mirror of
https://gitlab.com/klmp200/LO27.git
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154 lines
3.2 KiB
C
154 lines
3.2 KiB
C
/*
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* This is a gui for the cellular automaton library
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*
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* Copyright (C) 2016-2017 Antoine BARTUCCIO, Jean POREE DE RIDDER
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*
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* Licensed under the MIT License,(the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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* hhttps://opensource.org/licenses/MIT
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <SDL2/SDL.h>
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#include <gui.h>
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#include <matrix.h>
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#include <CellElement.h>
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#include <termios.h>
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#include <unistd.h>
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void setPixel(SDL_Renderer *renderer, int x, int y, bool value){
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if (value){
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SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
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} else {
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SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
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}
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SDL_RenderDrawPoint(renderer, x, y);
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}
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void displayMatrixSDL(SCREEN *screen, Matrix m){
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int i;
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int j;
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SDL_SetRenderDrawColor(screen->renderer, 0, 0, 0, 0);
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SDL_RenderClear(screen->renderer);
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for (i=0;i<m.rowCount;i++){
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for (j=0;j<m.colCount;j++){
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setPixel(screen->renderer, i, j, getCellValue(m, j, i));
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}
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}
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SDL_RenderPresent(screen->renderer);
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}
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void waitUntilEnter(SCREEN * screen){
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int keypress = 0;
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while (!keypress){
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while(SDL_PollEvent(&screen->event)){
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switch (screen->event.type){
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case SDL_QUIT:
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keypress = 1;
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break;
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case SDL_KEYDOWN:
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switch(screen->event.key.keysym.sym){
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case SDLK_RETURN:
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keypress = 1;
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break;
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}
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}
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}
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}
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}
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int newWindowFromMatrix(Matrix m){
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SCREEN screen;
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screen.WIDTH = m.colCount;
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screen.HEIGHT = m.rowCount;
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if (SDL_Init(SDL_INIT_VIDEO) < 0){
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SDL_Quit();
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return 1;
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}
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SDL_CreateWindowAndRenderer(screen.WIDTH, screen.HEIGHT,
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SDL_WINDOW_RESIZABLE | SDL_WINDOW_INPUT_FOCUS | SDL_WINDOW_SHOWN,
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&(screen.window), &(screen.renderer));
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if (screen.window == NULL || screen.renderer == NULL){
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SDL_Quit();
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return 1;
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}
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displayMatrixSDL(&screen, m);
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waitUntilEnter(&screen);
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SDL_DestroyRenderer(screen.renderer);
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SDL_DestroyWindow(screen.window);
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SDL_Quit();
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return 0;
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}
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bool inputYesOrNo(char message[]){
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char response;
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printf("%s (Y/n)\n", message);
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response = getchar();
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clearBuffer();
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if (response == 'n'){
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return false;
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} else {
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return true;
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}
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}
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void clearBuffer(){
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char c;
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while ((c = getchar()) != '\n' && c != EOF) { }
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}
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void displayMatrixGUI(Matrix m, bool useSDL){
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if (useSDL){
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printf("Press ENTER or the red cross to exit the window and continue.\n");
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newWindowFromMatrix(m);
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} else {
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printMatrix(m);
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}
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}
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int safeNumberInput(int min, int max){
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char str[30];
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int input;
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fgets(str, 29, stdin);
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clearBuffer();
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input = atoi(str);
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while (input < min || input > max){
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printf("The number should be between %d and %d\n", min, max);
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fgets(str, 29, stdin);
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clearBuffer();
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input = atoi(str);
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}
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return input;
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}
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