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Renommage de fonction et plus de doc
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@ -22,7 +22,7 @@
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#include <stdlib.h>
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#include <CellElement.h>
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cellElement * CreateCellElem(){
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cellElement * createCellElem(){
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cellElement * elem = NULL;
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elem = (cellElement*) malloc(sizeof(cellElement));
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if (elem == NULL){
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@ -35,7 +35,7 @@ cellElement * CreateCellElem(){
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return elem;
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}
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bool is_leaf(cellElement* tree){
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bool isLeaf(cellElement* tree){
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if (tree->nextCol == NULL && tree->nextRow == NULL){
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return true;
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} else {
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@ -43,7 +43,7 @@ bool is_leaf(cellElement* tree){
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}
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}
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int SetPositionIndex(cellElement* elem,int Col,int Row){
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int setPositionIndex(cellElement* elem,int Col,int Row){
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if (elem != NULL){
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elem->colIndex = Col;
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elem->rowIndex = Row;
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@ -53,7 +53,7 @@ int SetPositionIndex(cellElement* elem,int Col,int Row){
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return 1;
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}
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int SetNextCol(cellElement* tree,cellElement* elem){
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int setNextCol(cellElement* tree,cellElement* elem){
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if (tree->nextCol == NULL){
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tree->nextCol = elem;
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}else{
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@ -62,7 +62,7 @@ int SetNextCol(cellElement* tree,cellElement* elem){
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return 1;
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}
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int SetNextRow(cellElement* tree,cellElement* elem){
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int setNextRow(cellElement* tree,cellElement* elem){
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if (tree->nextRow == NULL){
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tree->nextRow = elem;
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}else{
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@ -71,30 +71,30 @@ int SetNextRow(cellElement* tree,cellElement* elem){
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return 1;
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}
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int AddNextCol(cellElement* tree){
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int addNextCol(cellElement* tree){
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cellElement * elem = NULL;
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elem = CreateCellElem();
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elem = createCellElem();
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if (elem == NULL){
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return -1;
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}
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return(SetNextCol(tree,elem));
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return(setNextCol(tree,elem));
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}
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int AddNextRow(cellElement* tree){
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int addNextRow(cellElement* tree){
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cellElement * elem = NULL;
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elem = CreateCellElem();
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elem = createCellElem();
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if (elem == NULL){
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return -1;
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}
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return(SetNextRow(tree,elem));
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return(setNextRow(tree,elem));
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}
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@ -119,7 +119,7 @@ void removeNextRow(cellElement* tree){
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void recursivePrint(cellElement * tree){
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if (tree != NULL){
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printf("Elem : x: %d y: %d \n",tree->colIndex,tree->rowIndex);
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if (is_leaf(tree)){
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if (isLeaf(tree)){
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printf("leaf\n");
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} else {
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if (tree->nextCol != NULL){
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@ -132,7 +132,7 @@ void recursivePrint(cellElement * tree){
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}
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}
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void FreeCellElement(cellElement* element) {
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void freeCellElement(cellElement* element) {
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if (element != NULL){
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free(element);
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@ -167,7 +167,7 @@ bool XOR(bool a, bool b){
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}
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}
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bool ErrorToFalse(bool x){
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bool errorToFalse(bool x){
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if (x == ERROR){
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return false;
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}
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@ -48,7 +48,7 @@ typedef enum Bool{
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* @param nextCol is pointer on the next cellElement in the same column
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* @param nextRow is pointer on the next cellElement in the same row
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*
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* @see CreateCellElem to allocate one and FreeCellElement to free one
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* @see createCellElem to allocate one and freeCellElement to free one
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*/
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struct cellElement {
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@ -67,7 +67,7 @@ typedef struct cellElement cellElement;
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* @return pointer on the allocated cellElement
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*
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*/
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cellElement * CreateCellElem();
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cellElement * createCellElem();
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/**
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@ -78,7 +78,7 @@ cellElement * CreateCellElem();
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* @return int error codes
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*
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*/
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int AddNextCol(cellElement* tree);
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int addNextCol(cellElement* tree);
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/**
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@ -89,13 +89,12 @@ int AddNextCol(cellElement* tree);
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* @return int error codes
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*
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*/
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int AddNextRow(cellElement* tree);
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int addNextRow(cellElement* tree);
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/**
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* Free the nextCol cellElement of the tree
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*
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* @param tree is a pointer on an allocated cellElement
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* @return void
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*
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*/
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void removeNextCol(cellElement* tree);
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@ -104,7 +103,6 @@ void removeNextCol(cellElement* tree);
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* Free the nextRow cellElement of the tree
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*
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* @param tree is a pointer on an allocated cellElement
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* @return void
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*
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*/
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void removeNextRow(cellElement* tree);
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@ -114,10 +112,9 @@ void removeNextRow(cellElement* tree);
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* Frees a cellElement and returns it
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*
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* @param element is pointer on the allocated cellElement
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* @return void
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*
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*/
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void FreeCellElement(cellElement* element);
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void freeCellElement(cellElement* element);
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/**
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@ -125,10 +122,10 @@ void FreeCellElement(cellElement* element);
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*
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* @param tree is a pointer on an allocated cellElement
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*
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* @return a bool (true/false)
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* @return bool (true/false)
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*
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*/
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bool is_leaf(cellElement* tree);
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bool isLeaf(cellElement* tree);
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/**
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@ -141,7 +138,7 @@ bool is_leaf(cellElement* tree);
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* @return int error codes
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*
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*/
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int SetPositionIndex(cellElement* elem,int Col,int Row);
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int setPositionIndex(cellElement* elem,int Col,int Row);
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/**
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* Allows you to set the nextCol of the cellElement tree
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@ -152,7 +149,7 @@ int SetPositionIndex(cellElement* elem,int Col,int Row);
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* @return int error codes
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*
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*/
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int SetNextCol(cellElement* tree,cellElement* elem);
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int setNextCol(cellElement* tree,cellElement* elem);
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/**
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* Allows you to set the nextRow of the cellElement elem
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@ -163,14 +160,13 @@ int SetNextCol(cellElement* tree,cellElement* elem);
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* @return int error codes
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*
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*/
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int SetNextRow(cellElement* tree,cellElement* elem);
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int setNextRow(cellElement* tree,cellElement* elem);
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/**
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* A debug function that recursively prints a tree, don't use it in not tree structured cellElements (may cause endless loops)
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*
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* @param tree a pointer on a cell element
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*
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* @return void
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*/
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void recursivePrint(cellElement * tree);
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@ -181,7 +177,7 @@ void recursivePrint(cellElement * tree);
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* @param a a bool
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* @param b a bool
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*
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* @return result a or b
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* @return bool
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*/
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bool OR(bool a, bool b);
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@ -191,7 +187,7 @@ bool OR(bool a, bool b);
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* @param a a bool
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* @param b a bool
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*
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* @return result a and b
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* @return bool
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*/
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bool AND(bool a, bool b);
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@ -201,7 +197,7 @@ bool AND(bool a, bool b);
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* @param a a bool
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* @param b a bool
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*
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* @return result a and b
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* @return bool
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*/
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bool XOR(bool a, bool b);
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@ -210,8 +206,8 @@ bool XOR(bool a, bool b);
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*
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* @param x a bool
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*
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* @return result a bool
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* @return bool
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*/
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bool ErrorToFalse(bool x);
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bool errorToFalse(bool x);
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#endif
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@ -148,7 +148,7 @@ int popPtnList(List *list, ListElement *element){
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}
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if (element->data != NULL){
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FreeCellElement(element->data);
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freeCellElement(element->data);
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}
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free(element);
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list->size = list->size - 1;
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@ -87,8 +87,8 @@ bool createMatrixElem(Matrix matrix, int ColPos, int RowPos){
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if (matrix.colCount <= ColPos || matrix.rowCount <= RowPos ){
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return ERROR;
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}
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elem = CreateCellElem();
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SetPositionIndex(elem,ColPos,RowPos);
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elem = createCellElem();
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setPositionIndex(elem,ColPos,RowPos);
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Row = getElementPos(matrix.rows,RowPos);
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if (Row != NULL && Row->data != NULL){
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@ -144,7 +144,7 @@ bool createMatrixElem(Matrix matrix, int ColPos, int RowPos){
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if (error != 0){
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FreeCellElement(elem);
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freeCellElement(elem);
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return true;
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}else{
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return false;
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@ -234,7 +234,7 @@ int deleteMatrixElem(Matrix matrix, int ColPos, int RowPos){
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removeElementPos(matrix.cols,ColPos);
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}
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FreeCellElement(elem);
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freeCellElement(elem);
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return 1;
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}
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@ -516,39 +516,39 @@ bool MXOR(int n, bool bools[]){
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}
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bool firstRule(Matrix m, int ColPos, int RowPos){
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return ErrorToFalse(getCellValue(m, ColPos, RowPos));
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return errorToFalse(getCellValue(m, ColPos, RowPos));
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}
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bool leftRule(Matrix m, int ColPos, int RowPos){
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return ErrorToFalse(getCellValue(m, ColPos + 1, RowPos));
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return errorToFalse(getCellValue(m, ColPos + 1, RowPos));
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}
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bool rightRule(Matrix m, int ColPos, int RowPos){
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return ErrorToFalse(getCellValue(m, ColPos - 1, RowPos));
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return errorToFalse(getCellValue(m, ColPos - 1, RowPos));
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}
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bool topRule(Matrix m, int ColPos, int RowPos){
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return ErrorToFalse(getCellValue(m, ColPos, RowPos + 1));
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return errorToFalse(getCellValue(m, ColPos, RowPos + 1));
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}
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bool bottomRule(Matrix m, int ColPos, int RowPos){
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return ErrorToFalse(getCellValue(m, ColPos, RowPos - 1));
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return errorToFalse(getCellValue(m, ColPos, RowPos - 1));
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}
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bool topLeftRule(Matrix m, int ColPos, int RowPos){
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return ErrorToFalse(getCellValue(m, ColPos + 1, RowPos + 1));
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return errorToFalse(getCellValue(m, ColPos + 1, RowPos + 1));
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}
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bool topRightRule(Matrix m, int ColPos, int RowPos){
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return ErrorToFalse(getCellValue(m, ColPos - 1, RowPos + 1));
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return errorToFalse(getCellValue(m, ColPos - 1, RowPos + 1));
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}
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bool bottomLeftRule(Matrix m, int ColPos, int RowPos){
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return ErrorToFalse(getCellValue(m, ColPos + 1, RowPos - 1));
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return errorToFalse(getCellValue(m, ColPos + 1, RowPos - 1));
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}
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bool bottomRightRule(Matrix m, int ColPos, int RowPos){
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return ErrorToFalse(getCellValue(m, ColPos - 1, RowPos - 1));
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return errorToFalse(getCellValue(m, ColPos - 1, RowPos - 1));
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}
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bool * getFromRules(Matrix m, int ColPos, int RowPos, int n, int rules[]){
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@ -87,8 +87,6 @@ BooleanMatrix randomizeBooleanMatrix(BooleanMatrix matrix);
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* Free a BooleanMatrix
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*
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* @param matrix a BooleanMatrix
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*
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* @return void
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*/
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void freeBooleanMatrix(BooleanMatrix matrix);
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@ -197,8 +195,6 @@ Matrix setMatrixDim(Matrix matrix,int nbCols,int nbRows);
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*
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* @param matrix the Matrix
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*
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* @return void
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*
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*/
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void printMatrix(Matrix matrix);
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@ -37,7 +37,7 @@ int main(){
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Matrix m2;
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BooleanMatrix bmatrix;
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useSDL = inputYesOrNo("Do you want to use SDL library for matrix display ?");
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useSDL = inputYesOrNo("Do you want to use SDL library for matrix display ( interesting for big matrix only ) ?");
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printf("A random matrix will be generated\n");
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printf("Enter the number of columns of this matrix\n");
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col = safeNumberInput(1, 30000);
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@ -88,8 +88,8 @@ createMatrixElem( matrix:Matrix, ColPos:integer, RowPos:integer):bool
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createMatrixElem <- ERROR /* out of bounds */
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endif
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elem <- CreateCellElem()
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SetPositionIndex(elem,ColPos,RowPos)
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elem <- createCellElem()
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setPositionIndex(elem,ColPos,RowPos)
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Row <- getElementPos(rows(matrix),RowPos)
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if (Row != NULL AND data(Row) != NULL)
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@ -156,7 +156,7 @@ createMatrixElem( matrix:Matrix, ColPos:integer, RowPos:integer):bool
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if (error != 0)
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/* if the element already exists, free it */
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FreeCellElement(elem)
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freeCellElement(elem)
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createMatrixElem <- true
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else
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createMatrixElem <- false
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@ -247,7 +247,7 @@ BEGIN
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removeElementPos(cols(matrix),ColPos)
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endif
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FreeCellElement(elem)
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freeCellElement(elem)
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deleteMatrixElem <- 1
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END
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