].value=(new Qt).fromArray(r.value);break;case"m3":n.uniforms[e].value=(new Rt).fromArray(r.value);break;case"m4":n.uniforms[e].value=(new Ne).fromArray(r.value);break;default:n.uniforms[e].value=r.value}}if(void 0!==t.defines&&(n.defines=t.defines),void 0!==t.vertexShader&&(n.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(n.fragmentShader=t.fragmentShader),void 0!==t.glslVersion&&(n.glslVersion=t.glslVersion),void 0!==t.extensions)for(const e in t.extensions)n.extensions[e]=t.extensions[e];if(void 0!==t.size&&(n.size=t.size),void 0!==t.sizeAttenuation&&(n.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(n.map=i(t.map)),void 0!==t.matcap&&(n.matcap=i(t.matcap)),void 0!==t.alphaMap&&(n.alphaMap=i(t.alphaMap)),void 0!==t.bumpMap&&(n.bumpMap=i(t.bumpMap)),void 0!==t.bumpScale&&(n.bumpScale=t.bumpScale),void 0!==t.normalMap&&(n.normalMap=i(t.normalMap)),void 0!==t.normalMapType&&(n.normalMapType=t.normalMapType),void 0!==t.normalScale){let e=t.normalScale;!1===Array.isArray(e)&&(e=[e,e]),n.normalScale=(new Lt).fromArray(e)}return void 0!==t.displacementMap&&(n.displacementMap=i(t.displacementMap)),void 0!==t.displacementScale&&(n.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(n.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(n.roughnessMap=i(t.roughnessMap)),void 0!==t.metalnessMap&&(n.metalnessMap=i(t.metalnessMap)),void 0!==t.emissiveMap&&(n.emissiveMap=i(t.emissiveMap)),void 0!==t.emissiveIntensity&&(n.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(n.specularMap=i(t.specularMap)),void 0!==t.specularIntensityMap&&(n.specularIntensityMap=i(t.specularIntensityMap)),void 0!==t.specularColorMap&&(n.specularColorMap=i(t.specularColorMap)),void 0!==t.envMap&&(n.envMap=i(t.envMap)),void 0!==t.envMapIntensity&&(n.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(n.reflectivity=t.reflectivity),void 0!==t.refractionRatio&&(n.refractionRatio=t.refractionRatio),void 0!==t.lightMap&&(n.lightMap=i(t.lightMap)),void 0!==t.lightMapIntensity&&(n.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(n.aoMap=i(t.aoMap)),void 0!==t.aoMapIntensity&&(n.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(n.gradientMap=i(t.gradientMap)),void 0!==t.clearcoatMap&&(n.clearcoatMap=i(t.clearcoatMap)),void 0!==t.clearcoatRoughnessMap&&(n.clearcoatRoughnessMap=i(t.clearcoatRoughnessMap)),void 0!==t.clearcoatNormalMap&&(n.clearcoatNormalMap=i(t.clearcoatNormalMap)),void 0!==t.clearcoatNormalScale&&(n.clearcoatNormalScale=(new Lt).fromArray(t.clearcoatNormalScale)),void 0!==t.iridescenceMap&&(n.iridescenceMap=i(t.iridescenceMap)),void 0!==t.iridescenceThicknessMap&&(n.iridescenceThicknessMap=i(t.iridescenceThicknessMap)),void 0!==t.transmissionMap&&(n.transmissionMap=i(t.transmissionMap)),void 0!==t.thicknessMap&&(n.thicknessMap=i(t.thicknessMap)),void 0!==t.sheenColorMap&&(n.sheenColorMap=i(t.sheenColorMap)),void 0!==t.sheenRoughnessMap&&(n.sheenRoughnessMap=i(t.sheenRoughnessMap)),n}setTextures(t){return this.textures=t,this}static createMaterialFromType(t){return new{ShadowMaterial:El,SpriteMaterial:ea,RawShaderMaterial:Cl,ShaderMaterial:tn,PointsMaterial:Za,MeshPhysicalMaterial:Rl,MeshStandardMaterial:Ll,MeshPhongMaterial:Pl,MeshToonMaterial:Il,MeshNormalMaterial:Dl,MeshLambertMaterial:Nl,MeshDepthMaterial:Ds,MeshDistanceMaterial:Ns,MeshBasicMaterial:_i,MeshMatcapMaterial:Ol,LineDashedMaterial:zl,LineBasicMaterial:Ba,Material:xi}[t]}}class Ic{static decodeText(t){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);let e="";for(let i=0,n=t.length;i0){this.source.connect(this.filters[0]);for(let t=1,e=this.filters.length;t0){this.source.disconnect(this.filters[0]);for(let t=1,e=this.filters.length;t0&&this._mixBufferRegionAdditive(i,n,this._addIndex*e,1,e);for(let t=e,r=e+e;t!==r;++t)if(i[t]!==i[t+e]){a.setValue(i,n);break}}saveOriginalState(){const t=this.binding,e=this.buffer,i=this.valueSize,n=i*this._origIndex;t.getValue(e,n);for(let t=i,r=n;t!==r;++t)e[t]=e[n+t%i];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)}_setAdditiveIdentityNumeric(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let i=t;i=.5)for(let n=0;n!==r;++n)t[e+n]=t[i+n]}_slerp(t,e,i,n){ne.slerpFlat(t,e,t,e,t,i,n)}_slerpAdditive(t,e,i,n,r){const s=this._workIndex*r;ne.multiplyQuaternionsFlat(t,s,t,e,t,i),ne.slerpFlat(t,e,t,e,t,s,n)}_lerp(t,e,i,n,r){const s=1-n;for(let a=0;a!==r;++a){const r=e+a;t[r]=t[r]*s+t[i+a]*n}}_lerpAdditive(t,e,i,n,r){for(let s=0;s!==r;++s){const r=e+s;t[r]=t[r]+t[i+s]*n}}}const eh="\\[\\]\\.:\\/",ih=new RegExp("["+eh+"]","g"),nh="[^"+eh+"]",rh="[^"+eh.replace("\\.","")+"]",sh=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",nh)+/(WCOD+)?/.source.replace("WCOD",rh)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",nh)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",nh)+"$"),ah=["material","materials","bones","map"];class oh{constructor(t,e,i){this.path=e,this.parsedPath=i||oh.parseTrackName(e),this.node=oh.findNode(t,this.parsedPath.nodeName)||t,this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,i){return t&&t.isAnimationObjectGroup?new oh.Composite(t,e,i):new oh(t,e,i)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(ih,"")}static parseTrackName(t){const e=sh.exec(t);if(null===e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const i={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},n=i.nodeName&&i.nodeName.lastIndexOf(".");if(void 0!==n&&-1!==n){const t=i.nodeName.substring(n+1);-1!==ah.indexOf(t)&&(i.nodeName=i.nodeName.substring(0,n),i.objectName=t)}if(null===i.propertyName||0===i.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return i}static findNode(t,e){if(void 0===e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const i=t.skeleton.getBoneByName(e);if(void 0!==i)return i}if(t.children){const i=function(t){for(let n=0;n0){const t=this._interpolants,e=this._propertyBindings;if(this.blendMode===st)for(let i=0,n=t.length;i!==n;++i)t[i].evaluate(s),e[i].accumulateAdditive(a);else for(let i=0,r=t.length;i!==r;++i)t[i].evaluate(s),e[i].accumulate(n,a)}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const i=this._weightInterpolant;if(null!==i){const n=i.evaluate(t)[0];e*=n,t>i.parameterPositions[1]&&(this.stopFading(),0===n&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const i=this._timeScaleInterpolant;if(null!==i){e*=i.evaluate(t)[0],t>i.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,i=this.loop;let n=this.time+t,r=this._loopCount;const s=2202===i;if(0===t)return-1===r?n:s&&1==(1&r)?e-n:n;if(2200===i){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(n>=e)n=e;else{if(!(n<0)){this.time=n;break t}n=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=n,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,s)):this._setEndings(0===this.repetitions,!0,s)),n>=e||n<0){const i=Math.floor(n/e);n-=e*i,r+=Math.abs(i);const a=this.repetitions-r;if(a<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,n=t>0?e:0,this.time=n,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===a){const e=t<0;this._setEndings(e,!e,s)}else this._setEndings(!1,!1,s);this._loopCount=r,this.time=n,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:i})}}else this.time=n;if(s&&1==(1&r))return e-n}return n}_setEndings(t,e,i){const n=this._interpolantSettings;i?(n.endingStart=it,n.endingEnd=it):(n.endingStart=t?this.zeroSlopeAtStart?it:et:nt,n.endingEnd=e?this.zeroSlopeAtEnd?it:et:nt)}_scheduleFading(t,e,i){const n=this._mixer,r=n.time;let s=this._weightInterpolant;null===s&&(s=n._lendControlInterpolant(),this._weightInterpolant=s);const a=s.parameterPositions,o=s.sampleValues;return a[0]=r,o[0]=e,a[1]=r+t,o[1]=i,this}}const ch=new Float32Array(1);class hh{constructor(t){this.value=t}clone(){return new hh(void 0===this.value.clone?this.value:this.value.clone())}}let uh=0;function dh(t,e){return t.distance-e.distance}function ph(t,e,i,n){if(t.layers.test(e.layers)&&t.raycast(e,i),!0===n){const n=t.children;for(let t=0,r=n.length;t>-e-14,n[256|t]=1024>>-e-14|32768,r[t]=-e-1,r[256|t]=-e-1):e<=15?(n[t]=e+15<<10,n[256|t]=e+15<<10|32768,r[t]=13,r[256|t]=13):e<128?(n[t]=31744,n[256|t]=64512,r[t]=24,r[256|t]=24):(n[t]=31744,n[256|t]=64512,r[t]=13,r[256|t]=13)}const s=new Uint32Array(2048),a=new Uint32Array(64),o=new Uint32Array(64);for(let t=1;t<1024;++t){let e=t<<13,i=0;for(;0==(8388608&e);)e<<=1,i-=8388608;e&=-8388609,i+=947912704,s[t]=e|i}for(let t=1024;t<2048;++t)s[t]=939524096+(t-1024<<13);for(let t=1;t<31;++t)a[t]=t<<23;a[31]=1199570944,a[32]=2147483648;for(let t=33;t<63;++t)a[t]=2147483648+(t-32<<23);a[63]=3347054592;for(let t=1;t<64;++t)32!==t&&(o[t]=1024);return{floatView:e,uint32View:i,baseTable:n,shiftTable:r,mantissaTable:s,exponentTable:a,offsetTable:o}}var Uh=Object.freeze({__proto__:null,toHalfFloat:function(t){Math.abs(t)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),t=yt(t,-65504,65504),Oh.floatView[0]=t;const e=Oh.uint32View[0],i=e>>23&511;return Oh.baseTable[i]+((8388607&e)>>Oh.shiftTable[i])},fromHalfFloat:function(t){const e=t>>10;return Oh.uint32View[0]=Oh.mantissaTable[Oh.offsetTable[e]+(1023&t)]+Oh.exponentTable[e],Oh.floatView[0]}});"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:e}})),"undefined"!=typeof window&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=e),t.ACESFilmicToneMapping=4,t.AddEquation=i,t.AddOperation=2,t.AdditiveAnimationBlendMode=st,t.AdditiveBlending=2,t.AlphaFormat=1021,t.AlwaysDepth=1,t.AlwaysStencilFunc=519,t.AmbientLight=Ec,t.AmbientLightProbe=class extends Rc{constructor(t,e=1){super(void 0,e),this.isAmbientLightProbe=!0;const i=(new qt).set(t);this.sh.coefficients[0].set(i.r,i.g,i.b).multiplyScalar(2*Math.sqrt(Math.PI))}},t.AnimationClip=ic,t.AnimationLoader=class extends oc{constructor(t){super(t)}load(t,e,i,n){const r=this,s=new hc(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(i){try{e(r.parse(JSON.parse(i)))}catch(e){n?n(e):console.error(e),r.manager.itemError(t)}}),i,n)}parse(t){const e=[];for(let i=0;i=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,i=this._nActiveActions,n=this.time+=t,r=Math.sign(t),s=this._accuIndex^=1;for(let a=0;a!==i;++a){e[a]._update(n,t,r,s)}const a=this._bindings,o=this._nActiveBindings;for(let t=0;t!==o;++t)a[t].apply(s);return this}setTime(t){this.time=0;for(let t=0;t=r){const s=r++,c=t[s];e[c.uuid]=l,t[l]=c,e[o]=s,t[s]=a;for(let t=0,e=n;t!==e;++t){const e=i[t],n=e[s],r=e[l];e[l]=n,e[s]=r}}}this.nCachedObjects_=r}uncache(){const t=this._objects,e=this._indicesByUUID,i=this._bindings,n=i.length;let r=this.nCachedObjects_,s=t.length;for(let a=0,o=arguments.length;a!==o;++a){const o=arguments[a].uuid,l=e[o];if(void 0!==l)if(delete e[o],l0&&(e[a.uuid]=l),t[l]=a,t.pop();for(let t=0,e=n;t!==e;++t){const e=i[t];e[l]=e[r],e.pop()}}}this.nCachedObjects_=r}subscribe_(t,e){const i=this._bindingsIndicesByPath;let n=i[t];const r=this._bindings;if(void 0!==n)return r[n];const s=this._paths,a=this._parsedPaths,o=this._objects,l=o.length,c=this.nCachedObjects_,h=new Array(l);n=r.length,i[t]=n,s.push(t),a.push(e),r.push(h);for(let i=c,n=o.length;i!==n;++i){const n=o[i];h[i]=new oh(n,t,e)}return h}unsubscribe_(t){const e=this._bindingsIndicesByPath,i=e[t];if(void 0!==i){const n=this._paths,r=this._parsedPaths,s=this._bindings,a=s.length-1,o=s[a];e[t[a]]=i,s[i]=o,s.pop(),r[i]=r[a],r.pop(),n[i]=n[a],n.pop()}}},t.AnimationUtils=Hl,t.ArcCurve=so,t.ArrayCamera=Fs,t.ArrowHelper=class extends si{constructor(t=new re(0,0,1),e=new re(0,0,0),i=1,n=16776960,r=.2*i,s=.2*r){super(),this.type="ArrowHelper",void 0===Dh&&(Dh=new Di,Dh.setAttribute("position",new Ti([0,0,0,0,1,0],3)),Nh=new Lo(0,.5,1,5,1),Nh.translate(0,-.5,0)),this.position.copy(e),this.line=new Wa(Dh,new Ba({color:n,toneMapped:!1})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new Xi(Nh,new _i({color:n,toneMapped:!1})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(t),this.setLength(i,r,s)}setDirection(t){if(t.y>.99999)this.quaternion.set(0,0,0,1);else if(t.y<-.99999)this.quaternion.set(1,0,0,0);else{Ih.set(t.z,0,-t.x).normalize();const e=Math.acos(t.y);this.quaternion.setFromAxisAngle(Ih,e)}}setLength(t,e=.2*t,i=.2*e){this.line.scale.set(1,Math.max(1e-4,t-e),1),this.line.updateMatrix(),this.cone.scale.set(i,e,i),this.cone.position.y=t,this.cone.updateMatrix()}setColor(t){this.line.material.color.set(t),this.cone.material.color.set(t)}copy(t){return super.copy(t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this}dispose(){this.line.geometry.dispose(),this.line.material.dispose(),this.cone.geometry.dispose(),this.cone.material.dispose()}},t.Audio=Zc,t.AudioAnalyser=class{constructor(t,e=2048){this.analyser=t.context.createAnalyser(),this.analyser.fftSize=e,this.data=new Uint8Array(this.analyser.frequencyBinCount),t.getOutput().connect(this.analyser)}getFrequencyData(){return this.analyser.getByteFrequencyData(this.data),this.data}getAverageFrequency(){let t=0;const e=this.getFrequencyData();for(let i=0;ithis.max.x||t.ythis.max.y)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(t){return!(t.max.xthis.max.x||t.max.ythis.max.y)}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return mh.copy(t).clamp(this.min,this.max).sub(t).length()}intersect(t){return this.min.max(t.min),this.max.min(t.max),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}},t.Box3=oe,t.Box3Helper=class extends Xa{constructor(t,e=16776960){const i=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),n=new Di;n.setIndex(new bi(i,1)),n.setAttribute("position",new Ti([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),super(n,new Ba({color:e,toneMapped:!1})),this.box=t,this.type="Box3Helper",this.geometry.computeBoundingSphere()}updateMatrixWorld(t){const e=this.box;e.isEmpty()||(e.getCenter(this.position),e.getSize(this.scale),this.scale.multiplyScalar(.5),super.updateMatrixWorld(t))}dispose(){this.geometry.dispose(),this.material.dispose()}},t.BoxBufferGeometry=class extends Zi{constructor(t,e,i,n,r,s){console.warn("THREE.BoxBufferGeometry has been renamed to THREE.BoxGeometry."),super(t,e,i,n,r,s)}},t.BoxGeometry=Zi,t.BoxHelper=class extends Xa{constructor(t,e=16776960){const i=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),n=new Float32Array(24),r=new Di;r.setIndex(new bi(i,1)),r.setAttribute("position",new bi(n,3)),super(r,new Ba({color:e,toneMapped:!1})),this.object=t,this.type="BoxHelper",this.matrixAutoUpdate=!1,this.update()}update(t){if(void 0!==t&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),void 0!==this.object&&Ph.setFromObject(this.object),Ph.isEmpty())return;const e=Ph.min,i=Ph.max,n=this.geometry.attributes.position,r=n.array;r[0]=i.x,r[1]=i.y,r[2]=i.z,r[3]=e.x,r[4]=i.y,r[5]=i.z,r[6]=e.x,r[7]=e.y,r[8]=i.z,r[9]=i.x,r[10]=e.y,r[11]=i.z,r[12]=i.x,r[13]=i.y,r[14]=e.z,r[15]=e.x,r[16]=i.y,r[17]=e.z,r[18]=e.x,r[19]=e.y,r[20]=e.z,r[21]=i.x,r[22]=e.y,r[23]=e.z,n.needsUpdate=!0,this.geometry.computeBoundingSphere()}setFromObject(t){return this.object=t,this.update(),this}copy(t,e){return super.copy(t,e),this.object=t.object,this}dispose(){this.geometry.dispose(),this.material.dispose()}},t.BufferAttribute=bi,t.BufferGeometry=Di,t.BufferGeometryLoader=Nc,t.ByteType=1010,t.Cache=rc,t.Camera=en,t.CameraHelper=class extends Xa{constructor(t){const e=new Di,i=new Ba({color:16777215,vertexColors:!0,toneMapped:!1}),n=[],r=[],s={};function a(t,e){o(t),o(e)}function o(t){n.push(0,0,0),r.push(0,0,0),void 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s=this.geometry.getAttribute("color");s.setXYZ(0,t.r,t.g,t.b),s.setXYZ(1,t.r,t.g,t.b),s.setXYZ(2,t.r,t.g,t.b),s.setXYZ(3,t.r,t.g,t.b),s.setXYZ(4,t.r,t.g,t.b),s.setXYZ(5,t.r,t.g,t.b),s.setXYZ(6,t.r,t.g,t.b),s.setXYZ(7,t.r,t.g,t.b),s.setXYZ(8,t.r,t.g,t.b),s.setXYZ(9,t.r,t.g,t.b),s.setXYZ(10,t.r,t.g,t.b),s.setXYZ(11,t.r,t.g,t.b),s.setXYZ(12,t.r,t.g,t.b),s.setXYZ(13,t.r,t.g,t.b),s.setXYZ(14,t.r,t.g,t.b),s.setXYZ(15,t.r,t.g,t.b),s.setXYZ(16,t.r,t.g,t.b),s.setXYZ(17,t.r,t.g,t.b),s.setXYZ(18,t.r,t.g,t.b),s.setXYZ(19,t.r,t.g,t.b),s.setXYZ(20,t.r,t.g,t.b),s.setXYZ(21,t.r,t.g,t.b),s.setXYZ(22,t.r,t.g,t.b),s.setXYZ(23,t.r,t.g,t.b),s.setXYZ(24,e.r,e.g,e.b),s.setXYZ(25,e.r,e.g,e.b),s.setXYZ(26,e.r,e.g,e.b),s.setXYZ(27,e.r,e.g,e.b),s.setXYZ(28,e.r,e.g,e.b),s.setXYZ(29,e.r,e.g,e.b),s.setXYZ(30,e.r,e.g,e.b),s.setXYZ(31,e.r,e.g,e.b),s.setXYZ(32,i.r,i.g,i.b),s.setXYZ(33,i.r,i.g,i.b),s.setXYZ(34,i.r,i.g,i.b),s.setXYZ(35,i.r,i.g,i.b),s.setXYZ(36,i.r,i.g,i.b),s.setXYZ(37,i.r,i.g,i.b),s.setXYZ(38,n.r,n.g,n.b),s.setXYZ(39,n.r,n.g,n.b),s.setXYZ(40,r.r,r.g,r.b),s.setXYZ(41,r.r,r.g,r.b),s.setXYZ(42,r.r,r.g,r.b),s.setXYZ(43,r.r,r.g,r.b),s.setXYZ(44,r.r,r.g,r.b),s.setXYZ(45,r.r,r.g,r.b),s.setXYZ(46,r.r,r.g,r.b),s.setXYZ(47,r.r,r.g,r.b),s.setXYZ(48,r.r,r.g,r.b),s.setXYZ(49,r.r,r.g,r.b),s.needsUpdate=!0}update(){const t=this.geometry,e=this.pointMap;Lh.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),Rh("c",e,t,Lh,0,0,-1),Rh("t",e,t,Lh,0,0,1),Rh("n1",e,t,Lh,-1,-1,-1),Rh("n2",e,t,Lh,1,-1,-1),Rh("n3",e,t,Lh,-1,1,-1),Rh("n4",e,t,Lh,1,1,-1),Rh("f1",e,t,Lh,-1,-1,1),Rh("f2",e,t,Lh,1,-1,1),Rh("f3",e,t,Lh,-1,1,1),Rh("f4",e,t,Lh,1,1,1),Rh("u1",e,t,Lh,.7,1.1,-1),Rh("u2",e,t,Lh,-.7,1.1,-1),Rh("u3",e,t,Lh,0,2,-1),Rh("cf1",e,t,Lh,-1,0,1),Rh("cf2",e,t,Lh,1,0,1),Rh("cf3",e,t,Lh,0,-1,1),Rh("cf4",e,t,Lh,0,1,1),Rh("cn1",e,t,Lh,-1,0,-1),Rh("cn2",e,t,Lh,1,0,-1),Rh("cn3",e,t,Lh,0,-1,-1),Rh("cn4",e,t,Lh,0,1,-1),t.getAttribute("position").needsUpdate=!0}dispose(){this.geometry.dispose(),this.material.dispose()}},t.CanvasTexture=class extends $t{constructor(t,e,i,n,r,s,a,o,l){super(t,e,i,n,r,s,a,o,l),this.isCanvasTexture=!0,this.needsUpdate=!0}},t.CapsuleBufferGeometry=class extends Eo{constructor(t,e,i,n){console.warn("THREE.CapsuleBufferGeometry has been renamed to THREE.CapsuleGeometry."),super(t,e,i,n)}},t.CapsuleGeometry=Eo,t.CatmullRomCurve3=uo,t.CineonToneMapping=3,t.CircleBufferGeometry=class extends Co{constructor(t,e,i,n){console.warn("THREE.CircleBufferGeometry has been renamed to THREE.CircleGeometry."),super(t,e,i,n)}},t.CircleGeometry=Co,t.ClampToEdgeWrapping=h,t.Clock=Hc,t.Color=qt,t.ColorKeyframeTrack=Jl,t.ColorManagement=Ft,t.CompressedArrayTexture=class extends io{constructor(t,e,i,n,r,s){super(t,e,i,r,s),this.isCompressedArrayTexture=!0,this.image.depth=n,this.wrapR=h}},t.CompressedTexture=io,t.CompressedTextureLoader=class extends oc{constructor(t){super(t)}load(t,e,i,n){const r=this,s=[],a=new io,o=new hc(this.manager);o.setPath(this.path),o.setResponseType("arraybuffer"),o.setRequestHeader(this.requestHeader),o.setWithCredentials(r.withCredentials);let l=0;function c(c){o.load(t[c],(function(t){const i=r.parse(t,!0);s[c]={width:i.width,height:i.height,format:i.format,mipmaps:i.mipmaps},l+=1,6===l&&(1===i.mipmapCount&&(a.minFilter=f),a.image=s,a.format=i.format,a.needsUpdate=!0,e&&e(a))}),i,n)}if(Array.isArray(t))for(let e=0,i=t.length;e0){const i=new sc(e);r=new uc(i),r.setCrossOrigin(this.crossOrigin);for(let e=0,i=t.length;e0){n=new uc(this.manager),n.setCrossOrigin(this.crossOrigin);for(let e=0,n=t.length;e1)for(let i=0;iNumber.EPSILON){if(l<0&&(i=e[s],o=-o,a=e[r],l=-l),t.ya.y)continue;if(t.y===i.y){if(t.x===i.x)return!0}else{const e=l*(t.x-i.x)-o*(t.y-i.y);if(0===e)return!0;if(e<0)continue;n=!n}}else{if(t.y!==i.y)continue;if(a.x<=t.x&&t.x<=i.x||i.x<=t.x&&t.x<=a.x)return!0}}return n}const i=hl.isClockWise,n=this.subPaths;if(0===n.length)return[];let r,s,a;const o=[];if(1===n.length)return s=n[0],a=new Bo,a.curves=s.curves,o.push(a),o;let l=!i(n[0].getPoints());l=t?!l:l;const c=[],h=[];let u,d,p=[],m=0;h[m]=void 0,p[m]=[];for(let e=0,a=n.length;e1){let t=!1,i=0;for(let t=0,e=h.length;t0&&!1===t&&(p=c)}for(let t=0,e=h.length;t=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}},t.WebGL1Renderer=Ys,t.WebGL3DRenderTarget=class extends te{constructor(t=1,e=1,i=1){super(t,e),this.isWebGL3DRenderTarget=!0,this.depth=i,this.texture=new ie(null,t,e,i),this.texture.isRenderTargetTexture=!0}},t.WebGLArrayRenderTarget=class extends te{constructor(t=1,e=1,i=1){super(t,e),this.isWebGLArrayRenderTarget=!0,this.depth=i,this.texture=new ee(null,t,e,i),this.texture.isRenderTargetTexture=!0}},t.WebGLCubeRenderTarget=on,t.WebGLMultipleRenderTargets=class extends te{constructor(t=1,e=1,i=1,n={}){super(t,e,n),this.isWebGLMultipleRenderTargets=!0;const r=this.texture;this.texture=[];for(let t=0;t { + window.getNodeFromId = (id) => { + return Graph.graphData().nodes.find((n) => n.id === id); + }; + + window.getLinksFromNodeId = (id) => { + return Graph.graphData().links.filter( + (l) => l.source.id === id || l.target.id === id, + ); + }; + + window.focusNode = (node) => { + highlightNodes.clear(); + highlightLinks.clear(); + + hoverNode = node || null; + if (node) { + // collect neighbors and links for highlighting + for (const link of window.getLinksFromNodeId(node.id)) { + highlightLinks.add(link); + highlightNodes.add(link.source); + highlightNodes.add(link.target); + } + } + + // refresh node and link display + Graph.nodeThreeObject(Graph.nodeThreeObject()) + .linkWidth(Graph.linkWidth()) + .linkDirectionalParticles(Graph.linkDirectionalParticles()); + + // Aim at node from outside it + const distance = 42; + const distRatio = 1 + distance / Math.hypot(node.x, node.y, node.z); + + const newPos = + node.x || node.y || node.z + ? { x: node.x * distRatio, y: node.y * distRatio, z: node.z * distRatio } + : { x: 0, y: 0, z: distance }; // special case if node is in (0,0,0) + + Graph.cameraPosition( + newPos, // new position + node, // lookAt ({ x, y, z }) + 3000, // ms transition duration + ); + }; + + const highlightNodes = new Set(); + const highlightLinks = new Set(); + let hoverNode = null; + + const grpahDiv = document.getElementById("3d-graph"); + const Graph = ForceGraph3D(); + Graph(grpahDiv); + Graph.jsonUrl(config.dataUrl) + .width( + grpahDiv.parentElement.clientWidth > 1200 + ? 1200 + : grpahDiv.parentElement.clientWidth, + ) // Not perfect at all. JS-fu master from the future, please fix this :-) + .height(1000) + .enableNodeDrag(false) // allow easier navigation + .onNodeClick((node) => { + const camera = Graph.cameraPosition(); + const distance = Math.sqrt( + (node.x - camera.x) ** 2 + (node.y - camera.y) ** 2 + (node.z - camera.z) ** 2, + ); + if (distance < 120 || highlightNodes.has(node)) { + window.focusNode(node); + } + }) + .linkWidth((link) => (highlightLinks.has(link) ? 0.4 : 0.0)) + .linkColor((link) => + highlightLinks.has(link) ? "rgba(255,160,0,1)" : "rgba(128,255,255,0.6)", + ) + .linkVisibility((link) => highlightLinks.has(link)) + .nodeVisibility((node) => highlightNodes.has(node) || node.mass > 4) + // .linkDirectionalParticles(link => highlightLinks.has(link) ? 3 : 1) // kinda buggy for now, and slows this a bit, but would be great to help visualize lanes + .linkDirectionalParticleWidth(0.2) + .linkDirectionalParticleSpeed(-0.006) + .nodeThreeObject((node) => { + const sprite = new SpriteText(node.name); + sprite.material.depthWrite = false; // make sprite background transparent + sprite.color = highlightNodes.has(node) + ? node === hoverNode + ? "rgba(200,0,0,1)" + : "rgba(255,160,0,0.8)" + : "rgba(0,255,255,0.2)"; + sprite.textHeight = 2; + sprite.center = new Three.Vector2(1.2, 0.5); + return sprite; + }) + .onEngineStop(() => { + window.focusNode(window.getNodeFromId(config.nodeId)); + Graph.onEngineStop(() => { + /* nope */ + }); // don't call ourselves in a loop while moving the focus + }); + + // Set distance between stars + Graph.d3Force("link").distance((link) => link.value); + + // Set high masses nearer the center of the galaxy + // TODO: quick and dirty strength computation, this will need tuning. + Graph.d3Force( + "positionX", + forceX().strength((node) => { + return 1 - 1 / node.mass; + }), + ); + Graph.d3Force( + "positionY", + forceY().strength((node) => { + return 1 - 1 / node.mass; + }), + ); + Graph.d3Force( + "positionZ", + forceZ().strength((node) => { + return 1 - 1 / node.mass; + }), + ); +}; diff --git a/galaxy/templates/galaxy/user.jinja b/galaxy/templates/galaxy/user.jinja index 733b714e..cd11dcbd 100644 --- a/galaxy/templates/galaxy/user.jinja +++ b/galaxy/templates/galaxy/user.jinja @@ -4,13 +4,18 @@ {% trans user_name=object.get_display_name() %}{{ user_name }}'s Galaxy{% endtrans %} {% endblock %} +{% block additional_js %} + +{% endblock %} + + {% block content %} {% if object.current_star %}
      -

      Reset on {{ object.get_display_name() }}

      +

      Reset on {{ object.get_display_name() }}

      Self score: {{ object.current_star.mass }}

      @@ -24,7 +29,7 @@ {% for lane in lanes %} - + @@ -45,106 +50,13 @@ {% block script %} {{ super() }} - - - - - - {% endblock %} diff --git a/galaxy/tests.py b/galaxy/tests.py index dcc4c708..b9e709ec 100644 --- a/galaxy/tests.py +++ b/galaxy/tests.py @@ -160,7 +160,7 @@ class TestGalaxyView(TestCase): response = self.client.get(reverse("galaxy:user", args=[user.id])) self.assertContains( response, - f'Reset on {user}', + f'Reset on {user}', status_code=200, ) diff --git a/package-lock.json b/package-lock.json index b4154374..52f55241 100644 --- a/package-lock.json +++ b/package-lock.json @@ -13,17 +13,21 @@ "@hey-api/client-fetch": "^0.4.0", "@sentry/browser": "^8.34.0", "@zip.js/zip.js": "^2.7.52", + "3d-force-graph": "^1.73.4", "alpinejs": "^3.14.1", "cytoscape": "^3.30.2", "cytoscape-cxtmenu": "^3.5.0", "cytoscape-klay": "^3.1.4", + "d3-force-3d": "^3.0.5", "easymde": "^2.18.0", "glob": "^11.0.0", "jquery": "^3.7.1", "jquery-ui": "^1.14.0", "jquery.shorten": "^1.0.0", "native-file-system-adapter": "^3.0.1", - "select2": "^4.1.0-rc.0" + "select2": "^4.1.0-rc.0", + "three": "^0.169.0", + "three-spritetext": "^1.9.0" }, "devDependencies": { "@babel/core": "^7.25.2", @@ -1796,7 +1800,6 @@ "version": "7.25.6", "resolved": "https://registry.npmjs.org/@babel/runtime/-/runtime-7.25.6.tgz", "integrity": "sha512-VBj9MYyDb9tuLq7yzqjgzt6Q+IBQLrGZfdjOekyEirZPHxXWoTSGUTMrpsfi58Up73d13NfYLv8HT9vmznjzhQ==", - "dev": true, "dependencies": { "regenerator-runtime": "^0.14.0" }, @@ -2298,6 +2301,11 @@ "node": ">=10.13.0" } }, + "node_modules/@tweenjs/tween.js": { + "version": "25.0.0", + "resolved": "https://registry.npmjs.org/@tweenjs/tween.js/-/tween.js-25.0.0.tgz", + "integrity": "sha512-XKLA6syeBUaPzx4j3qwMqzzq+V4uo72BnlbOjmuljLrRqdsd3qnzvZZoxvMHZ23ndsRS4aufU6JOZYpCbU6T1A==" + }, "node_modules/@types/alpinejs": { "version": "3.13.10", "resolved": "https://registry.npmjs.org/@types/alpinejs/-/alpinejs-3.13.10.tgz", @@ -2633,6 +2641,29 @@ "node": ">=16.5.0" } }, + "node_modules/3d-force-graph": { + "version": "1.73.4", + "resolved": "https://registry.npmjs.org/3d-force-graph/-/3d-force-graph-1.73.4.tgz", + "integrity": "sha512-eMHZ1LVzh9APLv+An0AXz2dVPwasJlqAnJ61ABlb1qaO6DYuqIUTTErh0DN/24nIWJu1jCim2WiVujzz7slnWQ==", + "dependencies": { + "accessor-fn": "1", + "kapsule": "1", + "three": ">=0.118 <1", + "three-forcegraph": "1", + "three-render-objects": "^1.29" + }, + "engines": { + "node": ">=12" + } + }, + "node_modules/accessor-fn": { + "version": "1.5.1", + "resolved": "https://registry.npmjs.org/accessor-fn/-/accessor-fn-1.5.1.tgz", + "integrity": "sha512-zZpFYBqIL1Aqg+f2qmYHJ8+yIZF7/tP6PUGx2/QM0uGPSO5UegpinmkNwDohxWtOj586BpMPVRUjce2HI6xB3A==", + "engines": { + "node": ">=12" + } + }, "node_modules/acorn": { "version": "8.12.1", "resolved": "https://registry.npmjs.org/acorn/-/acorn-8.12.1.tgz", @@ -3575,6 +3606,153 @@ "cytoscape": "^3.2.0" } }, + "node_modules/d3-array": { + "version": "3.2.4", + "resolved": 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"version": "8.4.47", "resolved": "https://registry.npmjs.org/postcss/-/postcss-8.4.47.tgz", @@ -5721,8 +5975,7 @@ "node_modules/regenerator-runtime": { "version": "0.14.1", "resolved": "https://registry.npmjs.org/regenerator-runtime/-/regenerator-runtime-0.14.1.tgz", - "integrity": "sha512-dYnhHh0nJoMfnkZs6GmmhFknAGRrLznOu5nc9ML+EJxGvrx6H7teuevqVqCuPcPK//3eDrrjQhehXVx9cnkGdw==", - "dev": true + "integrity": "sha512-dYnhHh0nJoMfnkZs6GmmhFknAGRrLznOu5nc9ML+EJxGvrx6H7teuevqVqCuPcPK//3eDrrjQhehXVx9cnkGdw==" }, "node_modules/regenerator-transform": { "version": "0.15.2", @@ -6262,6 +6515,67 @@ } } }, + "node_modules/three": { + "version": "0.169.0", + "resolved": "https://registry.npmjs.org/three/-/three-0.169.0.tgz", + "integrity": "sha512-Ed906MA3dR4TS5riErd4QBsRGPcx+HBDX2O5yYE5GqJeFQTPU+M56Va/f/Oph9X7uZo3W3o4l2ZhBZ6f6qUv0w==" + }, + "node_modules/three-forcegraph": { + "version": "1.41.15", + "resolved": "https://registry.npmjs.org/three-forcegraph/-/three-forcegraph-1.41.15.tgz", + 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"1.9.0", + "resolved": "https://registry.npmjs.org/three-spritetext/-/three-spritetext-1.9.0.tgz", + "integrity": "sha512-+dMrxBsxTu5OviykIg5jTMry5TQ8u5yuS9zKH0mWElyldoFGdegEkIm71kDk34bxBp/NQhRLW+iom1b/GMTioA==", + "engines": { + "node": ">=12" + }, + "peerDependencies": { + "three": ">=0.86.0" + } + }, + "node_modules/tinycolor2": { + "version": "1.6.0", + "resolved": "https://registry.npmjs.org/tinycolor2/-/tinycolor2-1.6.0.tgz", + "integrity": "sha512-XPaBkWQJdsf3pLKJV9p4qN/S+fm2Oj8AIPo1BTUhg5oxkvm9+SVEGFdhyOz7tTdUTfvxMiAs4sp6/eZO2Ew+pw==" + }, "node_modules/to-fast-properties": { "version": "2.0.0", "resolved": "https://registry.npmjs.org/to-fast-properties/-/to-fast-properties-2.0.0.tgz", diff --git a/package.json b/package.json index 55f081e6..2a61c63f 100644 --- a/package.json +++ b/package.json @@ -46,16 +46,20 @@ "@hey-api/client-fetch": "^0.4.0", "@sentry/browser": "^8.34.0", "@zip.js/zip.js": "^2.7.52", + "3d-force-graph": "^1.73.4", "alpinejs": "^3.14.1", "cytoscape": "^3.30.2", "cytoscape-cxtmenu": "^3.5.0", "cytoscape-klay": "^3.1.4", + "d3-force-3d": "^3.0.5", "easymde": "^2.18.0", "glob": "^11.0.0", "jquery": "^3.7.1", "jquery-ui": "^1.14.0", "jquery.shorten": "^1.0.0", "native-file-system-adapter": "^3.0.1", - "select2": "^4.1.0-rc.0" + "select2": "^4.1.0-rc.0", + "three": "^0.169.0", + "three-spritetext": "^1.9.0" } } diff --git a/sith/settings.py b/sith/settings.py index 1a74a018..be5dc3e5 100644 --- a/sith/settings.py +++ b/sith/settings.py @@ -750,8 +750,4 @@ if SENTRY_DSN: SITH_FRONT_DEP_VERSIONS = { "https://github.com/chartjs/Chart.js/": "2.6.0", - "https://github.com/mrdoob/three.js/": "r148", - "https://github.com/vasturiano/three-spritetext": "1.6.5", - "https://github.com/vasturiano/3d-force-graph/": "1.70.19", - "https://github.com/vasturiano/d3-force-3d": "3.0.3", } From 83ae21140d16cf56efcd175b4839a72a38ea777e Mon Sep 17 00:00:00 2001 From: imperosol Date: Thu, 10 Oct 2024 11:43:42 +0200 Subject: [PATCH 14/33] move SAS forms to their own file --- locale/fr/LC_MESSAGES/django.po | 45 ++++++++-------- sas/forms.py | 90 ++++++++++++++++++++++++++++++++ sas/views.py | 91 ++------------------------------- 3 files changed, 116 insertions(+), 110 deletions(-) create mode 100644 sas/forms.py diff --git a/locale/fr/LC_MESSAGES/django.po b/locale/fr/LC_MESSAGES/django.po index 21c0a35c..67055c96 100644 --- a/locale/fr/LC_MESSAGES/django.po +++ b/locale/fr/LC_MESSAGES/django.po @@ -997,7 +997,7 @@ msgstr "Vous ne pouvez pas ajouter deux fois le même utilisateur" msgid "You should specify a role" msgstr "Vous devez choisir un rôle" -#: club/forms.py:283 sas/views.py:117 sas/views.py:241 +#: club/forms.py:283 sas/views.py:52 sas/views.py:176 msgid "You do not have the permission to do that" msgstr "Vous n'avez pas la permission de faire cela" @@ -2246,7 +2246,7 @@ msgstr "avoir une notification pour chaque click" msgid "get a notification for every refilling" msgstr "avoir une notification pour chaque rechargement" -#: core/models.py:914 sas/views.py:309 +#: core/models.py:914 sas/forms.py:86 msgid "file name" msgstr "nom du fichier" @@ -3496,12 +3496,12 @@ msgid "Error creating folder %(folder_name)s: %(msg)s" msgstr "Erreur de création du dossier %(folder_name)s : %(msg)s" #: core/views/files.py:153 core/views/forms.py:277 core/views/forms.py:284 -#: sas/views.py:81 +#: sas/forms.py:57 #, python-format msgid "Error uploading file %(file_name)s: %(msg)s" msgstr "Erreur d'envoi du fichier %(file_name)s : %(msg)s" -#: core/views/files.py:228 sas/views.py:313 +#: core/views/files.py:228 sas/forms.py:90 msgid "Apply rights recursively" msgstr "Appliquer les droits récursivement" @@ -5267,11 +5267,29 @@ msgstr "Utilisateur qui sera supprimé" msgid "User to be selected" msgstr "Utilisateur à sélectionner" +#: sas/forms.py:13 +msgid "Add a new album" +msgstr "Ajouter un nouvel album" + +#: sas/forms.py:16 +msgid "Upload images" +msgstr "Envoyer les images" + +#: sas/forms.py:34 +#, python-format +msgid "Error creating album %(album)s: %(msg)s" +msgstr "Erreur de création de l'album %(album)s : %(msg)s" + +#: sas/forms.py:69 trombi/templates/trombi/detail.jinja:15 +msgid "Add user" +msgstr "Ajouter une personne" + #: sas/models.py:282 msgid "picture" msgstr "photo" -#: sas/templates/sas/album.jinja:9 sas/templates/sas/main.jinja:8 +#: sas/templates/sas/album.jinja:9 +#: sas/templates/sas/ask_picture_removal.jinja:4 sas/templates/sas/main.jinja:8 #: sas/templates/sas/main.jinja:17 sas/templates/sas/picture.jinja:12 msgid "SAS" msgstr "SAS" @@ -5333,23 +5351,6 @@ msgstr "Image précédente" msgid "People" msgstr "Personne(s)" -#: sas/views.py:37 -msgid "Add a new album" -msgstr "Ajouter un nouvel album" - -#: sas/views.py:40 -msgid "Upload images" -msgstr "Envoyer les images" - -#: sas/views.py:58 -#, python-format -msgid "Error creating album %(album)s: %(msg)s" -msgstr "Erreur de création de l'album %(album)s : %(msg)s" - -#: sas/views.py:93 trombi/templates/trombi/detail.jinja:15 -msgid "Add user" -msgstr "Ajouter une personne" - #: sith/settings.py:255 sith/settings.py:474 msgid "English" msgstr "Anglais" diff --git a/sas/forms.py b/sas/forms.py new file mode 100644 index 00000000..4750dab9 --- /dev/null +++ b/sas/forms.py @@ -0,0 +1,90 @@ +from ajax_select import make_ajax_field +from ajax_select.fields import AutoCompleteSelectMultipleField +from django import forms +from django.utils.translation import gettext_lazy as _ + +from core.views import MultipleImageField +from core.views.forms import SelectDate +from sas.models import Album, PeoplePictureRelation, Picture + + +class SASForm(forms.Form): + album_name = forms.CharField( + label=_("Add a new album"), max_length=Album.NAME_MAX_LENGTH, required=False + ) + images = MultipleImageField( + label=_("Upload images"), + required=False, + ) + + def process(self, parent, owner, files, *, automodere=False): + try: + if self.cleaned_data["album_name"] != "": + album = Album( + parent=parent, + name=self.cleaned_data["album_name"], + owner=owner, + is_moderated=automodere, + ) + album.clean() + album.save() + except Exception as e: + self.add_error( + None, + _("Error creating album %(album)s: %(msg)s") + % {"album": self.cleaned_data["album_name"], "msg": repr(e)}, + ) + for f in files: + new_file = Picture( + parent=parent, + name=f.name, + file=f, + owner=owner, + mime_type=f.content_type, + size=f.size, + is_folder=False, + is_moderated=automodere, + ) + if automodere: + new_file.moderator = owner + try: + new_file.clean() + new_file.generate_thumbnails() + new_file.save() + except Exception as e: + self.add_error( + None, + _("Error uploading file %(file_name)s: %(msg)s") + % {"file_name": f, "msg": repr(e)}, + ) + + +class RelationForm(forms.ModelForm): + class Meta: + model = PeoplePictureRelation + fields = ["picture"] + widgets = {"picture": forms.HiddenInput} + + users = AutoCompleteSelectMultipleField( + "users", show_help_text=False, help_text="", label=_("Add user"), required=False + ) + + +class PictureEditForm(forms.ModelForm): + class Meta: + model = Picture + fields = ["name", "parent"] + + parent = make_ajax_field(Picture, "parent", "files", help_text="") + + +class AlbumEditForm(forms.ModelForm): + class Meta: + model = Album + fields = ["name", "date", "file", "parent", "edit_groups"] + + name = forms.CharField(max_length=Album.NAME_MAX_LENGTH, label=_("file name")) + date = forms.DateField(label=_("Date"), widget=SelectDate, required=True) + parent = make_ajax_field(Album, "parent", "files", help_text="") + edit_groups = make_ajax_field(Album, "edit_groups", "groups", help_text="") + recursive = forms.BooleanField(label=_("Apply rights recursively"), required=False) diff --git a/sas/views.py b/sas/views.py index 1d4ae783..28381c04 100644 --- a/sas/views.py +++ b/sas/views.py @@ -13,9 +13,6 @@ # # -from ajax_select import make_ajax_field -from ajax_select.fields import AutoCompleteSelectMultipleField -from django import forms from django.conf import settings from django.core.exceptions import PermissionDenied from django.http import Http404, HttpResponse @@ -27,71 +24,9 @@ from django.views.generic.edit import FormMixin, FormView, UpdateView from core.models import SithFile, User from core.views import CanEditMixin, CanViewMixin -from core.views.files import FileView, MultipleImageField, send_file -from core.views.forms import SelectDate -from sas.models import Album, PeoplePictureRelation, Picture - - -class SASForm(forms.Form): - album_name = forms.CharField( - label=_("Add a new album"), max_length=Album.NAME_MAX_LENGTH, required=False - ) - images = MultipleImageField( - label=_("Upload images"), - required=False, - ) - - def process(self, parent, owner, files, *, automodere=False): - try: - if self.cleaned_data["album_name"] != "": - album = Album( - parent=parent, - name=self.cleaned_data["album_name"], - owner=owner, - is_moderated=automodere, - ) - album.clean() - album.save() - except Exception as e: - self.add_error( - None, - _("Error creating album %(album)s: %(msg)s") - % {"album": self.cleaned_data["album_name"], "msg": repr(e)}, - ) - for f in files: - new_file = Picture( - parent=parent, - name=f.name, - file=f, - owner=owner, - mime_type=f.content_type, - size=f.size, - is_folder=False, - is_moderated=automodere, - ) - if automodere: - new_file.moderator = owner - try: - new_file.clean() - new_file.generate_thumbnails() - new_file.save() - except Exception as e: - self.add_error( - None, - _("Error uploading file %(file_name)s: %(msg)s") - % {"file_name": f, "msg": repr(e)}, - ) - - -class RelationForm(forms.ModelForm): - class Meta: - model = PeoplePictureRelation - fields = ["picture"] - widgets = {"picture": forms.HiddenInput} - - users = AutoCompleteSelectMultipleField( - "users", show_help_text=False, help_text="", label=_("Add user"), required=False - ) +from core.views.files import FileView, send_file +from sas.forms import AlbumEditForm, PictureEditForm, SASForm +from sas.models import Album, Picture class SASMainView(FormView): @@ -293,26 +228,6 @@ class ModerationView(TemplateView): return kwargs -class PictureEditForm(forms.ModelForm): - class Meta: - model = Picture - fields = ["name", "parent"] - - parent = make_ajax_field(Picture, "parent", "files", help_text="") - - -class AlbumEditForm(forms.ModelForm): - class Meta: - model = Album - fields = ["name", "date", "file", "parent", "edit_groups"] - - name = forms.CharField(max_length=Album.NAME_MAX_LENGTH, label=_("file name")) - date = forms.DateField(label=_("Date"), widget=SelectDate, required=True) - parent = make_ajax_field(Album, "parent", "files", help_text="") - edit_groups = make_ajax_field(Album, "edit_groups", "groups", help_text="") - recursive = forms.BooleanField(label=_("Apply rights recursively"), required=False) - - class PictureEditView(CanEditMixin, UpdateView): model = Picture form_class = PictureEditForm From 5348a451e949aca6ddeccce9f703d6fee34bdf36 Mon Sep 17 00:00:00 2001 From: imperosol Date: Thu, 10 Oct 2024 18:53:49 +0200 Subject: [PATCH 15/33] feat: picture moderation requests --- locale/fr/LC_MESSAGES/django.po | 59 ++++++++++++---- sas/admin.py | 15 +++- sas/forms.py | 36 +++++++++- .../0004_picturemoderationrequest_and_more.py | 68 +++++++++++++++++++ sas/models.py | 41 +++++++++-- sas/templates/sas/ask_picture_removal.jinja | 28 ++++++++ sas/templates/sas/picture.jinja | 4 +- sas/urls.py | 5 ++ sas/views.py | 52 +++++++++++--- 9 files changed, 276 insertions(+), 32 deletions(-) create mode 100644 sas/migrations/0004_picturemoderationrequest_and_more.py create mode 100644 sas/templates/sas/ask_picture_removal.jinja diff --git a/locale/fr/LC_MESSAGES/django.po b/locale/fr/LC_MESSAGES/django.po index 67055c96..df24f703 100644 --- a/locale/fr/LC_MESSAGES/django.po +++ b/locale/fr/LC_MESSAGES/django.po @@ -616,7 +616,7 @@ msgstr "No" #: counter/templates/counter/last_ops.jinja:20 #: counter/templates/counter/last_ops.jinja:45 #: counter/templates/counter/refilling_list.jinja:16 -#: rootplace/templates/rootplace/logs.jinja:12 sas/views.py:310 +#: rootplace/templates/rootplace/logs.jinja:12 sas/forms.py:90 #: trombi/templates/trombi/user_profile.jinja:40 msgid "Date" msgstr "Date" @@ -997,7 +997,7 @@ msgstr "Vous ne pouvez pas ajouter deux fois le même utilisateur" msgid "You should specify a role" msgstr "Vous devez choisir un rôle" -#: club/forms.py:283 sas/views.py:52 sas/views.py:176 +#: club/forms.py:283 sas/views.py:58 sas/views.py:177 msgid "You do not have the permission to do that" msgstr "Vous n'avez pas la permission de faire cela" @@ -1613,7 +1613,7 @@ msgstr "Résumé" #: com/templates/com/news_admin_list.jinja:252 #: com/templates/com/news_admin_list.jinja:289 #: com/templates/com/weekmail.jinja:17 com/templates/com/weekmail.jinja:46 -#: forum/templates/forum/forum.jinja:55 +#: forum/templates/forum/forum.jinja:55 sas/models.py:298 msgid "Author" msgstr "Auteur" @@ -2246,7 +2246,7 @@ msgstr "avoir une notification pour chaque click" msgid "get a notification for every refilling" msgstr "avoir une notification pour chaque rechargement" -#: core/models.py:914 sas/forms.py:86 +#: core/models.py:914 sas/forms.py:89 msgid "file name" msgstr "nom du fichier" @@ -2582,6 +2582,7 @@ msgstr "Confirmation" #: core/templates/core/delete_confirm.jinja:20 #: core/templates/core/file_delete_confirm.jinja:14 #: counter/templates/counter/counter_click.jinja:121 +#: sas/templates/sas/ask_picture_removal.jinja:20 msgid "Cancel" msgstr "Annuler" @@ -3496,12 +3497,12 @@ msgid "Error creating folder %(folder_name)s: %(msg)s" msgstr "Erreur de création du dossier %(folder_name)s : %(msg)s" #: core/views/files.py:153 core/views/forms.py:277 core/views/forms.py:284 -#: sas/forms.py:57 +#: sas/forms.py:60 #, python-format msgid "Error uploading file %(file_name)s: %(msg)s" msgstr "Erreur d'envoi du fichier %(file_name)s : %(msg)s" -#: core/views/files.py:228 sas/forms.py:90 +#: core/views/files.py:228 sas/forms.py:93 msgid "Apply rights recursively" msgstr "Appliquer les droits récursivement" @@ -3996,7 +3997,7 @@ msgstr "Ce n'est pas un UID de carte étudiante valide" #: counter/templates/counter/invoices_call.jinja:16 #: launderette/templates/launderette/launderette_admin.jinja:35 #: launderette/templates/launderette/launderette_click.jinja:13 -#: sas/templates/sas/picture.jinja:141 +#: sas/templates/sas/picture.jinja:143 #: subscription/templates/subscription/stats.jinja:19 msgid "Go" msgstr "Valider" @@ -5099,7 +5100,7 @@ msgstr "non noté" msgid "UV comment moderation" msgstr "Modération des commentaires d'UV" -#: pedagogy/templates/pedagogy/moderation.jinja:14 +#: pedagogy/templates/pedagogy/moderation.jinja:14 sas/models.py:309 msgid "Reason" msgstr "Raison" @@ -5267,27 +5268,47 @@ msgstr "Utilisateur qui sera supprimé" msgid "User to be selected" msgstr "Utilisateur à sélectionner" -#: sas/forms.py:13 +#: sas/forms.py:16 msgid "Add a new album" msgstr "Ajouter un nouvel album" -#: sas/forms.py:16 +#: sas/forms.py:19 msgid "Upload images" msgstr "Envoyer les images" -#: sas/forms.py:34 +#: sas/forms.py:37 #, python-format msgid "Error creating album %(album)s: %(msg)s" msgstr "Erreur de création de l'album %(album)s : %(msg)s" -#: sas/forms.py:69 trombi/templates/trombi/detail.jinja:15 +#: sas/forms.py:72 trombi/templates/trombi/detail.jinja:15 msgid "Add user" msgstr "Ajouter une personne" -#: sas/models.py:282 +#: sas/forms.py:117 +msgid "You already requested moderation for this picture." +msgstr "Vous avez déjà déposé une demande de retrait pour cette photo." + +#: sas/models.py:280 msgid "picture" msgstr "photo" +#: sas/models.py:304 +msgid "Picture" +msgstr "Photo" + +#: sas/models.py:311 +msgid "Why do you want this image to be removed ?" +msgstr "Pourquoi voulez-vous retirer cette image ?" + +#: sas/models.py:315 +msgid "Picture moderation request" +msgstr "Demande de modération de photo" + +#: sas/models.py:316 +msgid "Picture moderation requests" +msgstr "Demandes de modération de photo" + #: sas/templates/sas/album.jinja:9 #: sas/templates/sas/ask_picture_removal.jinja:4 sas/templates/sas/main.jinja:8 #: sas/templates/sas/main.jinja:17 sas/templates/sas/picture.jinja:12 @@ -5306,6 +5327,14 @@ msgstr "Envoyer" msgid "Template generation time: " msgstr "Temps de génération du template : " +#: sas/templates/sas/ask_picture_removal.jinja:9 +msgid "Image removal request" +msgstr "Demande de retrait d'image" + +#: sas/templates/sas/ask_picture_removal.jinja:25 +msgid "Request removal" +msgstr "Demander le retrait" + #: sas/templates/sas/main.jinja:20 msgid "You must be logged in to see the SAS." msgstr "Vous devez être connecté pour voir les photos." @@ -5339,7 +5368,7 @@ msgstr "" msgid "HD version" msgstr "Version HD" -#: sas/templates/sas/picture.jinja:98 +#: sas/templates/sas/picture.jinja:99 msgid "Ask for removal" msgstr "Demander le retrait" @@ -5347,7 +5376,7 @@ msgstr "Demander le retrait" msgid "Previous picture" msgstr "Image précédente" -#: sas/templates/sas/picture.jinja:137 +#: sas/templates/sas/picture.jinja:139 msgid "People" msgstr "Personne(s)" diff --git a/sas/admin.py b/sas/admin.py index f2845ad3..ac980341 100644 --- a/sas/admin.py +++ b/sas/admin.py @@ -15,7 +15,7 @@ from django.contrib import admin -from sas.models import Album, PeoplePictureRelation, Picture +from sas.models import Album, PeoplePictureRelation, Picture, PictureModerationRequest @admin.register(Picture) @@ -31,4 +31,15 @@ class PeoplePictureRelationAdmin(admin.ModelAdmin): autocomplete_fields = ("picture", "user") -admin.site.register(Album) +@admin.register(Album) +class AlbumAdmin(admin.ModelAdmin): + list_display = ("name", "parent", "date", "owner", "is_moderated") + search_fields = ("name",) + autocomplete_fields = ("owner", "parent", "edit_groups", "view_groups") + + +@admin.register(PictureModerationRequest) +class PictureModerationRequestAdmin(admin.ModelAdmin): + list_display = ("author", "picture", "created_at") + search_fields = ("author", "picture") + autocomplete_fields = ("author", "picture") diff --git a/sas/forms.py b/sas/forms.py index 4750dab9..6569e92a 100644 --- a/sas/forms.py +++ b/sas/forms.py @@ -1,11 +1,14 @@ +from typing import Any + from ajax_select import make_ajax_field from ajax_select.fields import AutoCompleteSelectMultipleField from django import forms from django.utils.translation import gettext_lazy as _ +from core.models import User from core.views import MultipleImageField from core.views.forms import SelectDate -from sas.models import Album, PeoplePictureRelation, Picture +from sas.models import Album, PeoplePictureRelation, Picture, PictureModerationRequest class SASForm(forms.Form): @@ -88,3 +91,34 @@ class AlbumEditForm(forms.ModelForm): parent = make_ajax_field(Album, "parent", "files", help_text="") edit_groups = make_ajax_field(Album, "edit_groups", "groups", help_text="") recursive = forms.BooleanField(label=_("Apply rights recursively"), required=False) + + +class PictureModerationRequestForm(forms.ModelForm): + """Form to create a PictureModerationRequest. + + The form only manages the reason field, + because the author and the picture are set in the view. + """ + + class Meta: + model = PictureModerationRequest + fields = ["reason"] + + def __init__(self, *args, user: User, picture: Picture, **kwargs): + super().__init__(*args, **kwargs) + self.user = user + self.picture = picture + + def clean(self) -> dict[str, Any]: + if PictureModerationRequest.objects.filter( + author=self.user, picture=self.picture + ).exists(): + raise forms.ValidationError( + _("You already requested moderation for this picture.") + ) + return super().clean() + + def save(self, *, commit=True) -> PictureModerationRequest: + self.instance.author = self.user + self.instance.picture = self.picture + return super().save(commit) diff --git a/sas/migrations/0004_picturemoderationrequest_and_more.py b/sas/migrations/0004_picturemoderationrequest_and_more.py new file mode 100644 index 00000000..e07b925d --- /dev/null +++ b/sas/migrations/0004_picturemoderationrequest_and_more.py @@ -0,0 +1,68 @@ +# Generated by Django 4.2.16 on 2024-10-10 20:44 + +import django.db.models.deletion +from django.conf import settings +from django.db import migrations, models + + +class Migration(migrations.Migration): + dependencies = [ + migrations.swappable_dependency(settings.AUTH_USER_MODEL), + ("sas", "0003_sasfile"), + ] + + operations = [ + migrations.CreateModel( + name="PictureModerationRequest", + fields=[ + ( + "id", + models.AutoField( + auto_created=True, + primary_key=True, + serialize=False, + verbose_name="ID", + ), + ), + ("created_at", models.DateTimeField(auto_now_add=True)), + ( + "reason", + models.TextField( + default="", + help_text="Why do you want this image to be removed ?", + verbose_name="Reason", + ), + ), + ], + options={ + "verbose_name": "Picture moderation request", + "verbose_name_plural": "Picture moderation requests", + }, + ), + migrations.AddField( + model_name="picturemoderationrequest", + name="author", + field=models.ForeignKey( + on_delete=django.db.models.deletion.CASCADE, + related_name="moderation_requests", + to=settings.AUTH_USER_MODEL, + verbose_name="Author", + ), + ), + migrations.AddField( + model_name="picturemoderationrequest", + name="picture", + field=models.ForeignKey( + on_delete=django.db.models.deletion.CASCADE, + related_name="moderation_requests", + to="sas.picture", + verbose_name="Picture", + ), + ), + migrations.AddConstraint( + model_name="picturemoderationrequest", + constraint=models.UniqueConstraint( + fields=("author", "picture"), name="one_request_per_user_per_picture" + ), + ), + ] diff --git a/sas/models.py b/sas/models.py index 43f26ccd..82bc87f2 100644 --- a/sas/models.py +++ b/sas/models.py @@ -273,16 +273,12 @@ class PeoplePictureRelation(models.Model): User, verbose_name=_("user"), related_name="pictures", - null=False, - blank=False, on_delete=models.CASCADE, ) picture = models.ForeignKey( Picture, verbose_name=_("picture"), related_name="people", - null=False, - blank=False, on_delete=models.CASCADE, ) @@ -290,4 +286,39 @@ class PeoplePictureRelation(models.Model): unique_together = ["user", "picture"] def __str__(self): - return self.user.get_display_name() + " - " + str(self.picture) + return f"Moderation request by {self.user.get_short_name()} - {self.picture}" + + +class PictureModerationRequest(models.Model): + """A request to remove a Picture from the SAS.""" + + created_at = models.DateTimeField(auto_now_add=True) + author = models.ForeignKey( + User, + verbose_name=_("Author"), + related_name="moderation_requests", + on_delete=models.CASCADE, + ) + picture = models.ForeignKey( + Picture, + verbose_name=_("Picture"), + related_name="moderation_requests", + on_delete=models.CASCADE, + ) + reason = models.TextField( + verbose_name=_("Reason"), + default="", + help_text=_("Why do you want this image to be removed ?"), + ) + + class Meta: + verbose_name = _("Picture moderation request") + verbose_name_plural = _("Picture moderation requests") + constraints = [ + models.UniqueConstraint( + fields=["author", "picture"], name="one_request_per_user_per_picture" + ) + ] + + def __str__(self): + return f"Moderation request by {self.author.get_short_name()}" diff --git a/sas/templates/sas/ask_picture_removal.jinja b/sas/templates/sas/ask_picture_removal.jinja new file mode 100644 index 00000000..26c345a0 --- /dev/null +++ b/sas/templates/sas/ask_picture_removal.jinja @@ -0,0 +1,28 @@ +{% extends "core/base.jinja" %} + +{% block title %} + {% trans %}SAS{% endtrans %} +{% endblock %} + + +{% block content %} +

      {% trans %}Image removal request{% endtrans %}

      +
      + {% csrf_token %} + {{ form.non_field_errors() }} +
      + {{ form.reason.help_text }} +
      + {{ form.reason }} +
      +
      + + {% trans %}Cancel{% endtrans %} + + + +{% endblock content %} \ No newline at end of file diff --git a/sas/templates/sas/picture.jinja b/sas/templates/sas/picture.jinja index e1d675ba..a3582068 100644 --- a/sas/templates/sas/picture.jinja +++ b/sas/templates/sas/picture.jinja @@ -96,7 +96,9 @@ {% trans %}HD version{% endtrans %}
      - {% trans %}Ask for removal{% endtrans %} + + {% trans %}Ask for removal{% endtrans %} +
      diff --git a/sas/urls.py b/sas/urls.py index ad7da367..845a66ac 100644 --- a/sas/urls.py +++ b/sas/urls.py @@ -34,6 +34,11 @@ urlpatterns = [ PictureEditView.as_view(), name="picture_edit", ), + path( + "picture//report", + PictureAskRemovalView.as_view(), + name="picture_ask_removal", + ), path("picture//download/", send_pict, name="download"), path( "picture//download/compressed/", diff --git a/sas/views.py b/sas/views.py index 28381c04..7a24edc8 100644 --- a/sas/views.py +++ b/sas/views.py @@ -12,11 +12,12 @@ # OR WITHIN THE LOCAL FILE "LICENSE" # # +from typing import Any from django.conf import settings from django.core.exceptions import PermissionDenied -from django.http import Http404, HttpResponse -from django.shortcuts import get_object_or_404, redirect +from django.http import Http404, HttpResponse, HttpResponseRedirect +from django.shortcuts import get_object_or_404 from django.urls import reverse, reverse_lazy from django.utils.translation import gettext_lazy as _ from django.views.generic import DetailView, TemplateView @@ -25,7 +26,12 @@ from django.views.generic.edit import FormMixin, FormView, UpdateView from core.models import SithFile, User from core.views import CanEditMixin, CanViewMixin from core.views.files import FileView, send_file -from sas.forms import AlbumEditForm, PictureEditForm, SASForm +from sas.forms import ( + AlbumEditForm, + PictureEditForm, + PictureModerationRequestForm, + SASForm, +) from sas.models import Album, Picture @@ -73,11 +79,6 @@ class PictureView(CanViewMixin, DetailView): self.object.rotate(270) if "rotate_left" in request.GET: self.object.rotate(90) - if "ask_removal" in request.GET.keys(): - self.object.is_moderated = False - self.object.asked_for_removal = True - self.object.save() - return redirect("sas:album", album_id=self.object.parent.id) return super().get(request, *args, **kwargs) def get_context_data(self, **kwargs): @@ -235,6 +236,41 @@ class PictureEditView(CanEditMixin, UpdateView): pk_url_kwarg = "picture_id" +class PictureAskRemovalView(CanViewMixin, DetailView, FormView): + """View to allow users to ask pictures to be removed.""" + + model = Picture + template_name = "sas/ask_picture_removal.jinja" + pk_url_kwarg = "picture_id" + form_class = PictureModerationRequestForm + + def get_form_kwargs(self) -> dict[str, Any]: + """Add the user and picture to the form kwargs. + + Those are required to create the PictureModerationRequest, + and aren't part of the form itself + (picture is a path parameter, and user is the request user). + """ + return super().get_form_kwargs() | { + "user": self.request.user, + "picture": self.object, + } + + def get_success_url(self) -> str: + """Return the URL to the album containing the picture.""" + album = Album.objects.filter(pk=self.object.parent_id).first() + if not album: + return reverse("sas:main") + return album.get_absolute_url() + + def form_valid(self, form: PictureModerationRequestForm) -> HttpResponseRedirect: + form.save() + self.object.is_moderated = False + self.object.asked_for_removal = True + self.object.save() + return super().form_valid(form) + + class AlbumEditView(CanEditMixin, UpdateView): model = Album form_class = AlbumEditForm From 19cd51043ad8fa8515588acc78305a2cc8481065 Mon Sep 17 00:00:00 2001 From: imperosol Date: Mon, 14 Oct 2024 00:45:31 +0200 Subject: [PATCH 16/33] feat: display moderation requests to moderators --- core/static/core/style.scss | 9 + core/static/webpack/utils/select2.ts | 3 +- locale/fr/LC_MESSAGES/django.po | 252 +++++++++++++------------ sas/api.py | 32 +++- sas/schemas.py | 12 +- sas/static/webpack/sas/viewer-index.ts | 73 ++++--- sas/templates/sas/picture.jinja | 44 +++-- sas/tests/test_api.py | 80 ++++++-- sas/tests/test_views.py | 43 ++++- webpack.analyze.config.js | 1 - 10 files changed, 362 insertions(+), 187 deletions(-) diff --git a/core/static/core/style.scss b/core/static/core/style.scss index f0ec9ac6..82891031 100644 --- a/core/static/core/style.scss +++ b/core/static/core/style.scss @@ -333,9 +333,18 @@ a:not(.button) { border: #fc8181 1px solid; } + .alert-title { + margin-top: 0; + } + .alert-main { flex: 2; } + + .alert-aside { + display: flex; + flex-direction: column; + } } .tool_bar { diff --git a/core/static/webpack/utils/select2.ts b/core/static/webpack/utils/select2.ts index 44058ac3..8dc58f60 100644 --- a/core/static/webpack/utils/select2.ts +++ b/core/static/webpack/utils/select2.ts @@ -148,7 +148,6 @@ import type { GroupedDataFormat, LoadingData, Options, - PlainObject, } from "select2"; import "select2/dist/css/select2.css"; @@ -181,7 +180,7 @@ interface Select2Options { * Create a new select2 with sith presets */ export function sithSelect2(options: Select2Options) { - const elem: PlainObject = $(options.element); + const elem = $(options.element as HTMLInputElement); return elem.select2({ theme: elem[0].multiple ? "classic" : "default", minimumInputLength: 2, diff --git a/locale/fr/LC_MESSAGES/django.po b/locale/fr/LC_MESSAGES/django.po index df24f703..091fa388 100644 --- a/locale/fr/LC_MESSAGES/django.po +++ b/locale/fr/LC_MESSAGES/django.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-10-11 09:58+0200\n" +"POT-Creation-Date: 2024-10-14 00:46+0200\n" "PO-Revision-Date: 2016-07-18\n" "Last-Translator: Maréchal \n" @@ -129,7 +129,7 @@ msgstr "classeur" #: accounting/models.py:273 core/models.py:959 core/models.py:1479 #: core/models.py:1524 core/models.py:1553 core/models.py:1577 #: counter/models.py:664 counter/models.py:768 counter/models.py:980 -#: eboutic/models.py:57 eboutic/models.py:189 forum/models.py:311 +#: eboutic/models.py:57 eboutic/models.py:193 forum/models.py:311 #: forum/models.py:412 msgid "date" msgstr "date" @@ -148,7 +148,7 @@ msgstr "méthode de paiement" msgid "cheque number" msgstr "numéro de chèque" -#: accounting/models.py:286 eboutic/models.py:287 +#: accounting/models.py:286 eboutic/models.py:291 msgid "invoice" msgstr "facture" @@ -210,7 +210,7 @@ msgstr "Utilisateur" msgid "Club" msgstr "Club" -#: accounting/models.py:322 core/views/user.py:281 +#: accounting/models.py:322 core/views/user.py:283 msgid "Account" msgstr "Compte" @@ -378,14 +378,14 @@ msgstr "Compte en banque : " #: launderette/views.py:217 pedagogy/templates/pedagogy/guide.jinja:99 #: pedagogy/templates/pedagogy/guide.jinja:114 #: pedagogy/templates/pedagogy/uv_detail.jinja:189 -#: sas/templates/sas/album.jinja:32 sas/templates/sas/moderation.jinja:18 -#: sas/templates/sas/picture.jinja:50 trombi/templates/trombi/detail.jinja:35 +#: sas/templates/sas/album.jinja:36 sas/templates/sas/moderation.jinja:18 +#: sas/templates/sas/picture.jinja:69 trombi/templates/trombi/detail.jinja:35 #: trombi/templates/trombi/edit_profile.jinja:35 msgid "Delete" msgstr "Supprimer" #: accounting/templates/accounting/bank_account_details.jinja:18 -#: club/views.py:79 core/views/user.py:200 sas/templates/sas/picture.jinja:72 +#: club/views.py:79 core/views/user.py:202 sas/templates/sas/picture.jinja:89 msgid "Infos" msgstr "Infos" @@ -419,7 +419,7 @@ msgstr "Nouveau compte club" #: com/templates/com/weekmail.jinja:61 core/templates/core/file.jinja:38 #: core/templates/core/group_list.jinja:24 core/templates/core/page.jinja:35 #: core/templates/core/poster_list.jinja:40 -#: core/templates/core/user_tools.jinja:71 core/views/user.py:230 +#: core/templates/core/user_tools.jinja:71 core/views/user.py:232 #: counter/templates/counter/cash_summary_list.jinja:53 #: counter/templates/counter/counter_list.jinja:17 #: counter/templates/counter/counter_list.jinja:33 @@ -430,7 +430,7 @@ msgstr "Nouveau compte club" #: pedagogy/templates/pedagogy/guide.jinja:98 #: pedagogy/templates/pedagogy/guide.jinja:113 #: pedagogy/templates/pedagogy/uv_detail.jinja:188 -#: sas/templates/sas/album.jinja:31 trombi/templates/trombi/detail.jinja:9 +#: sas/templates/sas/album.jinja:35 trombi/templates/trombi/detail.jinja:9 #: trombi/templates/trombi/edit_profile.jinja:34 msgid "Edit" msgstr "Éditer" @@ -650,7 +650,7 @@ msgid "Done" msgstr "Effectuées" #: accounting/templates/accounting/journal_details.jinja:41 -#: counter/templates/counter/cash_summary_list.jinja:37 counter/views.py:944 +#: counter/templates/counter/cash_summary_list.jinja:37 counter/views.py:962 #: pedagogy/templates/pedagogy/moderation.jinja:13 #: pedagogy/templates/pedagogy/uv_detail.jinja:142 #: trombi/templates/trombi/comment.jinja:4 @@ -967,15 +967,15 @@ msgstr "Date de fin" #: club/forms.py:160 club/templates/club/club_sellings.jinja:49 #: core/templates/core/user_account_detail.jinja:17 #: core/templates/core/user_account_detail.jinja:56 -#: counter/templates/counter/cash_summary_list.jinja:33 counter/views.py:141 +#: counter/templates/counter/cash_summary_list.jinja:33 counter/views.py:143 msgid "Counter" msgstr "Comptoir" -#: club/forms.py:167 counter/views.py:688 +#: club/forms.py:167 counter/views.py:690 msgid "Products" msgstr "Produits" -#: club/forms.py:172 counter/views.py:693 +#: club/forms.py:172 counter/views.py:695 msgid "Archived products" msgstr "Produits archivés" @@ -1046,7 +1046,7 @@ msgid "A club with that unix_name already exists" msgstr "Un club avec ce nom UNIX existe déjà." #: club/models.py:337 counter/models.py:935 counter/models.py:971 -#: eboutic/models.py:53 eboutic/models.py:185 election/models.py:183 +#: eboutic/models.py:53 eboutic/models.py:189 election/models.py:183 #: launderette/models.py:136 launderette/models.py:198 sas/models.py:274 #: trombi/models.py:206 msgid "user" @@ -1373,8 +1373,8 @@ msgstr "Anciens membres" msgid "History" msgstr "Historique" -#: club/views.py:116 core/templates/core/base.jinja:107 core/views/user.py:223 -#: sas/templates/sas/picture.jinja:91 trombi/views.py:61 +#: club/views.py:116 core/templates/core/base.jinja:104 core/views/user.py:225 +#: sas/templates/sas/picture.jinja:108 trombi/views.py:61 msgid "Tools" msgstr "Outils" @@ -1517,7 +1517,7 @@ msgstr "Administration des mailing listes" #: com/templates/com/news_detail.jinja:39 #: core/templates/core/file_detail.jinja:65 #: core/templates/core/file_moderation.jinja:23 -#: sas/templates/sas/moderation.jinja:17 sas/templates/sas/picture.jinja:47 +#: sas/templates/sas/moderation.jinja:17 sas/templates/sas/picture.jinja:66 msgid "Moderate" msgstr "Modérer" @@ -1659,7 +1659,7 @@ msgid "Calls to moderate" msgstr "Appels à modérer" #: com/templates/com/news_admin_list.jinja:242 -#: core/templates/core/base.jinja:222 +#: core/templates/core/base.jinja:219 msgid "Events" msgstr "Événements" @@ -2388,7 +2388,7 @@ msgstr "403, Non autorisé" msgid "404, Not Found" msgstr "404. Non trouvé" -#: core/templates/core/500.jinja:11 +#: core/templates/core/500.jinja:9 msgid "500, Server Error" msgstr "500, Erreur Serveur" @@ -2396,18 +2396,18 @@ msgstr "500, Erreur Serveur" msgid "Welcome!" msgstr "Bienvenue !" -#: core/templates/core/base.jinja:59 core/templates/core/login.jinja:8 +#: core/templates/core/base.jinja:56 core/templates/core/login.jinja:8 #: core/templates/core/login.jinja:18 core/templates/core/login.jinja:51 #: core/templates/core/password_reset_complete.jinja:5 msgid "Login" msgstr "Connexion" -#: core/templates/core/base.jinja:60 core/templates/core/register.jinja:7 +#: core/templates/core/base.jinja:57 core/templates/core/register.jinja:7 #: core/templates/core/register.jinja:16 core/templates/core/register.jinja:22 msgid "Register" msgstr "Inscription" -#: core/templates/core/base.jinja:66 core/templates/core/base.jinja:67 +#: core/templates/core/base.jinja:63 core/templates/core/base.jinja:64 #: forum/templates/forum/macros.jinja:179 #: forum/templates/forum/macros.jinja:183 #: matmat/templates/matmat/search_form.jinja:39 @@ -2416,52 +2416,52 @@ msgstr "Inscription" msgid "Search" msgstr "Recherche" -#: core/templates/core/base.jinja:108 +#: core/templates/core/base.jinja:105 msgid "Logout" msgstr "Déconnexion" -#: core/templates/core/base.jinja:156 +#: core/templates/core/base.jinja:153 msgid "You do not have any unread notification" msgstr "Vous n'avez aucune notification non lue" -#: core/templates/core/base.jinja:161 +#: core/templates/core/base.jinja:158 msgid "View more" msgstr "Voir plus" -#: core/templates/core/base.jinja:164 +#: core/templates/core/base.jinja:161 #: forum/templates/forum/last_unread.jinja:21 msgid "Mark all as read" msgstr "Marquer tout comme lu" -#: core/templates/core/base.jinja:212 +#: core/templates/core/base.jinja:209 msgid "Main" msgstr "Accueil" -#: core/templates/core/base.jinja:214 +#: core/templates/core/base.jinja:211 msgid "Associations & Clubs" msgstr "Associations & Clubs" -#: core/templates/core/base.jinja:216 +#: core/templates/core/base.jinja:213 msgid "AE" msgstr "L'AE" -#: core/templates/core/base.jinja:217 +#: core/templates/core/base.jinja:214 msgid "AE's clubs" msgstr "Les clubs de L'AE" -#: core/templates/core/base.jinja:218 +#: core/templates/core/base.jinja:215 msgid "Others UTBM's Associations" msgstr "Les autres associations de l'UTBM" -#: core/templates/core/base.jinja:224 core/templates/core/user_tools.jinja:172 +#: core/templates/core/base.jinja:221 core/templates/core/user_tools.jinja:172 msgid "Elections" msgstr "Élections" -#: core/templates/core/base.jinja:225 +#: core/templates/core/base.jinja:222 msgid "Big event" msgstr "Grandes Activités" -#: core/templates/core/base.jinja:228 +#: core/templates/core/base.jinja:225 #: forum/templates/forum/favorite_topics.jinja:18 #: forum/templates/forum/last_unread.jinja:18 #: forum/templates/forum/macros.jinja:90 forum/templates/forum/main.jinja:6 @@ -2470,11 +2470,11 @@ msgstr "Grandes Activités" msgid "Forum" msgstr "Forum" -#: core/templates/core/base.jinja:229 +#: core/templates/core/base.jinja:226 msgid "Gallery" msgstr "Photos" -#: core/templates/core/base.jinja:230 counter/models.py:466 +#: core/templates/core/base.jinja:227 counter/models.py:466 #: counter/templates/counter/counter_list.jinja:11 #: eboutic/templates/eboutic/eboutic_main.jinja:4 #: eboutic/templates/eboutic/eboutic_main.jinja:22 @@ -2484,75 +2484,75 @@ msgstr "Photos" msgid "Eboutic" msgstr "Eboutic" -#: core/templates/core/base.jinja:232 +#: core/templates/core/base.jinja:229 msgid "Services" msgstr "Services" -#: core/templates/core/base.jinja:234 +#: core/templates/core/base.jinja:231 msgid "Matmatronch" msgstr "Matmatronch" -#: core/templates/core/base.jinja:235 launderette/models.py:38 +#: core/templates/core/base.jinja:232 launderette/models.py:38 #: launderette/templates/launderette/launderette_book.jinja:5 #: launderette/templates/launderette/launderette_book_choose.jinja:4 #: launderette/templates/launderette/launderette_main.jinja:4 msgid "Launderette" msgstr "Laverie" -#: core/templates/core/base.jinja:236 core/templates/core/file.jinja:20 +#: core/templates/core/base.jinja:233 core/templates/core/file.jinja:20 #: core/views/files.py:116 msgid "Files" msgstr "Fichiers" -#: core/templates/core/base.jinja:237 core/templates/core/user_tools.jinja:163 +#: core/templates/core/base.jinja:234 core/templates/core/user_tools.jinja:163 msgid "Pedagogy" msgstr "Pédagogie" -#: core/templates/core/base.jinja:241 +#: core/templates/core/base.jinja:238 msgid "My Benefits" msgstr "Mes Avantages" -#: core/templates/core/base.jinja:243 +#: core/templates/core/base.jinja:240 msgid "Sponsors" msgstr "Partenaires" -#: core/templates/core/base.jinja:244 +#: core/templates/core/base.jinja:241 msgid "Subscriber benefits" msgstr "Les avantages cotisants" -#: core/templates/core/base.jinja:248 +#: core/templates/core/base.jinja:245 msgid "Help" msgstr "Aide" -#: core/templates/core/base.jinja:250 +#: core/templates/core/base.jinja:247 msgid "FAQ" msgstr "FAQ" -#: core/templates/core/base.jinja:251 core/templates/core/base.jinja:291 +#: core/templates/core/base.jinja:248 core/templates/core/base.jinja:288 msgid "Contacts" msgstr "Contacts" -#: core/templates/core/base.jinja:252 +#: core/templates/core/base.jinja:249 msgid "Wiki" msgstr "Wiki" -#: core/templates/core/base.jinja:292 +#: core/templates/core/base.jinja:289 msgid "Legal notices" msgstr "Mentions légales" -#: core/templates/core/base.jinja:293 +#: core/templates/core/base.jinja:290 msgid "Intellectual property" msgstr "Propriété intellectuelle" -#: core/templates/core/base.jinja:294 +#: core/templates/core/base.jinja:291 msgid "Help & Documentation" msgstr "Aide & Documentation" -#: core/templates/core/base.jinja:295 +#: core/templates/core/base.jinja:292 msgid "R&D" msgstr "R&D" -#: core/templates/core/base.jinja:298 +#: core/templates/core/base.jinja:295 msgid "Site created by the IT Department of the AE" msgstr "Site réalisé par le Pôle Informatique de l'AE" @@ -2615,24 +2615,24 @@ msgstr "Propriétés" #: core/templates/core/file_detail.jinja:13 #: core/templates/core/file_moderation.jinja:20 -#: sas/templates/sas/picture.jinja:84 +#: sas/templates/sas/picture.jinja:101 msgid "Owner: " msgstr "Propriétaire : " -#: core/templates/core/file_detail.jinja:26 sas/templates/sas/album.jinja:46 +#: core/templates/core/file_detail.jinja:26 sas/templates/sas/album.jinja:50 #: sas/templates/sas/main.jinja:49 msgid "Clear clipboard" msgstr "Vider le presse-papier" -#: core/templates/core/file_detail.jinja:27 sas/templates/sas/album.jinja:33 +#: core/templates/core/file_detail.jinja:27 sas/templates/sas/album.jinja:37 msgid "Cut" msgstr "Couper" -#: core/templates/core/file_detail.jinja:28 sas/templates/sas/album.jinja:34 +#: core/templates/core/file_detail.jinja:28 sas/templates/sas/album.jinja:38 msgid "Paste" msgstr "Coller" -#: core/templates/core/file_detail.jinja:31 sas/templates/sas/album.jinja:40 +#: core/templates/core/file_detail.jinja:31 sas/templates/sas/album.jinja:44 #: sas/templates/sas/main.jinja:43 msgid "Clipboard: " msgstr "Presse-papier : " @@ -2643,7 +2643,7 @@ msgstr "Nom réel : " #: core/templates/core/file_detail.jinja:54 #: core/templates/core/file_moderation.jinja:21 -#: sas/templates/sas/picture.jinja:75 +#: sas/templates/sas/picture.jinja:92 msgid "Date: " msgstr "Date : " @@ -2999,7 +2999,7 @@ msgstr "Résultat de la recherche" msgid "Users" msgstr "Utilisateurs" -#: core/templates/core/search.jinja:20 core/views/user.py:245 +#: core/templates/core/search.jinja:20 core/views/user.py:247 msgid "Clubs" msgstr "Clubs" @@ -3040,11 +3040,11 @@ msgid "Eboutic invoices" msgstr "Facture eboutic" #: core/templates/core/user_account.jinja:54 -#: core/templates/core/user_tools.jinja:58 counter/views.py:713 +#: core/templates/core/user_tools.jinja:58 counter/views.py:715 msgid "Etickets" msgstr "Etickets" -#: core/templates/core/user_account.jinja:69 core/views/user.py:638 +#: core/templates/core/user_account.jinja:69 core/views/user.py:640 msgid "User has no account" msgstr "L'utilisateur n'a pas de compte" @@ -3266,13 +3266,13 @@ msgstr "Photos de %(user_name)s" msgid "Download all my pictures" msgstr "Télécharger toutes mes photos" -#: core/templates/core/user_pictures.jinja:45 sas/templates/sas/album.jinja:74 +#: core/templates/core/user_pictures.jinja:45 sas/templates/sas/album.jinja:78 #: sas/templates/sas/macros.jinja:16 msgid "To be moderated" msgstr "A modérer" #: core/templates/core/user_preferences.jinja:8 -#: core/templates/core/user_preferences.jinja:13 core/views/user.py:237 +#: core/templates/core/user_preferences.jinja:13 core/views/user.py:239 msgid "Preferences" msgstr "Préférences" @@ -3347,7 +3347,7 @@ msgstr "Outils utilisateurs" msgid "Sith management" msgstr "Gestion de Sith" -#: core/templates/core/user_tools.jinja:21 core/views/user.py:253 +#: core/templates/core/user_tools.jinja:21 core/views/user.py:255 msgid "Groups" msgstr "Groupes" @@ -3376,7 +3376,7 @@ msgid "Subscription stats" msgstr "Statistiques de cotisation" #: core/templates/core/user_tools.jinja:48 counter/forms.py:164 -#: counter/views.py:683 +#: counter/views.py:685 msgid "Counters" msgstr "Comptoirs" @@ -3393,16 +3393,16 @@ msgid "Product types management" msgstr "Gestion des types de produit" #: core/templates/core/user_tools.jinja:56 -#: counter/templates/counter/cash_summary_list.jinja:23 counter/views.py:703 +#: counter/templates/counter/cash_summary_list.jinja:23 counter/views.py:705 msgid "Cash register summaries" msgstr "Relevés de caisse" #: core/templates/core/user_tools.jinja:57 -#: counter/templates/counter/invoices_call.jinja:4 counter/views.py:708 +#: counter/templates/counter/invoices_call.jinja:4 counter/views.py:710 msgid "Invoices call" msgstr "Appels à facture" -#: core/templates/core/user_tools.jinja:72 core/views/user.py:272 +#: core/templates/core/user_tools.jinja:72 core/views/user.py:274 #: counter/templates/counter/counter_list.jinja:18 #: counter/templates/counter/counter_list.jinja:34 #: counter/templates/counter/counter_list.jinja:50 @@ -3590,21 +3590,21 @@ msgstr "Utilisateurs à retirer du groupe" msgid "Users to add to group" msgstr "Utilisateurs à ajouter au groupe" -#: core/views/user.py:182 +#: core/views/user.py:184 msgid "We couldn't verify that this email actually exists" msgstr "Nous n'avons pas réussi à vérifier que cette adresse mail existe." -#: core/views/user.py:205 +#: core/views/user.py:207 msgid "Family" msgstr "Famille" -#: core/views/user.py:210 sas/templates/sas/album.jinja:63 +#: core/views/user.py:212 sas/templates/sas/album.jinja:67 #: trombi/templates/trombi/export.jinja:25 #: trombi/templates/trombi/user_profile.jinja:11 msgid "Pictures" msgstr "Photos" -#: core/views/user.py:218 +#: core/views/user.py:220 msgid "Galaxy" msgstr "Galaxie" @@ -3653,7 +3653,7 @@ msgstr "client" msgid "customers" msgstr "clients" -#: counter/models.py:74 counter/views.py:265 +#: counter/models.py:74 counter/views.py:267 msgid "Not enough money" msgstr "Solde insuffisant" @@ -3781,11 +3781,11 @@ msgstr "est validé" msgid "refilling" msgstr "rechargement" -#: counter/models.py:752 eboutic/models.py:245 +#: counter/models.py:752 eboutic/models.py:249 msgid "unit price" msgstr "prix unitaire" -#: counter/models.py:753 counter/models.py:1057 eboutic/models.py:246 +#: counter/models.py:753 counter/models.py:1057 eboutic/models.py:250 msgid "quantity" msgstr "quantité" @@ -3971,7 +3971,7 @@ msgstr "Liste des relevés de caisse" msgid "Theoric sums" msgstr "Sommes théoriques" -#: counter/templates/counter/cash_summary_list.jinja:36 counter/views.py:945 +#: counter/templates/counter/cash_summary_list.jinja:36 counter/views.py:963 msgid "Emptied" msgstr "Coffre vidé" @@ -3997,7 +3997,7 @@ msgstr "Ce n'est pas un UID de carte étudiante valide" #: counter/templates/counter/invoices_call.jinja:16 #: launderette/templates/launderette/launderette_admin.jinja:35 #: launderette/templates/launderette/launderette_click.jinja:13 -#: sas/templates/sas/picture.jinja:143 +#: sas/templates/sas/picture.jinja:160 #: subscription/templates/subscription/stats.jinja:19 msgid "Go" msgstr "Valider" @@ -4128,7 +4128,7 @@ msgid "%(counter_name)s last operations" msgstr "Dernières opérations sur %(counter_name)s" #: counter/templates/counter/product_list.jinja:4 -#: counter/templates/counter/product_list.jinja:12 +#: counter/templates/counter/product_list.jinja:11 msgid "Product list" msgstr "Liste des produits" @@ -4136,11 +4136,11 @@ msgstr "Liste des produits" msgid "New product" msgstr "Nouveau produit" -#: counter/templates/counter/product_list.jinja:21 +#: counter/templates/counter/product_list.jinja:13 msgid "Uncategorized" msgstr "Sans catégorie" -#: counter/templates/counter/product_list.jinja:28 +#: counter/templates/counter/product_list.jinja:20 msgid "There is no products in this website." msgstr "Il n'y a pas de produits dans ce site web." @@ -4197,101 +4197,101 @@ msgstr "Temps" msgid "Top 100 barman %(counter_name)s (all semesters)" msgstr "Top 100 barman %(counter_name)s (tous les semestres)" -#: counter/views.py:151 +#: counter/views.py:153 msgid "Cash summary" msgstr "Relevé de caisse" -#: counter/views.py:160 +#: counter/views.py:162 msgid "Last operations" msgstr "Dernières opérations" -#: counter/views.py:207 +#: counter/views.py:209 msgid "Bad credentials" msgstr "Mauvais identifiants" -#: counter/views.py:209 +#: counter/views.py:211 msgid "User is not barman" msgstr "L'utilisateur n'est pas barman." -#: counter/views.py:214 +#: counter/views.py:216 msgid "Bad location, someone is already logged in somewhere else" msgstr "Mauvais comptoir, quelqu'un est déjà connecté ailleurs" -#: counter/views.py:256 +#: counter/views.py:258 msgid "Too young for that product" msgstr "Trop jeune pour ce produit" -#: counter/views.py:259 +#: counter/views.py:261 msgid "Not allowed for that product" msgstr "Non autorisé pour ce produit" -#: counter/views.py:262 +#: counter/views.py:264 msgid "No date of birth provided" msgstr "Pas de date de naissance renseignée" -#: counter/views.py:551 +#: counter/views.py:553 msgid "You have not enough money to buy all the basket" msgstr "Vous n'avez pas assez d'argent pour acheter le panier" -#: counter/views.py:678 +#: counter/views.py:680 msgid "Counter administration" msgstr "Administration des comptoirs" -#: counter/views.py:698 +#: counter/views.py:700 msgid "Product types" msgstr "Types de produit" -#: counter/views.py:902 +#: counter/views.py:920 msgid "10 cents" msgstr "10 centimes" -#: counter/views.py:903 +#: counter/views.py:921 msgid "20 cents" msgstr "20 centimes" -#: counter/views.py:904 +#: counter/views.py:922 msgid "50 cents" msgstr "50 centimes" -#: counter/views.py:905 +#: counter/views.py:923 msgid "1 euro" msgstr "1 €" -#: counter/views.py:906 +#: counter/views.py:924 msgid "2 euros" msgstr "2 €" -#: counter/views.py:907 +#: counter/views.py:925 msgid "5 euros" msgstr "5 €" -#: counter/views.py:908 +#: counter/views.py:926 msgid "10 euros" msgstr "10 €" -#: counter/views.py:909 +#: counter/views.py:927 msgid "20 euros" msgstr "20 €" -#: counter/views.py:910 +#: counter/views.py:928 msgid "50 euros" msgstr "50 €" -#: counter/views.py:912 +#: counter/views.py:930 msgid "100 euros" msgstr "100 €" -#: counter/views.py:915 counter/views.py:921 counter/views.py:927 -#: counter/views.py:933 counter/views.py:939 +#: counter/views.py:933 counter/views.py:939 counter/views.py:945 +#: counter/views.py:951 counter/views.py:957 msgid "Check amount" msgstr "Montant du chèque" -#: counter/views.py:918 counter/views.py:924 counter/views.py:930 -#: counter/views.py:936 counter/views.py:942 +#: counter/views.py:936 counter/views.py:942 counter/views.py:948 +#: counter/views.py:954 counter/views.py:960 msgid "Check quantity" msgstr "Nombre de chèque" -#: counter/views.py:1462 +#: counter/views.py:1480 msgid "people(s)" msgstr "personne(s)" @@ -4308,27 +4308,27 @@ msgstr "Votre panier est vide" msgid "%(name)s : this product does not exist or may no longer be available." msgstr "%(name)s : ce produit n'existe pas ou n'est peut-être plus disponible." -#: eboutic/models.py:190 +#: eboutic/models.py:194 msgid "validated" msgstr "validé" -#: eboutic/models.py:206 +#: eboutic/models.py:210 msgid "Invoice already validated" msgstr "Facture déjà validée" -#: eboutic/models.py:242 +#: eboutic/models.py:246 msgid "product id" msgstr "ID du produit" -#: eboutic/models.py:243 +#: eboutic/models.py:247 msgid "product name" msgstr "nom du produit" -#: eboutic/models.py:244 +#: eboutic/models.py:248 msgid "product type id" msgstr "id du type du produit" -#: eboutic/models.py:261 +#: eboutic/models.py:265 msgid "basket" msgstr "panier" @@ -5309,21 +5309,21 @@ msgstr "Demande de modération de photo" msgid "Picture moderation requests" msgstr "Demandes de modération de photo" -#: sas/templates/sas/album.jinja:9 +#: sas/templates/sas/album.jinja:13 #: sas/templates/sas/ask_picture_removal.jinja:4 sas/templates/sas/main.jinja:8 -#: sas/templates/sas/main.jinja:17 sas/templates/sas/picture.jinja:12 +#: sas/templates/sas/main.jinja:17 sas/templates/sas/picture.jinja:13 msgid "SAS" msgstr "SAS" -#: sas/templates/sas/album.jinja:52 sas/templates/sas/moderation.jinja:10 +#: sas/templates/sas/album.jinja:56 sas/templates/sas/moderation.jinja:10 msgid "Albums" msgstr "Albums" -#: sas/templates/sas/album.jinja:96 +#: sas/templates/sas/album.jinja:100 msgid "Upload" msgstr "Envoyer" -#: sas/templates/sas/album.jinja:103 +#: sas/templates/sas/album.jinja:107 msgid "Template generation time: " msgstr "Temps de génération du template : " @@ -5351,11 +5351,11 @@ msgstr "Toutes les catégories" msgid "SAS moderation" msgstr "Modération du SAS" -#: sas/templates/sas/picture.jinja:35 +#: sas/templates/sas/picture.jinja:36 msgid "Asked for removal" msgstr "Retrait demandé" -#: sas/templates/sas/picture.jinja:38 +#: sas/templates/sas/picture.jinja:39 msgid "" "This picture can be viewed only by root users and by SAS admins. It will be " "hidden to other users until it has been moderated." @@ -5364,19 +5364,23 @@ msgstr "" "SAS. Elle sera cachée pour les autres utilisateurs tant qu'elle ne sera pas " "modérée." -#: sas/templates/sas/picture.jinja:95 +#: sas/templates/sas/picture.jinja:47 +msgid "The following issues have been raised:" +msgstr "Les problèmes suivants ont été remontés :" + +#: sas/templates/sas/picture.jinja:112 msgid "HD version" msgstr "Version HD" -#: sas/templates/sas/picture.jinja:99 +#: sas/templates/sas/picture.jinja:116 msgid "Ask for removal" msgstr "Demander le retrait" -#: sas/templates/sas/picture.jinja:118 sas/templates/sas/picture.jinja:129 +#: sas/templates/sas/picture.jinja:137 sas/templates/sas/picture.jinja:148 msgid "Previous picture" msgstr "Image précédente" -#: sas/templates/sas/picture.jinja:139 +#: sas/templates/sas/picture.jinja:156 msgid "People" msgstr "Personne(s)" diff --git a/sas/api.py b/sas/api.py index 32b64cc5..ca4c10c6 100644 --- a/sas/api.py +++ b/sas/api.py @@ -9,10 +9,17 @@ from ninja_extra.permissions import IsAuthenticated from ninja_extra.schemas import PaginatedResponseSchema from pydantic import NonNegativeInt -from core.api_permissions import CanView, IsOwner +from core.api_permissions import CanView, IsInGroup, IsRoot from core.models import Notification, User from sas.models import PeoplePictureRelation, Picture -from sas.schemas import IdentifiedUserSchema, PictureFilterSchema, PictureSchema +from sas.schemas import ( + IdentifiedUserSchema, + ModerationRequestSchema, + PictureFilterSchema, + PictureSchema, +) + +IsSasAdmin = IsRoot | IsInGroup(settings.SITH_GROUP_SAS_ADMIN_ID) @api_controller("/sas/picture") @@ -85,18 +92,35 @@ class PicturesController(ControllerBase): }, ) - @route.delete("/{picture_id}", permissions=[IsOwner]) + @route.delete("/{picture_id}", permissions=[IsSasAdmin]) def delete_picture(self, picture_id: int): self.get_object_or_exception(Picture, pk=picture_id).delete() - @route.patch("/{picture_id}/moderate", permissions=[IsOwner]) + @route.patch( + "/{picture_id}/moderation", + permissions=[IsSasAdmin], + url_name="picture_moderate", + ) def moderate_picture(self, picture_id: int): + """Mark a picture as moderated and remove its pending moderation requests.""" picture = self.get_object_or_exception(Picture, pk=picture_id) + picture.moderation_requests.all().delete() picture.is_moderated = True picture.moderator = self.context.request.user picture.asked_for_removal = False picture.save() + @route.get( + "/{picture_id}/moderation", + permissions=[IsSasAdmin], + response=list[ModerationRequestSchema], + url_name="picture_moderation_requests", + ) + def fetch_moderation_requests(self, picture_id: int): + """Fetch the moderation requests issued on this picture.""" + picture = self.get_object_or_exception(Picture, pk=picture_id) + return picture.moderation_requests.select_related("author") + @api_controller("/sas/relation", tags="User identification on SAS pictures") class UsersIdentifiedController(ControllerBase): diff --git a/sas/schemas.py b/sas/schemas.py index 90bbfc90..6647f7d1 100644 --- a/sas/schemas.py +++ b/sas/schemas.py @@ -4,8 +4,8 @@ from django.urls import reverse from ninja import FilterSchema, ModelSchema, Schema from pydantic import Field, NonNegativeInt -from core.schemas import UserProfileSchema -from sas.models import Picture +from core.schemas import SimpleUserSchema, UserProfileSchema +from sas.models import Picture, PictureModerationRequest class PictureFilterSchema(FilterSchema): @@ -52,3 +52,11 @@ class PictureRelationCreationSchema(Schema): class IdentifiedUserSchema(Schema): id: int user: UserProfileSchema + + +class ModerationRequestSchema(ModelSchema): + author: SimpleUserSchema + + class Meta: + model = PictureModerationRequest + fields = ["id", "created_at", "reason"] diff --git a/sas/static/webpack/sas/viewer-index.ts b/sas/static/webpack/sas/viewer-index.ts index a40e2470..e8e5f6f4 100644 --- a/sas/static/webpack/sas/viewer-index.ts +++ b/sas/static/webpack/sas/viewer-index.ts @@ -11,10 +11,12 @@ import { type IdentifiedUserSchema, type PictureSchema, type PicturesFetchIdentificationsResponse, + type PicturesFetchModerationRequestsResponse, type PicturesFetchPicturesData, type UserProfileSchema, picturesDeletePicture, picturesFetchIdentifications, + picturesFetchModerationRequests, picturesFetchPictures, picturesIdentifyUsers, picturesModeratePicture, @@ -27,18 +29,20 @@ import { * able to prefetch its data. */ class PictureWithIdentifications { - identifications: PicturesFetchIdentificationsResponse | null = null; + identifications: PicturesFetchIdentificationsResponse = null; imageLoading = false; identificationsLoading = false; + moderationLoading = false; id: number; // biome-ignore lint/style/useNamingConvention: api is in snake_case compressed_url: string; + moderationRequests: PicturesFetchModerationRequestsResponse = null; constructor(picture: PictureSchema) { Object.assign(this, picture); } - static fromPicture(picture: PictureSchema) { + static fromPicture(picture: PictureSchema): PictureWithIdentifications { return new PictureWithIdentifications(picture); } @@ -46,7 +50,7 @@ class PictureWithIdentifications { * If not already done, fetch the users identified on this picture and * populate the identifications field */ - async loadIdentifications(options?: { forceReload: boolean }) { + async loadIdentifications(options?: { forceReload: boolean }): Promise { if (this.identificationsLoading) { return; // The users are already being fetched. } @@ -65,11 +69,29 @@ class PictureWithIdentifications { this.identificationsLoading = false; } + async loadModeration(options?: { forceReload: boolean }): Promise { + if (this.moderationLoading) { + return; // The moderation requests are already being fetched. + } + if (!!this.moderationRequests && !options?.forceReload) { + // The moderation requests are already fetched + // and the user does not want to force the reload + return; + } + this.moderationLoading = true; + this.moderationRequests = ( + await picturesFetchModerationRequests({ + // biome-ignore lint/style/useNamingConvention: api is in snake_case + path: { picture_id: this.id }, + }) + ).data; + this.moderationLoading = false; + } + /** * Preload the photo and the identifications - * @return {Promise} */ - async preload() { + async preload(): Promise { const img = new Image(); img.src = this.compressed_url; if (!img.complete) { @@ -87,12 +109,12 @@ interface ViewerConfig { userId: number; /** Url of the current album */ albumUrl: string; - /** Id of the album to displlay */ + /** Id of the album to display */ albumId: number; /** id of the first picture to load on the page */ firstPictureId: number; /** if the user is sas admin */ - userIsSasAdmin: number; + userIsSasAdmin: boolean; } /** @@ -103,9 +125,8 @@ exportToHtml("loadViewer", (config: ViewerConfig) => { Alpine.data("picture_viewer", () => ({ /** * All the pictures that can be displayed on this picture viewer - * @type PictureWithIdentifications[] **/ - pictures: [], + pictures: [] as PictureWithIdentifications[], /** * The currently displayed picture * Default dummy data are pre-loaded to avoid javascript error @@ -131,14 +152,12 @@ exportToHtml("loadViewer", (config: ViewerConfig) => { }, /** * The picture which will be displayed next if the user press the "next" button - * @type ?PictureWithIdentifications **/ - nextPicture: null, + nextPicture: null as PictureWithIdentifications, /** * The picture which will be displayed next if the user press the "previous" button - * @type ?PictureWithIdentifications **/ - previousPicture: null, + previousPicture: null as PictureWithIdentifications, /** * The select2 component used to identify users **/ @@ -148,13 +167,11 @@ exportToHtml("loadViewer", (config: ViewerConfig) => { **/ /** * Error message when a moderation operation fails - * @type string **/ moderationError: "", /** * Method of pushing new url to the browser history * Used by popstate event and always reset to it's default value when used - * @type History **/ pushstate: History.Push, @@ -166,7 +183,7 @@ exportToHtml("loadViewer", (config: ViewerConfig) => { } as PicturesFetchPicturesData) ).map(PictureWithIdentifications.fromPicture); this.selector = sithSelect2({ - element: $(this.$refs.search) as unknown as HTMLElement, + element: this.$refs.search, dataSource: remoteDataSource(await makeUrl(userSearchUsers), { excluded: () => [ ...(this.currentPicture.identifications || []).map( @@ -213,7 +230,7 @@ exportToHtml("loadViewer", (config: ViewerConfig) => { * and the previous picture, the next picture and * the list of identified users are updated. */ - async updatePicture() { + async updatePicture(): Promise { const updateArgs = { data: { sasPictureId: this.currentPicture.id }, unused: "", @@ -231,16 +248,23 @@ exportToHtml("loadViewer", (config: ViewerConfig) => { } this.moderationError = ""; - const index = this.pictures.indexOf(this.currentPicture); + const index: number = this.pictures.indexOf(this.currentPicture); this.previousPicture = this.pictures[index - 1] || null; this.nextPicture = this.pictures[index + 1] || null; - await this.currentPicture.loadIdentifications(); this.$refs.mainPicture?.addEventListener("load", () => { // once the current picture is loaded, // start preloading the next and previous pictures this.nextPicture?.preload(); this.previousPicture?.preload(); }); + if (this.currentPicture.asked_for_removal && config.userIsSasAdmin) { + await Promise.all([ + this.currentPicture.loadIdentifications(), + this.currentPicture.loadModeration(), + ]); + } else { + await this.currentPicture.loadIdentifications(); + } }, async moderatePicture() { @@ -253,7 +277,7 @@ exportToHtml("loadViewer", (config: ViewerConfig) => { return; } this.currentPicture.is_moderated = true; - this.currentPicture.askedForRemoval = false; + this.currentPicture.asked_for_removal = false; }, async deletePicture() { @@ -277,7 +301,7 @@ exportToHtml("loadViewer", (config: ViewerConfig) => { /** * Send the identification request and update the list of identified users. */ - async submitIdentification() { + async submitIdentification(): Promise { await picturesIdentifyUsers({ path: { // biome-ignore lint/style/useNamingConvention: api is in snake_case @@ -292,18 +316,15 @@ exportToHtml("loadViewer", (config: ViewerConfig) => { /** * Check if an identification can be removed by the currently logged user - * @param {PictureIdentification} identification - * @return {boolean} */ - canBeRemoved(identification: IdentifiedUserSchema) { + canBeRemoved(identification: IdentifiedUserSchema): boolean { return config.userIsSasAdmin || identification.user.id === config.userId; }, /** * Untag a user from the current picture - * @param {PictureIdentification} identification */ - async removeIdentification(identification: IdentifiedUserSchema) { + async removeIdentification(identification: IdentifiedUserSchema): Promise { const res = await usersidentifiedDeleteRelation({ // biome-ignore lint/style/useNamingConvention: api is in snake_case path: { relation_id: identification.id }, diff --git a/sas/templates/sas/picture.jinja b/sas/templates/sas/picture.jinja index a3582068..915a87c0 100644 --- a/sas/templates/sas/picture.jinja +++ b/sas/templates/sas/picture.jinja @@ -2,7 +2,7 @@ {%- block additional_css -%} - + {%- endblock -%} {%- block additional_js -%} @@ -30,10 +30,10 @@
      LocateLocate {{ lane.other_star_name }} {{ lane.other_star_mass }} {{ lane.distance }}