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ajouté le sum

This commit is contained in:
Naej 2016-12-26 20:13:35 +01:00
parent b063bc42c0
commit 0ef7a0b509
2 changed files with 27 additions and 2 deletions

View File

@ -297,7 +297,7 @@ Matrix freeMatrix(Matrix matrix){
matrix.colCount = 0;
matrix.rowCount = 0;
/*il faut free les cellElements car FreeList ne peut pas le faire*/
if (matrix.cols != NULL){
current= matrix.cols->head;
while (current != NULL){
@ -310,9 +310,33 @@ Matrix freeMatrix(Matrix matrix){
return matrix;
}
Matrix sumMatrix(Matrix matrix1,Matrix matrix2){
Matrix SumMatrix = CreateMatrix();
int i =0;
int j = 0;
if (matrix1.colCount == matrix2.colCount && matrix1.rowCount == matrix2.rowCount){
SumMatrix = SetMatrixDim(SumMatrix,matrix2.colCount,matrix1.rowCount);
for (i=0;i<SumMatrix.colCount;i++){
for (j=0;j<SumMatrix.rowCount;j++){
SetCellValue(SumMatrix,i,j,GetCellValue(matrix1,i,j)+GetCellValue(matrix2,i,j));
}
}
}else{
printf("\n- error : Matrices haven't the same size -\n");
SumMatrix.colCount = -1;
SumMatrix.rowCount = -1;
}
return SumMatrix;
}
/* todos :
*finir le freeMatrix
*mulMatrix
*
*chasser les bugs
*ecrire doc
*faire un print + opti pour que sli l'adapte avec sdl

View File

@ -131,6 +131,7 @@ bool RecursiveFreeCol(Matrix matrix, cellElement * elem);
Matrix freeMatrix(Matrix matrix);
Matrix sumMatrix(Matrix matrix1,Matrix matrix2);
#endif