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mirror of https://gitlab.com/klmp200/LO27.git synced 2024-12-22 22:31:08 +00:00

fini la doc

This commit is contained in:
Naej 2016-12-31 20:19:49 +01:00
parent b5e30c4561
commit 24ddbc37c7
4 changed files with 268 additions and 163 deletions

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@ -22,9 +22,13 @@
#define CELLELMNT_H #define CELLELMNT_H
/*---bool--- /**
*@true : 1 * An essential basic type, added an ERROR for out of bounds
*@false : 0 *
* @param true : 1
* @param false : 0
* @param ERROR : -1
*
*/ */
typedef enum Bool{ typedef enum Bool{
@ -35,17 +39,16 @@ typedef enum Bool{
} bool; } bool;
/*---cellElement--- /**
*A cell of the matrix * A cell of the matrix
* *
*@colIndex : index (int) of the column of this cell * @param colIndex is index (int) of the column of this cell
*@rowIndex : index (int) of the row of this cell * @param rowIndex is index (int) of the row of this cell
* *
*@value : a boolean that is the content of the cell * @param nextCol is pointer on the next cellElement in the same column
* * @param nextRow is pointer on the next cellElement in the same row
*@nextCol : pointer on the next cellElement in the same column
*@nextRow : pointer on the next cellElement in the same row
* *
* @see CreateCellElem to allocate one and FreeCellElement to free one
*/ */
struct cellElement { struct cellElement {
@ -58,140 +61,155 @@ struct cellElement {
}; };
typedef struct cellElement cellElement; typedef struct cellElement cellElement;
/*---CreateCellElem--- /**
*Allocates a cellElement and returns it * Allocates a cellElement and returns it
* *
*@return : pointer on the allocated cellElement * @return pointer on the allocated cellElement
* *
*/ */
cellElement * CreateCellElem(); cellElement * CreateCellElem();
/*---AddNextCol--- /**
*Allocates a cellElement and sets it as the NextCol of the tree * Allocates a cellElement and sets it as the NextCol of the tree
* *
*@tree : pointer on an allocated cellElement * @param tree is a pointer on an allocated cellElement
* *
*@return ; error codes * @return int error codes
* *
*/ */
int AddNextCol(cellElement* tree); int AddNextCol(cellElement* tree);
/*---AddNextRow--- /**
*Allocates a cellElement and sets it as the NextRow of the tree * Allocates a cellElement and sets it as the NextRow of the tree
* *
*@tree : a pointer on an allocated cellElement * @param tree is a pointer on an allocated cellElement
* *
*@return : error codes * @return int error codes
* *
*/ */
int AddNextRow(cellElement* tree); int AddNextRow(cellElement* tree);
/*---removeNextCol--- /**
*Free the nextCol cellElement of the tree * Free the nextCol cellElement of the tree
* *
*@tree : a pointer on an allocated cellElement * @param tree is a pointer on an allocated cellElement
* @return void
* *
*/ */
void removeNextCol(cellElement* tree); void removeNextCol(cellElement* tree);
/*---removeNextRow--- /**
*Free the nextRow cellElement of the tree * Free the nextRow cellElement of the tree
* *
*@tree : a pointer on an allocated cellElement * @param tree is a pointer on an allocated cellElement
* @return void
* *
*/ */
void removeNextRow(cellElement* tree); void removeNextRow(cellElement* tree);
/*---FreeCellElem--- /**
*Frees a cellElement and returns it * Frees a cellElement and returns it
*
*@element : pointer on the allocated cellElement
* *
* @param element is pointer on the allocated cellElement
* @return void
*
*/ */
void FreeCellElement(cellElement* element); void FreeCellElement(cellElement* element);
/*---is_leaf--- /**
*Checks is the tree is a leaf * Checks is the tree is a leaf
* *
*@tree : a pointer on an allocated cellElement * @param tree is a pointer on an allocated cellElement
* *
*@return : a bool * @return a bool (true/false)
* *
*/ */
bool is_leaf(cellElement* tree); bool is_leaf(cellElement* tree);
/*---SetPositionIndex--- /**
*Allows you to set the colIndex and the rowIndex of the cellElement elem * Allows you to set the colIndex and the rowIndex of the cellElement elem
* *
*@elem : a pointer on an allocated cellElement * @param elem is a pointer on an allocated cellElement
*@Col : the value for colIndex * @param Col is the value for colIndex
*@Row : the value for rowIndex * @param Row is the value for rowIndex
* *
*@return : error codes * @return int error codes
* *
*/ */
int SetPositionIndex(cellElement* elem,int Col,int Row); int SetPositionIndex(cellElement* elem,int Col,int Row);
/*---SetNextCol--- /**
*Allows you to set the nextCol of the cellElement tree * Allows you to set the nextCol of the cellElement tree
* *
*@tree : a pointer on the element you want to set * @param tree is a pointer on the element you want to set
*@elem : a pointer on a cellElement * @param elem is a pointer on a cellElement
* *
*@return : error codes * @return int error codes
* *
*/ */
int SetNextCol(cellElement* tree,cellElement* elem); int SetNextCol(cellElement* tree,cellElement* elem);
/*---SetNextRow--- /**
*Allows you to set the nextRow of the cellElement elem * Allows you to set the nextRow of the cellElement elem
* *
*@tree : a pointer on the element you want to set * @param tree is a pointer on the element you want to set
*@elem : a pointer on a cellElement * @param elem is a pointer on a cellElement
* *
*@return : error codes * @return int error codes
* *
*/ */
int SetNextRow(cellElement* tree,cellElement* elem); int SetNextRow(cellElement* tree,cellElement* elem);
/**
* A debug function that recursively prints a tree, don't use it in not tree structured cellElements (may cause endless loops)
*
* @param tree a pointer on a cell element
*
* @return void
*/
void recursivePrint(cellElement * tree); void recursivePrint(cellElement * tree);
/** /**
* Apply OR operator to a bool a and a bool b * Apply OR operator to a bool a and a bool b*
*
* @param a a bool * @param a a bool
* @param b a bool * @param b a bool
*
* @return result a or b * @return result a or b
*/ */
bool OR(bool a, bool b); bool OR(bool a, bool b);
/** /**
* Apply AND operator to a bool a and a bool b * Apply AND operator to a bool a and a bool b
*
* @param a a bool * @param a a bool
* @param b a bool * @param b a bool
*
* @return result a and b * @return result a and b
*/ */
bool AND(bool a, bool b); bool AND(bool a, bool b);
/** /**
* Apply XOR operator to a bool a and a bool b * Apply XOR operator to a bool a and a bool b
*
* @param a a bool * @param a a bool
* @param b a bool * @param b a bool
*
* @return result a and b * @return result a and b
*/ */
bool XOR(bool a, bool b); bool XOR(bool a, bool b);
/** /**
* Return false if the bool is ERROR * Return false if the bool is ERROR
*
* @param x a bool * @param x a bool
*
* @return result a bool * @return result a bool
*/ */
bool ErrorToFalse(bool x); bool ErrorToFalse(bool x);

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@ -26,6 +26,15 @@
#define SUCCESS 0 #define SUCCESS 0
#define FAILURE 1 #define FAILURE 1
/**
* One row or column of a Matrix
*
* @param data a pointer on the first cellElement of the column/row
* @param next a pointer on the next col/row of the Matrix
* @param previous a pointer on the previous col/row of the Matrix
* @param pos the index of the col/row in the Matrix
*
*/
typedef struct ListElement ListElement; typedef struct ListElement ListElement;
struct ListElement { struct ListElement {
cellElement *data; cellElement *data;
@ -34,6 +43,14 @@ struct ListElement {
int pos; int pos;
}; };
/**
* The list of rows or columns of a Matrix
*
* @param head a pointer on the first col/row of the Matrix
* @param tail a pointer on the last col/row of the Matrix
* @param size the number of non void cols/rows
*
*/
typedef struct List { typedef struct List {
ListElement *head; ListElement *head;
ListElement *tail; ListElement *tail;
@ -42,6 +59,7 @@ typedef struct List {
/** /**
* Create a new list * Create a new list
*
* @return List a pointer of list * @return List a pointer of list
*/ */
List * CreateList(); List * CreateList();

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@ -292,50 +292,6 @@ void BasicPrintMatrix(Matrix matrix){
printf("---END OF MATRIX---\n\n"); printf("---END OF MATRIX---\n\n");
} }
bool RecursiveFreeCol(Matrix matrix, cellElement * elem){
cellElement * tmp = NULL;
ListElement * Row = NULL;
if (elem == NULL){
return ERROR;
}
if (elem->nextRow != NULL){
RecursiveFreeCol(matrix,elem->nextRow);
}
if (elem->nextRow == NULL){
Row = GetElementPos(matrix.rows,elem->rowIndex);
if (Row == NULL || Row->data == NULL ){
return ERROR; /*should never happend*/
}
if (Row->data->colIndex == elem->colIndex){
Row->data = NULL;
} else {
tmp = Row->data;
while (tmp->nextCol != NULL && tmp->nextCol != elem){
tmp = tmp->nextCol;
}
if (tmp->nextCol == NULL){
return ERROR; /* should never happend */
} else {
tmp->nextCol = elem->nextCol;
}
}
FreeCellElement(elem);
return true;
}
return false; /* should never happend */
}
Matrix freeMatrix(Matrix matrix){ Matrix freeMatrix(Matrix matrix){
int i = 0; int i = 0;
int j = 0; int j = 0;

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@ -24,15 +24,17 @@
#include <CellElement.h> #include <CellElement.h>
#include <list.h> #include <list.h>
/*---Matrix--- /**
*Abstract type that describe a boolean matrix * Abstract type that describe a boolean matrix
* *
*@colCount : the number of columns of the matrix * @param colCount is the number of columns of the matrix
*@rowIndex : the number of rows of the matrix * @param rowIndex is the number of rows of the matrix
*
*@rows : pointer on the first row that contains a true value
*@cols : pointer on the first col that contains a true value
* *
* @param rows is pointer on the first row that contains a true value
* @param cols is pointer on the first col that contains a true value
*
* @see CreateMatrix to allocate one
* @see freeMatrix to free one
*/ */
typedef struct Matrix { typedef struct Matrix {
@ -47,9 +49,11 @@ typedef struct Matrix {
/** /**
* Abstract type for a matrix of booleans * Abstract type for a matrix of booleans
*
* @param rows number of rows of the matrix * @param rows number of rows of the matrix
* @param cols numbers of columns of the matrix * @param cols numbers of columns of the matrix
* @param data the matrix * @param data the matrix
*
* @see CreateBooleanMatrix to create one * @see CreateBooleanMatrix to create one
*/ */
typedef struct { typedef struct {
@ -62,145 +66,159 @@ typedef struct {
/** /**
* Function creating an empty boolean matrix * Function creating an empty boolean matrix
*
* @param cols number of cols * @param cols number of cols
* @param rows number of rows * @param rows number of rows
*
* @return booleanmatrix a new matrix * @return booleanmatrix a new matrix
*/ */
BooleanMatrix CreateBooleanMatrix(int cols, int rows); BooleanMatrix CreateBooleanMatrix(int cols, int rows);
/** /**
* Randomize a BooleanMatrix * Randomize a BooleanMatrix
*
* @param matrix a BooleanMatrix * @param matrix a BooleanMatrix
*
* @return booleanmatrix the processed matrix * @return booleanmatrix the processed matrix
*/ */
BooleanMatrix RandomizeBooleanMatrix(BooleanMatrix matrix); BooleanMatrix RandomizeBooleanMatrix(BooleanMatrix matrix);
/** /**
* Free a BooleanMatrix * Free a BooleanMatrix
*
* @param matrix a BooleanMatrix * @param matrix a BooleanMatrix
* @return *
* @return void
*/ */
void FreeBooleanMatrix(BooleanMatrix matrix); void FreeBooleanMatrix(BooleanMatrix matrix);
/** /**
* Create a Matrix from its array-based representation * Create a Matrix from its array-based representation
*
* @param bmatrix BooleanMatrix * @param bmatrix BooleanMatrix
*
* @return m Matrix * @return m Matrix
*/ */
Matrix newMatrix(BooleanMatrix bmatrix); Matrix newMatrix(BooleanMatrix bmatrix);
/*---applyRules--- /*---applyRules---
*A function tha allows you to apply some rules n times on the matrix and returns it * A function that allows you to apply some rules n times on the matrix and returns it
* *
*@matrix : A matrix on whitch you would apply the rules * @param matrix is a matrix on whitch you would apply the rules
* * @param Rules is an integer describing the rules
*@Rules : Integer describing the rules * @param N is the number of time the rules will be applied
*
*@N : number of time the rules will be applied
* *
* @return Matrix
*/ */
Matrix applyRules(Matrix matrix,int Rules, int N); Matrix applyRules(Matrix matrix,int Rules, int N);
/** /**
*Create a void Matrix * Create a void Matrix
* *
*@return a matrix * @return a matrix
* *
*/ */
Matrix CreateMatrix(); Matrix CreateMatrix();
/** /**
*Find and return the cell in the given matrix * Find and return the cell in the given matrix
* *
*@param matrix the Matrix where we search * @param matrix the Matrix where we search
*@param ColPos an int indicating the column of the cell * @param ColPos an int indicating the column of the cell
*@param RowPos an int indicating the row of the cell * @param RowPos an int indicating the row of the cell
* *
*@return a cellElement * @return a cellElement
* *
*/ */
cellElement * FindMatrixElem(Matrix matrix, int ColPos, int RowPos); cellElement * FindMatrixElem(Matrix matrix, int ColPos, int RowPos);
/** /**
*Create the cell in the given matrix * Create the cell in the given matrix
* *
*@param matrix the Matrix * @param matrix the Matrix
*@param ColPos an int indicating the column of the cell * @param ColPos an int indicating the column of the cell
*@param RowPos an int indicating the row of the cell * @param RowPos an int indicating the row of the cell
* *
*@return a bool (error code) * @return a bool (error code)
* *
*/ */
bool CreateMatrixElem(Matrix matrix, int ColPos, int RowPos); bool CreateMatrixElem(Matrix matrix, int ColPos, int RowPos);
/** /**
*Delete the cell in the given matrix * Delete the cell in the given matrix
* *
*@param matrix the Matrix * @param matrix the Matrix
*@param ColPos an int indicating the column of the cell * @param ColPos an int indicating the column of the cell
*@param RowPos an int indicating the row of the cell * @param RowPos an int indicating the row of the cell
* *
*@return an error code (int) * @return an error code (int)
* *
*/ */
int SupprMatrixElem(Matrix matrix, int ColPos, int RowPos); int SupprMatrixElem(Matrix matrix, int ColPos, int RowPos);
/** /**
*Delete or create the cell in the given matrix to fit the value * Delete or create the cell in the given matrix to fit the value
* *
*@param matrix the Matrix * @param matrix the Matrix
*@param ColPos an int indicating the column of the cell * @param ColPos an int indicating the column of the cell
*@param RowPos an int indicating the row of the cell * @param RowPos an int indicating the row of the cell
* *
*@return an error code (bool) * @return an error code (bool)
* *
*/ */
bool SetCellValue(Matrix matrix, int ColPos, int RowPos, bool value); bool SetCellValue(Matrix matrix, int ColPos, int RowPos, bool value);
/** /**
*Checks out the value of the cell in the given matrix * Checks out the value of the cell in the given matrix
* *
*@param matrix the Matrix * @param matrix the Matrix
*@param ColPos an int indicating the column of the cell * @param ColPos an int indicating the column of the cell
*@param RowPos an int indicating the row of the cell * @param RowPos an int indicating the row of the cell
* *
*@return the value (bool) * @return the value (bool)
* *
*/ */
bool GetCellValue(Matrix matrix, int ColPos, int RowPos); bool GetCellValue(Matrix matrix, int ColPos, int RowPos);
/** /**
*Set the number of columns and rows of the matrix and returns it * Set the number of columns and rows of the matrix and returns it
* *
*@param matrix the Matrix * @param matrix the Matrix
*@param nbCols an int indicating the number of columns * @param nbCols an int indicating the number of columns
*@param nbRows an int indicating the number of rows * @param nbRows an int indicating the number of rows
* *
*@return the matrix * @return the matrix
* *
*/ */
Matrix SetMatrixDim(Matrix matrix,int nbCols,int nbRows); Matrix SetMatrixDim(Matrix matrix,int nbCols,int nbRows);
/** /**
*Basically print the Matrix in the standard output * Basically print the Matrix in the standard output
* *
*@param matrix the Matrix * @param matrix the Matrix
* *
*@return void * @return void
* *
*/ */
void BasicPrintMatrix(Matrix matrix); void BasicPrintMatrix(Matrix matrix);
bool RecursiveFreeCol(Matrix matrix, cellElement * elem); /**
* Allows you to free a Matrix
*
* @param matrix is the Matrix you want to free
*
* @return Matrix non allocated
*/
Matrix freeMatrix(Matrix matrix); Matrix freeMatrix(Matrix matrix);
/** /**
* Given an input matrix with M rows and N columns, computes a matrix with * Given an input matrix with M rows and N columns, computes a matrix with
* M rows and N-1 columns were each element corresponds to the operator boolean operation * M rows and N-1 columns were each element corresponds to the operator boolean operation
* between two successive horizontal elements in the input matrix * between two successive horizontal elements in the input matrix
*
* @param m a Matrix * @param m a Matrix
* @param operator a function * @param operator a function
*
* @return Matrix the copmuted matrix * @return Matrix the copmuted matrix
*/ */
Matrix colSequenceOnMatrix(Matrix m, bool (operator)(bool, bool)); Matrix colSequenceOnMatrix(Matrix m, bool (operator)(bool, bool));
@ -209,8 +227,10 @@ Matrix colSequenceOnMatrix(Matrix m, bool (operator)(bool, bool));
* Given an input matrix with M rows and N columns, computes a matrix with * Given an input matrix with M rows and N columns, computes a matrix with
* M-1 rows and N columns were each element corresponds to the operator boolean operation * M-1 rows and N columns were each element corresponds to the operator boolean operation
* between two succesive vertical elements in the input matrix * between two succesive vertical elements in the input matrix
*
* @param m a Matrix * @param m a Matrix
* @param operator a function * @param operator a function
*
* @return Matrix the copmuted matrix * @return Matrix the copmuted matrix
*/ */
Matrix rowSequenceOnMatrix(Matrix m, bool (operator)(bool, bool)); Matrix rowSequenceOnMatrix(Matrix m, bool (operator)(bool, bool));
@ -219,7 +239,9 @@ Matrix rowSequenceOnMatrix(Matrix m, bool (operator)(bool, bool));
* Given an input matrix with M rows and N columns, computes a matrix with * Given an input matrix with M rows and N columns, computes a matrix with
* M rows and N-1 columns were each element corresponds to the AND boolean operation * M rows and N-1 columns were each element corresponds to the AND boolean operation
* between two successive horizontal elements in the input matrix * between two successive horizontal elements in the input matrix
*
* @param m a Matrix * @param m a Matrix
*
* @return Matrix the copmuted matrix * @return Matrix the copmuted matrix
*/ */
Matrix andColSequenceOnMatrix(Matrix m); Matrix andColSequenceOnMatrix(Matrix m);
@ -228,7 +250,9 @@ Matrix andColSequenceOnMatrix(Matrix m);
* Given an input matrix with M rows and N columns, computes a matrix with * Given an input matrix with M rows and N columns, computes a matrix with
* M rows and N-1 columns were each element corresponds to the OR boolean operation * M rows and N-1 columns were each element corresponds to the OR boolean operation
* between two successive horizontal elements in the input matrix * between two successive horizontal elements in the input matrix
*
* @param m a Matrix * @param m a Matrix
*
* @return Matrix the copmuted matrix * @return Matrix the copmuted matrix
*/ */
Matrix orColSequenceOnMatrix(Matrix m); Matrix orColSequenceOnMatrix(Matrix m);
@ -237,7 +261,9 @@ Matrix orColSequenceOnMatrix(Matrix m);
* Given an input matrix with M rows and N columns, computes a matrix with * Given an input matrix with M rows and N columns, computes a matrix with
* M-1 rows and N columns were each element corresponds to the AND boolean operation * M-1 rows and N columns were each element corresponds to the AND boolean operation
* between two succesive vertical elements in the input matrix * between two succesive vertical elements in the input matrix
*
* @param m a Matrix * @param m a Matrix
*
* @return Matrix the copmuted matrix * @return Matrix the copmuted matrix
*/ */
Matrix andRowSequenceOnMatrix(Matrix m); Matrix andRowSequenceOnMatrix(Matrix m);
@ -246,140 +272,227 @@ Matrix andRowSequenceOnMatrix(Matrix m);
* Given an input matrix with M rows and N columns, computes a matrix with * Given an input matrix with M rows and N columns, computes a matrix with
* M-1 rows and N columns were each element corresponds to the OR boolean operation * M-1 rows and N columns were each element corresponds to the OR boolean operation
* between two succesive vertical elements in the input matrix * between two succesive vertical elements in the input matrix
*
* @param m a Matrix * @param m a Matrix
*
* @return Matrix the copmuted matrix * @return Matrix the copmuted matrix
*/ */
Matrix orRowSequenceOnMatrix(Matrix m); Matrix orRowSequenceOnMatrix(Matrix m);
/** /**
* Apply a given set of rules * Apply a given set of rules
*
* @param m a matrix * @param m a matrix
* @param n the number of rules * @param n the number of rules
* @param rules an array of rules * @param rules an array of rules
*
* @return Matrix a new modified matrix * @return Matrix a new modified matrix
*/ */
Matrix matrixFromRules(Matrix m, int n, int rules[]); Matrix matrixFromRules(Matrix m, int n, int rules[]);
/** /**
* Apply XOR to a given number of bools * Apply XOR to a given number of bools
* @param n the number of bool *
* @param n the number of bools
* @param bools an array of bool * @param bools an array of bool
*
* @return bool the processed bool * @return bool the processed bool
*/ */
bool MXOR(int n, bool bools[]); bool MXOR(int n, bool bools[]);
/** /**
* Get a cell with first rule * Get a cell with first rule
*
* @param m a matrix * @param m a matrix
* @param ColPos collumn pos of the current cell * @param ColPos collumn pos of the current cell
* @param RowPos row pos of the current cell * @param RowPos row pos of the current cell
*
* @return bool the value of the cell got by the rule * @return bool the value of the cell got by the rule
*/ */
bool firstRule(Matrix m, int ColPos, int RowPos); bool firstRule(Matrix m, int ColPos, int RowPos);
/** /**
* Get a cell with right rule * Get a cell with right rule
*
* @param m a matrix * @param m a matrix
* @param ColPos collumn pos of the current cell * @param ColPos collumn pos of the current cell
* @param RowPos row pos of the current cell * @param RowPos row pos of the current cell
*
* @return bool the value of the cell got by the rule * @return bool the value of the cell got by the rule
*/ */
bool rightRule(Matrix m, int ColPos, int RowPos); bool rightRule(Matrix m, int ColPos, int RowPos);
/** /**
* Get a cell with left rule * Get a cell with left rule
*
* @param m a matrix * @param m a matrix
* @param ColPos collumn pos of the current cell * @param ColPos collumn pos of the current cell
* @param RowPos row pos of the current cell * @param RowPos row pos of the current cell
*
* @return bool the value of the cell got by the rule * @return bool the value of the cell got by the rule
*/ */
bool leftRule(Matrix m, int ColPos, int RowPos); bool leftRule(Matrix m, int ColPos, int RowPos);
/** /**
* Get a cell with top rule * Get a cell with top rule
*
* @param m a matrix * @param m a matrix
* @param ColPos collumn pos of the current cell * @param ColPos collumn pos of the current cell
* @param RowPos row pos of the current cell * @param RowPos row pos of the current cell
*
* @return bool the value of the cell got by the rule * @return bool the value of the cell got by the rule
*/ */
bool topRule(Matrix m, int ColPos, int RowPos); bool topRule(Matrix m, int ColPos, int RowPos);
/** /**
* Get a cell with bottom rule * Get a cell with bottom rule
*
* @param m a matrix * @param m a matrix
* @param ColPos collumn pos of the current cell * @param ColPos collumn pos of the current cell
* @param RowPos row pos of the current cell * @param RowPos row pos of the current cell
*
* @return bool the value of the cell got by the rule * @return bool the value of the cell got by the rule
*/ */
bool bottomRule(Matrix m, int ColPos, int RowPos); bool bottomRule(Matrix m, int ColPos, int RowPos);
/** /**
* Get a cell with top_left rule * Get a cell with top_left rule
*
* @param m a matrix * @param m a matrix
* @param ColPos collumn pos of the current cell * @param ColPos collumn pos of the current cell
* @param RowPos row pos of the current cell * @param RowPos row pos of the current cell
*
* @return bool the value of the cell got by the rule * @return bool the value of the cell got by the rule
*/ */
bool top_leftRule(Matrix m, int ColPos, int RowPos); bool top_leftRule(Matrix m, int ColPos, int RowPos);
/** /**
* Get a cell with top_right rule * Get a cell with top_right rule
*
* @param m a matrix * @param m a matrix
* @param ColPos collumn pos of the current cell * @param ColPos collumn pos of the current cell
* @param RowPos row pos of the current cell * @param RowPos row pos of the current cell
*
* @return bool the value of the cell got by the rule * @return bool the value of the cell got by the rule
*/ */
bool top_rightRule(Matrix m, int ColPos, int RowPos); bool top_rightRule(Matrix m, int ColPos, int RowPos);
/** /**
* Get a cell with bottom_left rule * Get a cell with bottom_left rule
*
* @param m a matrix * @param m a matrix
* @param ColPos collumn pos of the current cell * @param ColPos collumn pos of the current cell
* @param RowPos row pos of the current cell * @param RowPos row pos of the current cell
*
* @return bool the value of the cell got by the rule * @return bool the value of the cell got by the rule
*/ */
bool bottom_leftRule(Matrix m, int ColPos, int RowPos); bool bottom_leftRule(Matrix m, int ColPos, int RowPos);
/** /**
* Get a cell with bottom_right rule * Get a cell with bottom_right rule
*
* @param m a matrix * @param m a matrix
* @param ColPos collumn pos of the current cell * @param ColPos collumn pos of the current cell
* @param RowPos row pos of the current cell * @param RowPos row pos of the current cell
*
* @return bool the value of the cell got by the rule * @return bool the value of the cell got by the rule
*/ */
bool bottom_rightRule(Matrix m, int ColPos, int RowPos); bool bottom_rightRule(Matrix m, int ColPos, int RowPos);
/** /**
* Get a list of bool from a given set of rules * Get a list of bool from a given set of rules
*
* @param m a Matrix * @param m a Matrix
* @param ColPos colon position of the point * @param ColPos colon position of the point
* @param RowPos colon position of the point * @param RowPos colon position of the point
* @param n number of rules * @param n number of rules
* @param rules[] an array of rules * @param rules[] an array of rules
*
* @return bool[] an array of bool * @return bool[] an array of bool
*/ */
bool * GetFromRules(Matrix m, int ColPos, int RowPos, int n, int rules[]); bool * GetFromRules(Matrix m, int ColPos, int RowPos, int n, int rules[]);
/*---applyRules--- /**
*A function tha allows you to apply some rules n times on the matrix and returns it * Allows you to use boolean operators between two matrices
* *
*@matrix : A matrix on whitch you would apply the rules * @param matrix1 the first matrix you want to operate on
* * @param matrix2 the second matrix you want to operate on
*@Rules : Integer describing the rules * @param operator the function operator you want to use
*
*@N : number of time the rules will be applied
* *
* @return Matrix
*/ */
Matrix applyRules(Matrix matrix,int Rules, int N); Matrix opMatrix(Matrix matrix1,Matrix matrix2,bool (operator)(bool, bool));
/**
* Allows you to add two Matrices
*
* @param matrix1 the first matrix you want to add
* @param matrix2 the second matrix you want to add
*
* @return Matrix the sum
*/
Matrix sumMatrix(Matrix matrix1,Matrix matrix2); Matrix sumMatrix(Matrix matrix1,Matrix matrix2);
/**
* Allows you to multiply two Matrices (with the AND operator)
*
* @param matrix1 the first matrix you want to multiply
* @param matrix2 the second matrix you want to multiply
*
* @return Matrix the product
*/
Matrix mulMatrix(Matrix matrix1,Matrix matrix2); Matrix mulMatrix(Matrix matrix1,Matrix matrix2);
/**
* Check out if the matrix is Empty
*
* @param matrix the matrix you want to check
*
* @return bool (true/false)
*/
bool isMatrixEmpty(Matrix matrix); bool isMatrixEmpty(Matrix matrix);
/**
* Check out if the matrix is square
*
* @param matrix the matrix you want to check
*
* @return bool (true/false)
*/
bool isMatrixSquare(Matrix matrix); bool isMatrixSquare(Matrix matrix);
bool isColumnEmpty(Matrix matrix,int nb);
bool isRowEmpty(Matrix matrix,int nb);
/**
* Check out if the Matrices are equals
*
* @param m1 Matrices
* @param m2 Matrices
*
* @return bool (true/false)
*/
bool equalsMatrix(Matrix m1, Matrix m2); bool equalsMatrix(Matrix m1, Matrix m2);
/**
* Check out if the column is empty
*
* @param matrix the Matrix where the column is in
* @param the number of the column
*
* @return bool (true/false)
*/
bool isColumnEmpty(Matrix matrix,int nb);
/**
* Check out if the row is empty
*
* @param matrix the Matrix where the row is in
* @param the number of the row
*
* @return bool (true/false)
*/
bool isRowEmpty(Matrix matrix,int nb);
#endif #endif