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Module Client, clss FrameManager : ajout d'un synchronized pour éviter les accès concurentiels
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@ -57,7 +57,7 @@ public class FrameManager {
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return () -> Platform.runLater(()->trySwitchScene(stage, startupFrameScene, false));
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return () -> Platform.runLater(()->trySwitchScene(stage, startupFrameScene, false));
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}
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}
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private void trySwitchScene(Stage stage, FrameScene sceneToDisplay, boolean maximize){
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private synchronized void trySwitchScene(Stage stage, FrameScene sceneToDisplay, boolean maximize){
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if(sceneToDisplay!=null) {
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if(sceneToDisplay!=null) {
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stage.hide();
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stage.hide();
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stage.setScene(sceneToDisplay);
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stage.setScene(sceneToDisplay);
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