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Base du bâtiment
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@ -2,3 +2,35 @@
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// Created by Antoine Bartuccio on 05/06/2018.
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//
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#include "Building.h"
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GETTER(Building, Elevator **, elevators)
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void _free__Building(THIS(Building)){
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int i = 0;
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DELETE(this->residents);
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DELETE(this->box);
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for (i=0; i<ELEVATOR_NB; i++)
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DELETE(this->elevators[i]);
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free(this->elevators);
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free(this);
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}
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Building *_init_Building(){
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Building * new_building = malloc_or_die(sizeof(Building));
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int i;
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new_building->floors = FLOORS;
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new_building->elevators = malloc_or_die(sizeof(Elevator*) * ELEVATOR_NB);
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new_building->residents = NEW(List);
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new_building->box = NEW(CommunicationBox);
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for (i=0; i<ELEVATOR_NB; i++)
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new_building->elevators[i] = NEW(Elevator);
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LINK_ALL(Building, new_building,
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get_elevators
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)
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return new_building;
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}
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@ -6,6 +6,7 @@
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#define LO41_BUILDING_H
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#define ELEVATOR_NB 3
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#define FLOORS 10
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#include "../Objects.h"
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#include "../List/List.h"
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@ -16,8 +17,13 @@ typedef struct o_Building {
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int floors;
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List * residents;
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CommunicationBox * box;
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Elevator elevators[ELEVATOR_NB];
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Elevator ** elevators;
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SYNCHRONIZE Elevator ** (*get_elevators)(_THIS(Building));
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DESTRUCTOR(Building);
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} Building;
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Building *_init_Building();
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#endif //LO41_BUILDING_H
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