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CreateMatrix
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@ -21,3 +21,12 @@ Matrix applyRules (Matrix matrix,int Rules, int N){
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}
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}
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return matrix;
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return matrix;
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}
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}
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Matrix CreateMatrix(){
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Matrix matrix;
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matrix.colCount = 0;
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matrix.rowCount = 0;
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matrix.cols = CreateList();
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matrix.rows = CreateList();
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return matrix;
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}
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@ -35,7 +35,9 @@ typedef struct Matrix {
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*@N : number of time the rules will be applied
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*@N : number of time the rules will be applied
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*
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*
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*/
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*/
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Matrix applyRules (Matrix matrix,int Rules, int N);
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Matrix applyRules(Matrix matrix,int Rules, int N);
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Matrix CreateMatrix();
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#endif
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#endif
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6
main.c
6
main.c
@ -11,11 +11,7 @@
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#include <matrix.h>
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#include <matrix.h>
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int main(int argc, char **argv){
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int main(int argc, char **argv){
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Matrix matrix;
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Matrix matrix = CreateMatrix();
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matrix.cols = CreateList();
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matrix.rows = CreateList();
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matrix.colCount = matrix.cols->size;
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matrix.rowCount= matrix.rows->size;
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int Rule = 170;
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int Rule = 170;
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int N = 1;
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int N = 1;
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applyRules(matrix,Rule,N);
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applyRules(matrix,Rule,N);
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