// // Created by Antoine Bartuccio on 22/05/2018. // #include "Objects.h" void *malloc_or_die(size_t size){ void *ptr = malloc(size); if (ptr == NULL){ CRASH("Error allocating object"); } return ptr; } void agent_exit(int error_code){ printf("Agent receiving code %d, exiting\n", error_code); pthread_exit(NULL); }