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146 lines
4.5 KiB
C
146 lines
4.5 KiB
C
//
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// Created by Antoine Bartuccio on 05/06/2018.
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//
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#include <string.h>
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#include <math.h>
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#include "Elevator.h"
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#include "../SharedData/SharedData.h"
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SYNCHRONIZED_GETTER(Elevator, ELEVATOR_STATE, state)
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SYNCHRONIZED_SETTER(Elevator, ELEVATOR_STATE, state)
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SYNCHRONIZED_GETTER(Elevator, int, floor)
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SYNCHRONIZED_SETTER(Elevator, int, floor)
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void _free__Elevator(THIS(Elevator)){
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DELETE(this->passengers);
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if (this->name != NULL)
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free(this->name);
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pthread_mutex_unlock(&this->mutex_passengers);
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pthread_mutex_destroy(&this->mutex_passengers);
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pthread_mutex_unlock(&this->mutex_state);
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pthread_mutex_destroy(&this->mutex_state);
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pthread_mutex_unlock(&this->mutex_floor);
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pthread_mutex_destroy(&this->mutex_floor);
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free(this);
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}
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void add_passenger_Elevator(THIS(Elevator), Passenger passenger){
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pthread_mutex_lock(&this->mutex_passengers);
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this->passengers->insert_tail(this->passengers, ((void *)&passenger), sizeof(Passenger));
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printf("L'ascenseur %s recoit le visiteur %s\nIl y a maintenant %d passagers dans l'ascenseur %s\n", this->name,
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passenger.type == VISITOR ? passenger.visitor->get_name(passenger.visitor) : passenger.resident->get_name(passenger.resident),
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this->passengers->get_size(this->passengers), this->name);
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if (this->passengers->get_size(this->passengers) >= MAX_ELEVATOR_CAPACITY)
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this->set_state(this, SLEEPING);
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pthread_mutex_unlock(&this->mutex_passengers);
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}
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int get_number_of_passengers_Elevator(THIS(Elevator)){
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int num;
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pthread_mutex_lock(&this->mutex_passengers);
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num = this->passengers->get_size(this->passengers);
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pthread_mutex_unlock(&this->mutex_passengers);
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return num;
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}
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/**
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* Search the closest floor where the elevator should stop. In practice ( for now ), it means that this function returns the closest floor amongs it's passengers destinations.
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* @THIS(Elevator) a pointer the current Elevator
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* @return the found floor as an int. If no passengers are in the elevator, returns 0 ( as the elevator should come back to floor 0 ).
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* @todo should consider passenger calling the elevator
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*/
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int get_next_floor_Elevator(THIS(Elevator)){
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int i, next_floor, temp_floor;
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float min_diff;
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Element* temp_element;
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Passenger* temp_passenger;
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pthread_mutex_lock(&this->mutex_passengers);
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pthread_mutex_lock(&this->mutex_floor);
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min_diff = INFINITY;
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next_floor = 0;
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for(i=0;i<this->passengers->get_size(this->passengers);i++){
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temp_element = this->passengers->get_element(this->passengers, i);
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temp_passenger = (Passenger*) temp_element->get_data(temp_element);
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temp_floor = temp_passenger->type == RESIDENT ? temp_passenger->resident->destination : temp_passenger->visitor->destination;
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if(abs(this->floor - temp_floor) < min_diff && temp_floor != this->floor){
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min_diff = abs(this->floor - temp_floor);
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next_floor = temp_floor;
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}
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}
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pthread_mutex_unlock(&this->mutex_passengers);
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pthread_mutex_unlock(&this->mutex_floor);
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return next_floor;
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}
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int can_get_inside_Elevator(THIS(Elevator), int floor){
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int permission;
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pthread_mutex_lock(&this->mutex_passengers);
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pthread_mutex_lock(&this->mutex_state);
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pthread_mutex_lock(&this->mutex_floor);
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permission = (this->passengers->get_size(this->passengers) < MAX_ELEVATOR_CAPACITY &&
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this->state == WAITING && this->floor == floor);
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pthread_mutex_unlock(&this->mutex_floor);
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pthread_mutex_unlock(&this->mutex_state);
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pthread_mutex_unlock(&this->mutex_passengers);
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return permission;
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}
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void repair_Elevator(THIS(Elevator)){
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this->set_state(this, RUNNING);
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}
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void *runnable_Elevator(void * void_this){
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/* This is where the thread logic will be implemented */
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Elevator * this = (Elevator*) void_this;
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SharedData * data = GET_INSTANCE(SharedData);
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AGENT_OPTIONS
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printf("Je suis l'ascenseur %s\n", this->name);
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for (;;){
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data->main_building->signal_elevator_at_floor(data->main_building, this->get_floor(this));
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this->set_floor(this, this->get_next_floor(this));
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}
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return NULL;
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}
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Elevator *_init_Elevator(char * name){
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Elevator * new_elevator = malloc_or_die(sizeof(Elevator));
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new_elevator->name = strdup(name);
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new_elevator->passengers = NEW(List);
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pthread_mutex_init(&new_elevator->mutex_passengers, NULL);
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pthread_mutex_init(&new_elevator->mutex_state, NULL);
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pthread_mutex_init(&new_elevator->mutex_floor, NULL);
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LINK_ALL(Elevator, new_elevator,
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runnable,
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get_number_of_passengers,
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get_next_floor,
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can_get_inside,
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add_passenger,
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get_state,
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set_state,
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get_floor,
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set_floor,
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repair
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);
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new_elevator->set_floor(new_elevator, 0);
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new_elevator->set_state(new_elevator, WAITING);
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return new_elevator;
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}
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